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Implementation of the "0022102: EDF 1496 SMESH : Displaying of discrete elements...
[modules/smesh.git]
/
src
/
OBJECT
/
SMESH_DeviceActor.h
diff --git
a/src/OBJECT/SMESH_DeviceActor.h
b/src/OBJECT/SMESH_DeviceActor.h
index 8c3abb7ae87f956077a9cf2e02171513a8ab01b1..e3c63a76125918e1c808c806181e3c03b469aa0b 100644
(file)
--- a/
src/OBJECT/SMESH_DeviceActor.h
+++ b/
src/OBJECT/SMESH_DeviceActor.h
@@
-1,4
+1,4
@@
-// Copyright (C) 2007-201
2
CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-201
3
CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
@@
-68,7
+68,7
@@
class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{
void SetStoreIDMapping(bool theStoreMapping);
virtual int GetNodeObjId(int theVtkID);
void SetStoreIDMapping(bool theStoreMapping);
virtual int GetNodeObjId(int theVtkID);
- virtual
vtkFloatingPointTyp
e* GetNodeCoord(int theObjID);
+ virtual
doubl
e* GetNodeCoord(int theObjID);
virtual int GetElemObjId(int theVtkID);
virtual vtkCell* GetElemCell(int theObjID);
virtual int GetElemObjId(int theVtkID);
virtual vtkCell* GetElemCell(int theObjID);
@@
-79,11
+79,11
@@
class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{
virtual void SetFacesOriented(bool theIsFacesOriented);
virtual bool GetFacesOriented() { return myIsFacesOriented; }
virtual void SetFacesOriented(bool theIsFacesOriented);
virtual bool GetFacesOriented() { return myIsFacesOriented; }
- virtual void SetFacesOrientationColor(
vtkFloatingPointType theColor[3]
);
- virtual void GetFacesOrientationColor(
vtkFloatingPointType theColor[3]
);
+ virtual void SetFacesOrientationColor(
double r,double g,double b
);
+ virtual void GetFacesOrientationColor(
double& r,double& g,double& b
);
- virtual void SetFacesOrientationScale(
vtkFloatingPointTyp
e theScale);
- virtual
vtkFloatingPointTyp
e GetFacesOrientationScale();
+ virtual void SetFacesOrientationScale(
doubl
e theScale);
+ virtual
doubl
e GetFacesOrientationScale();
virtual void SetFacesOrientation3DVectors(bool theState);
virtual bool GetFacesOrientation3DVectors();
virtual void SetFacesOrientation3DVectors(bool theState);
virtual bool GetFacesOrientation3DVectors();
@@
-93,13
+93,13
@@
class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{
virtual void SetQuadraticArcMode(bool theFlag);
virtual bool GetQuadraticArcMode();
virtual void SetQuadraticArcMode(bool theFlag);
virtual bool GetQuadraticArcMode();
- virtual void SetQuadraticArcAngle(
vtkFloatingPointTyp
e theMaxAngle);
- virtual
vtkFloatingPointTyp
e GetQuadraticArcAngle();
+ virtual void SetQuadraticArcAngle(
doubl
e theMaxAngle);
+ virtual
doubl
e GetQuadraticArcAngle();
void UpdateFaceOrientation();
void UpdateFaceOrientation();
-
vtkFloatingPointTyp
e GetShrinkFactor();
- void SetShrinkFactor(
vtkFloatingPointTyp
e value);
+
doubl
e GetShrinkFactor();
+ void SetShrinkFactor(
doubl
e value);
bool IsShrunkable() { return myIsShrinkable;}
bool IsShrunk() { return myIsShrunk;}
bool IsShrunkable() { return myIsShrinkable;}
bool IsShrunk() { return myIsShrunk;}
@@
-144,6
+144,7
@@
class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{
bool IsImplicitFunctionUsed() const{ return myIsImplicitFunctionUsed;}
void SetMarkerEnabled( bool );
bool IsImplicitFunctionUsed() const{ return myIsImplicitFunctionUsed;}
void SetMarkerEnabled( bool );
+ void SetBallEnabled( bool );
void SetMarkerStd( VTK::MarkerType, VTK::MarkerScale );
void SetMarkerTexture( int, VTK::MarkerTexture );
VTK::MarkerType GetMarkerType();
void SetMarkerStd( VTK::MarkerType, VTK::MarkerScale );
void SetMarkerTexture( int, VTK::MarkerTexture );
VTK::MarkerType GetMarkerType();
@@
-182,16
+183,16
@@
class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{
bool myIsHighlited;
bool myIsHighlited;
-
vtkFloatingPointTyp
e myPolygonOffsetFactor;
-
vtkFloatingPointTyp
e myPolygonOffsetUnits;
+
doubl
e myPolygonOffsetFactor;
+
doubl
e myPolygonOffsetUnits;
void
void
- SetPolygonOffsetParameters(
vtkFloatingPointTyp
e factor,
-
vtkFloatingPointTyp
e units);
+ SetPolygonOffsetParameters(
doubl
e factor,
+
doubl
e units);
void
void
- GetPolygonOffsetParameters(
vtkFloatingPointTyp
e& factor,
-
vtkFloatingPointTyp
e& units)
+ GetPolygonOffsetParameters(
doubl
e& factor,
+
doubl
e& units)
{
factor = myPolygonOffsetFactor;
units = myPolygonOffsetUnits;
{
factor = myPolygonOffsetFactor;
units = myPolygonOffsetUnits;