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Merge from V5_1_main branch 24/11/2010
[modules/smesh.git]
/
src
/
OBJECT
/
SMESH_FaceOrientationFilter.cxx
diff --git
a/src/OBJECT/SMESH_FaceOrientationFilter.cxx
b/src/OBJECT/SMESH_FaceOrientationFilter.cxx
index 63b66d5a4890f7a8d55fb291daaecb0c06953b53..d2407af6be300dc5cd4def8ab9584f6b346ee3af 100644
(file)
--- a/
src/OBJECT/SMESH_FaceOrientationFilter.cxx
+++ b/
src/OBJECT/SMESH_FaceOrientationFilter.cxx
@@
-1,7
+1,4
@@
-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
-//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
@@
-19,12
+16,15
@@
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
#include "SMESH_FaceOrientationFilter.h"
#include "SMESH_ActorUtils.h"
#include "SUIT_Session.h"
#include "SUIT_ResourceMgr.h"
#include "SMESH_FaceOrientationFilter.h"
#include "SMESH_ActorUtils.h"
#include "SUIT_Session.h"
#include "SUIT_ResourceMgr.h"
+#include <VTKViewer_CellCenters.h>
+
#include <vtkCellData.h>
#include <vtkDataSet.h>
#include <vtkPolyData.h>
#include <vtkCellData.h>
#include <vtkDataSet.h>
#include <vtkPolyData.h>
@@
-35,7
+35,6
@@
#include <vtkFloatArray.h>
#include <vtkCellArray.h>
#include <vtkMaskPoints.h>
#include <vtkFloatArray.h>
#include <vtkCellArray.h>
#include <vtkMaskPoints.h>
-#include <vtkCellCenters.h>
#include <vtkGlyph3D.h>
#include <vtkGlyphSource2D.h>
#include <vtkGlyph3D.h>
#include <vtkGlyphSource2D.h>
@@
-61,7
+60,7
@@
SMESH_FaceOrientationFilter::SMESH_FaceOrientationFilter()
myFacePolyData = vtkPolyData::New();
myFacePolyData = vtkPolyData::New();
- myFaceCenters =
vtk
CellCenters::New();
+ myFaceCenters =
VTKViewer_
CellCenters::New();
myFaceCenters->SetInput(myFacePolyData);
myFaceMaskPoints = vtkMaskPoints::New();
myFaceCenters->SetInput(myFacePolyData);
myFaceMaskPoints = vtkMaskPoints::New();