SET(${PROJECT_NAME_UC}_PATCH_VERSION 0)
SET(${PROJECT_NAME_UC}_VERSION
${${PROJECT_NAME_UC}_MAJOR_VERSION}.${${PROJECT_NAME_UC}_MINOR_VERSION}.${${PROJECT_NAME_UC}_PATCH_VERSION})
SET(${PROJECT_NAME_UC}_PATCH_VERSION 0)
SET(${PROJECT_NAME_UC}_VERSION
${${PROJECT_NAME_UC}_MAJOR_VERSION}.${${PROJECT_NAME_UC}_MINOR_VERSION}.${${PROJECT_NAME_UC}_PATCH_VERSION})
IF(SMESH_USE_MESHGEMS_HYPOSET)
SET(SMESH_USE_MESHGEMS_HYPOSET_VAR "true")
ELSE(SMESH_USE_MESHGEMS_HYPOSET)
IF(SMESH_USE_MESHGEMS_HYPOSET)
SET(SMESH_USE_MESHGEMS_HYPOSET_VAR "true")
ELSE(SMESH_USE_MESHGEMS_HYPOSET)