- check for mesh size limit will be applied not to total number of
- elements in resulting mesh, but iteratively to each entity types
- in the following order: 0D elements, edges, faces, volumes, balls;
- at each step number of entities of given type will be added to the
- total number of elements computed at previous step - if resulting
- number of elements does not exceed size limit, the entities of
- this type will be shown, otherwise user will be warned that some
- entities are not shown.
+ the mesh size limit check is not applied to the total number of
+ elements in the resulting mesh, it is applied iteratively to each entity type
+ in the following order: 0D elements, edges, faces, volumes, balls.
+ At each step the number of entities of a certain type is added to the
+ total number of elements computed at the previous step - if the resulting
+ number of elements does not exceed the size limit, the entities of
+ this type are shown, otherwise the user is warned that some entities are not shown.