+ /*!
+ * \brief Split hexahedra into triangular prisms
+ * \param elems - elements to split
+ * \param startHexPoint - a point used to find a hexahedron for which \a facetToSplitNormal
+ * gives a normal vector defining facets to split into triangles.
+ * \param facetToSplitNormal - normal used to find a facet of hexahedron
+ * to split into triangles.
+ * \param methodFlags - flags passing splitting method:
+ * 1 - split the hexahedron into 2 prisms
+ * 2 - split the hexahedron into 4 prisms
+ * \param allDomains - if \c False, only hexahedra adjacent to one closest
+ * to \a facetToSplitNormal location are split, else \a facetToSplitNormal
+ * is used to find the facet to split in all domains present in \a elems.
+ */
+ void SplitHexahedraIntoPrisms(in SMESH_IDSource elems,
+ in SMESH::PointStruct startHexPoint,
+ in SMESH::DirStruct facetToSplitNormal,
+ in short methodFlags,
+ in boolean allDomains)
+ raises (SALOME::SALOME_Exception);
+