1 <?xml version="1.0" encoding="utf-8"?>
3 <TS version="2.0" language="en_US">
7 <source>ICON_DLG_ARITHMETIC_1D</source>
8 <translation>mesh_hypo_length.png</translation>
11 <source>ICON_DLG_GEOMETRIC_1D</source>
12 <translation>mesh_hypo_length.png</translation>
15 <source>ICON_DLG_FIXED_POINTS_1D</source>
16 <translation>mesh_hypo_length.png</translation>
19 <source>ICON_DLG_AUTOMATIC_LENGTH</source>
20 <translation>mesh_hypo_length.png</translation>
23 <source>ICON_DLG_DEFLECTION1D</source>
24 <translation>mesh_hypo_length.png</translation>
27 <source>ICON_DLG_ADAPTIVE1D</source>
28 <translation>mesh_hypo_length.png</translation>
31 <source>ICON_DLG_LAYER_DISTRIBUTION</source>
32 <translation>mesh_hypo_layer_distribution.png</translation>
35 <source>ICON_DLG_LOCAL_LENGTH</source>
36 <translation>mesh_hypo_length.png</translation>
39 <source>ICON_DLG_MAX_LENGTH</source>
40 <translation>mesh_hypo_length.png</translation>
43 <source>ICON_DLG_CARTESIAN_PARAMS</source>
44 <translation>mesh_hypo_length.png</translation>
47 <source>ICON_DLG_VISCOUS_LAYERS</source>
48 <translation>mesh_hypo_viscous_layers.png</translation>
51 <source>ICON_DLG_MAX_ELEMENT_AREA</source>
52 <translation>mesh_hypo_area.png</translation>
55 <source>ICON_DLG_MAX_ELEMENT_VOLUME</source>
56 <translation>mesh_hypo_volume.png</translation>
59 <source>ICON_DLG_NB_SEGMENTS</source>
60 <translation>mesh_hypo_segment.png</translation>
63 <source>ICON_DLG_NUMBER_OF_LAYERS</source>
64 <translation>mesh_hypo_layer_distribution.png</translation>
67 <source>ICON_DLG_NUMBER_OF_LAYERS_2D</source>
68 <translation>mesh_hypo_layer_distribution.png</translation>
71 <source>ICON_DLG_PROJECTION_SOURCE_1D</source>
72 <translation>mesh_hypo_source_edge.png</translation>
75 <source>ICON_DLG_PROJECTION_SOURCE_2D</source>
76 <translation>mesh_hypo_source_face.png</translation>
79 <source>ICON_DLG_PROJECTION_SOURCE_3D</source>
80 <translation>mesh_hypo_source_3d.png</translation>
83 <source>ICON_DLG_QUADRANGLE_PARAMS</source>
84 <translation>mesh_hypo_length.png</translation>
87 <source>ICON_DLG_IMPORT_SOURCE_1D</source>
88 <translation>mesh_hypo_source_edge.png</translation>
91 <source>ICON_DLG_IMPORT_SOURCE_2D</source>
92 <translation>mesh_hypo_source_face.png</translation>
95 <source>ICON_DLG_SEGMENT_LENGTH_AROUND_VERTEX</source>
96 <translation>mesh_hypo_length.png</translation>
99 <source>ICON_DLG_START_END_LENGTH</source>
100 <translation>mesh_hypo_length.png</translation>
103 <source>ICON_SELECT</source>
104 <translation>select1.png</translation>
107 <source>ICON_SMESH_TREE_ALGO_CompositeSegment_1D</source>
108 <translation>mesh_tree_algo_regular.png</translation>
111 <source>ICON_SMESH_TREE_ALGO_UseExisting_2D</source>
112 <translation>mesh_tree_algo_existing_2D.png</translation>
115 <source>ICON_SMESH_TREE_ALGO_UseExisting_1D</source>
116 <translation>mesh_tree_algo_regular.png</translation>
119 <source>ICON_SMESH_TREE_ALGO_Hexa_3D</source>
120 <translation>mesh_tree_algo_hexa.png</translation>
123 <source>ICON_SMESH_TREE_ALGO_MEFISTO_2D</source>
124 <translation>mesh_tree_algo_mefisto.png</translation>
127 <source>ICON_SMESH_TREE_ALGO_PolygonPerFace_2D</source>
128 <translation>mesh_tree_algo_polygon.png</translation>
131 <source>ICON_SMESH_TREE_ALGO_Projection_1D</source>
132 <translation>mesh_tree_algo_regular.png</translation>
135 <source>ICON_SMESH_TREE_ALGO_Projection_2D</source>
136 <translation>mesh_tree_algo_projection_2d.png</translation>
139 <source>ICON_SMESH_TREE_ALGO_Projection_3D</source>
140 <translation>mesh_tree_hypo_projection_3d.png</translation>
143 <source>ICON_SMESH_TREE_ALGO_Quadrangle_2D</source>
144 <translation>mesh_tree_algo_quad.png</translation>
147 <source>ICON_SMESH_TREE_ALGO_RadialQuadrangle_1D2D</source>
148 <translation>mesh_tree_algo_radial_quadrangle_1D2D.png</translation>
151 <source>ICON_SMESH_TREE_ALGO_QuadFromMedialAxis_1D2D</source>
152 <translation>mesh_tree_algo_quad.png</translation>
155 <source>ICON_SMESH_TREE_ALGO_Prism_3D</source>
156 <translation>mesh_tree_algo_prism.png</translation>
159 <source>ICON_SMESH_TREE_ALGO_RadialPrism_3D</source>
160 <translation>mesh_tree_algo_radial_prism.png</translation>
163 <source>ICON_SMESH_TREE_ALGO_Regular_1D</source>
164 <translation>mesh_tree_algo_regular.png</translation>
167 <source>ICON_SMESH_TREE_ALGO_SegmentAroundVertex_0D</source>
168 <translation>mesh_tree_algo_0D.png</translation>
171 <source>ICON_SMESH_TREE_HYPO_Arithmetic1D</source>
172 <translation>mesh_tree_hypo_length.png</translation>
175 <source>ICON_SMESH_TREE_HYPO_Geometric1D</source>
176 <translation>mesh_tree_hypo_length.png</translation>
179 <source>ICON_SMESH_TREE_HYPO_AutomaticLength</source>
180 <translation>mesh_tree_hypo_length.png</translation>
183 <source>ICON_SMESH_TREE_HYPO_Deflection1D</source>
184 <translation>mesh_tree_hypo_length.png</translation>
187 <source>ICON_SMESH_TREE_HYPO_Adaptive1D</source>
188 <translation>mesh_tree_hypo_length.png</translation>
191 <source>ICON_SMESH_TREE_HYPO_LayerDistribution</source>
192 <translation>mesh_tree_hypo_layers_distribution.png</translation>
195 <source>ICON_SMESH_TREE_HYPO_LengthFromEdges</source>
196 <translation>mesh_tree_hypo_area.png</translation>
199 <source>ICON_SMESH_TREE_HYPO_LocalLength</source>
200 <translation>mesh_tree_hypo_length.png</translation>
203 <source>ICON_SMESH_TREE_HYPO_MaxLength</source>
204 <translation>mesh_tree_hypo_length.png</translation>
207 <source>ICON_SMESH_TREE_HYPO_MaxElementArea</source>
208 <translation>mesh_tree_hypo_area.png</translation>
211 <source>ICON_SMESH_TREE_HYPO_MaxElementVolume</source>
212 <translation>mesh_tree_hypo_volume.png</translation>
215 <source>ICON_SMESH_TREE_HYPO_NotConformAllowed</source>
216 <translation>mesh_tree_hypo_length.png</translation>
219 <source>ICON_SMESH_TREE_HYPO_NumberOfLayers</source>
220 <translation>mesh_tree_hypo_layers_distribution.png</translation>
223 <source>ICON_SMESH_TREE_HYPO_NumberOfSegments</source>
224 <translation>mesh_tree_hypo_segment.png</translation>
227 <source>ICON_SMESH_TREE_HYPO_ViscousLayers</source>
228 <translation>mesh_tree_hypo_viscous_layers.png</translation>
231 <source>ICON_SMESH_TREE_HYPO_ProjectionSource1D</source>
232 <translation>mesh_tree_hypo_source_edge.png</translation>
235 <source>ICON_SMESH_TREE_HYPO_ProjectionSource2D</source>
236 <translation>mesh_tree_hypo_source_face.png</translation>
239 <source>ICON_SMESH_TREE_HYPO_ProjectionSource3D</source>
240 <translation>mesh_tree_hypo_source_3d_shape.png</translation>
243 <source>ICON_SMESH_TREE_HYPO_Propagation</source>
244 <translation>mesh_tree_hypo_length.png</translation>
247 <source>ICON_SMESH_TREE_HYPO_PropagOfDistribution</source>
248 <translation>mesh_tree_hypo_length.png</translation>
251 <source>ICON_SMESH_TREE_HYPO_QuadranglePreference</source>
252 <translation>mesh_tree_algo_quad.png</translation>
255 <source>ICON_SMESH_TREE_HYPO_TrianglePreference</source>
256 <translation>mesh_tree_algo_mefisto.png</translation>
259 <source>ICON_SMESH_TREE_HYPO_QuadraticMesh</source>
260 <translation>mesh_tree_hypo_length.png</translation>
263 <source>ICON_SMESH_TREE_HYPO_SegmentLengthAroundVertex</source>
264 <translation>mesh_tree_hypo_length.png</translation>
267 <source>ICON_SMESH_TREE_HYPO_StartEndLength</source>
268 <translation>mesh_tree_hypo_length.png</translation>
272 <name>StdMeshersGUI_QuadrangleParamWdg</name>
274 <source>ICON_StdMeshers_Quadrangle_Params_0</source>
275 <translation>mesh_quadrangle_standard.png</translation>
278 <source>ICON_StdMeshers_Quadrangle_Params_1</source>
279 <translation>mesh_quadrangle_triapref.png</translation>
282 <source>ICON_StdMeshers_Quadrangle_Params_2</source>
283 <translation>mesh_quadrangle_quadpref.png</translation>
286 <source>ICON_StdMeshers_Quadrangle_Params_3</source>
287 <translation>mesh_quadrangle_quadpref_reversed.png</translation>
290 <source>ICON_StdMeshers_Quadrangle_Params_4</source>
291 <translation>mesh_quadrangle_reduced.png</translation>
295 <name>StdMeshersGUI_StdHypothesisCreator</name>
297 <source>ICON_EXTMETH_SURF_OFFSET_SMOOTH</source>
298 <translation>mesh_extmeth_surf_offset_smooth.png</translation>
301 <source>ICON_EXTMETH_NODE_OFFSET</source>
302 <translation>mesh_extmeth_node_offset.png</translation>
305 <source>ICON_EXTMETH_FACE_OFFSET</source>
306 <translation>mesh_extmeth_face_offset.png</translation>