-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
-
+// SMESH SMESHGUI : GUI for SMESH component
+// File : SMESHGUI_VTKUtils.cxx
+// Author : Open CASCADE S.A.S.
+// SMESH includes
+//
#include "SMESHGUI_VTKUtils.h"
+
+#include "SMESHGUI.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_Filter.h"
+#include "SMESH_ControlsDef.hxx"
-#include <vtkRenderer.h>
-#include <vtkActorCollection.h>
-
-#include <TColStd_IndexedMapOfInteger.hxx>
+#include <SMESH_Actor.h>
+#include <SMESH_ActorUtils.h>
+#include "SMESH_NodeLabelActor.h"
+#include "SMESH_CellLabelActor.h"
+#include <SMESH_ObjectDef.h>
+#include <SMDS_Mesh.hxx>
+// SALOME GUI includes
#include <SUIT_Desktop.h>
#include <SUIT_Session.h>
-#include <SUIT_Study.h>
+#include <SUIT_MessageBox.h>
+#include <SUIT_ViewManager.h>
+#include <SUIT_ResourceMgr.h>
-#include "SalomeApp_SelectionMgr.h"
+#include <SALOME_ListIO.hxx>
+#include <SALOME_ListIteratorOfListIO.hxx>
+
+#include <SVTK_Selector.h>
+#include <SVTK_ViewModel.h>
+#include <SVTK_ViewWindow.h>
-#include "SVTK_Selector.h"
-#include "SVTK_ViewModel.h"
-#include "SVTK_ViewWindow.h"
-#include "SVTK_RenderWindow.h"
-#include "SVTK_InteractorStyle.h"
-#include "SVTK_RenderWindowInteractor.h"
+#include <VTKViewer_Algorithm.h>
+
+#include <LightApp_SelectionMgr.h>
+#include <SalomeApp_Application.h>
+#include <SalomeApp_Study.h>
-#include "utilities.h"
+// SALOME KERNEL includes
+#include <utilities.h>
-#include "SALOMEconfig.h"
-#include CORBA_CLIENT_HEADER(SMESH_Gen)
+// IDL includes
+#include <SALOMEconfig.h>
#include CORBA_CLIENT_HEADER(SMESH_Mesh)
#include CORBA_CLIENT_HEADER(SMESH_Group)
-#include CORBA_CLIENT_HEADER(SMESH_Hypothesis)
-#include "SMESHGUI.h"
-#include "SMESH_Actor.h"
-#include "SMESH_ObjectDef.h"
+// VTK includes
+#include <vtkMath.h>
+#include <vtkRenderer.h>
+#include <vtkActorCollection.h>
+#include <vtkUnstructuredGrid.h>
-#include <SalomeApp_Application.h>
-#include <SalomeApp_SelectionMgr.h>
-#include <SalomeApp_Study.h>
+// OCCT includes
+#include <TColStd_IndexedMapOfInteger.hxx>
+#include <Standard_ErrorHandler.hxx>
+#include <ProjLib.hxx>
+#include <gp_Pln.hxx>
+#include <gp_Lin.hxx>
+#include <gce_MakePln.hxx>
+#include <gce_MakeLin.hxx>
+#include <GeomAPI_IntCS.hxx>
+#include <Geom_Line.hxx>
+#include <Geom_Plane.hxx>
+
+namespace SMESH
+{
+ typedef std::map<TKeyOfVisualObj,TVisualObjPtr> TVisualObjCont;
+ static TVisualObjCont VISUAL_OBJ_CONT;
-#include <SALOMEDSClient_Study.hxx>
-#include <SALOMEDSClient_SObject.hxx>
+ //=============================================================================
+ /*!
+ * \brief Allocate some memory at construction and release it at destruction.
+ * Is used to be able to continue working after mesh generation or visualization
+ * break due to lack of memory
+ */
+ //=============================================================================
-#include <SALOME_ListIO.hxx>
-#include <SALOME_ListIteratorOfListIO.hxx>
+ struct MemoryReserve
+ {
+ char* myBuf;
+ MemoryReserve(): myBuf( new char[1024*1024*1] ){} // 1M
+ void Free() { if (myBuf) { delete [] myBuf; myBuf = 0; }}
+ ~MemoryReserve() { Free(); }
+ };
+ static MemoryReserve* theVISU_MemoryReserve = new MemoryReserve;
+
+ //================================================================================
+ /*!
+ * \brief Remove VisualObj and its actor from all views
+ */
+ //================================================================================
+
+ void RemoveVisualObjectWithActors( const char* theEntry, bool fromAllViews )
+ {
+ SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>(SUIT_Session::session()->activeApplication());
+ if(!app)
+ return;
+ SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>(app->activeStudy());
+ if(!aStudy)
+ return;
+ ViewManagerList aList;
+
+ if(fromAllViews) {
+ app->viewManagers(SVTK_Viewer::Type() , aList);
+ } else {
+ SUIT_ViewManager* aVM = app->getViewManager(SVTK_Viewer::Type(), true);
+ if(aVM)
+ aList.append(aVM);
+ }
+ bool actorRemoved = false;
+ ViewManagerList::ConstIterator it = aList.begin();
+ SUIT_ViewManager* aViewManager = 0;
+ for( ; it!=aList.end();it++) {
+ aViewManager = *it;
+ QVector<SUIT_ViewWindow*> views = aViewManager->getViews();
+ for ( int iV = 0; iV < views.count(); ++iV ) {
+ if ( SMESH_Actor* actor = FindActorByEntry( views[iV], theEntry)) {
+ if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
+ vtkWnd->RemoveActor(actor);
+ actorRemoved = true;
+ }
+ actor->Delete();
+ }
+ }
+ }
+
+ if (aViewManager ) {
+ int aStudyId = aViewManager->study()->id();
+ TVisualObjCont::key_type aKey(aStudyId,theEntry);
+ TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.find(aKey);
+ if(anIter != VISUAL_OBJ_CONT.end()) {
+ // for unknown reason, object destructor is not called, so clear object manually
+ anIter->second->GetUnstructuredGrid()->SetCells(0,0,0,0,0);
+ anIter->second->GetUnstructuredGrid()->SetPoints(0);
+ }
+ VISUAL_OBJ_CONT.erase(aKey);
+ }
-#include <set>
-using namespace std;
+ if(actorRemoved)
+ aStudy->setVisibilityState(theEntry, Qtx::HiddenState);
+ }
+ //================================================================================
+ /*!
+ * \brief Remove all VisualObjs and their actors from all views
+ */
+ //================================================================================
-namespace SMESH{
+ void RemoveAllObjectsWithActors()
+ {
+ SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
+ ( SUIT_Session::session()->activeApplication() );
+ if (!app) return;
+ ViewManagerList viewMgrs = app->viewManagers();
+ for ( int iM = 0; iM < viewMgrs.count(); ++iM ) {
+ SUIT_ViewManager* aViewManager = viewMgrs.at( iM );
+ if ( aViewManager && aViewManager->getType() == SVTK_Viewer::Type()) {
+ QVector<SUIT_ViewWindow*> views = aViewManager->getViews();
+ for ( int iV = 0; iV < views.count(); ++iV ) {
+ if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
+ vtkRenderer *aRenderer = vtkWnd->getRenderer();
+ VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+ vtkActorCollection *actors = aCopy.GetActors();
+ for (int i = 0; i < actors->GetNumberOfItems(); ++i ) {
+ // size of actors changes inside the loop
+ if (SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(actors->GetItemAsObject(i)))
+ {
+ vtkWnd->RemoveActor(actor);
+ actor->Delete();
+ }
+ }
+ }
+ }
+ }
+ }
+ TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
+ for ( ; anIter != VISUAL_OBJ_CONT.end(); ++anIter ) {
+ // for unknown reason, object destructor is not called, so clear object manually
+ anIter->second->GetUnstructuredGrid()->SetCells(0,0,0,0,0);
+ anIter->second->GetUnstructuredGrid()->SetPoints(0);
+ }
+ VISUAL_OBJ_CONT.clear();
+ }
- typedef map<TKeyOfVisualObj,TVisualObjPtr> TVisualObjCont;
- static TVisualObjCont VISUAL_OBJ_CONT;
+ //================================================================================
+ /*!
+ * \brief Remove all VisualObjs of a study
+ */
+ //================================================================================
+
+ void RemoveVisuData(int studyID)
+ {
+ SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
+ ( SUIT_Session::session()->activeApplication() );
+ if (!app) return;
+ ViewManagerList viewMgrs = app->viewManagers();
+ for ( int iM = 0; iM < viewMgrs.count(); ++iM ) {
+ SUIT_ViewManager* aViewManager = viewMgrs.at( iM );
+ if ( aViewManager && aViewManager->getType() == SVTK_Viewer::Type() &&
+ aViewManager->study()->id() == studyID ) {
+ QVector<SUIT_ViewWindow*> views = aViewManager->getViews();
+ for ( int iV = 0; iV < views.count(); ++iV ) {
+ if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
+ vtkRenderer *aRenderer = vtkWnd->getRenderer();
+ VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+ vtkActorCollection *actors = aCopy.GetActors();
+ for (int i = 0; i < actors->GetNumberOfItems(); ++i ) {
+ // size of actors changes inside the loop
+ if(SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(actors->GetItemAsObject(i)))
+ {
+ vtkWnd->RemoveActor(actor);
+ actor->Delete();
+ }
+ }
+ }
+ }
+ }
+ }
+ TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
+ for ( ; anIter != VISUAL_OBJ_CONT.end(); ) {
+ int curId = anIter->first.first;
+ if ( curId == studyID ) {
+ // for unknown reason, object destructor is not called, so clear object manually
+ anIter->second->GetUnstructuredGrid()->SetCells(0,0,0,0,0);
+ anIter->second->GetUnstructuredGrid()->SetPoints(0);
+ VISUAL_OBJ_CONT.erase( anIter++ ); // anIter++ returns a copy of self before incrementing
+ }
+ else {
+ anIter++;
+ }
+ }
+ }
- TVisualObjPtr GetVisualObj(int theStudyId, const char* theEntry){
+ //================================================================================
+ /*!
+ * \brief Notify the user on problems during visualization
+ */
+ //================================================================================
+
+ void OnVisuException()
+ {
+ try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+ OCC_CATCH_SIGNALS;
+#endif
+ // PAL16774 (Crash after display of many groups). Salome sometimes crashes just
+ // after or at showing this message, so we do an additional check of available memory
+// char* buf = new char[100*1024];
+// delete [] buf;
+ SUIT_MessageBox::warning(SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
+ QObject::tr("SMESH_VISU_PROBLEM"));
+ } catch (...) {
+ // no more memory at all: last resort
+ MESSAGE_BEGIN ( "SMESHGUI_VTKUtils::OnVisuException(), exception even at showing a message!!!" <<
+ std::endl << "Try to remove all visual data..." );
+ if (theVISU_MemoryReserve) {
+ delete theVISU_MemoryReserve;
+ theVISU_MemoryReserve = 0;
+ }
+ RemoveAllObjectsWithActors();
+ SUIT_MessageBox::warning(SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
+ QObject::tr("SMESH_VISU_PROBLEM_CLEAR"));
+ MESSAGE_END ( "...done" );
+ }
+ }
+ //================================================================================
+ /*!
+ * \brief Returns an updated visual object
+ */
+ //================================================================================
+
+ TVisualObjPtr GetVisualObj(int theStudyId, const char* theEntry, bool nulData){
TVisualObjPtr aVisualObj;
+ TVisualObjCont::key_type aKey(theStudyId,theEntry);
try{
- TVisualObjCont::key_type aKey(theStudyId,theEntry);
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+ OCC_CATCH_SIGNALS;
+#endif
TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.find(aKey);
if(anIter != VISUAL_OBJ_CONT.end()){
- aVisualObj = anIter->second;
+ aVisualObj = anIter->second;
}else{
- SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>( SMESHGUI::activeStudy()->application() );
- _PTR(Study) aStudy = SMESHGUI::activeStudy()->studyDS();
- _PTR(SObject) aSObj = aStudy->FindObjectID(theEntry);
- if(aSObj){
- _PTR(GenericAttribute) anAttr;
- if(aSObj->FindAttribute(anAttr,"AttributeIOR")){
- _PTR(AttributeIOR) anIOR = anAttr;
- CORBA::String_var aVal = anIOR->Value().c_str();
- CORBA::Object_var anObj = app->orb()->string_to_object( aVal.in() );
- if(!CORBA::is_nil(anObj)){
- //Try narrow to SMESH_Mesh interafce
- SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow(anObj);
- if(!aMesh->_is_nil()){
- aVisualObj.reset(new SMESH_MeshObj(aMesh));
- aVisualObj->Update();
- TVisualObjCont::value_type aValue(aKey,aVisualObj);
- VISUAL_OBJ_CONT.insert(aValue);
- return aVisualObj;
- }
- //Try narrow to SMESH_Group interafce
- SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow(anObj);
- if(!aGroup->_is_nil()){
- _PTR(SObject) aFatherSObj = aSObj->GetFather();
- if(!aFatherSObj) return aVisualObj;
- aFatherSObj = aFatherSObj->GetFather();
- if(!aFatherSObj) return aVisualObj;
- CORBA::String_var anEntry = aFatherSObj->GetID().c_str();
- TVisualObjPtr aVisObj = GetVisualObj(theStudyId,anEntry.in());
- if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
- aVisualObj.reset(new SMESH_GroupObj(aGroup,aMeshObj));
- aVisualObj->Update();
- TVisualObjCont::value_type aValue(aKey,aVisualObj);
- VISUAL_OBJ_CONT.insert(aValue);
- return aVisualObj;
- }
- }
- //Try narrow to SMESH_subMesh interafce
- SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow(anObj);
- if(!aSubMesh->_is_nil()){
- _PTR(SObject) aFatherSObj = aSObj->GetFather();
- if(!aFatherSObj) return aVisualObj;
- aFatherSObj = aFatherSObj->GetFather();
- if(!aFatherSObj) return aVisualObj;
- CORBA::String_var anEntry = aFatherSObj->GetID().c_str();
- TVisualObjPtr aVisObj = GetVisualObj(theStudyId,anEntry.in());
- if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
- aVisualObj.reset(new SMESH_subMeshObj(aSubMesh,aMeshObj));
- aVisualObj->Update();
- TVisualObjCont::value_type aValue(aKey,aVisualObj);
- VISUAL_OBJ_CONT.insert(aValue);
- return aVisualObj;
- }
- }
- }
- }
- }
+ SalomeApp_Application* app =
+ dynamic_cast<SalomeApp_Application*>( SMESHGUI::activeStudy()->application() );
+ _PTR(Study) aStudy = SMESHGUI::activeStudy()->studyDS();
+ _PTR(SObject) aSObj = aStudy->FindObjectID(theEntry);
+ if(aSObj){
+ _PTR(GenericAttribute) anAttr;
+ if(aSObj->FindAttribute(anAttr,"AttributeIOR")){
+ _PTR(AttributeIOR) anIOR = anAttr;
+ CORBA::String_var aVal = anIOR->Value().c_str();
+ CORBA::Object_var anObj = app->orb()->string_to_object( aVal.in() );
+ if(!CORBA::is_nil(anObj)){
+ //Try narrow to SMESH_Mesh interface
+ SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow(anObj);
+ if(!aMesh->_is_nil()){
+ aVisualObj.reset(new SMESH_MeshObj(aMesh));
+ TVisualObjCont::value_type aValue(aKey,aVisualObj);
+ VISUAL_OBJ_CONT.insert(aValue);
+ }
+ //Try narrow to SMESH_Group interface
+ SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow(anObj);
+ if(!aGroup->_is_nil()){
+ _PTR(SObject) aFatherSObj = aSObj->GetFather();
+ if(!aFatherSObj) return aVisualObj;
+ aFatherSObj = aFatherSObj->GetFather();
+ if(!aFatherSObj) return aVisualObj;
+ CORBA::String_var anEntry = aFatherSObj->GetID().c_str();
+ TVisualObjPtr aVisObj = GetVisualObj(theStudyId,anEntry.in());
+ if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
+ aVisualObj.reset(new SMESH_GroupObj(aGroup,aMeshObj));
+ TVisualObjCont::value_type aValue(aKey,aVisualObj);
+ VISUAL_OBJ_CONT.insert(aValue);
+ }
+ }
+ //Try narrow to SMESH_subMesh interface
+ SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow(anObj);
+ if(!aSubMesh->_is_nil()){
+ _PTR(SObject) aFatherSObj = aSObj->GetFather();
+ if(!aFatherSObj) return aVisualObj;
+ aFatherSObj = aFatherSObj->GetFather();
+ if(!aFatherSObj) return aVisualObj;
+ CORBA::String_var anEntry = aFatherSObj->GetID().c_str();
+ TVisualObjPtr aVisObj = GetVisualObj(theStudyId,anEntry.in());
+ if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
+ aVisualObj.reset(new SMESH_subMeshObj(aSubMesh,aMeshObj));
+ TVisualObjCont::value_type aValue(aKey,aVisualObj);
+ VISUAL_OBJ_CONT.insert(aValue);
+ }
+ }
+ }
+ }
+ }
}
}catch(...){
INFOS("GetMeshObj - There is no SMESH_Mesh object for the SALOMEDS::Strudy and Entry!!!");
+ return TVisualObjPtr();
+ }
+ // Update object
+ bool objModified = false;
+ if ( aVisualObj ) {
+ try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+ OCC_CATCH_SIGNALS;
+#endif
+ //MESSAGE("GetVisualObj");
+ if (nulData)
+ objModified = aVisualObj->NulData();
+ else
+ objModified = aVisualObj->Update();
+ }
+ catch (...) {
+#ifdef _DEBUG_
+ MESSAGE ( "Exception in SMESHGUI_VTKUtils::GetVisualObj()" );
+#endif
+ RemoveVisualObjectWithActors( theEntry ); // remove this object
+ OnVisuException();
+ aVisualObj.reset();
+ }
}
+
+ if ( objModified ) {
+ // PAL16631. Mesurements showed that to show aVisualObj in SHADING(default) mode,
+ // ~5 times more memory is used than it occupies.
+ // Warn the user if there is less free memory than 30 sizes of a grid
+ // TODO: estimate memory usage in other modes and take current mode into account
+ int freeMB = SMDS_Mesh::CheckMemory(true);
+ int usedMB = aVisualObj->GetUnstructuredGrid()->GetActualMemorySize() / 1024;
+ MESSAGE("SMESHGUI_VTKUtils::GetVisualObj(), freeMB=" << freeMB << ", usedMB=" <<usedMB);
+ if ( freeMB > 0 && usedMB * 5 > freeMB ) {
+ bool continu = false;
+ if ( usedMB * 3 > freeMB )
+ // even dont try to show
+ SUIT_MessageBox::warning(SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
+ QObject::tr("SMESH_NO_MESH_VISUALIZATION"));
+ else
+ // there is a chance to succeed
+ continu = SUIT_MessageBox::warning
+ (SMESHGUI::desktop(),
+ QObject::tr("SMESH_WRN_WARNING"),
+ QObject::tr("SMESH_CONTINUE_MESH_VISUALIZATION"),
+ SUIT_MessageBox::Yes | SUIT_MessageBox::No,
+ SUIT_MessageBox::Yes ) == SUIT_MessageBox::Yes;
+ if ( !continu ) {
+ // remove the corresponding actors from all views
+ RemoveVisualObjectWithActors( theEntry );
+ aVisualObj.reset();
+ }
+ }
+ }
+
return aVisualObj;
}
- SVTK_ViewWindow*
- GetViewWindow(const SalomeApp_Module* theModule)
+ /*! Return active view window, if it instantiates SVTK_ViewWindow class,
+ * overwise find or create corresponding view window, make it active and return it.
+ * \note Active VVTK_ViewWindow can be returned, because it inherits SVTK_ViewWindow.
+ */
+ SVTK_ViewWindow* GetViewWindow (const SalomeApp_Module* theModule,
+ bool createIfNotFound)
{
- if(SalomeApp_Application* anApp = theModule->getApp()){
- if(SUIT_ViewManager* aViewManager = anApp->activeViewManager()){
- if(aViewManager->getType() == SVTK_Viewer::Type()){
- if(SUIT_ViewWindow* aViewWindow = aViewManager->getActiveView()){
- return dynamic_cast<SVTK_ViewWindow*>(aViewWindow);
- }
- }
+ SalomeApp_Application* anApp;
+ if (theModule)
+ anApp = theModule->getApp();
+ else
+ anApp = dynamic_cast<SalomeApp_Application*>
+ (SUIT_Session::session()->activeApplication());
+
+ if (anApp) {
+ if (SVTK_ViewWindow* aView = dynamic_cast<SVTK_ViewWindow*>(anApp->desktop()->activeWindow()))
+ return aView;
+
+ SUIT_ViewManager* aViewManager =
+ anApp->getViewManager(SVTK_Viewer::Type(), createIfNotFound);
+ if (aViewManager) {
+ if (SUIT_ViewWindow* aViewWindow = aViewManager->getActiveView()) {
+ if (SVTK_ViewWindow* aView = dynamic_cast<SVTK_ViewWindow*>(aViewWindow)) {
+ aViewWindow->raise();
+ aViewWindow->setFocus();
+ return aView;
+ }
+ }
}
}
return NULL;
}
- SVTK_ViewWindow* FindVtkViewWindow( SUIT_ViewManager* theMgr,
- SUIT_ViewWindow* theWindow )
+ SVTK_ViewWindow* FindVtkViewWindow (SUIT_ViewManager* theMgr,
+ SUIT_ViewWindow * theWindow)
{
if( !theMgr )
return NULL;
- QPtrVector<SUIT_ViewWindow> views = theMgr->getViews();
- if( views.containsRef( theWindow ) )
+ QVector<SUIT_ViewWindow*> views = theMgr->getViews();
+ if( views.contains( theWindow ) )
return GetVtkViewWindow( theWindow );
else
return NULL;
}
-
SVTK_ViewWindow* GetVtkViewWindow(SUIT_ViewWindow* theWindow){
return dynamic_cast<SVTK_ViewWindow*>(theWindow);
}
-
/* SUIT_ViewWindow* GetActiveWindow()
{
SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>( SUIT_Session::session()->activeApplication() );
return GetVtkViewWindow( GetActiveWindow() );
}
+
+ void RepaintCurrentView()
+ {
+ if (SVTK_ViewWindow* wnd = GetCurrentVtkView())
+ {
+ try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+ OCC_CATCH_SIGNALS;
+#endif
+ wnd->getRenderer()->Render();
+ wnd->Repaint(false);
+ }
+ catch (...) {
+#ifdef _DEBUG_
+ MESSAGE ( "Exception in SMESHGUI_VTKUtils::RepaintCurrentView()" );
+#endif
+ OnVisuException();
+ }
+ }
+ }
+
void RepaintViewWindow(SVTK_ViewWindow* theWindow)
{
- theWindow->Repaint();
+ try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+ OCC_CATCH_SIGNALS;
+#endif
+ theWindow->getRenderer()->Render();
+ theWindow->Repaint();
+ }
+ catch (...) {
+#ifdef _DEBUG_
+ MESSAGE ( "Exception in SMESHGUI_VTKUtils::RepaintViewWindow(SVTK_ViewWindow*)" );
+#endif
+ OnVisuException();
+ }
}
void RenderViewWindow(SVTK_ViewWindow* theWindow)
{
- theWindow->getRenderer()->Render();
- theWindow->Repaint();
+ try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+ OCC_CATCH_SIGNALS;
+#endif
+ theWindow->getRenderer()->Render();
+ theWindow->Repaint();
+ }
+ catch (...) {
+#ifdef _DEBUG_
+ MESSAGE ( "Exception in SMESHGUI_VTKUtils::RenderViewWindow(SVTK_ViewWindow*)" );
+#endif
+ OnVisuException();
+ }
+ }
+
+ void FitAll(){
+ if(SVTK_ViewWindow* wnd = GetCurrentVtkView() ){
+ try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+ OCC_CATCH_SIGNALS;
+#endif
+ wnd->onFitAll();
+ wnd->Repaint();
+ }
+ catch (...) {
+#ifdef _DEBUG_
+ MESSAGE ( "Exception in SMESHGUI_VTKUtils::FitAll()" );
+#endif
+ OnVisuException();
+ }
+ }
}
+
SMESH_Actor* FindActorByEntry(SUIT_ViewWindow *theWindow,
- const char* theEntry)
+ const char* theEntry)
{
if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWindow)){
vtkRenderer *aRenderer = aViewWindow->getRenderer();
- vtkActorCollection *aCollection = aRenderer->GetActors();
+ VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+ vtkActorCollection *aCollection = aCopy.GetActors();
aCollection->InitTraversal();
while(vtkActor *anAct = aCollection->GetNextActor()){
- if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
- if(anActor->hasIO()){
- Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
- if(anIO->hasEntry() && strcmp(anIO->getEntry(),theEntry) == 0){
- return anActor;
- }
- }
- }
+ if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
+ if(anActor->hasIO()){
+ Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
+ if(anIO->hasEntry() && strcmp(anIO->getEntry(),theEntry) == 0){
+ return anActor;
+ }
+ }
+ }
}
}
return NULL;
CORBA::String_var anIOR = app->orb()->object_to_string( theObject );
_PTR(SObject) aSObject = aStudy->FindObjectIOR(anIOR.in());
if(aSObject){
- CORBA::String_var anEntry = aSObject->GetID().c_str();
- return FindActorByEntry(anEntry.in());
+ CORBA::String_var anEntry = aSObject->GetID().c_str();
+ return FindActorByEntry(anEntry.in());
}
}
return NULL;
SMESH_Actor* CreateActor(_PTR(Study) theStudy,
- const char* theEntry,
- int theIsClear)
+ const char* theEntry,
+ int theIsClear)
{
SMESH_Actor *anActor = NULL;
CORBA::Long anId = theStudy->StudyId();
if(TVisualObjPtr aVisualObj = GetVisualObj(anId,theEntry)){
_PTR(SObject) aSObj = theStudy->FindObjectID(theEntry);
if(aSObj){
- _PTR(GenericAttribute) anAttr;
- if(aSObj->FindAttribute(anAttr,"AttributeName")){
- _PTR(AttributeName) aName = anAttr;
- std::string aNameVal = aName->Value();
- anActor = SMESH_Actor::New(aVisualObj,theEntry,aNameVal.c_str(),theIsClear);
- }
+ _PTR(GenericAttribute) anAttr;
+ if(aSObj->FindAttribute(anAttr,"AttributeName")){
+ _PTR(AttributeName) aName = anAttr;
+ std::string aNameVal = aName->Value();
+ anActor = SMESH_Actor::New(aVisualObj,theEntry,aNameVal.c_str(),theIsClear);
+ }
+
+ SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( SMESH::SObjectToObject( aSObj ));
+ if(!CORBA::is_nil(aGroup) && anActor)
+ {
+ QColor c;
+ int deltaF, deltaV;
+ SMESH::GetColor( "SMESH", "fill_color", c, deltaF, "0,170,255|-100" );
+ SMESH::GetColor( "SMESH", "volume_color", c, deltaV, "255,0,170|-100" );
+ c = SMESH::GetColor( "SMESH", "default_grp_color", c );
+ SALOMEDS::Color aColor = aGroup->GetColor();
+ if( !( aColor.R > 0 || aColor.G > 0 || aColor.B > 0 ))
+ {
+ aColor.R = c.redF();
+ aColor.G = c.greenF();
+ aColor.B = c.blueF();
+ aGroup->SetColor( aColor );
+ }
+ if( aGroup->GetType() == SMESH::NODE )
+ anActor->SetNodeColor( aColor.R, aColor.G, aColor.B );
+ else if( aGroup->GetType() == SMESH::EDGE )
+ anActor->SetEdgeColor( aColor.R, aColor.G, aColor.B );
+ else if( aGroup->GetType() == SMESH::ELEM0D )
+ anActor->Set0DColor( aColor.R, aColor.G, aColor.B );
+ else if( aGroup->GetType() == SMESH::BALL )
+ anActor->SetBallColor( aColor.R, aColor.G, aColor.B );
+ else if( aGroup->GetType() == SMESH::VOLUME )
+ anActor->SetVolumeColor( aColor.R, aColor.G, aColor.B, deltaV );
+ else
+ anActor->SetSufaceColor( aColor.R, aColor.G, aColor.B, deltaF );
+ }
}
}
+ MESSAGE("CreateActor " << anActor);
+ if( anActor )
+ if( SMESHGUI* aSMESHGUI = SMESHGUI::GetSMESHGUI() )
+ aSMESHGUI->addActorAsObserver( anActor );
return anActor;
}
void DisplayActor( SUIT_ViewWindow *theWnd, SMESH_Actor* theActor){
if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd)){
- vtkWnd->AddActor(theActor);
- vtkWnd->Repaint();
+ try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+ OCC_CATCH_SIGNALS;
+#endif
+ MESSAGE("DisplayActor " << theActor);
+ vtkWnd->AddActor(theActor);
+ vtkWnd->Repaint();
+ }
+ catch (...) {
+#ifdef _DEBUG_
+ MESSAGE ( "Exception in SMESHGUI_VTKUtils::DisplayActor()" );
+#endif
+ OnVisuException();
+ }
}
}
void RemoveActor( SUIT_ViewWindow *theWnd, SMESH_Actor* theActor){
if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd)){
+ MESSAGE("RemoveActor " << theActor);
vtkWnd->RemoveActor(theActor);
if(theActor->hasIO()){
- Handle(SALOME_InteractiveObject) anIO = theActor->getIO();
- if(anIO->hasEntry()){
- std::string anEntry = anIO->getEntry();
- SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( vtkWnd->getViewManager()->study() );
- int aStudyId = aStudy->id();
- TVisualObjCont::key_type aKey(aStudyId,anEntry);
- VISUAL_OBJ_CONT.erase(aKey);
- }
+ Handle(SALOME_InteractiveObject) anIO = theActor->getIO();
+ if(anIO->hasEntry()){
+ std::string anEntry = anIO->getEntry();
+ SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( vtkWnd->getViewManager()->study() );
+ int aStudyId = aStudy->id();
+ TVisualObjCont::key_type aKey(aStudyId,anEntry);
+ VISUAL_OBJ_CONT.erase(aKey);
+ }
}
theActor->Delete();
vtkWnd->Repaint();
}
}
+ //================================================================================
+ /*!
+ * \brief Return true if there are no SMESH actors in a view
+ */
+ //================================================================================
- void FitAll(){
- if(SVTK_ViewWindow* wnd = GetCurrentVtkView() ){
- wnd->onFitAll();
- wnd->Repaint();
+ bool noSmeshActors(SUIT_ViewWindow *theWnd)
+ {
+ if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWnd)) {
+ vtkRenderer *aRenderer = aViewWindow->getRenderer();
+ VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+ vtkActorCollection *aCollection = aCopy.GetActors();
+ aCollection->InitTraversal();
+ while(vtkActor *anAct = aCollection->GetNextActor())
+ if(dynamic_cast<SMESH_Actor*>(anAct))
+ return false;
}
+ return true;
}
- vtkRenderer* GetCurrentRenderer(){
- if(SVTK_ViewWindow* wnd = GetCurrentVtkView() )
- return wnd->getRenderer();
- return NULL;
- }
+ bool UpdateView(SUIT_ViewWindow *theWnd, EDisplaing theAction, const char* theEntry)
+ {
+ //MESSAGE("UpdateView");
+ bool OK = false;
+ SVTK_ViewWindow* aViewWnd = GetVtkViewWindow(theWnd);
+ if (!aViewWnd)
+ return OK;
- void RepaintCurrentView(){
- if(SVTK_ViewWindow* wnd = GetCurrentVtkView() )
- wnd->getRenderer()->Render();
- //wnd->Repaint();
- }
+ SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd);
+ if (!vtkWnd)
+ return OK;
- void UpdateView(SUIT_ViewWindow *theWnd, EDisplaing theAction, const char* theEntry)
- {
- if(SVTK_ViewWindow* aViewWnd = GetVtkViewWindow(theWnd)){
+ SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( vtkWnd->getViewManager()->study() );
+
+ if (!aStudy)
+ return OK;
+
+ {
+ OK = true;
vtkRenderer *aRenderer = aViewWnd->getRenderer();
- vtkActorCollection *aCollection = aRenderer->GetActors();
+ VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+ vtkActorCollection *aCollection = aCopy.GetActors();
aCollection->InitTraversal();
- switch(theAction){
+
+ switch (theAction) {
case eDisplayAll: {
- while(vtkActor *anAct = aCollection->GetNextActor()){
- if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
- anActor->SetVisibility(true);
- }
- }
- break;
+ while (vtkActor *anAct = aCollection->GetNextActor()) {
+ if (SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)) {
+ MESSAGE("--- display " << anActor);
+ anActor->SetVisibility(true);
+
+ if(anActor->hasIO()){
+ Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
+ if(anIO->hasEntry()){
+ aStudy->setVisibilityState(anIO->getEntry(), Qtx::ShownState);
+ }
+ }
+ }
+ }
+ break;
}
case eDisplayOnly:
case eEraseAll: {
- while(vtkActor *anAct = aCollection->GetNextActor()){
- if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
- anActor->SetVisibility(false);
- }
- }
+ //MESSAGE("---case eDisplayOnly");
+ while (vtkActor *anAct = aCollection->GetNextActor()) {
+ if (SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)) {
+ //MESSAGE("--- erase " << anActor);
+ anActor->SetVisibility(false);
+ }
+ }
+ aStudy->setVisibilityStateForAll(Qtx::HiddenState);
}
default: {
- if(SMESH_Actor *anActor = FindActorByEntry(theWnd,theEntry)){
- switch(theAction) {
- case eDisplay:
- case eDisplayOnly:
- anActor->SetVisibility(true);
- break;
- case eErase:
- anActor->SetVisibility(false);
- break;
- }
- } else {
- switch(theAction){
- case eDisplay:
- case eDisplayOnly:{
- SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( theWnd->getViewManager()->study() );
- _PTR(Study) aDocument = aStudy->studyDS();
- if((anActor = CreateActor(aDocument,theEntry,true))) {
- DisplayActor(theWnd,anActor);
- FitAll();
- }
- break;
- }
- }
- }
- }
- }
- }
- }
-
-
- void UpdateView(EDisplaing theAction, const char* theEntry){
+ if (SMESH_Actor *anActor = FindActorByEntry(theWnd,theEntry)) {
+ switch (theAction) {
+ case eDisplay:
+ case eDisplayOnly:
+ //MESSAGE("--- display " << anActor);
+ anActor->Update();
+ anActor->SetVisibility(true);
+ if (theAction == eDisplayOnly) aRenderer->ResetCameraClippingRange();
+ aStudy->setVisibilityState(theEntry, Qtx::ShownState);
+ break;
+ case eErase:
+ //MESSAGE("--- erase " << anActor);
+ anActor->SetVisibility(false);
+ aStudy->setVisibilityState(theEntry, Qtx::HiddenState);
+ break;
+ }
+ } else {
+ switch (theAction) {
+ case eDisplay:
+ case eDisplayOnly:
+ {
+ //MESSAGE("---");
+ SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>(theWnd->getViewManager()->study());
+ _PTR(Study) aDocument = aStudy->studyDS();
+ // Pass non-visual objects (hypotheses, etc.), return true in this case
+ CORBA::Long anId = aDocument->StudyId();
+ TVisualObjPtr aVisualObj;
+ if ( (aVisualObj = GetVisualObj(anId,theEntry)) && aVisualObj->IsValid())
+ {
+ if ((anActor = CreateActor(aDocument,theEntry,true))) {
+ bool needFitAll = noSmeshActors(theWnd); // fit for the first object only
+ DisplayActor(theWnd,anActor);
+ aStudy->setVisibilityState(theEntry, Qtx::ShownState);
+ // FitAll(); - PAL16770(Display of a group performs an automatic fit all)
+ if (needFitAll) FitAll();
+ } else {
+ OK = false;
+ }
+ }
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+ return OK;
+ }
+
+
+ bool UpdateView(EDisplaing theAction, const char* theEntry){
+ //MESSAGE("UpdateView");
SalomeApp_Study* aStudy = dynamic_cast< SalomeApp_Study* >( GetActiveStudy() );
SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( aStudy->application() );
SUIT_ViewWindow *aWnd = app->activeViewManager()->getActiveView();
- UpdateView(aWnd,theAction,theEntry);
+ return UpdateView(aWnd,theAction,theEntry);
}
void UpdateView(){
if(SVTK_ViewWindow* aWnd = SMESH::GetCurrentVtkView()){
- SalomeApp_SelectionMgr* mgr = SMESHGUI::selectionMgr();
+ LightApp_SelectionMgr* mgr = SMESHGUI::selectionMgr();
SALOME_ListIO selected; mgr->selectedObjects( selected );
if( selected.Extent() == 0){
- vtkRenderer* aRenderer = aWnd->getRenderer();
- vtkActorCollection *aCollection = aRenderer->GetActors();
- aCollection->InitTraversal();
- while(vtkActor *anAct = aCollection->GetNextActor()){
- if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
- if(anActor->hasIO())
- Update(anActor->getIO(),anActor->GetVisibility());
- }
- }
+ vtkRenderer* aRenderer = aWnd->getRenderer();
+ VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+ vtkActorCollection *aCollection = aCopy.GetActors();
+ aCollection->InitTraversal();
+ while(vtkActor *anAct = aCollection->GetNextActor()){
+ if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
+ if(anActor->hasIO())
+ if (!Update(anActor->getIO(),anActor->GetVisibility()))
+ break; // avoid multiple warinings if visu failed
+ }
+ }
}else{
- SALOME_ListIteratorOfListIO anIter( selected );
- for(; anIter.More(); anIter.Next()){
- Handle(SALOME_InteractiveObject) anIO = anIter.Value();
- Update(anIO,true);
- }
+ SALOME_ListIteratorOfListIO anIter( selected );
+ for( ; anIter.More(); anIter.Next()){
+ Handle(SALOME_InteractiveObject) anIO = anIter.Value();
+ if ( !Update(anIO,true) )
+ break; // avoid multiple warinings if visu failed
+ }
}
RepaintCurrentView();
}
}
- void Update(const Handle(SALOME_InteractiveObject)& theIO,
- bool theDisplay)
+ bool Update(const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay)
+ {
+ MESSAGE("Update");
+ _PTR(Study) aStudy = GetActiveStudyDocument();
+ CORBA::Long anId = aStudy->StudyId();
+ if ( TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId,theIO->getEntry())) {
+ if ( theDisplay )
+ UpdateView(SMESH::eDisplay,theIO->getEntry());
+ return true;
+ }
+ return false;
+ }
+
+ bool UpdateNulData(const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay)
{
+ MESSAGE("UpdateNulData");
_PTR(Study) aStudy = GetActiveStudyDocument();
CORBA::Long anId = aStudy->StudyId();
- TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId,theIO->getEntry());
- aVisualObj->Update();
- if ( theDisplay )
- UpdateView(SMESH::eDisplay,theIO->getEntry());
+ if ( TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId,theIO->getEntry(), true)) {
+ if ( theDisplay )
+ UpdateView(SMESH::eDisplay,theIO->getEntry());
+ return true;
+ }
+ return false;
}
+ void UpdateSelectionProp( SMESHGUI* theModule ) {
+ if( !theModule )
+ return;
+
+ SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( theModule->application() );
+ if( !app )
+ {
+ MESSAGE( "UpdateSelectionProp: Application is null" );
+ return;
+ }
- void UpdateSelectionProp() {
- SUIT_Study* aStudy = GetActiveStudy();
- SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( aStudy->application() );
SUIT_ViewManager* vm = app->activeViewManager();
- QPtrVector<SUIT_ViewWindow> views = vm->getViews();
-
- SUIT_ResourceMgr* mgr = SMESHGUI::resourceMgr();
-
- QColor aHiColor = mgr->colorValue( "SMESH", "SettingsSelectColor", Qt::white ),
- aSelColor = mgr->colorValue( "SMESH", "SettingsItemSelectColor", Qt::yellow ),
- aPreColor = mgr->colorValue( "SMESH", "SettingsPreSelectColor", Qt::cyan );
-
- int SW = mgr->integerValue( "SMESH", "SettingsItemSelectWidth", 5 ),
- PW = mgr->integerValue( "SMESH", "SettingsPreSelectWidth", 5 );
-
- double SP1 = mgr->doubleValue( "SMESH", "SettingsNodeSelectTol", 0.025 ),
- SP2 = mgr->doubleValue( "SMESH", "SettingsElementsSelectTol", 0.001 );
-
- for ( int i=0, n=views.count(); i<n; i++ ) {
- SVTK_ViewWindow* aVtkView = GetVtkViewWindow( views[i] );
- if (!aVtkView) continue;
- // update VTK viewer properties
- SVTK_RenderWindowInteractor* anInteractor = aVtkView->getRWInteractor();
- if (anInteractor) {
- // mesh element selection
- anInteractor->SetSelectionProp(aSelColor.red()/255., aSelColor.green()/255.,
- aSelColor.blue()/255., SW );
-
- // tolerances
- anInteractor->SetSelectionTolerance(SP1, SP2);
-
- // pre-selection
- SVTK_InteractorStyle* aStyle =
- dynamic_cast<SVTK_InteractorStyle*>( anInteractor->GetInteractorStyle() );
- if (aStyle) {
- aStyle->setPreselectionProp(aPreColor.red()/255., aPreColor.green()/255.,
- aPreColor.blue()/255., PW);
- }
- }
- // update actors
- vtkRenderer* aRenderer = aVtkView->getRenderer();
- vtkActorCollection *aCollection = aRenderer->GetActors();
- aCollection->InitTraversal();
- while(vtkActor *anAct = aCollection->GetNextActor()){
- if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
- anActor->SetHighlightColor(aHiColor.red()/255., aHiColor.green()/255.,
- aHiColor.blue()/255.);
- anActor->SetPreHighlightColor(aPreColor.red()/255., aPreColor.green()/255.,
- aPreColor.blue()/255.);
- }
- }
+ if( !vm )
+ {
+ MESSAGE( "UpdateSelectionProp: View manager is null" );
+ return;
+ }
+
+ QVector<SUIT_ViewWindow*> views = vm->getViews();
+
+ SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( theModule );
+ if( !mgr )
+ {
+ MESSAGE( "UpdateSelectionProp: Resource manager is null" );
+ return;
+ }
+
+ QColor aHiColor = mgr->colorValue( "SMESH", "selection_object_color", Qt::white ),
+ aSelColor = mgr->colorValue( "SMESH", "selection_element_color", Qt::yellow ),
+ aPreColor = mgr->colorValue( "SMESH", "highlight_color", Qt::cyan );
+
+ int aElem0DSize = mgr->integerValue("SMESH", "elem0d_size", 5);
+ int aBallSize = mgr->integerValue("SMESH", "ball_elem_size", 5);
+ int aLineWidth = mgr->integerValue("SMESH", "element_width", 1);
+ int maxSize = aElem0DSize;
+ if (aElem0DSize > maxSize) maxSize = aElem0DSize;
+ if (aLineWidth > maxSize) maxSize = aLineWidth;
+ if (aBallSize > maxSize) maxSize = aBallSize;
+
+ double SP1 = mgr->doubleValue( "SMESH", "selection_precision_node", 0.025 ),
+ SP2 = mgr->doubleValue( "SMESH", "selection_precision_element", 0.001 ),
+ SP3 = mgr->doubleValue( "SMESH", "selection_precision_object", 0.025 );
+
+ for ( int i=0, n=views.count(); i<n; i++ ){
+ // update VTK viewer properties
+ if(SVTK_ViewWindow* aVtkView = GetVtkViewWindow( views[i] )){
+ // mesh element selection
+ aVtkView->SetSelectionProp(aSelColor.red()/255.,
+ aSelColor.green()/255.,
+ aSelColor.blue()/255.);
+ // tolerances
+ aVtkView->SetSelectionTolerance(SP1, SP2, SP3);
+
+ // pre-selection
+ aVtkView->SetPreselectionProp(aPreColor.red()/255.,
+ aPreColor.green()/255.,
+ aPreColor.blue()/255.);
+ // update actors
+ vtkRenderer* aRenderer = aVtkView->getRenderer();
+ VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+ vtkActorCollection *aCollection = aCopy.GetActors();
+ aCollection->InitTraversal();
+ while(vtkActor *anAct = aCollection->GetNextActor()){
+ if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
+ anActor->SetHighlightColor(aHiColor.red()/255.,
+ aHiColor.green()/255.,
+ aHiColor.blue()/255.);
+ anActor->SetPreHighlightColor(aPreColor.red()/255.,
+ aPreColor.green()/255.,
+ aPreColor.blue()/255.);
+ }
+ }
+ }
}
}
- //----------------------------------------------------------------------------
- SVTK_InteractorStyle* GetInteractorStyle(SUIT_ViewWindow *theWindow){
- if(SVTK_ViewWindow* aWnd = GetVtkViewWindow(theWindow)){
- if(SVTK_RenderWindowInteractor* anInteractor = aWnd->getRWInteractor()){
- return dynamic_cast<SVTK_InteractorStyle*>( anInteractor->GetInteractorStyle() );
+ void UpdateFontProp( SMESHGUI* theModule )
+ {
+ if ( !theModule ) return;
+
+ SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( theModule->application() );
+ if ( !app ) return;
+
+ SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( theModule );
+ if ( !mgr ) return;
+ //
+ double anRGBNd[3] = {1,1,1};
+ SMESH::GetColor( "SMESH", "numbering_node_color", anRGBNd[0], anRGBNd[1], anRGBNd[2], QColor( 255, 255, 255 ) );
+ int aSizeNd = 10;
+ SMESH::LabelFont aFamilyNd = SMESH::FntTimes;
+ bool aBoldNd = true;
+ bool anItalicNd = false;
+ bool aShadowNd = false;
+
+ if ( mgr->hasValue( "SMESH", "numbering_node_font" ) ) {
+ QFont f = mgr->fontValue( "SMESH", "numbering_node_font" );
+ if ( f.family() == "Arial" ) aFamilyNd = SMESH::FntArial;
+ else if ( f.family() == "Courier" ) aFamilyNd = SMESH::FntCourier;
+ else if ( f.family() == "Times" ) aFamilyNd = SMESH::FntTimes;
+ aBoldNd = f.bold();
+ anItalicNd = f.italic();
+ aShadowNd = f.overline();
+ aSizeNd = f.pointSize();
+ }
+ //
+ double anRGBEl[3] = {0,1,0};
+ SMESH::GetColor( "SMESH", "numbering_elem_color", anRGBEl[0], anRGBEl[1], anRGBEl[2], QColor( 0, 255, 0 ) );
+ int aSizeEl = 12;
+ SMESH::LabelFont aFamilyEl = SMESH::FntTimes;
+ bool aBoldEl = true;
+ bool anItalicEl = false;
+ bool aShadowEl = false;
+
+ if ( mgr->hasValue( "SMESH", "numbering_elem_font" ) ) {
+ QFont f = mgr->fontValue( "SMESH", "numbering_elem_font" );
+
+ if ( f.family() == "Arial" ) aFamilyEl = SMESH::FntArial;
+ else if ( f.family() == "Courier" ) aFamilyEl = SMESH::FntCourier;
+ else if ( f.family() == "Times" ) aFamilyEl = SMESH::FntTimes;
+ aBoldEl = f.bold();
+ anItalicEl = f.italic();
+ aShadowEl = f.overline();
+ aSizeEl = f.pointSize();
+ }
+ //
+ ViewManagerList vmList;
+ app->viewManagers( SVTK_Viewer::Type(), vmList );
+ foreach ( SUIT_ViewManager* vm, vmList ) {
+ QVector<SUIT_ViewWindow*> views = vm->getViews();
+ foreach ( SUIT_ViewWindow* vw, views ) {
+ // update VTK viewer properties
+ if ( SVTK_ViewWindow* aVtkView = GetVtkViewWindow( vw ) ) {
+ // update actors
+ vtkRenderer* aRenderer = aVtkView->getRenderer();
+ VTK::ActorCollectionCopy aCopy( aRenderer->GetActors() );
+ vtkActorCollection* aCollection = aCopy.GetActors();
+ aCollection->InitTraversal();
+ while ( vtkActor* anAct = aCollection->GetNextActor() ) {
+ if ( SMESH_NodeLabelActor* anActor = dynamic_cast< SMESH_NodeLabelActor* >( anAct ) ) {
+ anActor->SetFontProperties( aFamilyNd, aSizeNd, aBoldNd, anItalicNd, aShadowNd, anRGBNd[0], anRGBNd[1], anRGBNd[2] );
+ }
+ else if ( SMESH_CellLabelActor* anActor = dynamic_cast< SMESH_CellLabelActor* >( anAct ) ) {
+ anActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
+ }
+ }
+ aVtkView->Repaint( false );
+ }
}
}
+ }
+
+ //----------------------------------------------------------------------------
+ SVTK_Selector*
+ GetSelector(SUIT_ViewWindow *theWindow)
+ {
+ if(SVTK_ViewWindow* aWnd = GetVtkViewWindow(theWindow))
+ return aWnd->GetSelector();
+
return NULL;
}
void SetFilter(const Handle(VTKViewer_Filter)& theFilter,
- SVTK_InteractorStyle* theStyle)
+ SVTK_Selector* theSelector)
{
- theStyle->SetFilter(theFilter);
+ if (theSelector)
+ theSelector->SetFilter(theFilter);
}
- Handle(VTKViewer_Filter) GetFilter(int theId, SVTK_InteractorStyle* theStyle)
+ Handle(VTKViewer_Filter) GetFilter(int theId, SVTK_Selector* theSelector)
{
- return theStyle->GetFilter(theId);
+ return theSelector->GetFilter(theId);
}
- bool IsFilterPresent(int theId, SVTK_InteractorStyle* theStyle)
+ bool IsFilterPresent(int theId, SVTK_Selector* theSelector)
{
- return theStyle->IsFilterPresent(theId);
+ return theSelector->IsFilterPresent(theId);
}
- void RemoveFilter(int theId, SVTK_InteractorStyle* theStyle)
+ void RemoveFilter(int theId, SVTK_Selector* theSelector)
{
- theStyle->RemoveFilter(theId);
+ theSelector->RemoveFilter(theId);
}
- void RemoveFilters(SVTK_InteractorStyle* theStyle)
+ void RemoveFilters(SVTK_Selector* theSelector)
{
- for ( int id = SMESHGUI_NodeFilter; theStyle && id < SMESHGUI_LastFilter; id++ )
- theStyle->RemoveFilter( id );
+ for ( int id = SMESH::NodeFilter; theSelector && id < SMESH::LastFilter; id++ )
+ theSelector->RemoveFilter( id );
}
bool IsValid(SALOME_Actor* theActor, int theCellId,
- SVTK_InteractorStyle* theStyle)
+ SVTK_Selector* theSelector)
{
- return theStyle->IsValid(theActor,theCellId);
+ return theSelector->IsValid(theActor,theCellId);
}
void SetPointRepresentation(bool theIsVisible){
if(SVTK_ViewWindow* aViewWindow = GetCurrentVtkView()){
vtkRenderer *aRenderer = aViewWindow->getRenderer();
- vtkActorCollection *aCollection = aRenderer->GetActors();
+ VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+ vtkActorCollection *aCollection = aCopy.GetActors();
aCollection->InitTraversal();
while(vtkActor *anAct = aCollection->GetNextActor()){
- if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
- if(anActor->GetVisibility()){
- anActor->SetPointRepresentation(theIsVisible);
- }
- }
+ if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
+ if(anActor->GetVisibility()){
+ anActor->SetPointRepresentation(theIsVisible);
+ }
+ }
}
RepaintCurrentView();
}
if(SVTK_ViewWindow* aWnd = GetCurrentVtkView()){
int anIsAllPickable = (theActor == NULL);
vtkRenderer *aRenderer = aWnd->getRenderer();
- vtkActorCollection *aCollection = aRenderer->GetActors();
+ VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+ vtkActorCollection *aCollection = aCopy.GetActors();
aCollection->InitTraversal();
while(vtkActor *anAct = aCollection->GetNextActor()){
- if(SALOME_Actor *anActor = dynamic_cast<SALOME_Actor*>(anAct)){
- if(anActor->GetVisibility()){
- anActor->SetPickable(anIsAllPickable);
- }
- }
+ if(SALOME_Actor *anActor = dynamic_cast<SALOME_Actor*>(anAct)){
+ if(anActor->GetVisibility()){
+ anActor->SetPickable(anIsAllPickable);
+ }
+ }
}
if(theActor)
- theActor->SetPickable(!anIsAllPickable);
+ theActor->SetPickable(!anIsAllPickable);
RepaintCurrentView();
}
}
//----------------------------------------------------------------------------
- int GetNameOfSelectedNodes(SVTK_Selector* theSelector,
- const Handle(SALOME_InteractiveObject)& theIO,
- QString& theName)
+ int GetNameOfSelectedSortedNodes( SMDSAbs_EntityType theElementType,
+ SVTK_Selector* theSelector,
+ SMESH_Actor* theActor,
+ int theShift,
+ QString& theName)
+ {
+ theName = "";
+ TColStd_IndexedMapOfInteger aMapIndex;
+ Handle(SALOME_InteractiveObject) anIO = theActor->getIO();
+ theSelector->GetIndex(anIO, aMapIndex);
+
+ SMDS_Mesh* aMesh = 0;
+ if (theActor)
+ aMesh = theActor->GetObject()->GetMesh();
+
+ std::vector<SMESH_TNodeXYZ> aVectorOfNode;
+ std::list<int> aListOfId;
+ int aSize = aMapIndex.Extent();
+ for( int i = 1 ; i <= aSize; i++) {
+ SMESH_TNodeXYZ aCurNode = aMesh->FindNode( aMapIndex(i) );
+ aVectorOfNode.push_back( aCurNode );
+ aListOfId.push_back( aCurNode._node->GetID() );
+ }
+ SMESH_TNodeXYZ aFirstNode;
+ if ( aSize > 0 )
+ aFirstNode = aVectorOfNode[0];
+ int myNbNodes = 0;
+ std::list<int> aResultListId;
+ switch ( theElementType ) {
+ case SMDSEntity_0D:
+ myNbNodes = 1;
+ break;
+ case SMDSEntity_Ball:
+ myNbNodes = 1;
+ break;
+ case SMDSEntity_Edge:
+ case SMDSEntity_Quad_Edge:
+ myNbNodes = 2;
+ break;
+ case SMDSEntity_Triangle:
+ case SMDSEntity_Quad_Triangle:
+ case SMDSEntity_BiQuad_Triangle:
+ myNbNodes = 3;
+ break;
+ case SMDSEntity_Quadrangle:
+ case SMDSEntity_Quad_Quadrangle:
+ case SMDSEntity_BiQuad_Quadrangle:
+ myNbNodes = 4;
+ if ( myNbNodes <= aSize ) {
+ aVectorOfNode.resize( myNbNodes );
+ aVectorOfNode[0] = aVectorOfNode[theShift % myNbNodes];
+ aVectorOfNode[theShift % myNbNodes] = aFirstNode;
+ GetSortedNodesOnPolygon( aVectorOfNode, aResultListId );
+ }
+ break;
+ case SMDSEntity_Polygon:
+ myNbNodes = 0;
+ if ( aSize > 0 ) {
+ aVectorOfNode[0] = aVectorOfNode[theShift % aVectorOfNode.size()];
+ aVectorOfNode[theShift % aVectorOfNode.size()] = aFirstNode;
+ }
+ GetSortedNodesOnPolygon( aVectorOfNode, aResultListId );
+ break;
+ case SMDSEntity_Tetra:
+ case SMDSEntity_Quad_Tetra:
+ myNbNodes = 4;
+ break;
+ case SMDSEntity_Pyramid:
+ case SMDSEntity_Quad_Pyramid:
+ myNbNodes = 5;
+ if ( myNbNodes <= aSize ) {
+ aVectorOfNode.resize( myNbNodes );
+ aVectorOfNode[0] = aVectorOfNode[theShift % myNbNodes];
+ aVectorOfNode[theShift % myNbNodes] = aFirstNode;
+ GetSortedNodesOnPyramid( aVectorOfNode, aResultListId );
+ }
+ break;
+ case SMDSEntity_Hexa:
+ case SMDSEntity_Quad_Hexa:
+ case SMDSEntity_TriQuad_Hexa:
+ myNbNodes = 8;
+ if ( myNbNodes <= aSize ) {
+ aVectorOfNode.resize( myNbNodes );
+ aVectorOfNode[0] = aVectorOfNode[theShift % myNbNodes];
+ aVectorOfNode[theShift % myNbNodes] = aFirstNode;
+ GetSortedNodesOnPrism( aVectorOfNode, aResultListId );
+ }
+ break;
+ case SMDSEntity_Penta:
+ case SMDSEntity_Quad_Penta:
+ myNbNodes = 6;
+ if ( myNbNodes <= aSize ) {
+ aVectorOfNode.resize( myNbNodes );
+ aVectorOfNode[0] = aVectorOfNode[theShift % myNbNodes];
+ aVectorOfNode[theShift % myNbNodes] = aFirstNode;
+ GetSortedNodesOnPrism( aVectorOfNode, aResultListId );
+ }
+ break;
+ case SMDSEntity_Hexagonal_Prism:
+ myNbNodes = 12;
+ if ( myNbNodes <= aSize ) {
+ aVectorOfNode.resize( myNbNodes );
+ aVectorOfNode[0] = aVectorOfNode[theShift % myNbNodes];
+ aVectorOfNode[theShift % myNbNodes] = aFirstNode;
+ GetSortedNodesOnPrism( aVectorOfNode, aResultListId );
+ }
+ break;
+ default:
+ myNbNodes = 2;
+ }
+ if( myNbNodes > 0 ) {
+ if ( myNbNodes <= 3 || myNbNodes > aSize || theElementType == SMDSEntity_Tetra )
+ aResultListId = aListOfId;
+ if ( myNbNodes < aSize ) {
+ if ( aResultListId.size() == 0 )
+ return 0;
+ aVectorOfNode.resize( myNbNodes );
+ aResultListId.resize( myNbNodes );
+ }
+ }
+ std::list<int>::iterator anIter = aResultListId.begin();
+
+ for( ; anIter != aResultListId.end(); anIter++ ) {
+ theName += QString(" %1").arg( *anIter );
+ }
+ if ( myNbNodes <= 3 || myNbNodes > aSize || theElementType == SMDSEntity_Tetra )
+ return aSize;
+ return aVectorOfNode.size();
+ }
+ int GetNameOfSelectedNodes(SVTK_Selector* theSelector,
+ const Handle(SALOME_InteractiveObject)& theIO,
+ QString& theName)
{
theName = "";
TColStd_IndexedMapOfInteger aMapIndex;
return aMapIndex.Extent();
}
- int GetNameOfSelectedElements(SVTK_Selector* theSelector,
- const Handle(SALOME_InteractiveObject)& theIO,
- QString& theName)
+ int GetNameOfSelectedElements(SVTK_Selector* theSelector,
+ const Handle(SALOME_InteractiveObject)& theIO,
+ QString& theName)
{
theName = "";
TColStd_IndexedMapOfInteger aMapIndex;
anIdContainer.insert(aMapIndex(i));
TIdContainer::const_iterator anIter = anIdContainer.begin();
- for(; anIter != anIdContainer.end(); anIter++)
+ for( ; anIter != anIdContainer.end(); anIter++)
theName += QString(" %1").arg(*anIter);
return aMapIndex.Extent();
}
- int GetEdgeNodes(SVTK_Selector* theSelector,
- const TVisualObjPtr& theVisualObject,
- int& theId1,
- int& theId2)
+ int GetEdgeNodes(SVTK_Selector* theSelector,
+ const TVisualObjPtr& theVisualObject,
+ int& theId1,
+ int& theId2)
{
- const SALOME_ListIO& selected = theSelector->StoredIObjects();
+ const SALOME_ListIO& selected = theSelector->StoredIObjects();
if ( selected.Extent() != 1 )
return -1;
for ( int i = 1; i <= aMapIndex.Extent(); i++ ) {
int aVal = aMapIndex( i );
if ( aVal > 0 )
- anObjId = aVal;
+ anObjId = aVal;
else
- anEdgeNum = abs( aVal ) - 1;
+ anEdgeNum = abs( aVal ) - 1;
}
if ( anObjId == -1 || anEdgeNum == -1 )
}
//----------------------------------------------------------------------------
- int GetNameOfSelectedNodes(SalomeApp_SelectionMgr *theMgr,
- const Handle(SALOME_InteractiveObject)& theIO,
- QString& theName)
+ int GetNameOfSelectedNodes(LightApp_SelectionMgr *theMgr,
+ const Handle(SALOME_InteractiveObject)& theIO,
+ QString& theName)
{
theName = "";
if(theIO->hasEntry()){
if(FindActorByEntry(theIO->getEntry())){
- TColStd_IndexedMapOfInteger aMapIndex;
- theMgr->GetIndexes(theIO,aMapIndex);
- for(int i = 1; i <= aMapIndex.Extent(); i++){
- theName += QString(" %1").arg(aMapIndex(i));
- }
- return aMapIndex.Extent();
+ TColStd_IndexedMapOfInteger aMapIndex;
+ theMgr->GetIndexes(theIO,aMapIndex);
+ for(int i = 1; i <= aMapIndex.Extent(); i++){
+ theName += QString(" %1").arg(aMapIndex(i));
+ }
+ return aMapIndex.Extent();
}
}
return -1;
}
- int GetNameOfSelectedNodes(SalomeApp_SelectionMgr *theMgr, QString& theName){
+ int GetNameOfSelectedNodes(LightApp_SelectionMgr *theMgr, QString& theName){
theName = "";
SALOME_ListIO selected; theMgr->selectedObjects( selected );
if(selected.Extent() == 1){
}
return -1;
}
-
- int GetNameOfSelectedElements(SalomeApp_SelectionMgr *theMgr,
- const Handle(SALOME_InteractiveObject)& theIO,
- QString& theName)
+
+ int GetNameOfSelectedElements(LightApp_SelectionMgr *theMgr,
+ const Handle(SALOME_InteractiveObject)& theIO,
+ QString& theName)
{
theName = "";
if(theIO->hasEntry()){
if(FindActorByEntry(theIO->getEntry())){
- TColStd_IndexedMapOfInteger aMapIndex;
- theMgr->GetIndexes(theIO,aMapIndex);
- typedef set<int> TIdContainer;
- TIdContainer anIdContainer;
- for( int i = 1; i <= aMapIndex.Extent(); i++)
- anIdContainer.insert(aMapIndex(i));
- TIdContainer::const_iterator anIter = anIdContainer.begin();
- for(; anIter != anIdContainer.end(); anIter++){
- theName += QString(" %1").arg(*anIter);
- }
- return aMapIndex.Extent();
+ TColStd_IndexedMapOfInteger aMapIndex;
+ theMgr->GetIndexes(theIO,aMapIndex);
+ typedef std::set<int> TIdContainer;
+ TIdContainer anIdContainer;
+ for( int i = 1; i <= aMapIndex.Extent(); i++)
+ anIdContainer.insert(aMapIndex(i));
+ TIdContainer::const_iterator anIter = anIdContainer.begin();
+ for( ; anIter != anIdContainer.end(); anIter++){
+ theName += QString(" %1").arg(*anIter);
+ }
+ return aMapIndex.Extent();
}
}
return -1;
}
- int GetNameOfSelectedElements(SalomeApp_SelectionMgr *theMgr, QString& theName)
+ int GetNameOfSelectedElements(LightApp_SelectionMgr *theMgr, QString& theName)
{
theName = "";
SALOME_ListIO selected; theMgr->selectedObjects( selected );
return -1;
}
- int GetSelected(SalomeApp_SelectionMgr* theMgr,
- TColStd_IndexedMapOfInteger& theMap,
- const bool theIsElement)
+ int GetSelected(LightApp_SelectionMgr* theMgr,
+ TColStd_IndexedMapOfInteger& theMap,
+ const bool theIsElement)
{
theMap.Clear();
SALOME_ListIO selected; theMgr->selectedObjects( selected );
{
Handle(SALOME_InteractiveObject) anIO = selected.First();
if ( anIO->hasEntry() ) {
- theMgr->GetIndexes( anIO, theMap );
+ theMgr->GetIndexes( anIO, theMap );
}
}
return theMap.Extent();
}
- int GetEdgeNodes( SalomeApp_SelectionMgr* theMgr, int& theId1, int& theId2 )
+ int GetEdgeNodes( LightApp_SelectionMgr* theMgr, int& theId1, int& theId2 )
{
SALOME_ListIO selected; theMgr->selectedObjects( selected );
for ( int i = 1; i <= aMapIndex.Extent(); i++ ) {
int aVal = aMapIndex( i );
if ( aVal > 0 )
- anObjId = aVal;
+ anObjId = aVal;
else
- anEdgeNum = abs( aVal );
+ anEdgeNum = abs( aVal );
}
if ( anObjId == -1 || anEdgeNum == -1 )
if( SVTK_ViewWindow* aWnd = SMESH::GetCurrentVtkView() )
{
vtkRenderer *aRenderer = aWnd->getRenderer();
- vtkActorCollection *aCollection = aRenderer->GetActors();
+ VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+ vtkActorCollection *aCollection = aCopy.GetActors();
aCollection->InitTraversal();
-
+
while ( vtkActor *anAct = aCollection->GetNextActor())
{
if ( SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>( anAct ) )
}
}
+
+ //----------------------------------------------------------------------------
+ // internal function
+ void ComputeBoundsParam( double theBounds[6],
+ double theDirection[3],
+ double theMinPnt[3],
+ double& theMaxBoundPrj,
+ double& theMinBoundPrj )
+ {
+ //Enlarge bounds in order to avoid conflicts of precision
+ for(int i = 0; i < 6; i += 2){
+ static double EPS = 1.0E-3;
+ double aDelta = (theBounds[i+1] - theBounds[i])*EPS;
+ theBounds[i] -= aDelta;
+ theBounds[i+1] += aDelta;
+ }
+
+ double aBoundPoints[8][3] = { {theBounds[0],theBounds[2],theBounds[4]},
+ {theBounds[1],theBounds[2],theBounds[4]},
+ {theBounds[0],theBounds[3],theBounds[4]},
+ {theBounds[1],theBounds[3],theBounds[4]},
+ {theBounds[0],theBounds[2],theBounds[5]},
+ {theBounds[1],theBounds[2],theBounds[5]},
+ {theBounds[0],theBounds[3],theBounds[5]},
+ {theBounds[1],theBounds[3],theBounds[5]}};
+
+ int aMaxId = 0;
+ theMaxBoundPrj = vtkMath::Dot(theDirection,aBoundPoints[aMaxId]);
+ theMinBoundPrj = theMaxBoundPrj;
+ for(int i = 1; i < 8; i++){
+ double aTmp = vtkMath::Dot(theDirection,aBoundPoints[i]);
+ if(theMaxBoundPrj < aTmp){
+ theMaxBoundPrj = aTmp;
+ aMaxId = i;
+ }
+ if(theMinBoundPrj > aTmp){
+ theMinBoundPrj = aTmp;
+ }
+ }
+ double *aMinPnt = aBoundPoints[aMaxId];
+ theMinPnt[0] = aMinPnt[0];
+ theMinPnt[1] = aMinPnt[1];
+ theMinPnt[2] = aMinPnt[2];
+ }
+
+ // internal function
+ void DistanceToPosition( double theBounds[6],
+ double theDirection[3],
+ double theDist,
+ double thePos[3] )
+ {
+ double aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
+ ComputeBoundsParam(theBounds,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
+ double aLength = (aMaxBoundPrj-aMinBoundPrj)*theDist;
+ thePos[0] = aMinPnt[0]-theDirection[0]*aLength;
+ thePos[1] = aMinPnt[1]-theDirection[1]*aLength;
+ thePos[2] = aMinPnt[2]-theDirection[2]*aLength;
+ }
+
+ // internal function (currently unused, left just in case)
+ void PositionToDistance( double theBounds[6],
+ double theDirection[3],
+ double thePos[3],
+ double& theDist )
+ {
+ double aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
+ ComputeBoundsParam(theBounds,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
+ double aPrj = vtkMath::Dot(theDirection,thePos);
+ theDist = (aPrj-aMinBoundPrj)/(aMaxBoundPrj-aMinBoundPrj);
+ }
+
+ bool ComputeClippingPlaneParameters( std::list<vtkActor*> theActorList,
+ double theNormal[3],
+ double theDist,
+ double theBounds[6],
+ double theOrigin[3] )
+ {
+ bool anIsOk = false;
+ anIsOk = ComputeBounds( theActorList, theBounds );
+
+
+ if( !anIsOk )
+ return false;
+
+ DistanceToPosition( theBounds, theNormal, theDist, theOrigin );
+ return true;
+ }
+ bool CreatePlaneOnThreePoints( const gp_Pnt& thePoint1,
+ const gp_Pnt& thePoint2,
+ const gp_Pnt& thePoint3,
+ gp_Pln& thePlane )
+ {
+ gp_Vec aVec1, aVec2;
+ aVec1 = gp_Vec( thePoint1, thePoint2 );
+ aVec2 = gp_Vec( thePoint1, thePoint3 );
+ double anAngle = aVec1.Angle( aVec2 );
+ bool isOnStraight = ( anAngle != 0 && anAngle != M_PI );
+ if ( isOnStraight ) {
+ gce_MakePln aMakePln (thePoint1, thePoint2, thePoint3);
+ if ( aMakePln.IsDone() ) {
+ thePlane = aMakePln.Value();
+ }
+ }
+ return isOnStraight;
+ }
+
+ void FindNbLowestPoint( std::list<gp_Pnt2d> theList, gp_Pnt2d& theNode )
+ {
+ std::list<gp_Pnt2d>::iterator anIter = theList.begin();
+ gp_Pnt2d aNode = gp_Pnt2d ( (*anIter).X(), (*anIter).Y());
+ for( ; anIter != theList.end(); anIter++ ) {
+ if ( (*anIter).Y() < aNode.Y() || ( (*anIter).Y() == aNode.Y() && (*anIter).X() < aNode.X() ) )
+ aNode = *anIter;
+ }
+ theNode = aNode;
+ }
+
+ static bool CompareNodeOfAngleAndDist (const TNodeOfAngleAndDist& first, const TNodeOfAngleAndDist& second )
+ {
+ if ( first.second.second == 0 )
+ return true;
+ if ( second.second.second == 0 )
+ return false;
+ if ( first.second.first == 0 && second.second.first == 0 )
+ if ( first.second.second > second.second.second )
+ return false;
+ else
+ return true;
+ if ( first.second.first < second.second.first ||
+ ( first.second.first == second.second.first && first.second.second >= second.second.second ) )
+ return true;
+ return false;
+ }
+
+ static bool CompareNodeOfDist (const TNodeOfAngleAndDist& first, const TNodeOfAngleAndDist& second )
+ {
+ if ( first.second.second < second.second.second )
+ return true;
+ return false;
+ }
+
+ static bool CompareDistOfPlane ( const TNodeOfDistToPlaneAndDist& first, const TNodeOfDistToPlaneAndDist& second )
+ {
+ if ( first.second.first == 0 && second.second.first != 0 )
+ return true;
+ if ( first.second.first != 0 && second.second.first == 0 )
+ return false;
+ if ( first.second.first < second.second.first ||
+ ( first.second.first != 0 && second.second.first != 0 &&
+ first.second.first == second.second.first && first.second.second > second.second.second ) )
+ return true;
+ return false;
+ }
+
+ static bool CompareDistOfPlaneById ( const TIdOfDistToPlaneAndDist& first, const TIdOfDistToPlaneAndDist& second )
+ {
+ if ( first.second.first == 0 && second.second.first != 0 )
+ return true;
+ if ( first.second.first != 0 && second.second.first == 0 )
+ return false;
+ if ( first.second.first < second.second.first ||
+ ( first.second.first != 0 && second.second.first != 0 &&
+ first.second.first == second.second.first && first.second.second > second.second.second ) )
+ return true;
+ return false;
+ }
+
+ static bool CompareDistForCorrectPlane ( const TNodeOfDist& first, const TNodeOfDist& second )
+ {
+ if ( first.second < second.second ) return true;
+ return false;
+ }
+
+ bool IsNotPlaneIntersection( std::vector<SMESH_TNodeXYZ>& theVector, const gp_Pln& thePlane )
+ {
+ double A, B, C, D, aCur;
+ thePlane.Coefficients(A, B, C, D);
+ int aPlus = -1;
+ for ( int i = 0 ; i < (int)theVector.size(); ++i ) {
+ aCur = A * theVector[i]._xyz[0] + B * theVector[i]._xyz[1] + C * theVector[i]._xyz[2] + D;
+ if ( aCur == 0 )
+ continue;
+ if ( aPlus == -1 && aCur != 0 )
+ aPlus = ( aCur < 0 ) ? 0 : 1;
+ if ( aPlus > -1 && aPlus != ( aCur < 0 ) ? 0 : 1 )
+ return false;
+ }
+ return true;
+ }
+
+ bool GetNextCombination ( std::vector<int>& theVector1, std::vector<int>& theVector2, int theNbPoint )
+ {
+ int aSize = (int)theVector1.size();
+ for ( int i = aSize - 1; i >= 0; --i ) {
+ if ( theVector1[i] < theNbPoint - aSize + i ) {
+ ++theVector1[i];
+ for ( int j = i + 1; j < aSize; ++j )
+ theVector1[j] = theVector1[j-1] + 1;
+ int it = 0;
+ int it2 = 0;
+ bool isVec;
+ for ( int k = 0; k < theNbPoint; ++k ) {
+ isVec = false;
+ if( it < aSize ) {
+ if( k == theVector1[it] ) {
+ isVec = true;
+ ++it;
+ }
+ }
+ if ( isVec )
+ continue;
+ theVector2[it2] = k;
+ it2++;
+ if ( it2 == (int)theVector2.size() )
+ break;
+ }
+ return true;
+ }
+ }
+ return false;
+ }
+
+ bool Get2BasePlane( std::vector<SMESH_TNodeXYZ>& theVector,
+ std::vector<SMESH_TNodeXYZ>& thePlane1,
+ std::vector<SMESH_TNodeXYZ>& thePlane2 )
+ {
+ int aSize = (int)theVector.size() / 2;
+ if ( aSize < 3 || (int)theVector.size() % 2 != 0 )
+ return false;
+ int anArr1[3];
+ int anArr2[2 * aSize - 3];
+ for (int i = 0; i < 3 ; i++) {
+ anArr1[i] = i;
+ }
+ for (int i = 0; i < 2 * aSize - 3 ; i++) {
+ anArr2[i] = i + 3;
+ }
+ int aNbSwapFirstPoint = 0;
+ while ( thePlane1.empty() && thePlane2.empty() && aNbSwapFirstPoint < aSize * 2 ) {
+ std::vector<int> anIndexPlane1( anArr1, anArr1 + 3 );
+ std::vector<int> anIndexPlane2( anArr2, anArr2 + 2 * aSize - 3);
+ int aNbCombination = 0;
+ double aMax = 0;
+ double aSumMin = -1;
+ int aMaxCombination = 0;
+ thePlane1.clear();
+ thePlane2.clear();
+ for (int i = 1; i < 2 * aSize - 1; i++ ) {
+ aMaxCombination += i;
+ }
+ while ( aNbCombination < aMaxCombination ) {
+ gp_Pln aPlane;
+ double aSumMinDist1 = 0;
+ double aSumMinDist2 = 0;
+ std::vector<SMESH_TNodeXYZ> aVectorOfPoint;
+ for(int i = 0; i < 2 * aSize - 3; i++) {
+ aVectorOfPoint.push_back(theVector[anIndexPlane2[i]]);
+ }
+ bool isCorrectPlane = false;
+ bool isCreatePlane = CreatePlaneOnThreePoints( gp_Pnt(theVector[anIndexPlane1[0]]._xyz[0], theVector[anIndexPlane1[0]]._xyz[1], theVector[anIndexPlane1[0]]._xyz[2]),
+ gp_Pnt(theVector[anIndexPlane1[1]]._xyz[0], theVector[anIndexPlane1[1]]._xyz[1], theVector[anIndexPlane1[1]]._xyz[2]),
+ gp_Pnt(theVector[anIndexPlane1[2]]._xyz[0], theVector[anIndexPlane1[2]]._xyz[1], theVector[anIndexPlane1[2]]._xyz[2]),
+ aPlane );
+ if ( isCreatePlane ) {
+ isCorrectPlane = IsNotPlaneIntersection( aVectorOfPoint, aPlane );
+ }
+ if ( !isCorrectPlane ) {
+ GetNextCombination( anIndexPlane1, anIndexPlane2, 2*aSize );
+ aNbCombination++;
+ continue;
+ }
+ std::vector<int> anIndexCorrectPlane1;
+ std::vector<int> anIndexCorrectPlane2;
+ if ( aSize == 3 ) {
+ for (int i = 0; i < aSize ; i++) {
+ anIndexCorrectPlane1.push_back( anIndexPlane1[i] );
+ anIndexCorrectPlane2.push_back( anIndexPlane2[i] );
+ }
+ }
+ if ( aSize >= 4 ) {
+ std::list<TIdOfDistToPlaneAndDist> aListBaseOfPoint;
+ TIdOfDistToPlaneAndDist aCurDistOfPlane;
+ for (int i = 0; i < 2 * aSize - 3; i++ ) {
+ aCurDistOfPlane.second.first = aPlane.Distance( gp_Pnt( theVector[anIndexPlane2[i]]._xyz[0], theVector[anIndexPlane2[i]]._xyz[1], theVector[anIndexPlane2[i]]._xyz[2] ));
+ if ( aCurDistOfPlane.second.first == 0 )
+ aCurDistOfPlane.second.second = 0;
+ else {
+ double aCurDist = 0;
+ for (int j = 0; j < 3; j++) {
+ aCurDist += pow( theVector[anIndexPlane1[j]]._xyz[0] - theVector[anIndexPlane2[i]]._xyz[0], 2.0 ) +
+ pow( theVector[anIndexPlane1[j]]._xyz[1] - theVector[anIndexPlane2[i]]._xyz[1], 2.0 ) +
+ pow( theVector[anIndexPlane1[j]]._xyz[2] - theVector[anIndexPlane2[i]]._xyz[2], 2.0 );
+ }
+ aCurDistOfPlane.second.second = aCurDist;
+ }
+ aCurDistOfPlane.first = anIndexPlane2[i];
+ aListBaseOfPoint.push_back( aCurDistOfPlane );
+ }
+ aListBaseOfPoint.sort( CompareDistOfPlaneById );
+ std::list<TIdOfDistToPlaneAndDist>::iterator anIterDist = aListBaseOfPoint.begin();
+ for (int i = 0; i < 3; i++) {
+ anIndexCorrectPlane1.push_back( anIndexPlane1[i] );
+ }
+ for (int i = 0; i < aSize - 3; i++, anIterDist++) {
+ anIndexCorrectPlane1.push_back((*anIterDist).first);
+ }
+ for (int i = 0; i < 2 * aSize - 3 ; i++) {
+ anIterDist = aListBaseOfPoint.begin();
+ bool isFinded = false;
+ for (int j = 0; j < aSize - 3; j++, anIterDist++) {
+ if ( anIndexPlane2[i] == (*anIterDist).first ) {
+ isFinded = true;
+ break;
+ }
+ }
+ if ( !isFinded )
+ anIndexCorrectPlane2.push_back( anIndexPlane2[i] );
+ }
+ }
+ double aCurDist1, aCurDist2, aMinDist1, aMinDist2, aSumDist1, aSumDist2, aSumDistBase1, aSumDistBase2;
+ bool isCorrect2Base = true;
+ aSumDist1 = aSumDistBase1 = aSumDist2 = aSumDistBase2 = 0;
+ for( int i = 0 ; i < aSize ; i++ ) {
+ aMinDist1 = 0;
+ aMinDist2 = 0;
+ for(int j = 0 ; j < aSize ; j++ ) {
+ aCurDist1 = pow( theVector[anIndexCorrectPlane1[i]]._xyz[0] - theVector[anIndexCorrectPlane2[j]]._xyz[0], 2.0 ) +
+ pow( theVector[anIndexCorrectPlane1[i]]._xyz[1] - theVector[anIndexCorrectPlane2[j]]._xyz[1], 2.0 ) +
+ pow( theVector[anIndexCorrectPlane1[i]]._xyz[2] - theVector[anIndexCorrectPlane2[j]]._xyz[2], 2.0 );
+ aCurDist2 = pow( theVector[anIndexCorrectPlane1[j]]._xyz[0] - theVector[anIndexCorrectPlane2[i]]._xyz[0], 2.0 ) +
+ pow( theVector[anIndexCorrectPlane1[j]]._xyz[1] - theVector[anIndexCorrectPlane2[i]]._xyz[1], 2.0 ) +
+ pow( theVector[anIndexCorrectPlane1[j]]._xyz[2] - theVector[anIndexCorrectPlane2[i]]._xyz[2], 2.0 );
+ aSumDistBase1 += pow( theVector[anIndexCorrectPlane1[i]]._xyz[0] - theVector[anIndexCorrectPlane1[j]]._xyz[0], 2.0 ) +
+ pow( theVector[anIndexCorrectPlane1[i]]._xyz[1] - theVector[anIndexCorrectPlane1[j]]._xyz[1], 2.0 ) +
+ pow( theVector[anIndexCorrectPlane1[i]]._xyz[2] - theVector[anIndexCorrectPlane1[j]]._xyz[2], 2.0 );
+ aSumDistBase2 += pow( theVector[anIndexCorrectPlane2[i]]._xyz[0] - theVector[anIndexCorrectPlane2[j]]._xyz[0], 2.0 ) +
+ pow( theVector[anIndexCorrectPlane2[i]]._xyz[1] - theVector[anIndexCorrectPlane2[j]]._xyz[1], 2.0 ) +
+ pow( theVector[anIndexCorrectPlane2[i]]._xyz[2] - theVector[anIndexCorrectPlane2[j]]._xyz[2], 2.0 );
+ if ( aCurDist1 < aMinDist1 || aMinDist1 == 0)
+ aMinDist1 = aCurDist1;
+ if ( aCurDist2 < aMinDist2 || aMinDist2 == 0)
+ aMinDist2 = aCurDist2;
+ aSumDist1 += aCurDist1;
+ aSumDist2 += aCurDist2;
+ }
+ aSumMinDist1 += aMinDist1;
+ aSumDist1 -= aMinDist1;
+ aSumMinDist2 += aMinDist2;
+ aSumDist2 -= aMinDist2;
+ }
+ isCorrect2Base = ( aSumDistBase1 + aSumDistBase2 <= aSumDist1 + aSumDist2 );
+ if ( isCorrect2Base && ( aSumMinDist1 == aSumMinDist2 || ( aSumMinDist1 + aSumMinDist2 ) > aMax || aMax == 0 ||
+ ( (aSumMinDist1 + aSumMinDist2 ) == aMax && ( (aSumDist1 + aSumDist2 - aSumDistBase1 - aSumDistBase2) < aSumMin || aSumMin == -1 ) ) ) ) {
+ aMax = aSumMinDist1 + aSumMinDist2;
+ aSumMin = aSumDist1 + aSumDist2 - aSumDistBase1 - aSumDistBase2;
+ thePlane1.clear();
+ thePlane2.clear();
+ for(int i = 0; i < aSize; i++) {
+ thePlane1.push_back(theVector[anIndexCorrectPlane1[i]]);
+ thePlane2.push_back(theVector[anIndexCorrectPlane2[i]]);
+ }
+ }
+ if ( aSumMinDist1 == aSumMinDist2 )
+ break;
+ if ( !GetNextCombination( anIndexPlane1, anIndexPlane2, 2 * aSize) )
+ break;
+ aNbCombination++;
+ }
+ if ( thePlane1.empty() && thePlane2.empty() ) {
+ aNbSwapFirstPoint++;
+ SMESH_TNodeXYZ aPoint;
+ aPoint = theVector[0];
+ theVector[0] = theVector[aNbSwapFirstPoint];
+ theVector[aNbSwapFirstPoint] = aPoint;
+ }
+ }
+ if ( thePlane1.empty() && thePlane2.empty() )
+ return false;
+ return true;
+ }
+
+ bool GetCorrectSequenceOfId( std::vector<SMESH_TNodeXYZ>& theVector )
+ {
+ std::list<gp_Pnt2d> aListProjection;
+ gp_Pnt2d aCurPoint;
+ int aSize = (int)theVector.size();
+ if ( aSize < 3 )
+ return false;
+ gp_Pln aPlane;
+ bool isCreatePlane = false;
+ for (int i = 0; i < aSize - 1; i++ ) {
+ isCreatePlane = CreatePlaneOnThreePoints( gp_Pnt( theVector[i]._xyz[0], theVector[i]._xyz[1], theVector[i]._xyz[2] ),
+ gp_Pnt( theVector[i+1]._xyz[0], theVector[i+1]._xyz[1], theVector[i+1]._xyz[2] ),
+ gp_Pnt( theVector[i+2]._xyz[0], theVector[i+2]._xyz[1], theVector[i+2]._xyz[2] ), aPlane );
+ if ( isCreatePlane)
+ break;
+ }
+ if ( !isCreatePlane )
+ return false;
+ for ( int i = 0; i < aSize; i++) {
+ aCurPoint = ProjLib::Project( aPlane, gp_Pnt( theVector[i]._xyz[0], theVector[i]._xyz[1], theVector[i]._xyz[2] ));
+ aListProjection.push_back( aCurPoint );
+ }
+ std::list<TNodeOfAngleAndDist> aListIdOfAngleAndDist;
+ TNodeOfAngleAndDist aCurIdOfAngleAndDist;
+ FindNbLowestPoint( aListProjection, aCurPoint);
+ std::list<gp_Pnt2d>::iterator anIter2d = aListProjection.begin();
+ gp_Vec2d aCurVec;
+ gp_Vec2d aAxisVec = gp_Vec2d( 1, 0 );
+ for( int i = 0 ; anIter2d != aListProjection.end(); anIter2d++, i++) {
+ aCurVec = gp_Vec2d( (*anIter2d).X() - aCurPoint.X(), (*anIter2d).Y() - aCurPoint.Y() );
+ aCurIdOfAngleAndDist.first = theVector[i];
+ if ( (*anIter2d).X() == aCurPoint.X() && (*anIter2d).Y() == aCurPoint.Y() )
+ aCurIdOfAngleAndDist.second.first = 0;
+ else {
+ double anAngle = aAxisVec.Angle( aCurVec );
+ double anRoundAngle = anAngle * 100000;
+ int anIntAngle = anRoundAngle + 0.5;
+ anRoundAngle = (double) anIntAngle / 100000;
+ aCurIdOfAngleAndDist.second.first = anRoundAngle;
+ }
+ aCurIdOfAngleAndDist.second.second = pow( (*anIter2d).X() - aCurPoint.X(), 2.0 ) +
+ pow( (*anIter2d).Y() - aCurPoint.Y(), 2.0 ) +
+ pow( aPlane.Distance( gp_Pnt( theVector[i]._xyz[0], theVector[i]._xyz[1], theVector[i]._xyz[2] )), 2.0 );
+ aListIdOfAngleAndDist.push_back( aCurIdOfAngleAndDist );
+ }
+ aListIdOfAngleAndDist.sort( CompareNodeOfAngleAndDist );
+ std::list<TNodeOfAngleAndDist>::iterator anIter = aListIdOfAngleAndDist.begin();
+ std::list<TNodeOfAngleAndDist> aListResult;
+ double anAngle = 0;
+ bool isSort = true;
+ for(int i = 0 ; anIter != aListIdOfAngleAndDist.end(); anIter++, i++) {
+ if ( anAngle == (*anIter).second.first && anAngle != 0 ) {
+ isSort = false;
+ break;
+ }
+ if ( ( anAngle > (*anIter).second.first && anAngle != 0 ) || i > 1)
+ break;
+ if ( (*anIter).second.first > 0 )
+ anAngle = (*anIter).second.first;
+ }
+ if ( !isSort ) {
+ anIter = aListIdOfAngleAndDist.begin();
+ for( ; anIter != aListIdOfAngleAndDist.end(); anIter++) {
+ if ( anAngle == (*anIter).second.first)
+ aListResult.push_back( *anIter );
+ else if ( anAngle < (*anIter).second.first)
+ break;
+ }
+ }
+ else
+ anAngle = 0;
+ aListResult.sort(CompareNodeOfDist);
+ anIter = aListIdOfAngleAndDist.begin();
+ theVector.clear();
+ for( ; anIter != aListIdOfAngleAndDist.end(); anIter++) {
+ if ( !isSort && anAngle == (*anIter).second.first ){
+ for( std::list<TNodeOfAngleAndDist>::iterator anIter2 = aListResult.begin() ; anIter2 != aListResult.end(); anIter2++) {
+ theVector.push_back((*anIter2).first);
+ }
+ isSort = true;
+ }
+ if ( isSort && anAngle != 0 && anAngle == (*anIter).second.first )
+ continue;
+ theVector.push_back((*anIter).first);
+ }
+
+ return true;
}
+
+ void GetCorrectSequenceTwoPlaneOfId( std::vector<SMESH_TNodeXYZ>& thePlane1, std::vector<SMESH_TNodeXYZ>& thePlane2, std::list<int>& theResultListId )
+ {
+ int anIndex1, anIndex2, aShift = 0;
+ double aCurSum;
+ std::pair<int, double> aShiftOfDist;
+ int aSize = (int)thePlane1.size();
+ aShiftOfDist.first = aShiftOfDist.second = 0;
+ int anArr1[3];
+ int anArr2[aSize - 3];
+ for (int i = 0; i < 3 ; i++) {
+ anArr1[i] = i;
+ }
+ for (int i = 0; i < aSize - 3 ; i++) {
+ anArr2[i] = i + 3;
+ }
+ std::vector<int> anIndexPlane1( anArr1, anArr1 + 3 );
+ std::vector<int> anIndexPlane2( anArr2, anArr2 + aSize - 3);
+ std::vector<int> anIndexCorrectPlane;
+ std::vector<SMESH_TNodeXYZ> theNewPlane;
+ std::vector<SMESH_TNodeXYZ> theCorrectPlane;
+
+ GetCorrectSequenceOfId ( thePlane1 );
+
+ while( true ) {
+ anIndexCorrectPlane.clear();
+ std::vector<SMESH_TNodeXYZ> theNewPlane;
+ for (int i = 0; i < 3; i++) {
+ anIndexCorrectPlane.push_back( anIndexPlane1[i] );
+ }
+ for (int i = 0; i < aSize - 3; i++) {
+ anIndexCorrectPlane.push_back( anIndexPlane2[i] );
+ }
+ for (int i = 0; i < aSize; i++) {
+ theNewPlane.push_back( thePlane2[anIndexCorrectPlane[i]] );
+ }
+ aShift = 0;
+ if ( GetCorrectSequenceOfId ( theNewPlane ) )
+ {
+ std::vector<double> aVectorSum;
+ while ( aShift != 2 * aSize ) {
+ anIndex1 = 0;
+ aCurSum = 0;
+ ( aShift < aSize ) ? anIndex2 = 0 : anIndex2 = aSize - 1;
+ while ( ( aShift < aSize && anIndex2 < aSize ) || ( aShift >= aSize && anIndex2 >= 0 ) ) {
+ aCurSum += pow( thePlane1[anIndex1]._xyz[0] - theNewPlane[ ( anIndex2 + aShift ) % aSize ]._xyz[0], 2.0 ) +
+ pow( thePlane1[anIndex1]._xyz[1] - theNewPlane[ ( anIndex2 + aShift ) % aSize ]._xyz[1], 2.0 ) +
+ pow( thePlane1[anIndex1]._xyz[2] - theNewPlane[ ( anIndex2 + aShift ) % aSize ]._xyz[2], 2.0 );
+ ( aShift < aSize ) ? anIndex2++ : anIndex2--;
+ anIndex1++;
+ }
+ aVectorSum.push_back( aCurSum );
+ aShift++;
+ }
+ double aCurSumMin = 0;
+ std::pair<int, double> aCurShiftOfDist;
+ aCurShiftOfDist.first = aCurShiftOfDist.second = 0;
+ for ( int i = 0; i < (int)aVectorSum.size(); i++ ) {
+ if ( aVectorSum[i] < aCurShiftOfDist.second || aCurShiftOfDist.second == 0 ) {
+ aCurShiftOfDist.first = i;
+ aCurShiftOfDist.second = aVectorSum[i];
+ }
+ }
+ if ( aCurShiftOfDist.second <= aShiftOfDist.second || aShiftOfDist.second == 0){
+ aShiftOfDist = aCurShiftOfDist;
+ theCorrectPlane = theNewPlane;
+ }
+ }
+ if ( !GetNextCombination( anIndexPlane1, anIndexPlane2, aSize) )
+ break;
+ }
+ thePlane2 = theCorrectPlane;
+ aShift = aShiftOfDist.first;
+ anIndex1 = 0;
+ theResultListId.clear();
+ ( aShift < aSize ) ? anIndex2 = 0 : anIndex2 = aSize - 1;
+ while ( anIndex1 != aSize ) {
+ theResultListId.push_back(thePlane1[anIndex1]._node->GetID());
+ anIndex1++;
+ }
+ while ( ( aShift < aSize && anIndex2 < aSize ) || ( aShift >= aSize && anIndex2 >= 0 ) ) {
+ theResultListId.push_back( thePlane2[( anIndex2 + aShift ) % aSize]._node->GetID() );
+ ( aShift < aSize ) ? anIndex2++ : anIndex2--;
+ }
+ }
+
+ void GetSortedNodesOnPolygon( std::vector<SMESH_TNodeXYZ>& theVectorOfNode, std::list<int>& theResultListId )
+ {
+ GetCorrectSequenceOfId ( theVectorOfNode );
+ for (int i = 0; i < theVectorOfNode.size(); i++) {
+ theResultListId.push_back( theVectorOfNode[i]._node->GetID() );
+ }
+ }
+
+ void GetSortedNodesOnPrism( std::vector<SMESH_TNodeXYZ>& theVectorOfNode, std::list<int>& theResultListId )
+ {
+ int aSize = (int)theVectorOfNode.size();
+ if ( aSize < 6 && aSize % 2 == 0)
+ return;
+ std::vector<SMESH_TNodeXYZ> aPlane1, aPlane2;
+ if ( Get2BasePlane( theVectorOfNode, aPlane1, aPlane2 ) ) {
+ GetCorrectSequenceTwoPlaneOfId( aPlane1, aPlane2, theResultListId);
+ }
+ }
+
+ void GetSortedNodesOnPyramid( std::vector<SMESH_TNodeXYZ>& theVectorOfNode, std::list<int>& theResultListId )
+ {
+ int aSize = (int)theVectorOfNode.size();
+ if ( aSize < 5 )
+ return;
+ gp_Pln aPlane;
+ bool isCreatePlane, isCorrectPlane;
+ int aNumPlane = 0;
+ double aMax = 0;
+ while ( aNumPlane != aSize ) {
+ isCreatePlane = CreatePlaneOnThreePoints( gp_Pnt( theVectorOfNode[aNumPlane]._xyz[0], theVectorOfNode[aNumPlane]._xyz[1], theVectorOfNode[aNumPlane]._xyz[2] ),
+ gp_Pnt( theVectorOfNode[(aNumPlane + 1) % aSize]._xyz[0], theVectorOfNode[(aNumPlane + 1) % aSize]._xyz[1], theVectorOfNode[(aNumPlane + 1) % aSize]._xyz[2] ),
+ gp_Pnt( theVectorOfNode[(aNumPlane + 2) % aSize]._xyz[0], theVectorOfNode[(aNumPlane + 2) % aSize]._xyz[1], theVectorOfNode[(aNumPlane + 2) % aSize]._xyz[2] ), aPlane );
+ isCorrectPlane = false;
+ std::vector<SMESH_TNodeXYZ> aVectorOfPoint;
+ if ( isCreatePlane ) {
+ for(int j = 0; j < aSize - 3; j++) {
+ aVectorOfPoint.push_back(theVectorOfNode[(aNumPlane + j + 3) % aSize]);
+ }
+ isCorrectPlane = IsNotPlaneIntersection( aVectorOfPoint, aPlane );
+ }
+ if ( !isCorrectPlane ) {
+ aNumPlane++;
+ continue;
+ }
+ std::vector<SMESH_TNodeXYZ> aVectorBaseOfPoint;
+ std::list<TNodeOfDistToPlaneAndDist> aListBaseOfPoint;
+ TNodeOfDistToPlaneAndDist aCurDistOfPlane;
+ aListBaseOfPoint.clear();
+ for (int i = 0; i < aSize; i++ ) {
+ aCurDistOfPlane.second.first = aPlane.Distance( gp_Pnt( theVectorOfNode[i]._xyz[0], theVectorOfNode[i]._xyz[1], theVectorOfNode[i]._xyz[2] ));
+ if ( aCurDistOfPlane.second.first == 0 )
+ aCurDistOfPlane.second.second = 0;
+ else {
+ double aCurDist = 0;
+ for (int j = 0; j < 3; j++) {
+ aCurDist += pow( theVectorOfNode[(aNumPlane + j) % aSize]._xyz[0] - theVectorOfNode[i]._xyz[0], 2.0 ) +
+ pow( theVectorOfNode[(aNumPlane + j) % aSize]._xyz[1] - theVectorOfNode[i]._xyz[1], 2.0 ) +
+ pow( theVectorOfNode[(aNumPlane + j) % aSize]._xyz[2] - theVectorOfNode[i]._xyz[2], 2.0 );
+ }
+ aCurDistOfPlane.second.second = aCurDist;
+ }
+ aCurDistOfPlane.first = theVectorOfNode[i];
+ aListBaseOfPoint.push_back( aCurDistOfPlane );
+ }
+ aListBaseOfPoint.sort( CompareDistOfPlane );
+ std::list<TNodeOfDistToPlaneAndDist>::iterator anIterDist = aListBaseOfPoint.begin();
+ for (; anIterDist != aListBaseOfPoint.end(); anIterDist++ ) {
+ aVectorBaseOfPoint.push_back((*anIterDist).first);
+ }
+ SMESH_TNodeXYZ aTopNode = aVectorBaseOfPoint.back();
+ aVectorBaseOfPoint.resize( aVectorBaseOfPoint.size() - 1);
+ double aCur = 0;
+ double aSum = 0;
+ std::list<TNodeOfDist> aListBaseCorrect;
+ for (int i = 0; i < aSize - 1; i++) {
+ aCur = pow( aVectorBaseOfPoint[i]._xyz[0] - aTopNode._xyz[0], 2.0 ) +
+ pow( aVectorBaseOfPoint[i]._xyz[1] - aTopNode._xyz[1], 2.0 ) +
+ pow( aVectorBaseOfPoint[i]._xyz[2] - aTopNode._xyz[2], 2.0 );
+ aListBaseCorrect.push_back(std::make_pair(aVectorBaseOfPoint[i], aCur) );
+ }
+ bool isCorrectTop = true;
+ for (int i = 0; i < aSize - 1; i++) {
+ isCreatePlane = CreatePlaneOnThreePoints( gp_Pnt( aVectorBaseOfPoint[i]._xyz[0], aVectorBaseOfPoint[i]._xyz[1], aVectorBaseOfPoint[i]._xyz[2] ),
+ gp_Pnt( aVectorBaseOfPoint[(i+1) % (aSize - 1)]._xyz[0], aVectorBaseOfPoint[(i+1) % (aSize - 1)]._xyz[1], aVectorBaseOfPoint[(i+1) % (aSize - 1)]._xyz[2] ),
+ gp_Pnt( aVectorBaseOfPoint[(i+2) % (aSize - 1)]._xyz[0], aVectorBaseOfPoint[(i+2) % (aSize - 1)]._xyz[1], aVectorBaseOfPoint[(i+2) % (aSize - 1)]._xyz[2] ), aPlane );
+ if ( isCreatePlane ) {
+ aCur = aPlane.Distance( gp_Pnt( aTopNode._xyz[0], aTopNode._xyz[1], aTopNode._xyz[2] ));
+ if ( aCur == 0 ) {
+ isCorrectTop = false;
+ continue;
+ }
+ aSum += aCur;
+ }
+ }
+ aNumPlane++;
+ if ( ( isCorrectTop || aSum == 0 ) && ( aMax == 0 || aSum > aMax ) ) {
+ aListBaseCorrect.sort(CompareDistForCorrectPlane);
+ aVectorBaseOfPoint.clear();
+ std::list<TNodeOfDist>::iterator anIter = aListBaseCorrect.begin();
+ for ( ; anIter != aListBaseCorrect.end(); anIter++) {
+ aVectorBaseOfPoint.push_back((*anIter).first);
+ }
+ GetCorrectSequenceOfId( aVectorBaseOfPoint );
+ aMax = aSum;
+ theResultListId.clear();
+ for (int i = 0; i < aVectorBaseOfPoint.size(); i++) {
+ theResultListId.push_back( aVectorBaseOfPoint[i]._node->GetID() );
+ }
+ theResultListId.push_back( aTopNode._node->GetID() );
+ if ( aSum == 0 )
+ break;
+ }
+ }
+ }
+ bool ComputeBounds( std::list<vtkActor*> theActorList,
+ double theBounds[6])
+ {
+ bool anIsOk = false;
+ theBounds[0] = theBounds[2] = theBounds[4] = VTK_DOUBLE_MAX;
+ theBounds[1] = theBounds[3] = theBounds[5] = -VTK_DOUBLE_MAX;
+ std::list<vtkActor*>::iterator anIter = theActorList.begin();
+ for( ; anIter != theActorList.end(); anIter++ ) {
+ if( vtkActor* aVTKActor = *anIter ) {
+ if( SMESH_Actor* anActor = SMESH_Actor::SafeDownCast( aVTKActor ) ) {
+ double aBounds[6];
+ anActor->GetUnstructuredGrid()->GetBounds( aBounds );
+ theBounds[0] = std::min( theBounds[0], aBounds[0] );
+ theBounds[1] = std::max( theBounds[1], aBounds[1] );
+ theBounds[2] = std::min( theBounds[2], aBounds[2] );
+ theBounds[3] = std::max( theBounds[3], aBounds[3] );
+ theBounds[4] = std::min( theBounds[4], aBounds[4] );
+ theBounds[5] = std::max( theBounds[5], aBounds[5] );
+ anIsOk = true;
+ }
+ }
+ }
+ return anIsOk;
+ }
+
+#ifndef DISABLE_PLOT2DVIEWER
+ //================================================================================
+ /*!
+ * \brief Find all SMESH_Actor's in the View Window.
+ * If actor constains Plot2d_Histogram object remove it from each Plot2d Viewer.
+ */
+ //================================================================================
+
+ void ClearPlot2Viewers( SUIT_ViewWindow* theWindow ) {
+ if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWindow)){
+ vtkRenderer *aRenderer = aViewWindow->getRenderer();
+ VTK::ActorCollectionCopy aCopy(aRenderer->GetActors());
+ vtkActorCollection *aCollection = aCopy.GetActors();
+ aCollection->InitTraversal();
+ while(vtkActor *anAct = aCollection->GetNextActor()){
+ if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
+ if(anActor->hasIO() && anActor->GetPlot2Histogram() ){
+ ProcessIn2DViewers(anActor,RemoveFrom2dViewer);
+ }
+ }
+ }
+ }
+ }
+
+#endif
+
+} // end of namespace SMESH