-// Copyright (C) 2007-2020 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2021 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
#include <vtkActorCollection.h>
// OCCT includes
+#include <TColStd_MapOfAsciiString.hxx>
#include <TColStd_MapOfInteger.hxx>
// Qt includes
return aName;
}
+//=======================================================================
+//function : setDefaultName
+//purpose :
+//=======================================================================
+
void SMESHGUI_GroupDlg::setDefaultName() const
{
QString aResName;
- int i=1;
- QString aPrefix ="Group_";
- _PTR(SObject) anObj;
- do
+ const QString aPrefix ="Group_";
+
+ if ( myMesh->_is_nil() )
{
- aResName = aPrefix + QString::number( i++ );
- anObj = SMESH::getStudy()->FindObject( aResName.toUtf8().constData() );
+ aResName = aPrefix + "1";
+ }
+ else
+ {
+ SMESH::ListOfGroups_var allGroups = myMesh->GetGroups();
+ TColStd_MapOfAsciiString allNames( allGroups->length() );
+ for ( CORBA::ULong i = 0; i < allGroups->length(); ++i )
+ {
+ CORBA::String_var name = allGroups[i]->GetName();
+ allNames.Add( name.in() );
+ }
+ int i = 1;
+ while ( true )
+ {
+ aResName = aPrefix + QString::number( i++ );
+ if ( !allNames.Contains( aResName.toUtf8().constData() ))
+ break;
+ }
}
- while ( anObj );
- myName->setText(aResName);
+ myName->setText(aResName);
}
//=================================================================================
myIdList.clear();
if (!theGroup->IsEmpty()) {
- SMESH::long_array_var anElements = theGroup->GetListOfID();
+ SMESH::smIdType_array_var anElements = theGroup->GetListOfID();
int k = anElements->length();
for (int i = 0; i < k; i++) {
myIdList.append(anElements[i]);
// function : onNameChanged()
// purpose :
//=================================================================================
-void SMESHGUI_GroupDlg::onNameChanged (const QString& text)
+void SMESHGUI_GroupDlg::onNameChanged (const QString& /*text*/)
{
myOldName = myName->text();
updateButtons();
// function : onColorChanged()
// purpose : Color button management
//=================================================================================
-void SMESHGUI_GroupDlg::onColorChanged(QColor theColor)
+void SMESHGUI_GroupDlg::onColorChanged(QColor /*theColor*/)
{
updateButtons();
}
if (myGroup->_is_nil()) { // creation or conversion
// check if group on geometry is not null
- if (!myGroupOnGeom->_is_nil() || !myGroupOnFilter->_is_nil()) {
+ if (!myGroupOnGeom->_is_nil() || !myGroupOnFilter->_is_nil())
+ {
if (myMesh->_is_nil())
return false;
if ( myGroupOnGeom->_is_nil() )
}
}
- if (myGroup->_is_nil()) { // creation
+ if (myGroup->_is_nil()) // creation
+ {
if (myMesh->_is_nil())
return false;
}
else
{
- SMESH::long_array_var anIdList = new SMESH::long_array;
+ SMESH::smIdType_array_var anIdList = new SMESH::smIdType_array;
int i, k = myElements->count();
anIdList->length(k);
for (i = 0; i < k; i++) {
myGroup->Add(anIdList.inout());
}
}
+ }
-
- } else { // edition
-
+ else // edition
+ {
resultGroup = SMESH::SMESH_GroupBase::_narrow( myGroup );
isCreation = false;
myIdList.removeAt(idx);
}
if (!aAddList.empty()) {
- SMESH::long_array_var anIdList = new SMESH::long_array;
+ SMESH::smIdType_array_var anIdList = new SMESH::smIdType_array;
int added = aAddList.count();
anIdList->length(added);
for (i = 0; i < added; i++)
myGroup->Add(anIdList.inout());
}
if (!myIdList.empty()) {
- SMESH::long_array_var anIdList = new SMESH::long_array;
+ SMESH::smIdType_array_var anIdList = new SMESH::smIdType_array;
int removed = myIdList.count();
anIdList->length(removed);
for (i = 0; i < removed; i++)
}
anIsOk = true;
}
+
if (myGrpTypeId == 2) // group on filter
{
if ( myFilter->_is_nil() ) return false;
Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
if ( isConversion ) { // need to reset TVisualObj and actor
SMESH::RemoveVisualObjectWithActors( anIO->getEntry(), true );
- SMESH::Update( anIO,true);
+ SMESH::Update( anIO, true );
myActorsList.clear();
anActor = SMESH::FindActorByEntry( anIO->getEntry() );
if ( !anActor ) return false;
if (myCurrentLineEdit == 0) {
mySelectionMgr->clearSelected();
- TColStd_MapOfInteger aIndexes;
+ SVTK_TVtkIDsMap aIndexes;
QList<QListWidgetItem*> selItems = myElements->selectedItems();
QListWidgetItem* anItem;
foreach(anItem, selItems) aIndexes.Add(anItem->text().toInt());
SALOME_ListIteratorOfListIO anIt (aList);
for (; anIt.More(); anIt.Next())
{
- aGeomGroup = GEOMBase::ConvertIOinGEOMObject(anIt.Value());
-
+ CORBA::Object_var aGroupObj = SMESH::IObjectToObject(anIt.Value());
+ if (CORBA::is_nil(aGroupObj))
+ continue;
// Check if the object is a geometry group
+ aGeomGroup = GEOM::GEOM_Object::_narrow(aGroupObj);
if (CORBA::is_nil(aGeomGroup))
continue;
// check if mesh is the same
if (aSubMesh->GetFather()->GetId() == myMesh->GetId()) {
try {
- SMESH::long_array_var anElements = aSubMesh->GetElementsByType(aType);
+ SMESH::smIdType_array_var anElements = aSubMesh->GetElementsByType(aType);
int k = anElements->length();
for (int i = 0; i < k; i++) {
QString aText = QString::number(anElements[i]);
if (!aGroup->_is_nil()) {
// check if mesh is the same
if (aGroup->GetType() == aType && aGroup->GetMesh()->GetId() == myMesh->GetId()) {
- SMESH::long_array_var anElements = aGroup->GetListOfID();
+ SMESH::smIdType_array_var anElements = aGroup->GetListOfID();
int k = anElements->length();
for (int i = 0; i < k; i++) {
QString aText = QString::number(anElements[i]);
aBelongToGeom->SetElementType(aType);
aFilter->SetPredicate(aBelongToGeom);
- SMESH::long_array_var anElements = aFilter->GetElementsId(myMesh);
+ SMESH::smIdType_array_var anElements = aFilter->GetElementsId(myMesh);
int k = anElements->length();
for (int i = 0; i < k; i++) {
if (aSubMesh->GetFather()->GetId() == myMesh->GetId()) {
if (aType == SMESH::NODE) {
try {
- SMESH::long_array_var anElements = aSubMesh->GetNodesId();
+ SMESH::smIdType_array_var anElements = aSubMesh->GetNodesId();
int k = anElements->length();
for (int i = 0; i < k; i++) {
QList<QListWidgetItem*> found =
}
else {
try {
- SMESH::long_array_var anElements = aSubMesh->GetElementsId();
+ SMESH::smIdType_array_var anElements = aSubMesh->GetElementsId();
int k = anElements->length();
for (int i = 0; i < k; i++) {
QList<QListWidgetItem*> found =
if (!aGroup->_is_nil()) {
// check if mesh is the same
if (aGroup->GetType() == aType && aGroup->GetMesh()->GetId() == myMesh->GetId()) {
- SMESH::long_array_var anElements = aGroup->GetListOfID();
+ SMESH::smIdType_array_var anElements = aGroup->GetListOfID();
int k = anElements->length();
for (int i = 0; i < k; i++) {
QList<QListWidgetItem*> found =
// PAL5412: sorts items in ascending by "string" value
// myElements->sort(true);
// myElements->update();
- int i, k = myElements->count();
+ vtkIdType i, k = myElements->count();
if (k > 0) {
myIsBusy = true;
- QList<int> aSelected;
- std::vector<int> anArray(k);
+ QList<vtkIdType> aSelected;
+ std::vector<vtkIdType> anArray(k);
// QMemArray<int> anArray(k);
// fill the array
for (i = 0; i < k; i++) {
- int id = myElements->item(i)->text().toInt();
+ vtkIdType id;
+ if (sizeof(vtkIdType)==8)
+ id = myElements->item(i)->text().toLongLong();
+ else
+ id = myElements->item(i)->text().toInt();
anArray[i] = id;
if (myElements->item(i)->isSelected())
aSelected.append(id);