myMeshId = mesh->getMeshId();
myVtkID = grid->InsertNextLinkedCell(VTK_POLYGON, nodeIds.size(), &nodeIds[0]);
mesh->setMyModified();
myMeshId = mesh->getMeshId();
myVtkID = grid->InsertNextLinkedCell(VTK_POLYGON, nodeIds.size(), &nodeIds[0]);
mesh->setMyModified();