myWriter.SetFile( file );
myWriter.SetMesh( const_cast<SMESHDS_Mesh*>( meshDS ));
myWriter.SetMeshName( SMESH_Comment("Mesh_") << meshDS->GetPersistentId());
myWriter.SetFile( file );
myWriter.SetMesh( const_cast<SMESHDS_Mesh*>( meshDS ));
myWriter.SetMeshName( SMESH_Comment("Mesh_") << meshDS->GetPersistentId());