- TSequenceOfXYZ P;
-
- //cout<<"Length2D::GetValue"<<endl;
- if (GetPoints(theElementId,P)){
- //for(int jj=1; jj<=P.size(); jj++)
- // cout<<"jj="<<jj<<" P("<<P(jj).X()<<","<<P(jj).Y()<<","<<P(jj).Z()<<")"<<endl;
-
- double aVal;// = GetValue( P );
- const SMDS_MeshElement* aElem = myMesh->FindElement( theElementId );
- SMDSAbs_ElementType aType = aElem->GetType();
-
- int len = P.size();
-
- switch (aType){
- case SMDSAbs_All:
- case SMDSAbs_Node:
- case SMDSAbs_Edge:
- if (len == 2){
- aVal = getDistance( P( 1 ), P( 2 ) );
- break;
- }
- else if (len == 3){ // quadratic edge
- aVal = getDistance(P( 1 ),P( 3 )) + getDistance(P( 3 ),P( 2 ));
- break;
- }
- case SMDSAbs_Face:
- if (len == 3){ // triangles
- double L1 = getDistance(P( 1 ),P( 2 ));
- double L2 = getDistance(P( 2 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 1 ));
- aVal = Max(L1,Max(L2,L3));
- break;
- }
- else if (len == 4){ // quadrangles
- double L1 = getDistance(P( 1 ),P( 2 ));
- double L2 = getDistance(P( 2 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 4 ));
- double L4 = getDistance(P( 4 ),P( 1 ));
- aVal = Max(Max(L1,L2),Max(L3,L4));
- break;
- }
- if (len == 6){ // quadratic triangles
- double L1 = getDistance(P( 1 ),P( 2 )) + getDistance(P( 2 ),P( 3 ));
- double L2 = getDistance(P( 3 ),P( 4 )) + getDistance(P( 4 ),P( 5 ));
- double L3 = getDistance(P( 5 ),P( 6 )) + getDistance(P( 6 ),P( 1 ));
- aVal = Max(L1,Max(L2,L3));
- //cout<<"L1="<<L1<<" L2="<<L2<<"L3="<<L3<<" aVal="<<aVal<<endl;
- break;
- }
- else if (len == 8){ // quadratic quadrangles
- double L1 = getDistance(P( 1 ),P( 2 )) + getDistance(P( 2 ),P( 3 ));
- double L2 = getDistance(P( 3 ),P( 4 )) + getDistance(P( 4 ),P( 5 ));
- double L3 = getDistance(P( 5 ),P( 6 )) + getDistance(P( 6 ),P( 7 ));
- double L4 = getDistance(P( 7 ),P( 8 )) + getDistance(P( 8 ),P( 1 ));
- aVal = Max(Max(L1,L2),Max(L3,L4));
- break;
- }
- case SMDSAbs_Volume:
- if (len == 4){ // tetraidrs
- double L1 = getDistance(P( 1 ),P( 2 ));
- double L2 = getDistance(P( 2 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 1 ));
- double L4 = getDistance(P( 1 ),P( 4 ));
- double L5 = getDistance(P( 2 ),P( 4 ));
- double L6 = getDistance(P( 3 ),P( 4 ));
- aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
- break;
- }
- else if (len == 5){ // piramids
- double L1 = getDistance(P( 1 ),P( 2 ));
- double L2 = getDistance(P( 2 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 4 ));
- double L4 = getDistance(P( 4 ),P( 1 ));
- double L5 = getDistance(P( 1 ),P( 5 ));
- double L6 = getDistance(P( 2 ),P( 5 ));
- double L7 = getDistance(P( 3 ),P( 5 ));
- double L8 = getDistance(P( 4 ),P( 5 ));
-
- aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
- aVal = Max(aVal,Max(L7,L8));
- break;
- }
- else if (len == 6){ // pentaidres
- double L1 = getDistance(P( 1 ),P( 2 ));
- double L2 = getDistance(P( 2 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 1 ));
- double L4 = getDistance(P( 4 ),P( 5 ));
- double L5 = getDistance(P( 5 ),P( 6 ));
- double L6 = getDistance(P( 6 ),P( 4 ));
- double L7 = getDistance(P( 1 ),P( 4 ));
- double L8 = getDistance(P( 2 ),P( 5 ));
- double L9 = getDistance(P( 3 ),P( 6 ));
-
- aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
- aVal = Max(aVal,Max(Max(L7,L8),L9));
- break;
- }
- else if (len == 8){ // hexaider
- double L1 = getDistance(P( 1 ),P( 2 ));
- double L2 = getDistance(P( 2 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 4 ));
- double L4 = getDistance(P( 4 ),P( 1 ));
- double L5 = getDistance(P( 5 ),P( 6 ));
- double L6 = getDistance(P( 6 ),P( 7 ));
- double L7 = getDistance(P( 7 ),P( 8 ));
- double L8 = getDistance(P( 8 ),P( 5 ));
- double L9 = getDistance(P( 1 ),P( 5 ));
- double L10= getDistance(P( 2 ),P( 6 ));
- double L11= getDistance(P( 3 ),P( 7 ));
- double L12= getDistance(P( 4 ),P( 8 ));
-
- aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
- aVal = Max(aVal,Max(Max(L7,L8),Max(L9,L10)));
- aVal = Max(aVal,Max(L11,L12));
- break;
-
- }
-
- if (len == 10){ // quadratic tetraidrs
- double L1 = getDistance(P( 1 ),P( 5 )) + getDistance(P( 5 ),P( 2 ));
- double L2 = getDistance(P( 2 ),P( 6 )) + getDistance(P( 6 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 7 )) + getDistance(P( 7 ),P( 1 ));
- double L4 = getDistance(P( 1 ),P( 8 )) + getDistance(P( 8 ),P( 4 ));
- double L5 = getDistance(P( 2 ),P( 9 )) + getDistance(P( 9 ),P( 4 ));
- double L6 = getDistance(P( 3 ),P( 10 )) + getDistance(P( 10 ),P( 4 ));
- aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
- break;
- }
- else if (len == 13){ // quadratic piramids
- double L1 = getDistance(P( 1 ),P( 6 )) + getDistance(P( 6 ),P( 2 ));
- double L2 = getDistance(P( 2 ),P( 7 )) + getDistance(P( 7 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 8 )) + getDistance(P( 8 ),P( 4 ));
- double L4 = getDistance(P( 4 ),P( 9 )) + getDistance(P( 9 ),P( 1 ));
- double L5 = getDistance(P( 1 ),P( 10 )) + getDistance(P( 10 ),P( 5 ));
- double L6 = getDistance(P( 2 ),P( 11 )) + getDistance(P( 11 ),P( 5 ));
- double L7 = getDistance(P( 3 ),P( 12 )) + getDistance(P( 12 ),P( 5 ));
- double L8 = getDistance(P( 4 ),P( 13 )) + getDistance(P( 13 ),P( 5 ));
- aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
- aVal = Max(aVal,Max(L7,L8));
- break;
- }
- else if (len == 15){ // quadratic pentaidres
- double L1 = getDistance(P( 1 ),P( 7 )) + getDistance(P( 7 ),P( 2 ));
- double L2 = getDistance(P( 2 ),P( 8 )) + getDistance(P( 8 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 9 )) + getDistance(P( 9 ),P( 1 ));
- double L4 = getDistance(P( 4 ),P( 10 )) + getDistance(P( 10 ),P( 5 ));
- double L5 = getDistance(P( 5 ),P( 11 )) + getDistance(P( 11 ),P( 6 ));
- double L6 = getDistance(P( 6 ),P( 12 )) + getDistance(P( 12 ),P( 4 ));
- double L7 = getDistance(P( 1 ),P( 13 )) + getDistance(P( 13 ),P( 4 ));
- double L8 = getDistance(P( 2 ),P( 14 )) + getDistance(P( 14 ),P( 5 ));
- double L9 = getDistance(P( 3 ),P( 15 )) + getDistance(P( 15 ),P( 6 ));
- aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
- aVal = Max(aVal,Max(Max(L7,L8),L9));
- break;
- }
- else if (len == 20){ // quadratic hexaider
- double L1 = getDistance(P( 1 ),P( 9 )) + getDistance(P( 9 ),P( 2 ));
- double L2 = getDistance(P( 2 ),P( 10 )) + getDistance(P( 10 ),P( 3 ));
- double L3 = getDistance(P( 3 ),P( 11 )) + getDistance(P( 11 ),P( 4 ));
- double L4 = getDistance(P( 4 ),P( 12 )) + getDistance(P( 12 ),P( 1 ));
- double L5 = getDistance(P( 5 ),P( 13 )) + getDistance(P( 13 ),P( 6 ));
- double L6 = getDistance(P( 6 ),P( 14 )) + getDistance(P( 14 ),P( 7 ));
- double L7 = getDistance(P( 7 ),P( 15 )) + getDistance(P( 15 ),P( 8 ));
- double L8 = getDistance(P( 8 ),P( 16 )) + getDistance(P( 16 ),P( 5 ));
- double L9 = getDistance(P( 1 ),P( 17 )) + getDistance(P( 17 ),P( 5 ));
- double L10= getDistance(P( 2 ),P( 18 )) + getDistance(P( 18 ),P( 6 ));
- double L11= getDistance(P( 3 ),P( 19 )) + getDistance(P( 19 ),P( 7 ));
- double L12= getDistance(P( 4 ),P( 20 )) + getDistance(P( 20 ),P( 8 ));
- aVal = Max(Max(Max(L1,L2),Max(L3,L4)),Max(L5,L6));
- aVal = Max(aVal,Max(Max(L7,L8),Max(L9,L10)));
- aVal = Max(aVal,Max(L11,L12));
- break;
-
- }