+ /*!
+ * Set custom direction of axes
+ */
+ void SetAxesDirs(in SMESH::DirStruct x,
+ in SMESH::DirStruct y,
+ in SMESH::DirStruct z ) raises (SALOME::SALOME_Exception);
+ void GetAxesDirs(out SMESH::DirStruct x,
+ out SMESH::DirStruct y,
+ out SMESH::DirStruct z );
+ /*!
+ * Set/unset a fixed point, at which a node will be created provided that grid
+ * is defined by spacing in all directions
+ */
+ void SetFixedPoint(in SMESH::PointStruct p, in boolean toUnset);
+ boolean GetFixedPoint(out SMESH::PointStruct p);
+