+/*!
+ * Set point marker enabled
+ * \param theBallEnabled flag to enable/disable ball drawing
+ */
+void SMESH_DeviceActor::SetBallEnabled( bool theBallEnabled ) {
+ myMapper->SetBallEnabled( theBallEnabled );
+}
+
+/*!
+ * Set point marker scale factor
+ * \param theBallScale integer value which specifies a scale factor of ball element
+ */
+void SMESH_DeviceActor::SetBallScale( int theBallScale )
+{
+ myMapper->SetBallScale( theBallScale );
+ myMapper->Modified();
+}
+