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Merge remote branch 'origin/gdd/translations'
[modules/smesh.git]
/
src
/
OBJECT
/
SMESH_DeviceActor.h
diff --git
a/src/OBJECT/SMESH_DeviceActor.h
b/src/OBJECT/SMESH_DeviceActor.h
index 8c3abb7ae87f956077a9cf2e02171513a8ab01b1..c447e34a35afe2edaa03e20692271400c19b1d1c 100644
(file)
--- a/
src/OBJECT/SMESH_DeviceActor.h
+++ b/
src/OBJECT/SMESH_DeviceActor.h
@@
-1,4
+1,4
@@
-// Copyright (C) 2007-201
2
CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-201
5
CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
@@
-6,7
+6,7
@@
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// version 2.1 of the License
, or (at your option) any later version
.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
@@
-45,6
+45,7
@@
class vtkUnstructuredGrid;
class vtkLookupTable;
class vtkImplicitBoolean;
class vtkPassThroughFilter;
class vtkLookupTable;
class vtkImplicitBoolean;
class vtkPassThroughFilter;
+class vtkPlaneCollection;
class VTKViewer_Transform;
class VTKViewer_TransformFilter;
class VTKViewer_Transform;
class VTKViewer_TransformFilter;
@@
-68,7
+69,7
@@
class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{
void SetStoreIDMapping(bool theStoreMapping);
virtual int GetNodeObjId(int theVtkID);
void SetStoreIDMapping(bool theStoreMapping);
virtual int GetNodeObjId(int theVtkID);
- virtual
vtkFloatingPointTyp
e* GetNodeCoord(int theObjID);
+ virtual
doubl
e* GetNodeCoord(int theObjID);
virtual int GetElemObjId(int theVtkID);
virtual vtkCell* GetElemCell(int theObjID);
virtual int GetElemObjId(int theVtkID);
virtual vtkCell* GetElemCell(int theObjID);
@@
-79,11
+80,11
@@
class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{
virtual void SetFacesOriented(bool theIsFacesOriented);
virtual bool GetFacesOriented() { return myIsFacesOriented; }
virtual void SetFacesOriented(bool theIsFacesOriented);
virtual bool GetFacesOriented() { return myIsFacesOriented; }
- virtual void SetFacesOrientationColor(
vtkFloatingPointType theColor[3]
);
- virtual void GetFacesOrientationColor(
vtkFloatingPointType theColor[3]
);
+ virtual void SetFacesOrientationColor(
double r,double g,double b
);
+ virtual void GetFacesOrientationColor(
double& r,double& g,double& b
);
- virtual void SetFacesOrientationScale(
vtkFloatingPointTyp
e theScale);
- virtual
vtkFloatingPointTyp
e GetFacesOrientationScale();
+ virtual void SetFacesOrientationScale(
doubl
e theScale);
+ virtual
doubl
e GetFacesOrientationScale();
virtual void SetFacesOrientation3DVectors(bool theState);
virtual bool GetFacesOrientation3DVectors();
virtual void SetFacesOrientation3DVectors(bool theState);
virtual bool GetFacesOrientation3DVectors();
@@
-93,13
+94,13
@@
class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{
virtual void SetQuadraticArcMode(bool theFlag);
virtual bool GetQuadraticArcMode();
virtual void SetQuadraticArcMode(bool theFlag);
virtual bool GetQuadraticArcMode();
- virtual void SetQuadraticArcAngle(
vtkFloatingPointTyp
e theMaxAngle);
- virtual
vtkFloatingPointTyp
e GetQuadraticArcAngle();
+ virtual void SetQuadraticArcAngle(
doubl
e theMaxAngle);
+ virtual
doubl
e GetQuadraticArcAngle();
void UpdateFaceOrientation();
void UpdateFaceOrientation();
-
vtkFloatingPointTyp
e GetShrinkFactor();
- void SetShrinkFactor(
vtkFloatingPointTyp
e value);
+
doubl
e GetShrinkFactor();
+ void SetShrinkFactor(
doubl
e value);
bool IsShrunkable() { return myIsShrinkable;}
bool IsShrunk() { return myIsShrunk;}
bool IsShrunkable() { return myIsShrinkable;}
bool IsShrunk() { return myIsShrunk;}
@@
-119,6
+120,8
@@
class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{
VTKViewer_ExtractUnstructuredGrid* GetExtractUnstructuredGrid();
vtkUnstructuredGrid* GetUnstructuredGrid();
VTKViewer_ExtractUnstructuredGrid* GetExtractUnstructuredGrid();
vtkUnstructuredGrid* GetUnstructuredGrid();
+ void SetPlaneCollection( vtkPlaneCollection* theCollection );
+
void SetControlMode(SMESH::Controls::FunctorPtr theFunctor,
SMESH_ScalarBarActor* theScalarBarActor,
vtkLookupTable* theLookupTable);
void SetControlMode(SMESH::Controls::FunctorPtr theFunctor,
SMESH_ScalarBarActor* theScalarBarActor,
vtkLookupTable* theLookupTable);
@@
-144,11
+147,14
@@
class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{
bool IsImplicitFunctionUsed() const{ return myIsImplicitFunctionUsed;}
void SetMarkerEnabled( bool );
bool IsImplicitFunctionUsed() const{ return myIsImplicitFunctionUsed;}
void SetMarkerEnabled( bool );
+ void SetBallEnabled( bool );
+ void SetBallScale( double );
void SetMarkerStd( VTK::MarkerType, VTK::MarkerScale );
void SetMarkerTexture( int, VTK::MarkerTexture );
VTK::MarkerType GetMarkerType();
VTK::MarkerScale GetMarkerScale();
int GetMarkerTexture();
void SetMarkerStd( VTK::MarkerType, VTK::MarkerScale );
void SetMarkerTexture( int, VTK::MarkerTexture );
VTK::MarkerType GetMarkerType();
VTK::MarkerScale GetMarkerScale();
int GetMarkerTexture();
+ double GetBallScale();
protected:
void Init(TVisualObjPtr theVisualObj, vtkImplicitBoolean* theImplicitBoolean);
protected:
void Init(TVisualObjPtr theVisualObj, vtkImplicitBoolean* theImplicitBoolean);
@@
-157,6
+163,8
@@
class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{
VTKViewer_PolyDataMapper *myMapper;
TVisualObjPtr myVisualObj;
VTKViewer_PolyDataMapper *myMapper;
TVisualObjPtr myVisualObj;
+ vtkSmartPointer<vtkPlaneCollection> myPlaneCollection;
+
vtkProperty *myProperty;
EReperesent myRepresentation;
vtkProperty *myProperty;
EReperesent myRepresentation;
@@
-182,16
+190,16
@@
class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{
bool myIsHighlited;
bool myIsHighlited;
-
vtkFloatingPointTyp
e myPolygonOffsetFactor;
-
vtkFloatingPointTyp
e myPolygonOffsetUnits;
+
doubl
e myPolygonOffsetFactor;
+
doubl
e myPolygonOffsetUnits;
void
void
- SetPolygonOffsetParameters(
vtkFloatingPointTyp
e factor,
-
vtkFloatingPointTyp
e units);
+ SetPolygonOffsetParameters(
doubl
e factor,
+
doubl
e units);
void
void
- GetPolygonOffsetParameters(
vtkFloatingPointTyp
e& factor,
-
vtkFloatingPointTyp
e& units)
+ GetPolygonOffsetParameters(
doubl
e& factor,
+
doubl
e& units)
{
factor = myPolygonOffsetFactor;
units = myPolygonOffsetUnits;
{
factor = myPolygonOffsetFactor;
units = myPolygonOffsetUnits;