myPreviewActor->VisibilityOff();
myPreviewActor->SetMapper(myMapper);
- float anRGB[3];
+ vtkFloatingPointType anRGB[3];
vtkProperty* aProp = vtkProperty::New();
GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
aProp->SetColor( anRGB[0], anRGB[1], anRGB[2] );