Salome HOME
Win32 Porting.
[modules/smesh.git] / src / StdMeshers / StdMeshers_Quadrangle_2D.hxx
1 //  SMESH SMESH : implementaion of SMESH idl descriptions
2 //
3 //  Copyright (C) 2003  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 //  CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS 
5 // 
6 //  This library is free software; you can redistribute it and/or 
7 //  modify it under the terms of the GNU Lesser General Public 
8 //  License as published by the Free Software Foundation; either 
9 //  version 2.1 of the License. 
10 // 
11 //  This library is distributed in the hope that it will be useful, 
12 //  but WITHOUT ANY WARRANTY; without even the implied warranty of 
13 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU 
14 //  Lesser General Public License for more details. 
15 // 
16 //  You should have received a copy of the GNU Lesser General Public 
17 //  License along with this library; if not, write to the Free Software 
18 //  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA 
19 // 
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21 //
22 //
23 //
24 //  File   : StdMeshers_Quadrangle_2D.hxx
25 //           Moved here from SMESH_Quadrangle_2D.hxx
26 //  Author : Paul RASCLE, EDF
27 //  Module : SMESH
28 //  $Header$
29
30 #ifndef _SMESH_QUADRANGLE_2D_HXX_
31 #define _SMESH_QUADRANGLE_2D_HXX_
32
33 #include "SMESH_StdMeshers.hxx"
34
35 #include "SMESH_2D_Algo.hxx"
36 #include "Utils_SALOME_Exception.hxx"
37
38 class SMESH_Mesh;
39 class SMESH_MesherHelper;
40 class StdMeshers_FaceSide;
41 class SMDS_MeshNode;
42 struct uvPtStruct;
43
44 enum TSideID { BOTTOM_SIDE=0, RIGHT_SIDE, TOP_SIDE, LEFT_SIDE, NB_SIDES };
45
46 typedef uvPtStruct UVPtStruct;
47 typedef struct faceQuadStruct
48 {
49   std::vector< StdMeshers_FaceSide*> side;
50   bool isEdgeOut[4]; // true, if an edge has more nodes, than the opposite
51   UVPtStruct* uv_grid;
52   ~faceQuadStruct();
53 } FaceQuadStruct;
54
55 class STDMESHERS_EXPORT StdMeshers_Quadrangle_2D: public SMESH_2D_Algo
56 {
57 public:
58   StdMeshers_Quadrangle_2D(int hypId, int studyId, SMESH_Gen* gen);
59   virtual ~StdMeshers_Quadrangle_2D();
60
61   virtual bool CheckHypothesis(SMESH_Mesh& aMesh,
62                                const TopoDS_Shape& aShape,
63                                SMESH_Hypothesis::Hypothesis_Status& aStatus);
64
65   virtual bool Compute(SMESH_Mesh& aMesh,
66                        const TopoDS_Shape& aShape);
67
68   FaceQuadStruct* CheckAnd2Dcompute(SMESH_Mesh& aMesh,
69                                     const TopoDS_Shape& aShape,
70                                     const bool CreateQuadratic);
71
72 protected:
73
74   FaceQuadStruct* CheckNbEdges(SMESH_Mesh& aMesh,
75                                const TopoDS_Shape& aShape);
76
77   bool SetNormalizedGrid(SMESH_Mesh& aMesh,
78                          const TopoDS_Shape& aShape,
79                          FaceQuadStruct*& quad);
80   
81   void SplitQuad(SMESHDS_Mesh *theMeshDS,
82                  const int theFaceID,
83                  const SMDS_MeshNode* theNode1,
84                  const SMDS_MeshNode* theNode2,
85                  const SMDS_MeshNode* theNode3,
86                  const SMDS_MeshNode* theNode4);
87
88   /**
89    * Special function for creation only quandrangle faces
90    */
91   bool ComputeQuadPref(SMESH_Mesh& aMesh,
92                        const TopoDS_Shape& aShape,
93                        FaceQuadStruct* quad);
94
95   UVPtStruct* LoadEdgePoints2(SMESH_Mesh& aMesh,
96                               const TopoDS_Face& F, const TopoDS_Edge& E,
97                               bool IsReverse);
98
99   UVPtStruct* LoadEdgePoints(SMESH_Mesh& aMesh,
100                              const TopoDS_Face& F, const TopoDS_Edge& E,
101                              double first, double last);
102
103   UVPtStruct* MakeEdgePoints(SMESH_Mesh& aMesh,
104                              const TopoDS_Face& F, const TopoDS_Edge& E,
105                              double first, double last, int nb_segm);
106
107   // true if QuadranglePreference hypothesis is assigned that forces
108   // construction of quadrangles if the number of nodes on opposite edges
109   // is not the same in the case where the global number of nodes on edges is even
110   bool myQuadranglePreference;
111
112   bool myTrianglePreference;
113
114   
115   SMESH_MesherHelper* myTool; // tool for working with quadratic elements
116 };
117
118 #endif