+/*!
+ * \brief Return node by its index
+ * \param ind - node index
+ * \retval const SMDS_MeshNode* - the node
+ *
+ * Index is wrapped if it is out of a valid range
+ */
+const SMDS_MeshNode* SMDS_MeshEdge::GetNode(const int ind) const
+{
+ return myNodes[ WrappedIndex( ind )];
+}
+