+ void init( const std::vector<const SMDS_MeshNode*>& nodes,
+ const std::vector<int>& nbNodesPerFace ); // init a polyherdon
+
+ void init( const std::vector<vtkIdType>& vtkNodeIds );
+
+ friend class SMDS_Mesh;
+
+ public:
+ virtual SMDSAbs_ElementType GetType() const { return SMDSAbs_Volume; }
+ virtual const SMDS_MeshNode* GetNode(const int ind) const;
+ virtual int NbNodes() const;
+ virtual int NbFaces() const;
+ virtual int NbEdges() const;
+ virtual int GetNodeIndex( const SMDS_MeshNode* node ) const;
+ virtual bool ChangeNodes(const SMDS_MeshNode* nodes[], const int nbNodes);
+ virtual bool IsMediumNode(const SMDS_MeshNode* node) const;
+ virtual int NbCornerNodes() const;
+
+ virtual SMDS_ElemIteratorPtr nodesIterator() const = 0;
+ virtual SMDS_NodeIteratorPtr nodeIterator() const = 0;
+
+ // 1 <= face_ind <= NbFaces()
+ int NbFaceNodes (const int face_ind) const;
+ // 1 <= face_ind <= NbFaces()
+ // 1 <= node_ind <= NbFaceNodes()
+ const SMDS_MeshNode* GetFaceNode (const int face_ind, const int node_ind) const;
+
+ std::vector<int> GetQuantities() const;
+
+ static SMDSAbs_ElementType Type() { return SMDSAbs_Volume; }