+
+ /*!
+ * \brief Computes aMesh on aShape
+ * \param anUpward - compute from vertices up to more complex shape (internal usage)
+ * \param aDim - upper level dimension of the mesh computation
+ * \param aShapesId - list of shapes with computed mesh entities (elements or nodes)
+ * \retval bool - true if none submesh failed to compute
+ */
+ bool Compute(::SMESH_Mesh & aMesh,
+ const TopoDS_Shape & aShape,
+ const bool anUpward=false,
+ const ::MeshDimension aDim=::MeshDim_3D,
+ TSetOfInt* aShapesId=0);