1 // Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // SMESH SMESH : idl implementation based on 'SMESH' unit's calsses
24 // File : StdMeshers_ProjectionUtils.cxx
25 // Created : Fri Oct 27 10:24:28 2006
26 // Author : Edward AGAPOV (eap)
28 #include "StdMeshers_ProjectionUtils.hxx"
30 #include "StdMeshers_ProjectionSource1D.hxx"
31 #include "StdMeshers_ProjectionSource2D.hxx"
32 #include "StdMeshers_ProjectionSource3D.hxx"
34 #include "SMDS_EdgePosition.hxx"
35 #include "SMESH_Algo.hxx"
36 #include "SMESH_Block.hxx"
37 #include "SMESH_Gen.hxx"
38 #include "SMESH_HypoFilter.hxx"
39 #include "SMESH_Hypothesis.hxx"
40 #include "SMESH_Mesh.hxx"
41 #include "SMESH_MesherHelper.hxx"
42 #include "SMESH_subMesh.hxx"
43 #include "SMESH_subMeshEventListener.hxx"
44 #include "SMESH_MeshAlgos.hxx"
46 #include "utilities.h"
48 #include <BRepAdaptor_Surface.hxx>
49 #include <BRepTools.hxx>
50 #include <BRepTools_WireExplorer.hxx>
51 #include <BRep_Builder.hxx>
52 #include <BRep_Tool.hxx>
53 #include <Bnd_Box.hxx>
54 #include <Geom2d_Curve.hxx>
55 #include <Geom_Curve.hxx>
58 #include <TopExp_Explorer.hxx>
59 #include <TopTools_Array1OfShape.hxx>
60 #include <TopTools_DataMapIteratorOfDataMapOfShapeListOfShape.hxx>
61 #include <TopTools_DataMapIteratorOfDataMapOfShapeShape.hxx>
62 #include <TopTools_IndexedMapOfShape.hxx>
63 #include <TopTools_ListIteratorOfListOfShape.hxx>
64 #include <TopTools_ListOfShape.hxx>
65 #include <TopTools_MapOfShape.hxx>
67 #include <TopoDS_Compound.hxx>
68 #include <TopoDS_Shape.hxx>
71 #include <math_Gauss.hxx>
79 #define RETURN_BAD_RESULT(msg) { MESSAGE(")-: Error: " << msg); return false; }
80 #define CONT_BAD_RESULT(msg) { MESSAGE(")-: Error: " << msg); continue; }
81 #define SHOW_SHAPE(v,msg) \
83 // if ( (v).IsNull() ) cout << msg << " NULL SHAPE" << endl; \
84 // else if ((v).ShapeType() == TopAbs_VERTEX) {\
85 // gp_Pnt p = BRep_Tool::Pnt( TopoDS::Vertex( (v) ));\
86 // cout<<msg<<" "<<shapeIndex((v))<<" ( "<<p.X()<<", "<<p.Y()<<", "<<p.Z()<<" )"<<endl;} \
88 // cout << msg << " "; TopAbs::Print((v).ShapeType(),cout) <<" "<<shapeIndex((v))<<endl;}\
90 #define SHOW_LIST(msg,l) \
92 // cout << msg << " ";\
93 // list< TopoDS_Edge >::const_iterator e = l.begin();\
94 // for ( int i = 0; e != l.end(); ++e, ++i ) {\
95 // cout << i << "V (" << TopExp::FirstVertex( *e, true ).TShape().operator->() << ") "\
96 // << i << "E (" << e->TShape().operator->() << "); "; }\
100 namespace HERE = StdMeshers_ProjectionUtils;
104 static SMESHDS_Mesh* theMeshDS[2] = { 0, 0 }; // used for debug only
105 long shapeIndex(const TopoDS_Shape& S)
107 if ( theMeshDS[0] && theMeshDS[1] )
108 return max(theMeshDS[0]->ShapeToIndex(S), theMeshDS[1]->ShapeToIndex(S) );
109 return long(S.TShape().operator->());
112 //================================================================================
114 * \brief Write shape for debug purposes
116 //================================================================================
118 bool storeShapeForDebug(const TopoDS_Shape& shape)
121 const char* type[] ={"COMPOUND","COMPSOLID","SOLID","SHELL","FACE","WIRE","EDGE","VERTEX"};
122 BRepTools::Write( shape, SMESH_Comment("/tmp/") << type[shape.ShapeType()] << "_"
123 << shape.TShape().operator->() << ".brep");
128 //================================================================================
130 * \brief Reverse order of edges in a list and their orientation
131 * \param edges - list of edges to reverse
132 * \param nbEdges - number of edges to reverse
134 //================================================================================
136 void reverseEdges( list< TopoDS_Edge > & edges, const int nbEdges, const int firstEdge=0)
138 SHOW_LIST("BEFORE REVERSE", edges);
140 list< TopoDS_Edge >::iterator eIt = edges.begin();
141 std::advance( eIt, firstEdge );
142 list< TopoDS_Edge >::iterator eBackIt = eIt;
143 for ( int i = 0; i < nbEdges; ++i, ++eBackIt )
144 eBackIt->Reverse(); // reverse edge
147 while ( eIt != eBackIt )
149 std::swap( *eIt, *eBackIt );
150 SHOW_LIST("# AFTER SWAP", edges)
151 if ( (++eIt) != eBackIt )
154 SHOW_LIST("ATFER REVERSE", edges)
157 //================================================================================
159 * \brief Check if propagation is possible
160 * \param theMesh1 - source mesh
161 * \param theMesh2 - target mesh
162 * \retval bool - true if possible
164 //================================================================================
166 bool isPropagationPossible( SMESH_Mesh* theMesh1, SMESH_Mesh* theMesh2 )
168 if ( theMesh1 != theMesh2 ) {
169 TopoDS_Shape mainShape1 = theMesh1->GetMeshDS()->ShapeToMesh();
170 TopoDS_Shape mainShape2 = theMesh2->GetMeshDS()->ShapeToMesh();
171 return mainShape1.IsSame( mainShape2 );
176 //================================================================================
178 * \brief Fix up association of edges in faces by possible propagation
179 * \param nbEdges - nb of edges in an outer wire
180 * \param edges1 - edges of one face
181 * \param edges2 - matching edges of another face
182 * \param theMesh1 - mesh 1
183 * \param theMesh2 - mesh 2
184 * \retval bool - true if association was fixed
186 //================================================================================
188 bool fixAssocByPropagation( const int nbEdges,
189 list< TopoDS_Edge > & edges1,
190 list< TopoDS_Edge > & edges2,
191 SMESH_Mesh* theMesh1,
192 SMESH_Mesh* theMesh2)
194 if ( nbEdges == 2 && isPropagationPossible( theMesh1, theMesh2 ) )
196 list< TopoDS_Edge >::iterator eIt2 = ++edges2.begin(); // 2nd edge of the 2nd face
197 TopoDS_Edge edge2 = HERE::GetPropagationEdge( theMesh1, *eIt2, edges1.front() ).second;
198 if ( !edge2.IsNull() ) { // propagation found for the second edge
199 reverseEdges( edges2, nbEdges );
206 //================================================================================
208 * \brief Associate faces having one edge in the outer wire.
209 * No check is done if there is really only one outer edge
211 //================================================================================
213 bool assocFewEdgesFaces( const TopoDS_Face& face1,
215 const TopoDS_Face& face2,
217 HERE::TShapeShapeMap & theMap)
219 TopoDS_Vertex v1 = TopoDS::Vertex( HERE::OuterShape( face1, TopAbs_VERTEX ));
220 TopoDS_Vertex v2 = TopoDS::Vertex( HERE::OuterShape( face2, TopAbs_VERTEX ));
221 TopoDS_Vertex VV1[2] = { v1, v1 };
222 TopoDS_Vertex VV2[2] = { v2, v2 };
223 list< TopoDS_Edge > edges1, edges2;
224 if ( int nbE = HERE::FindFaceAssociation( face1, VV1, face2, VV2, edges1, edges2 ))
226 HERE::InsertAssociation( face1, face2, theMap );
227 fixAssocByPropagation( nbE, edges1, edges2, mesh1, mesh2 );
228 list< TopoDS_Edge >::iterator eIt1 = edges1.begin();
229 list< TopoDS_Edge >::iterator eIt2 = edges2.begin();
230 for ( ; eIt1 != edges1.end(); ++eIt1, ++eIt2 )
232 HERE::InsertAssociation( *eIt1, *eIt2, theMap );
233 v1 = SMESH_MesherHelper::IthVertex( 0, *eIt1 );
234 v2 = SMESH_MesherHelper::IthVertex( 0, *eIt2 );
235 HERE::InsertAssociation( v1, v2, theMap );
237 theMap.SetAssocType( HERE::TShapeShapeMap::FEW_EF );
243 //================================================================================
245 * \brief Look for a group containing a target shape and similar to a source group
246 * \param tgtShape - target edge or face
247 * \param tgtMesh1 - target mesh
248 * \param srcGroup - source group
249 * \retval TopoDS_Shape - found target group
251 //================================================================================
253 TopoDS_Shape findGroupContaining(const TopoDS_Shape& tgtShape,
254 const SMESH_Mesh* tgtMesh1,
255 const TopoDS_Shape& srcGroup)
257 list<SMESH_subMesh*> subMeshes = tgtMesh1->GetGroupSubMeshesContaining(tgtShape);
258 list<SMESH_subMesh*>::iterator sm = subMeshes.begin();
259 int type, last = TopAbs_SHAPE;
260 for ( ; sm != subMeshes.end(); ++sm ) {
261 const TopoDS_Shape & group = (*sm)->GetSubShape();
262 // check if group is similar to srcGroup
263 for ( type = srcGroup.ShapeType(); type < last; ++type)
264 if ( SMESH_MesherHelper::Count( srcGroup, (TopAbs_ShapeEnum)type, 0) !=
265 SMESH_MesherHelper::Count( group, (TopAbs_ShapeEnum)type, 0))
270 return TopoDS_Shape();
273 //================================================================================
275 * \brief Find association of groups at top and bottom of prism
277 //================================================================================
279 bool assocGroupsByPropagation(const TopoDS_Shape& theGroup1,
280 const TopoDS_Shape& theGroup2,
282 HERE::TShapeShapeMap& theMap)
284 // If groups are on top and bottom of prism then we can associate
285 // them using "vertical" (or "side") edges and faces of prism since
286 // they connect corresponding vertices and edges of groups.
288 TopTools_IndexedMapOfShape subshapes1, subshapes2;
289 TopExp::MapShapes( theGroup1, subshapes1 );
290 TopExp::MapShapes( theGroup2, subshapes2 );
291 TopTools_ListIteratorOfListOfShape ancestIt;
293 // Iterate on vertices of group1 to find corresponding vertices in group2
294 // and associate adjacent edges and faces
296 TopTools_MapOfShape verticShapes;
297 TopExp_Explorer vExp1( theGroup1, TopAbs_VERTEX );
298 for ( ; vExp1.More(); vExp1.Next() )
300 const TopoDS_Vertex& v1 = TopoDS::Vertex( vExp1.Current() );
301 if ( theMap.IsBound( v1 )) continue; // already processed
303 // Find "vertical" edge ending in v1 and whose other vertex belongs to group2
304 TopoDS_Shape verticEdge, v2;
305 ancestIt.Initialize( theMesh.GetAncestors( v1 ));
306 for ( ; verticEdge.IsNull() && ancestIt.More(); ancestIt.Next() )
308 if ( ancestIt.Value().ShapeType() != TopAbs_EDGE ) continue;
309 v2 = HERE::GetNextVertex( TopoDS::Edge( ancestIt.Value() ), v1 );
310 if ( subshapes2.Contains( v2 ))
311 verticEdge = ancestIt.Value();
313 if ( verticEdge.IsNull() )
316 HERE::InsertAssociation( v1, v2, theMap);
318 // Associate edges by vertical faces sharing the found vertical edge
319 ancestIt.Initialize( theMesh.GetAncestors( verticEdge ) );
320 for ( ; ancestIt.More(); ancestIt.Next() )
322 if ( ancestIt.Value().ShapeType() != TopAbs_FACE ) continue;
323 if ( !verticShapes.Add( ancestIt.Value() )) continue;
324 const TopoDS_Face& face = TopoDS::Face( ancestIt.Value() );
326 // get edges of the face
327 TopoDS_Edge edgeGr1, edgeGr2, verticEdge2;
328 list< TopoDS_Edge > edges; list< int > nbEdgesInWire;
329 SMESH_Block::GetOrderedEdges( face, edges, nbEdgesInWire, v1);
330 if ( nbEdgesInWire.front() != 4 )
331 return storeShapeForDebug( face );
332 list< TopoDS_Edge >::iterator edge = edges.begin();
333 if ( verticEdge.IsSame( *edge )) {
335 verticEdge2 = *(++edge);
339 verticEdge2 = *(edge++);
343 HERE::InsertAssociation( edgeGr1, edgeGr2.Reversed(), theMap);
348 TopoDS_Iterator gr1It( theGroup1 );
349 if ( gr1It.Value().ShapeType() == TopAbs_FACE )
351 // find a boundary edge of group1 to start from
352 TopoDS_Shape bndEdge = HERE::GetBoundaryEdge( theGroup1, theMesh );
353 if ( bndEdge.IsNull() )
356 list< TopoDS_Shape > edges(1, bndEdge);
357 list< TopoDS_Shape >::iterator edge1 = edges.begin();
358 for ( ; edge1 != edges.end(); ++edge1 )
360 // there must be one or zero not associated faces between ancestors of edge
361 // belonging to theGroup1
363 ancestIt.Initialize( theMesh.GetAncestors( *edge1 ) );
364 for ( ; ancestIt.More() && face1.IsNull(); ancestIt.Next() ) {
365 if ( ancestIt.Value().ShapeType() == TopAbs_FACE &&
366 !theMap.IsBound( ancestIt.Value() ) &&
367 subshapes1.Contains( ancestIt.Value() ))
368 face1 = ancestIt.Value();
370 // add edges of face1 to start searching for adjacent faces from
371 for ( TopExp_Explorer e(face1, TopAbs_EDGE); e.More(); e.Next())
372 if ( !edge1->IsSame( e.Current() ))
373 edges.push_back( e.Current() );
375 if ( !face1.IsNull() ) {
376 // find the corresponding face of theGroup2
377 TopoDS_Shape edge2 = theMap( *edge1 );
379 ancestIt.Initialize( theMesh.GetAncestors( edge2 ) );
380 for ( ; ancestIt.More() && face2.IsNull(); ancestIt.Next() ) {
381 if ( ancestIt.Value().ShapeType() == TopAbs_FACE &&
382 !theMap.IsBound( ancestIt.Value(), /*is2nd=*/true ) &&
383 subshapes2.Contains( ancestIt.Value() ))
384 face2 = ancestIt.Value();
386 if ( face2.IsNull() )
389 HERE::InsertAssociation( face1, face2, theMap);
393 theMap.SetAssocType( HERE::TShapeShapeMap::PROPAGATION );
397 //================================================================================
399 * \brief Return true if uv position of the vIndex-th vertex of edge on face is close
402 //================================================================================
404 bool sameVertexUV( const TopoDS_Edge& edge,
405 const TopoDS_Face& face,
408 const double& tol2d )
411 TopExp::Vertices( edge, VV[0], VV[1], true);
412 gp_Pnt2d v1UV = BRep_Tool::Parameters( VV[vIndex], face);
413 double dist2d = v1UV.Distance( uv );
414 return dist2d < tol2d;
417 //================================================================================
419 * \brief Returns an EDGE suitable for search of initial vertex association
421 //================================================================================
423 bool getOuterEdges( const TopoDS_Shape shape,
425 std::list< TopoDS_Edge >& allBndEdges )
427 if ( shape.ShapeType() == TopAbs_COMPOUND )
429 TopoDS_Iterator it( shape );
430 if ( it.More() && it.Value().ShapeType() == TopAbs_FACE ) // group of FACEs
432 // look for a boundary EDGE of a group
433 StdMeshers_ProjectionUtils::GetBoundaryEdge( shape, mesh, &allBndEdges );
434 if ( !allBndEdges.empty() )
438 SMESH_MesherHelper helper( mesh );
439 helper.SetSubShape( shape );
441 TopExp_Explorer expF( shape, TopAbs_FACE ), expE;
443 for ( ; expF.More(); expF.Next() ) {
445 StdMeshers_ProjectionUtils::OuterShape( TopoDS::Face( expF.Current() ), TopAbs_WIRE );
446 for ( expE.Init( wire, TopAbs_EDGE ); expE.More(); expE.Next() )
447 if ( ! helper.IsClosedEdge( TopoDS::Edge( expE.Current() )))
449 if ( helper.IsSeamShape( expE.Current() ))
450 allBndEdges.push_back( TopoDS::Edge( expE.Current() ));
452 allBndEdges.push_front( TopoDS::Edge( expE.Current() ));
456 else if ( shape.ShapeType() != TopAbs_EDGE) { // no faces
457 for ( expE.Init( shape, TopAbs_EDGE ); expE.More(); expE.Next() )
458 if ( ! helper.IsClosedEdge( TopoDS::Edge( expE.Current() )))
460 if ( helper.IsSeamShape( expE.Current() ))
461 allBndEdges.push_back( TopoDS::Edge( expE.Current() ));
463 allBndEdges.push_front( TopoDS::Edge( expE.Current() ));
466 else if ( shape.ShapeType() == TopAbs_EDGE ) {
467 if ( ! helper.IsClosedEdge( TopoDS::Edge( shape )))
468 allBndEdges.push_back( TopoDS::Edge( shape ));
470 return !allBndEdges.empty();
475 //=======================================================================
477 * Looks for association of all sub-shapes of two shapes
478 * \param theShape1 - target shape
479 * \param theMesh1 - mesh built on shape 1
480 * \param theShape2 - source shape
481 * \param theMesh2 - mesh built on shape 2
482 * \param theAssociation - association map to be filled that may
483 * contain association of one or two pairs of vertices
484 * \retval bool - true if association found
486 //=======================================================================
488 bool StdMeshers_ProjectionUtils::FindSubShapeAssociation(const TopoDS_Shape& theShape1,
489 SMESH_Mesh* theMesh1,
490 const TopoDS_Shape& theShape2,
491 SMESH_Mesh* theMesh2,
492 TShapeShapeMap & theMap)
494 // Structure of this long function is following
495 // 1) Group -> Group projection: theShape1 is a group member,
496 // theShape2 is another group. We find the group theShape1 is in and recall self.
497 // 2) Accosiate same shapes with different location (partners).
498 // 3) If vertex association is given, perform association according to shape type:
499 // switch ( ShapeType ) {
503 // 4) else try to accosiate in different ways:
504 // a) accosiate shapes by propagation and other simple cases
505 // switch ( ShapeType ) {
509 // b) find association of a couple of vertices and recall self.
512 theMeshDS[0] = theMesh1->GetMeshDS(); // debug
513 theMeshDS[1] = theMesh2->GetMeshDS();
515 // =================================================================================
516 // 1) Is it the case of associating a group member -> another group? (PAL16202, 16203)
517 // =================================================================================
518 if ( theShape1.ShapeType() != theShape2.ShapeType() )
520 TopoDS_Shape group1, group2;
521 if ( theShape1.ShapeType() == TopAbs_COMPOUND ) {
523 group2 = findGroupContaining( theShape2, theMesh2, group1 );
525 else if ( theShape2.ShapeType() == TopAbs_COMPOUND ) {
527 group1 = findGroupContaining( theShape1, theMesh1, group2 );
529 if ( group1.IsNull() || group2.IsNull() )
530 RETURN_BAD_RESULT("Different shape types");
531 // Associate compounds
532 return FindSubShapeAssociation(group1, theMesh1, group2, theMesh2, theMap );
538 bool partner = theShape1.IsPartner( theShape2 );
539 TopTools_DataMapIteratorOfDataMapOfShapeShape vvIt( theMap._map1to2 );
540 for ( ; partner && vvIt.More(); vvIt.Next() )
541 partner = vvIt.Key().IsPartner( vvIt.Value() );
543 if ( partner ) // Same shape with different location
545 // recursively associate all sub-shapes of theShape1 and theShape2
546 typedef list< pair< TopoDS_Shape, TopoDS_Shape > > TShapePairsList;
547 TShapePairsList shapesQueue( 1, make_pair( theShape1, theShape2 ));
548 TShapePairsList::iterator s1_s2 = shapesQueue.begin();
549 for ( ; s1_s2 != shapesQueue.end(); ++s1_s2 )
551 if ( theMap.IsBound( s1_s2->first )) // avoid re-binding for a seam edge
552 continue; // to avoid this: Forward seam -> Reversed seam
553 InsertAssociation( s1_s2->first, s1_s2->second, theMap );
554 TopoDS_Iterator s1It( s1_s2->first), s2It( s1_s2->second );
555 for ( ; s1It.More(); s1It.Next(), s2It.Next() )
556 shapesQueue.push_back( make_pair( s1It.Value(), s2It.Value() ));
558 theMap.SetAssocType( TShapeShapeMap::PARTNER );
562 if ( !theMap.IsEmpty() )
564 //======================================================================
565 // 3) HAS initial vertex association
566 //======================================================================
567 bool isVCloseness = ( theMap._assocType == TShapeShapeMap::CLOSE_VERTEX );
568 theMap.SetAssocType( TShapeShapeMap::INIT_VERTEX );
569 switch ( theShape1.ShapeType() ) {
570 // ----------------------------------------------------------------------
571 case TopAbs_EDGE: { // TopAbs_EDGE
572 // ----------------------------------------------------------------------
573 if ( theMap.Extent() != 1 )
574 RETURN_BAD_RESULT("Wrong map extent " << theMap.Extent() );
575 TopoDS_Edge edge1 = TopoDS::Edge( theShape1 );
576 TopoDS_Edge edge2 = TopoDS::Edge( theShape2 );
577 if ( edge1.Orientation() >= TopAbs_INTERNAL ) edge1.Orientation( TopAbs_FORWARD );
578 if ( edge2.Orientation() >= TopAbs_INTERNAL ) edge2.Orientation( TopAbs_FORWARD );
579 TopoDS_Vertex VV1[2], VV2[2];
580 TopExp::Vertices( edge1, VV1[0], VV1[1] );
581 TopExp::Vertices( edge2, VV2[0], VV2[1] );
583 if ( theMap.IsBound( VV1[ i1 ] )) i1 = 1;
584 if ( theMap.IsBound( VV2[ i2 ] )) i2 = 1;
585 InsertAssociation( VV1[ i1 ], VV2[ i2 ], theMap );
586 InsertAssociation( theShape1, theShape2, theMap );
589 // ----------------------------------------------------------------------
590 case TopAbs_FACE: { // TopAbs_FACE
591 // ----------------------------------------------------------------------
592 TopoDS_Face face1 = TopoDS::Face( theShape1 );
593 TopoDS_Face face2 = TopoDS::Face( theShape2 );
594 if ( face1.Orientation() >= TopAbs_INTERNAL ) face1.Orientation( TopAbs_FORWARD );
595 if ( face2.Orientation() >= TopAbs_INTERNAL ) face2.Orientation( TopAbs_FORWARD );
597 TopoDS_Vertex VV1[2], VV2[2];
598 // find a not closed edge of face1 both vertices of which are associated
600 TopExp_Explorer exp ( face1, TopAbs_EDGE );
601 for ( ; VV2[ 1 ].IsNull() && exp.More(); exp.Next(), ++nbEdges ) {
602 TopExp::Vertices( TopoDS::Edge( exp.Current() ), VV1[0], VV1[1] );
603 if ( theMap.IsBound( VV1[0] ) ) {
604 VV2[ 0 ] = TopoDS::Vertex( theMap( VV1[0] ));
605 if ( theMap.IsBound( VV1[1] ) && !VV1[0].IsSame( VV1[1] ))
606 VV2[ 1 ] = TopoDS::Vertex( theMap( VV1[1] ));
609 if ( VV2[ 1 ].IsNull() ) { // 2 bound vertices not found
611 RETURN_BAD_RESULT("2 bound vertices not found" );
616 list< TopoDS_Edge > edges1, edges2;
617 int nbE = FindFaceAssociation( face1, VV1, face2, VV2, edges1, edges2, isVCloseness );
618 if ( !nbE ) RETURN_BAD_RESULT("FindFaceAssociation() failed");
619 fixAssocByPropagation( nbE, edges1, edges2, theMesh1, theMesh2 );
621 list< TopoDS_Edge >::iterator eIt1 = edges1.begin();
622 list< TopoDS_Edge >::iterator eIt2 = edges2.begin();
623 for ( ; eIt1 != edges1.end(); ++eIt1, ++eIt2 )
625 InsertAssociation( *eIt1, *eIt2, theMap );
626 VV1[0] = TopExp::FirstVertex( *eIt1, true );
627 VV2[0] = TopExp::FirstVertex( *eIt2, true );
628 InsertAssociation( VV1[0], VV2[0], theMap );
630 InsertAssociation( theShape1, theShape2, theMap );
633 // ----------------------------------------------------------------------
634 case TopAbs_SHELL: // TopAbs_SHELL, TopAbs_SOLID
636 // ----------------------------------------------------------------------
637 TopoDS_Vertex VV1[2], VV2[2];
638 // try to find a not closed edge of shape1 both vertices of which are associated
640 TopExp_Explorer exp ( theShape1, TopAbs_EDGE );
641 for ( ; VV2[ 1 ].IsNull() && exp.More(); exp.Next() ) {
642 edge1 = TopoDS::Edge( exp.Current() );
643 if ( edge1.Orientation() >= TopAbs_INTERNAL ) edge1.Orientation( TopAbs_FORWARD );
644 TopExp::Vertices( edge1 , VV1[0], VV1[1] );
645 if ( theMap.IsBound( VV1[0] )) {
646 VV2[ 0 ] = TopoDS::Vertex( theMap( VV1[0] ));
647 if ( theMap.IsBound( VV1[1] ) && !VV1[0].IsSame( VV1[1] ))
648 VV2[ 1 ] = TopoDS::Vertex( theMap( VV1[1] ));
651 if ( VV2[ 1 ].IsNull() ) // 2 bound vertices not found
652 RETURN_BAD_RESULT("2 bound vertices not found" );
653 // get an edge2 of theShape2 corresponding to edge1
654 TopoDS_Edge edge2 = GetEdgeByVertices( theMesh2, VV2[ 0 ], VV2[ 1 ]);
655 if ( edge2.IsNull() )
656 RETURN_BAD_RESULT("GetEdgeByVertices() failed");
658 // build map of edge to faces if shapes are not sub-shapes of main ones
659 bool isSubOfMain = false;
660 if ( SMESHDS_SubMesh * sm = theMesh1->GetMeshDS()->MeshElements( theShape1 ))
661 isSubOfMain = !sm->IsComplexSubmesh();
663 isSubOfMain = theMesh1->GetMeshDS()->ShapeToIndex( theShape1 );
664 TAncestorMap e2f1, e2f2;
665 const TAncestorMap& edgeToFace1 = isSubOfMain ? theMesh1->GetAncestorMap() : e2f1;
666 const TAncestorMap& edgeToFace2 = isSubOfMain ? theMesh2->GetAncestorMap() : e2f2;
668 TopExp::MapShapesAndAncestors( theShape1, TopAbs_EDGE, TopAbs_FACE, e2f1 );
669 TopExp::MapShapesAndAncestors( theShape2, TopAbs_EDGE, TopAbs_FACE, e2f2 );
670 if ( !edgeToFace1.Contains( edge1 ))
671 RETURN_BAD_RESULT("edge1 does not belong to theShape1");
672 if ( !edgeToFace2.Contains( edge2 ))
673 RETURN_BAD_RESULT("edge2 does not belong to theShape2");
676 // Look for 2 corresponing faces:
680 // get a face sharing edge1 (F1)
681 TopTools_ListIteratorOfListOfShape ancestIt1( edgeToFace1.FindFromKey( edge1 ));
682 for ( ; F1.IsNull() && ancestIt1.More(); ancestIt1.Next() )
683 if ( ancestIt1.Value().ShapeType() == TopAbs_FACE )
684 F1 = ancestIt1.Value().Oriented //( TopAbs_FORWARD );
685 ( SMESH_MesherHelper::GetSubShapeOri( theShape1, ancestIt1.Value() ));
687 RETURN_BAD_RESULT(" Face1 not found");
689 // get 2 faces sharing edge2 (one of them is F2)
691 TopTools_ListIteratorOfListOfShape ancestIt2( edgeToFace2.FindFromKey( edge2 ));
692 for ( int i = 0; FF2[1].IsNull() && ancestIt2.More(); ancestIt2.Next() )
693 if ( ancestIt2.Value().ShapeType() == TopAbs_FACE )
694 FF2[ i++ ] = ancestIt2.Value().Oriented // ( TopAbs_FORWARD );
695 ( SMESH_MesherHelper::GetSubShapeOri( theShape2, ancestIt2.Value() ));
697 // get oriented edge1 and edge2 from F1 and FF2[0]
698 for ( exp.Init( F1, TopAbs_EDGE ); exp.More(); exp.Next() )
699 if ( edge1.IsSame( exp.Current() )) {
700 edge1 = TopoDS::Edge( exp.Current() );
703 for ( exp.Init( FF2[ 0 ], TopAbs_EDGE ); exp.More(); exp.Next() )
704 if ( edge2.IsSame( exp.Current() )) {
705 edge2 = TopoDS::Edge( exp.Current() );
709 // compare first vertices of edge1 and edge2
710 TopExp::Vertices( edge1, VV1[0], VV1[1], true );
711 TopExp::Vertices( edge2, VV2[0], VV2[1], true );
712 F2 = FF2[ 0 ]; // (F2 !)
713 if ( !VV1[ 0 ].IsSame( theMap( VV2[ 0 ], /*is2=*/true))) {
715 if ( FF2[ 1 ].IsNull() )
721 // association of face sub-shapes and neighbour faces
722 list< pair < TopoDS_Face, TopoDS_Edge > > FE1, FE2;
723 list< pair < TopoDS_Face, TopoDS_Edge > >::iterator fe1, fe2;
724 FE1.push_back( make_pair( TopoDS::Face( F1 ), edge1 ));
725 FE2.push_back( make_pair( TopoDS::Face( F2 ), edge2 ));
726 for ( fe1 = FE1.begin(), fe2 = FE2.begin(); fe1 != FE1.end(); ++fe1, ++fe2 )
728 const TopoDS_Face& face1 = fe1->first;
729 if ( theMap.IsBound( face1 ) ) continue;
730 const TopoDS_Face& face2 = fe2->first;
733 TopExp::Vertices( edge1, VV1[0], VV1[1], true );
734 TopExp::Vertices( edge2, VV2[0], VV2[1], true );
735 list< TopoDS_Edge > edges1, edges2;
736 int nbE = FindFaceAssociation( face1, VV1, face2, VV2, edges1, edges2, isVCloseness );
737 if ( !nbE ) RETURN_BAD_RESULT("FindFaceAssociation() failed");
738 InsertAssociation( face1, face2, theMap ); // assoc faces
739 MESSAGE("Assoc FACE " << theMesh1->GetMeshDS()->ShapeToIndex( face1 )<<
740 " to " << theMesh2->GetMeshDS()->ShapeToIndex( face2 ));
741 if ( nbE == 2 && (edge1.IsSame( edges1.front())) != (edge2.IsSame( edges2.front())))
743 reverseEdges( edges2, nbE );
745 list< TopoDS_Edge >::iterator eIt1 = edges1.begin();
746 list< TopoDS_Edge >::iterator eIt2 = edges2.begin();
747 for ( ; eIt1 != edges1.end(); ++eIt1, ++eIt2 )
749 if ( !InsertAssociation( *eIt1, *eIt2, theMap )) // assoc edges
750 continue; // already associated
751 VV1[0] = TopExp::FirstVertex( *eIt1, true );
752 VV2[0] = TopExp::FirstVertex( *eIt2, true );
753 InsertAssociation( VV1[0], VV2[0], theMap ); // assoc vertices
755 // add adjacent faces to process
756 TopoDS_Face nextFace1 = GetNextFace( edgeToFace1, *eIt1, face1 );
757 TopoDS_Face nextFace2 = GetNextFace( edgeToFace2, *eIt2, face2 );
758 if ( !nextFace1.IsNull() && !nextFace2.IsNull() ) {
759 if ( SMESH_MesherHelper::GetSubShapeOri( nextFace1, *eIt1 ) == eIt1->Orientation() )
761 if ( SMESH_MesherHelper::GetSubShapeOri( nextFace2, *eIt2 ) == eIt2->Orientation() )
763 FE1.push_back( make_pair( nextFace1, *eIt1 ));
764 FE2.push_back( make_pair( nextFace2, *eIt2 ));
768 InsertAssociation( theShape1, theShape2, theMap );
771 // ----------------------------------------------------------------------
772 case TopAbs_COMPOUND: { // GROUP
773 // ----------------------------------------------------------------------
774 // Maybe groups contain only one member
775 TopoDS_Iterator it1( theShape1 ), it2( theShape2 );
776 TopAbs_ShapeEnum memberType = it1.Value().ShapeType();
777 int nbMembers = SMESH_MesherHelper::Count( theShape1, memberType, true );
778 if ( nbMembers == 0 ) return true;
779 if ( nbMembers == 1 ) {
780 return FindSubShapeAssociation( it1.Value(), theMesh1, it2.Value(), theMesh2, theMap );
782 // Try to make shells of faces
784 BRep_Builder builder;
785 TopoDS_Shell shell1, shell2;
786 builder.MakeShell(shell1); builder.MakeShell(shell2);
787 if ( memberType == TopAbs_FACE ) {
788 // just add faces of groups to shells
789 for (; it1.More(); it1.Next(), it2.Next() )
790 builder.Add( shell1, it1.Value() ), builder.Add( shell2, it2.Value() );
792 else if ( memberType == TopAbs_EDGE ) {
793 // Try to add faces sharing more than one edge of a group or
794 // sharing all its vertices with the group
795 TopTools_IndexedMapOfShape groupVertices[2];
796 TopExp::MapShapes( theShape1, TopAbs_VERTEX, groupVertices[0]);
797 TopExp::MapShapes( theShape2, TopAbs_VERTEX, groupVertices[1]);
799 TopTools_MapOfShape groupEdges[2], addedFaces[2];
800 bool hasInitAssoc = (!theMap.IsEmpty()), initAssocOK = !hasInitAssoc;
801 for (; it1.More(); it1.Next(), it2.Next() ) {
802 groupEdges[0].Add( it1.Value() );
803 groupEdges[1].Add( it2.Value() );
804 if ( !initAssocOK ) {
805 // for shell association there must be an edge with both vertices bound
806 TopoDS_Vertex v1, v2;
807 TopExp::Vertices( TopoDS::Edge( it1.Value().Oriented(TopAbs_FORWARD)), v1, v2 );
808 initAssocOK = ( theMap.IsBound( v1 ) && theMap.IsBound( v2 ));
811 for (int is2ndGroup = 0; initAssocOK && is2ndGroup < 2; ++is2ndGroup) {
812 const TopoDS_Shape& group = is2ndGroup ? theShape2: theShape1;
813 SMESH_Mesh* mesh = is2ndGroup ? theMesh2 : theMesh1;
814 TopoDS_Shell& shell = is2ndGroup ? shell2 : shell1;
815 for ( TopoDS_Iterator it( group ); it.More(); it.Next() ) {
816 const TopoDS_Edge& edge = TopoDS::Edge( it.Value() );
818 for ( int iF = 0; iF < 2; ++iF ) { // loop on 2 faces sharing edge
819 face = GetNextFace(mesh->GetAncestorMap(), edge, face);
820 if ( !face.IsNull() ) {
821 int nbGroupEdges = 0;
822 for ( TopExp_Explorer f( face, TopAbs_EDGE ); f.More(); f.Next())
823 if ( groupEdges[ is2ndGroup ].Contains( f.Current() ))
824 if ( ++nbGroupEdges > 1 )
826 bool add = (nbGroupEdges > 1 ||
827 SMESH_MesherHelper::Count( face, TopAbs_EDGE, true ) == 1 );
830 for ( TopExp_Explorer v( face, TopAbs_VERTEX ); add && v.More(); v.Next())
831 add = groupVertices[ is2ndGroup ].Contains( v.Current() );
833 if ( add && addedFaces[ is2ndGroup ].Add( face ))
834 builder.Add( shell, face );
840 RETURN_BAD_RESULT("Unexpected group type");
844 int nbFaces1 = SMESH_MesherHelper:: Count( shell1, TopAbs_FACE, 0 );
845 int nbFaces2 = SMESH_MesherHelper:: Count( shell2, TopAbs_FACE, 0 );
846 if ( nbFaces1 != nbFaces2 )
847 RETURN_BAD_RESULT("Different nb of faces found for shells");
848 if ( nbFaces1 > 0 ) {
850 if ( nbFaces1 == 1 ) {
851 TopoDS_Shape F1 = TopoDS_Iterator( shell1 ).Value();
852 TopoDS_Shape F2 = TopoDS_Iterator( shell2 ).Value();
853 ok = FindSubShapeAssociation( F1, theMesh1, F2, theMesh2, theMap );
856 ok = FindSubShapeAssociation(shell1, theMesh1, shell2, theMesh2, theMap );
858 // Check if all members are mapped
860 TopTools_MapOfShape boundMembers[2];
862 for ( mIt.Initialize( theShape1 ); mIt.More(); mIt.Next())
863 if ( theMap.IsBound( mIt.Value() )) {
864 boundMembers[0].Add( mIt.Value() );
865 boundMembers[1].Add( theMap( mIt.Value() ));
867 if ( boundMembers[0].Extent() != nbMembers ) {
868 // make compounds of not bound members
869 TopoDS_Compound comp[2];
870 for ( int is2ndGroup = 0; is2ndGroup < 2; ++is2ndGroup ) {
871 builder.MakeCompound( comp[is2ndGroup] );
872 for ( mIt.Initialize( is2ndGroup ? theShape2:theShape1 ); mIt.More(); mIt.Next())
873 if ( ! boundMembers[ is2ndGroup ].Contains( mIt.Value() ))
874 builder.Add( comp[ is2ndGroup ], mIt.Value() );
876 // check if theMap contains initial association for the comp's
877 bool hasInitialAssoc = false;
878 if ( memberType == TopAbs_EDGE ) {
879 for ( TopExp_Explorer v( comp[0], TopAbs_VERTEX ); v.More(); v.Next())
880 if ( theMap.IsBound( v.Current() )) {
881 hasInitialAssoc = true;
885 if ( hasInitialAssoc == bool( !theMap.IsEmpty() ))
886 ok = FindSubShapeAssociation( comp[0], theMesh1, comp[1], theMesh2, theMap );
888 TShapeShapeMap tmpMap;
889 ok = FindSubShapeAssociation( comp[0], theMesh1, comp[1], theMesh2, tmpMap );
891 TopTools_DataMapIteratorOfDataMapOfShapeShape mapIt( tmpMap._map1to2 );
892 for ( ; mapIt.More(); mapIt.Next() )
893 theMap.Bind( mapIt.Key(), mapIt.Value());
900 // Each edge of an edge group is shared by own faces
901 // ------------------------------------------------------------------
903 // map vertices to edges sharing them, avoid doubling edges in lists
904 TopTools_DataMapOfShapeListOfShape v2e[2];
905 for (int isFirst = 0; isFirst < 2; ++isFirst ) {
906 const TopoDS_Shape& group = isFirst ? theShape1 : theShape2;
907 TopTools_DataMapOfShapeListOfShape& veMap = v2e[ isFirst ? 0 : 1 ];
908 TopTools_MapOfShape addedEdges;
909 for ( TopExp_Explorer e( group, TopAbs_EDGE ); e.More(); e.Next() ) {
910 const TopoDS_Shape& edge = e.Current();
911 if ( addedEdges.Add( edge )) {
912 for ( TopExp_Explorer v( edge, TopAbs_VERTEX ); v.More(); v.Next()) {
913 const TopoDS_Shape& vertex = v.Current();
914 if ( !veMap.IsBound( vertex )) {
915 TopTools_ListOfShape l;
916 veMap.Bind( vertex, l );
918 veMap( vertex ).Append( edge );
923 while ( !v2e[0].IsEmpty() )
925 // find a bound vertex
927 TopTools_DataMapIteratorOfDataMapOfShapeListOfShape v2eIt( v2e[0] );
928 for ( ; v2eIt.More(); v2eIt.Next())
929 if ( theMap.IsBound( v2eIt.Key() )) {
930 V[0] = TopoDS::Vertex( v2eIt.Key() );
931 V[1] = TopoDS::Vertex( theMap( V[0] ));
935 RETURN_BAD_RESULT("No more bound vertices");
937 while ( !V[0].IsNull() && v2e[0].IsBound( V[0] )) {
938 TopTools_ListOfShape& edges0 = v2e[0]( V[0] );
939 TopTools_ListOfShape& edges1 = v2e[1]( V[1] );
940 int nbE0 = edges0.Extent(), nbE1 = edges1.Extent();
942 RETURN_BAD_RESULT("Different nb of edges: "<< nbE0 << " != " << nbE1);
946 TopoDS_Edge e0 = TopoDS::Edge( edges0.First() );
947 TopoDS_Edge e1 = TopoDS::Edge( edges1.First() );
948 v2e[0].UnBind( V[0] );
949 v2e[1].UnBind( V[1] );
950 InsertAssociation( e0, e1, theMap );
951 MESSAGE("Assoc edge " << theMesh1->GetMeshDS()->ShapeToIndex( e0 )<<
952 " to " << theMesh2->GetMeshDS()->ShapeToIndex( e1 ));
953 V[0] = GetNextVertex( e0, V[0] );
954 V[1] = GetNextVertex( e1, V[1] );
955 if ( !V[0].IsNull() ) {
956 InsertAssociation( V[0], V[1], theMap );
957 MESSAGE("Assoc vertex " << theMesh1->GetMeshDS()->ShapeToIndex( V[0] )<<
958 " to " << theMesh2->GetMeshDS()->ShapeToIndex( V[1] ));
961 else if ( nbE0 == 2 )
963 // one of edges must have both ends bound
964 TopoDS_Vertex v0e0 = GetNextVertex( TopoDS::Edge( edges0.First() ), V[0] );
965 TopoDS_Vertex v1e0 = GetNextVertex( TopoDS::Edge( edges0.Last() ), V[0] );
966 TopoDS_Vertex v0e1 = GetNextVertex( TopoDS::Edge( edges1.First() ), V[1] );
967 TopoDS_Vertex v1e1 = GetNextVertex( TopoDS::Edge( edges1.Last() ), V[1] );
968 TopoDS_Shape e0b, e1b, e0n, e1n, v1b; // bound and not-bound
969 TopoDS_Vertex v0n, v1n;
970 if ( theMap.IsBound( v0e0 )) {
971 v0n = v1e0; e0b = edges0.First(); e0n = edges0.Last(); v1b = theMap( v0e0 );
972 } else if ( theMap.IsBound( v1e0 )) {
973 v0n = v0e0; e0n = edges0.First(); e0b = edges0.Last(); v1b = theMap( v1e0 );
975 RETURN_BAD_RESULT("None of vertices bound");
977 if ( v1b.IsSame( v1e1 )) {
978 v1n = v0e1; e1n = edges1.First(); e1b = edges1.Last();
980 v1n = v1e1; e1b = edges1.First(); e1n = edges1.Last();
982 InsertAssociation( e0b, e1b, theMap );
983 InsertAssociation( e0n, e1n, theMap );
984 InsertAssociation( v0n, v1n, theMap );
985 MESSAGE("Assoc edge " << theMesh1->GetMeshDS()->ShapeToIndex( e0b )<<
986 " to " << theMesh2->GetMeshDS()->ShapeToIndex( e1b ));
987 MESSAGE("Assoc edge " << theMesh1->GetMeshDS()->ShapeToIndex( e0n )<<
988 " to " << theMesh2->GetMeshDS()->ShapeToIndex( e1n ));
989 MESSAGE("Assoc vertex " << theMesh1->GetMeshDS()->ShapeToIndex( v0n )<<
990 " to " << theMesh2->GetMeshDS()->ShapeToIndex( v1n ));
991 v2e[0].UnBind( V[0] );
992 v2e[1].UnBind( V[1] );
997 RETURN_BAD_RESULT("Not implemented");
1000 } //while ( !v2e[0].IsEmpty() )
1005 RETURN_BAD_RESULT("Unexpected shape type");
1007 } // end switch by shape type
1008 } // end case of available initial vertex association
1010 //======================================================================
1011 // 4) NO INITIAL VERTEX ASSOCIATION
1012 //======================================================================
1014 switch ( theShape1.ShapeType() ) {
1017 // ----------------------------------------------------------------------
1018 TopoDS_Edge edge1 = TopoDS::Edge( theShape1 );
1019 TopoDS_Edge edge2 = TopoDS::Edge( theShape2 );
1020 if ( isPropagationPossible( theMesh1, theMesh2 ))
1022 TopoDS_Edge prpEdge = GetPropagationEdge( theMesh1, edge2, edge1 ).second;
1023 if ( !prpEdge.IsNull() )
1025 TopoDS_Vertex VV1[2], VV2[2];
1026 TopExp::Vertices( edge1, VV1[0], VV1[1], true );
1027 TopExp::Vertices( prpEdge, VV2[0], VV2[1], true );
1028 InsertAssociation( VV1[ 0 ], VV2[ 0 ], theMap );
1029 InsertAssociation( VV1[ 1 ], VV2[ 1 ], theMap );
1030 if ( VV1[0].IsSame( VV1[1] ) || // one of edges is closed
1031 VV2[0].IsSame( VV2[1] ) )
1033 InsertAssociation( edge1, prpEdge, theMap ); // insert with a proper orientation
1035 InsertAssociation( theShape1, theShape2, theMap );
1036 theMap.SetAssocType( TShapeShapeMap::PROPAGATION );
1037 return true; // done
1040 if ( SMESH_MesherHelper::IsClosedEdge( edge1 ) &&
1041 SMESH_MesherHelper::IsClosedEdge( edge2 ))
1043 // TODO: find out a proper orientation (is it possible?)
1044 InsertAssociation( edge1, edge2, theMap ); // insert with a proper orientation
1045 InsertAssociation( TopExp::FirstVertex(edge1), TopExp::FirstVertex(edge2),
1047 InsertAssociation( theShape1, theShape2, theMap );
1048 return true; // done
1050 break; // try by vertex closeness
1054 // ----------------------------------------------------------------------
1055 if ( isPropagationPossible( theMesh1, theMesh2 )) // try by propagation in one mesh
1057 TopoDS_Face face1 = TopoDS::Face(theShape1);
1058 TopoDS_Face face2 = TopoDS::Face(theShape2);
1059 if ( face1.Orientation() >= TopAbs_INTERNAL ) face1.Orientation( TopAbs_FORWARD );
1060 if ( face2.Orientation() >= TopAbs_INTERNAL ) face2.Orientation( TopAbs_FORWARD );
1061 TopoDS_Edge edge1, edge2;
1062 // get outer edge of theShape1
1063 TopoDS_Shape wire = OuterShape( face1, TopAbs_WIRE );
1064 //edge1 = TopoDS::Edge( OuterShape( face1, TopAbs_EDGE ));
1065 // use map to find the closest propagation edge
1066 map<int, pair< TopoDS_Edge, TopoDS_Edge > > propag_edges;
1067 for ( TopoDS_Iterator edgeIt( wire ); edgeIt.More(); edgeIt.Next() )
1069 edge1 = TopoDS::Edge( edgeIt.Value() );
1070 // find out if any edge of face2 is a propagation edge of outer edge1
1071 for ( TopExp_Explorer exp( face2, TopAbs_EDGE ); exp.More(); exp.Next() ) {
1072 edge2 = TopoDS::Edge( exp.Current() );
1073 pair<int,TopoDS_Edge> step_edge = GetPropagationEdge( theMesh1, edge2, edge1 );
1074 if ( !step_edge.second.IsNull() ) { // propagation found
1075 propag_edges.insert( make_pair( step_edge.first,
1076 ( make_pair( edge1, step_edge.second ))));
1077 if ( step_edge.first == 1 ) break; // most close found
1080 if ( !propag_edges.empty() && propag_edges.begin()->first == 1 ) break;
1082 if ( !propag_edges.empty() ) // propagation found
1084 edge1 = propag_edges.begin()->second.first;
1085 edge2 = propag_edges.begin()->second.second;
1086 TopoDS_Vertex VV1[2], VV2[2];
1087 TopExp::Vertices( edge1, VV1[0], VV1[1], true );
1088 TopExp::Vertices( edge2, VV2[0], VV2[1], true );
1089 list< TopoDS_Edge > edges1, edges2;
1090 int nbE = FindFaceAssociation( face1, VV1, face2, VV2, edges1, edges2 );
1091 if ( !nbE ) RETURN_BAD_RESULT("FindFaceAssociation() failed");
1092 // take care of proper association of propagated edges
1093 bool same1 = edge1.IsSame( edges1.front() );
1094 bool same2 = edge2.IsSame( edges2.front() );
1095 if ( same1 != same2 )
1097 reverseEdges(edges2, nbE);
1098 if ( nbE != 2 ) // 2 degen edges of 4 (issue 0021144)
1099 edges2.splice( edges2.end(), edges2, edges2.begin());
1101 // store association
1102 list< TopoDS_Edge >::iterator eIt1 = edges1.begin();
1103 list< TopoDS_Edge >::iterator eIt2 = edges2.begin();
1104 for ( ; eIt1 != edges1.end(); ++eIt1, ++eIt2 )
1106 InsertAssociation( *eIt1, *eIt2, theMap );
1107 VV1[0] = TopExp::FirstVertex( *eIt1, true );
1108 VV2[0] = TopExp::FirstVertex( *eIt2, true );
1109 InsertAssociation( VV1[0], VV2[0], theMap );
1111 InsertAssociation( theShape1, theShape2, theMap );
1112 theMap.SetAssocType( TShapeShapeMap::PROPAGATION );
1116 break; // try by vertex closeness
1118 case TopAbs_COMPOUND: {
1119 // ----------------------------------------------------------------------
1120 if ( isPropagationPossible( theMesh1, theMesh2 )) {
1122 // try to accosiate all using propagation
1123 if ( assocGroupsByPropagation( theShape1, theShape2, *theMesh1, theMap ))
1126 // find a boundary edge of theShape1
1127 TopoDS_Edge E = GetBoundaryEdge( theShape1, *theMesh1 );
1129 break; // try by vertex closeness
1131 // find association for vertices of edge E
1132 TopoDS_Vertex VV1[2], VV2[2];
1133 for(TopExp_Explorer eexp(E, TopAbs_VERTEX); eexp.More(); eexp.Next()) {
1134 TopoDS_Vertex V1 = TopoDS::Vertex( eexp.Current() );
1135 // look for an edge ending in E whose one vertex is in theShape1
1136 // and the other, in theShape2
1137 const TopTools_ListOfShape& Ancestors = theMesh1->GetAncestors(V1);
1138 TopTools_ListIteratorOfListOfShape ita(Ancestors);
1139 for(; ita.More(); ita.Next()) {
1140 if( ita.Value().ShapeType() != TopAbs_EDGE ) continue;
1141 TopoDS_Edge edge = TopoDS::Edge(ita.Value());
1142 bool FromShape1 = false;
1143 for(TopExp_Explorer expe(theShape1, TopAbs_EDGE); expe.More(); expe.Next() ) {
1144 if(edge.IsSame(expe.Current())) {
1150 // is it an edge between theShape1 and theShape2?
1151 TopExp_Explorer expv(edge, TopAbs_VERTEX);
1152 TopoDS_Vertex V2 = TopoDS::Vertex( expv.Current() );
1155 V2 = TopoDS::Vertex( expv.Current() );
1157 bool FromShape2 = false;
1158 for ( expv.Init( theShape2, TopAbs_VERTEX ); expv.More(); expv.Next()) {
1159 if ( V2.IsSame( expv.Current() )) {
1165 if ( VV1[0].IsNull() )
1166 VV1[0] = V1, VV2[0] = V2;
1168 VV1[1] = V1, VV2[1] = V2;
1169 break; // from loop on ancestors of V1
1174 if ( !VV1[1].IsNull() ) {
1175 InsertAssociation( VV1[0], VV2[0], theMap );
1176 InsertAssociation( VV1[1], VV2[1], theMap );
1177 TShapeShapeMap::EAssocType asType = theMap._assocType;
1178 theMap.SetAssocType( TShapeShapeMap::PROPAGATION );
1179 if ( FindSubShapeAssociation( theShape1, theMesh1, theShape2, theMesh2, theMap ))
1181 theMap._assocType = asType;
1184 break; // try by vertex closeness
1189 // 4.b) Find association by closeness of vertices
1190 // ----------------------------------------------
1192 TopTools_IndexedMapOfShape vMap1, vMap2;
1193 TopExp::MapShapes( theShape1, TopAbs_VERTEX, vMap1 );
1194 TopExp::MapShapes( theShape2, TopAbs_VERTEX, vMap2 );
1195 TopoDS_Vertex VV1[2], VV2[2];
1197 if ( vMap1.Extent() != vMap2.Extent() )
1199 if ( SMESH_MesherHelper:: Count( theShape1, TopAbs_EDGE, /*ignoreSame=*/false ) !=
1200 SMESH_MesherHelper:: Count( theShape2, TopAbs_EDGE, /*ignoreSame=*/false ))
1201 RETURN_BAD_RESULT("Different nb of vertices");
1204 if ( vMap1.Extent() == 1 || vMap2.Extent() == 1 ) {
1205 InsertAssociation( vMap1(1), vMap2(1), theMap );
1206 if ( theShape1.ShapeType() == TopAbs_EDGE ) {
1207 if ( vMap1.Extent() == 2 )
1208 InsertAssociation( vMap1(2), vMap2(1), theMap );
1209 else if ( vMap2.Extent() == 2 )
1210 InsertAssociation( vMap2(2), vMap1(1), theMap );
1211 InsertAssociation( theShape1, theShape2, theMap );
1214 return FindSubShapeAssociation( theShape1, theMesh1, theShape2, theMesh2, theMap);
1217 // Try to associate by common vertices of an edge
1218 for ( int i = 1; i <= vMap1.Extent(); ++i )
1220 const TopoDS_Shape& v1 = vMap1(i);
1221 if ( vMap2.Contains( v1 ))
1223 // find an egde sharing v1 and sharing at the same time another common vertex
1224 PShapeIteratorPtr edgeIt = SMESH_MesherHelper::GetAncestors( v1, *theMesh1, TopAbs_EDGE);
1225 bool edgeFound = false;
1226 while ( edgeIt->more() && !edgeFound )
1228 TopoDS_Edge edge = TopoDS::Edge( edgeIt->next()->Oriented(TopAbs_FORWARD));
1229 TopExp::Vertices(edge, VV1[0], VV1[1]);
1230 if ( !VV1[0].IsSame( VV1[1] ))
1231 edgeFound = ( vMap2.Contains( VV1[ v1.IsSame(VV1[0]) ? 1:0]));
1235 InsertAssociation( VV1[0], VV1[0], theMap );
1236 InsertAssociation( VV1[1], VV1[1], theMap );
1237 TShapeShapeMap::EAssocType asType = theMap._assocType;
1238 theMap.SetAssocType( TShapeShapeMap::COMMON_VERTEX );
1239 if ( FindSubShapeAssociation( theShape1, theMesh1, theShape2, theMesh2, theMap ))
1241 theMap._assocType = asType;
1246 // Find transformation to make the shapes be of similar size at same location
1249 for ( int i = 1; i <= vMap1.Extent(); ++i )
1250 box[ 0 ].Add( BRep_Tool::Pnt ( TopoDS::Vertex( vMap1( i ))));
1251 for ( int i = 1; i <= vMap2.Extent(); ++i )
1252 box[ 1 ].Add( BRep_Tool::Pnt ( TopoDS::Vertex( vMap2( i ))));
1254 gp_Pnt gc[2]; // box center
1255 double x0,y0,z0, x1,y1,z1;
1256 box[0].Get( x0,y0,z0, x1,y1,z1 );
1257 gc[0] = 0.5 * ( gp_XYZ( x0,y0,z0 ) + gp_XYZ( x1,y1,z1 ));
1258 box[1].Get( x0,y0,z0, x1,y1,z1 );
1259 gc[1] = 0.5 * ( gp_XYZ( x0,y0,z0 ) + gp_XYZ( x1,y1,z1 ));
1262 gp_Vec vec01( gc[0], gc[1] );
1263 double scale = sqrt( box[1].SquareExtent() / box[0].SquareExtent() );
1265 // Find 2 closest vertices
1267 // get 2 linked vertices of shape 1 not belonging to an inner wire of a face
1268 std::list< TopoDS_Edge > allBndEdges1;
1269 if ( !getOuterEdges( theShape1, *theMesh1, allBndEdges1 ))
1271 if ( theShape1.ShapeType() != TopAbs_FACE )
1272 RETURN_BAD_RESULT("Edge not found");
1273 return assocFewEdgesFaces( TopoDS::Face( theShape1 ), theMesh1,
1274 TopoDS::Face( theShape2 ), theMesh2, theMap );
1276 std::list< TopoDS_Edge >::iterator edge1 = allBndEdges1.begin();
1277 double minDist = std::numeric_limits<double>::max();
1278 for ( int nbChecked=0; edge1 != allBndEdges1.end() && nbChecked++ < 10; ++edge1 )
1280 TopoDS_Vertex edge1VV[2];
1281 TopExp::Vertices( TopoDS::Edge( edge1->Oriented(TopAbs_FORWARD)), edge1VV[0], edge1VV[1]);
1282 if ( edge1VV[0].IsSame( edge1VV[1] ))
1283 continue;//RETURN_BAD_RESULT("Only closed edges");
1285 // find vertices closest to 2 linked vertices of shape 1
1286 double dist2[2] = { 1e+100, 1e+100 };
1287 TopoDS_Vertex edge2VV[2];
1288 for ( int i1 = 0; i1 < 2; ++i1 )
1290 gp_Pnt p1 = BRep_Tool::Pnt( edge1VV[ i1 ]);
1291 p1.Scale( gc[0], scale );
1292 p1.Translate( vec01 );
1294 // select a closest vertex among all ones in vMap2
1295 for ( int i2 = 1; i2 <= vMap2.Extent(); ++i2 )
1297 TopoDS_Vertex V2 = TopoDS::Vertex( vMap2( i2 ));
1298 gp_Pnt p2 = BRep_Tool::Pnt ( V2 );
1299 double d2 = p1.SquareDistance( p2 );
1300 if ( d2 < dist2[ 0 ] && d2 < minDist ) {
1306 else if ( !edge2VV[0].IsNull() ) {
1307 // select a closest vertex among ends of edges meeting at edge2VV[0]
1308 PShapeIteratorPtr edgeIt = SMESH_MesherHelper::GetAncestors( edge2VV[0],
1309 *theMesh2, TopAbs_EDGE);
1310 while ( const TopoDS_Shape* edge2 = edgeIt->next() )
1311 for ( TopoDS_Iterator itV2( *edge2 ); itV2.More(); itV2.Next() )
1313 if ( itV2.Value().IsSame( edge2VV[ 0 ])) continue;
1314 if ( !vMap2.Contains( itV2.Value() )) continue;
1315 TopoDS_Vertex V2 = TopoDS::Vertex( itV2.Value() );
1316 gp_Pnt p2 = BRep_Tool::Pnt ( V2 );
1317 double d2 = p1.SquareDistance( p2 );
1318 if ( d2 < dist2[1] && d2 < minDist ) {
1325 if ( dist2[0] + dist2[1] < minDist ) {
1326 VV1[0] = edge1VV[0];
1327 VV1[1] = edge1VV[1];
1328 VV2[0] = edge2VV[0];
1329 VV2[1] = edge2VV[1];
1330 minDist = dist2[0] + dist2[1];
1331 if ( minDist < 1e-10 )
1335 theMap.SetAssocType( TShapeShapeMap::CLOSE_VERTEX );
1337 InsertAssociation( VV1[ 0 ], VV2[ 0 ], theMap );
1338 InsertAssociation( VV1[ 1 ], VV2[ 1 ], theMap );
1339 MESSAGE("Initial assoc VERT " << theMesh1->GetMeshDS()->ShapeToIndex( VV1[ 0 ] )<<
1340 " to " << theMesh2->GetMeshDS()->ShapeToIndex( VV2[ 0 ] )<<
1341 "\nand VERT " << theMesh1->GetMeshDS()->ShapeToIndex( VV1[ 1 ] )<<
1342 " to " << theMesh2->GetMeshDS()->ShapeToIndex( VV2[ 1 ] ));
1343 if ( theShape1.ShapeType() == TopAbs_EDGE ) {
1344 InsertAssociation( theShape1, theShape2, theMap );
1348 return FindSubShapeAssociation( theShape1, theMesh1, theShape2, theMesh2, theMap );
1351 //================================================================================
1353 * Find association of edges of faces
1354 * \param face1 - face 1
1355 * \param VV1 - vertices of face 1
1356 * \param face2 - face 2
1357 * \param VV2 - vertices of face 2 associated with ones of face 1
1358 * \param edges1 - out list of edges of face 1
1359 * \param edges2 - out list of edges of face 2
1360 * \param isClosenessAssoc - is association starting by VERTEX closeness
1361 * \retval int - nb of edges in an outer wire in a success case, else zero
1363 //================================================================================
1365 int StdMeshers_ProjectionUtils::FindFaceAssociation(const TopoDS_Face& face1,
1366 TopoDS_Vertex VV1[2],
1367 const TopoDS_Face& face2,
1368 TopoDS_Vertex VV2[2],
1369 list< TopoDS_Edge > & edges1,
1370 list< TopoDS_Edge > & edges2,
1371 const bool isClosenessAssoc)
1374 list< int > nbEInW1, nbEInW2;
1375 list< TopoDS_Edge >::iterator edgeIt;
1376 int i_ok_wire_algo = -1;
1377 for ( int outer_wire_algo = 0; outer_wire_algo < 2 && !OK; ++outer_wire_algo )
1382 if ( SMESH_Block::GetOrderedEdges( face1, edges1, nbEInW1, VV1[0], outer_wire_algo) !=
1383 SMESH_Block::GetOrderedEdges( face2, edges2, nbEInW2, VV2[0], outer_wire_algo) )
1384 CONT_BAD_RESULT("Different number of wires in faces ");
1386 if ( nbEInW1 != nbEInW2 && outer_wire_algo == 0 &&
1387 ( std::accumulate( nbEInW1.begin(), nbEInW1.end(), 0) !=
1388 std::accumulate( nbEInW2.begin(), nbEInW2.end(), 0)))
1389 RETURN_BAD_RESULT("Different number of edges in faces");
1391 if ( nbEInW1.front() != nbEInW2.front() )
1392 CONT_BAD_RESULT("Different number of edges in the outer wire: " <<
1393 nbEInW1.front() << " != " << nbEInW2.front());
1395 i_ok_wire_algo = outer_wire_algo;
1397 // Define if we need to reverse one of wires to make edges in lists match each other
1399 bool reverse = false;
1400 const bool severalWires = ( nbEInW1.size() > 1 );
1402 if ( !VV1[1].IsSame( TopExp::LastVertex( edges1.front(), true )))
1405 // check if the second vertex belongs to the first or last edge in the wire
1406 edgeIt = --edges1.end(); // pointer to the last edge in the outer wire
1407 if ( severalWires ) {
1408 edgeIt = edges1.begin();
1409 std::advance( edgeIt, nbEInW1.front()-1 );
1411 if ( TopExp::FirstVertex( *edgeIt ).IsSame( TopExp::LastVertex( *edgeIt )) &&
1412 SMESH_Algo::isDegenerated( *edgeIt )) {
1413 --edgeIt; // skip a degenerated edge (www.salome-platform.org/forum/forum_11/173031193)
1415 if ( !VV1[1].IsSame( TopExp::FirstVertex( *edgeIt, true ))) {
1416 CONT_BAD_RESULT("GetOrderedEdges() failed");
1419 if ( !VV2[1].IsSame( TopExp::LastVertex( edges2.front(), true )))
1422 // check if the second vertex belongs to the first or last edge in the wire
1423 edgeIt = --edges2.end(); // pointer to the last edge in the outer wire
1424 if ( severalWires ) {
1425 edgeIt = edges2.begin();
1426 std::advance( edgeIt, nbEInW2.front()-1 );
1428 if ( TopExp::FirstVertex( *edgeIt ).IsSame( TopExp::LastVertex( *edgeIt )) &&
1429 SMESH_Algo::isDegenerated( *edgeIt )) {
1430 --edgeIt; // skip a degenerated edge
1432 if ( !VV2[1].IsSame( TopExp::FirstVertex( *edgeIt, true ))) {
1433 CONT_BAD_RESULT("GetOrderedEdges() failed");
1438 reverseEdges( edges2 , nbEInW2.front());
1440 if ( SMESH_Algo::isDegenerated( edges2.front() ))
1442 // move a degenerated edge to the back of the outer wire
1443 edgeIt = edges2.end();
1444 if ( severalWires ) {
1445 edgeIt = edges2.begin();
1446 std::advance( edgeIt, nbEInW2.front() );
1448 edges2.splice( edgeIt, edges2, edges2.begin() );
1450 if (( VV1[1].IsSame( TopExp::LastVertex( edges1.front(), true ))) !=
1451 ( VV2[1].IsSame( TopExp::LastVertex( edges2.front(), true ))))
1452 CONT_BAD_RESULT("GetOrderedEdges() failed");
1456 } // loop algos getting an outer wire
1458 if ( OK && nbEInW1.front() > 4 ) // care of a case where faces are closed (23032)
1460 // check if the first edges are seam ones
1461 list< TopoDS_Edge >::iterator revSeam1, revSeam2;
1462 revSeam1 = std::find( ++edges1.begin(), edges1.end(), edges1.front().Reversed());
1463 revSeam2 = edges2.end();
1464 if ( revSeam1 != edges1.end() )
1465 revSeam2 = std::find( ++edges2.begin(), edges2.end(), edges2.front().Reversed());
1466 if ( revSeam2 != edges2.end() ) // two seams detected
1469 std::distance( edges1.begin(), revSeam1 ) != std::distance( edges2.begin(), revSeam2 );
1470 if ( !reverse && isClosenessAssoc )
1472 // compare orientations of a non-seam edges using 3D closeness;
1473 // look for a non-seam edges
1474 list< TopoDS_Edge >::iterator edge1 = ++edges1.begin();
1475 list< TopoDS_Edge >::iterator edge2 = ++edges2.begin();
1476 for ( ; edge1 != edges1.end(); ++edge1, ++edge2 )
1478 if (( edge1 == revSeam1 ) ||
1479 ( SMESH_Algo::isDegenerated( *edge1 )) ||
1480 ( std::find( ++edges1.begin(), edges1.end(), edge1->Reversed()) != edges1.end() ))
1482 gp_Pnt p1 = BRep_Tool::Pnt( VV1[0] );
1483 gp_Pnt p2 = BRep_Tool::Pnt( VV2[0] );
1484 gp_Vec vec2to1( p2, p1 );
1486 gp_Pnt pp1[2], pp2[2];
1487 const double r = 0.2345;
1489 Handle(Geom_Curve) C = BRep_Tool::Curve( *edge1, f,l );
1490 pp1[0] = C->Value( f * r + l * ( 1. - r ));
1491 pp1[1] = C->Value( l * r + f * ( 1. - r ));
1492 if ( edge1->Orientation() == TopAbs_REVERSED )
1493 std::swap( pp1[0], pp1[1] );
1494 C = BRep_Tool::Curve( *edge2, f,l );
1495 if ( C.IsNull() ) return 0;
1496 pp2[0] = C->Value( f * r + l * ( 1. - r )).Translated( vec2to1 );
1497 pp2[1] = C->Value( l * r + f * ( 1. - r )).Translated( vec2to1 );
1498 if ( edge2->Orientation() == TopAbs_REVERSED )
1499 std::swap( pp2[0], pp2[1] );
1501 double dist00 = pp1[0].SquareDistance( pp2[0] );
1502 double dist01 = pp1[0].SquareDistance( pp2[1] );
1503 reverse = ( dist00 > dist01 );
1507 if ( reverse ) // make a seam counterpart be the first
1509 list< TopoDS_Edge >::iterator outWireEnd = edges2.begin();
1510 std::advance( outWireEnd, nbEInW2.front() );
1511 edges2.splice( outWireEnd, edges2, edges2.begin(), ++revSeam2 );
1512 reverseEdges( edges2 , nbEInW2.front());
1517 // Try to orient all (if !OK) or only internal wires (issue 0020996) by UV similarity
1519 if (( !OK || nbEInW1.size() > 1 ) && i_ok_wire_algo > -1 )
1521 // Check that Vec(VV1[0],VV1[1]) in 2D on face1 is the same
1522 // as Vec(VV2[0],VV2[1]) on face2
1523 double vTol = BRep_Tool::Tolerance( VV1[0] );
1524 BRepAdaptor_Surface surface1( face1, true );
1525 BRepAdaptor_Surface surface2( face2, true );
1526 // TODO: use TrsfFinder2D to superpose the faces
1527 gp_Pnt2d v0f1UV( surface1.FirstUParameter(), surface1.FirstVParameter() );
1528 gp_Pnt2d v0f2UV( surface2.FirstUParameter(), surface2.FirstVParameter() );
1529 gp_Pnt2d v1f1UV( surface1.LastUParameter(), surface1.LastVParameter() );
1530 gp_Pnt2d v1f2UV( surface2.LastUParameter(), surface2.LastVParameter() );
1532 surface1.UResolution( vTol ) + surface1.VResolution( vTol ); // let's be tolerant
1533 // VV1[0] = TopExp::FirstVertex( edges1.front(), true ); // ori is important if face is closed
1534 // VV1[1] = TopExp::LastVertex ( edges1.front(), true );
1535 // VV2[0] = TopExp::FirstVertex( edges2.front(), true );
1536 // VV2[1] = TopExp::LastVertex ( edges2.front(), true );
1537 // gp_Pnt2d v0f1UV = BRep_Tool::Parameters( VV1[0], face1 );
1538 // gp_Pnt2d v0f2UV = BRep_Tool::Parameters( VV2[0], face2 );
1539 // gp_Pnt2d v1f1UV = BRep_Tool::Parameters( VV1[1], face1 );
1540 // gp_Pnt2d v1f2UV = BRep_Tool::Parameters( VV2[1], face2 );
1541 gp_Vec2d v01f1Vec( v0f1UV, v1f1UV );
1542 gp_Vec2d v01f2Vec( v0f2UV, v1f2UV );
1543 if ( Abs( v01f1Vec.X()-v01f2Vec.X()) < vTolUV &&
1544 Abs( v01f1Vec.Y()-v01f2Vec.Y()) < vTolUV )
1546 if ( !OK /*i_ok_wire_algo != 1*/ )
1550 SMESH_Block::GetOrderedEdges( face1, edges1, nbEInW1, VV1[0], i_ok_wire_algo);
1551 SMESH_Block::GetOrderedEdges( face2, edges2, nbEInW2, VV2[0], i_ok_wire_algo);
1553 gp_XY dUV = v0f2UV.XY() - v0f1UV.XY(); // UV shift between 2 faces
1555 // skip edges of the outer wire (if the outer wire is OK)
1556 list< int >::iterator nbE2, nbE1 = nbEInW1.begin();
1557 list< TopoDS_Edge >::iterator edge2Beg, edge1Beg = edges1.begin();
1558 if ( OK ) std::advance( edge1Beg, *nbE1++ );
1559 list< TopoDS_Edge >::iterator edge2End, edge1End;
1561 // find corresponding wires of face2
1562 for ( int iW1 = OK; nbE1 != nbEInW1.end(); ++nbE1, ++iW1 ) // loop on wires of face1
1564 // reach an end of edges of a current wire1
1565 edge1End = edge1Beg;
1566 std::advance( edge1End, *nbE1 );
1567 // UV on face1 to find on face2
1568 TopoDS_Vertex v01 = SMESH_MesherHelper::IthVertex(0,*edge1Beg);
1569 TopoDS_Vertex v11 = SMESH_MesherHelper::IthVertex(1,*edge1Beg);
1570 v0f1UV = BRep_Tool::Parameters( v01, face1 );
1571 v1f1UV = BRep_Tool::Parameters( v11, face1 );
1572 v0f1UV.ChangeCoord() += dUV;
1573 v1f1UV.ChangeCoord() += dUV;
1575 // look through wires of face2
1576 edge2Beg = edges2.begin();
1577 nbE2 = nbEInW2.begin();
1578 if ( OK ) std::advance( edge2Beg, *nbE2++ );
1579 for ( int iW2 = OK; nbE2 != nbEInW2.end(); ++nbE2, ++iW2 ) // loop on wires of face2
1581 // reach an end of edges of a current wire2
1582 edge2End = edge2Beg;
1583 std::advance( edge2End, *nbE2 );
1584 if ( *nbE1 == *nbE2 && iW2 >= iW1 )
1586 // rotate edge2 untill coincidence with edge1 in 2D
1588 bool sameUV = false;
1589 while ( !( sameUV = sameVertexUV( *edge2Beg, face2, 0, v0f1UV, vTolUV )) && --i > 0 )
1590 // move edge2Beg to place before edge2End
1591 edges2.splice( edge2End, edges2, edge2Beg++ );
1595 if ( iW1 == 0 ) OK = true; // OK is for the first wire
1597 // reverse edges2 if needed
1598 if ( SMESH_MesherHelper::IsClosedEdge( *edge1Beg ))
1600 // Commented (so far?) as it's not checked if orientation must be same or reversed
1602 // Handle(Geom2d_Curve) c1 = BRep_Tool::CurveOnSurface( *edge1Beg, face1,f,l );
1603 // if ( edge1Beg->Orientation() == TopAbs_REVERSED )
1604 // std::swap( f,l );
1605 // gp_Pnt2d uv1 = dUV + c1->Value( f * 0.8 + l * 0.2 ).XY();
1607 // Handle(Geom2d_Curve) c2 = BRep_Tool::CurveOnSurface( *edge2Beg, face2,f,l );
1608 // if ( edge2Beg->Orientation() == TopAbs_REVERSED )
1609 // std::swap( f,l );
1610 // gp_Pnt2d uv2 = c2->Value( f * 0.8 + l * 0.2 );
1611 // gp_Pnt2d uv3 = c2->Value( l * 0.8 + f * 0.2 );
1613 // if ( uv1.SquareDistance( uv2 ) > uv1.SquareDistance( uv3 ))
1614 // edge2Beg->Reverse();
1618 if ( !sameVertexUV( *edge2Beg, face2, 1, v1f1UV, vTolUV ))
1619 reverseEdges( edges2 , *nbE2, std::distance( edges2.begin(),edge2Beg ));
1622 // put wire2 at a right place within edges2
1624 list< TopoDS_Edge >::iterator place2 = edges2.begin();
1625 std::advance( place2, std::distance( edges1.begin(), edge1Beg ));
1626 edges2.splice( place2, edges2, edge2Beg, edge2End );
1627 // move nbE2 as well
1628 list< int >::iterator placeNbE2 = nbEInW2.begin();
1629 std::advance( placeNbE2, iW1 );
1630 nbEInW2.splice( placeNbE2, nbEInW2, nbE2 );
1635 // prepare to the next wire loop
1636 edge2Beg = edge2End;
1638 edge1Beg = edge1End;
1643 const int nbEdges = nbEInW1.front();
1644 if ( OK && nbEdges == 2 )
1646 // if wires include 2 edges, it's impossible to associate them using
1647 // topological information only. Try to use length of edges for association.
1648 double l1[2], l2[2];
1649 edgeIt = edges1.begin();
1650 l1[0] = SMESH_Algo::EdgeLength( *edgeIt++ );
1651 l1[1] = SMESH_Algo::EdgeLength( *edgeIt++ );
1652 if ( Abs( l1[0] - l1[1] ) > 0.1 * Max( l1[0], l1[1] ) )
1654 edgeIt = edges2.begin();
1655 l2[0] = SMESH_Algo::EdgeLength( *edgeIt++ );
1656 l2[1] = SMESH_Algo::EdgeLength( *edgeIt++ );
1657 if (( l1[0] < l1[1] ) != ( l2[0] < l2[1] ))
1659 reverseEdges( edges2, nbEdges );
1664 return OK ? nbEInW1.front() : 0;
1667 //=======================================================================
1668 //function : InitVertexAssociation
1670 //=======================================================================
1672 void StdMeshers_ProjectionUtils::InitVertexAssociation( const SMESH_Hypothesis* theHyp,
1673 TShapeShapeMap & theAssociationMap)
1675 string hypName = theHyp->GetName();
1676 if ( hypName == "ProjectionSource1D" ) {
1677 const StdMeshers_ProjectionSource1D * hyp =
1678 static_cast<const StdMeshers_ProjectionSource1D*>( theHyp );
1679 if ( hyp->HasVertexAssociation() )
1680 InsertAssociation( hyp->GetTargetVertex(),hyp->GetSourceVertex(),theAssociationMap );
1682 else if ( hypName == "ProjectionSource2D" ) {
1683 const StdMeshers_ProjectionSource2D * hyp =
1684 static_cast<const StdMeshers_ProjectionSource2D*>( theHyp );
1685 if ( hyp->HasVertexAssociation() ) {
1686 InsertAssociation( hyp->GetTargetVertex(1),hyp->GetSourceVertex(1),theAssociationMap);
1687 InsertAssociation( hyp->GetTargetVertex(2),hyp->GetSourceVertex(2),theAssociationMap);
1690 else if ( hypName == "ProjectionSource3D" ) {
1691 const StdMeshers_ProjectionSource3D * hyp =
1692 static_cast<const StdMeshers_ProjectionSource3D*>( theHyp );
1693 if ( hyp->HasVertexAssociation() ) {
1694 InsertAssociation( hyp->GetTargetVertex(1),hyp->GetSourceVertex(1),theAssociationMap);
1695 InsertAssociation( hyp->GetTargetVertex(2),hyp->GetSourceVertex(2),theAssociationMap);
1700 //=======================================================================
1702 * Inserts association theShape1 <-> theShape2 to TShapeShapeMap
1703 * \param theShape1 - target shape
1704 * \param theShape2 - source shape
1705 * \param theAssociationMap - association map
1706 * \retval bool - true if there was no association for these shapes before
1708 //=======================================================================
1710 bool StdMeshers_ProjectionUtils::InsertAssociation( const TopoDS_Shape& theShape1, // tgt
1711 const TopoDS_Shape& theShape2, // src
1712 TShapeShapeMap & theAssociationMap)
1714 if ( !theShape1.IsNull() && !theShape2.IsNull() ) {
1715 SHOW_SHAPE(theShape1,"Assoc ");
1716 SHOW_SHAPE(theShape2," to ");
1717 bool isNew = ( theAssociationMap.Bind( theShape1, theShape2 ));
1721 throw SALOME_Exception("StdMeshers_ProjectionUtils: attempt to associate NULL shape");
1726 //=======================================================================
1728 * Finds an edge by its vertices in a main shape of the mesh
1729 * \param aMesh - the mesh
1730 * \param V1 - vertex 1
1731 * \param V2 - vertex 2
1732 * \retval TopoDS_Edge - found edge
1734 //=======================================================================
1736 TopoDS_Edge StdMeshers_ProjectionUtils::GetEdgeByVertices( SMESH_Mesh* theMesh,
1737 const TopoDS_Vertex& theV1,
1738 const TopoDS_Vertex& theV2)
1740 if ( theMesh && !theV1.IsNull() && !theV2.IsNull() )
1742 TopTools_ListIteratorOfListOfShape ancestorIt( theMesh->GetAncestors( theV1 ));
1743 for ( ; ancestorIt.More(); ancestorIt.Next() )
1744 if ( ancestorIt.Value().ShapeType() == TopAbs_EDGE )
1745 for ( TopExp_Explorer expV ( ancestorIt.Value(), TopAbs_VERTEX );
1748 if ( theV2.IsSame( expV.Current() ))
1749 return TopoDS::Edge( ancestorIt.Value() );
1751 return TopoDS_Edge();
1754 //================================================================================
1756 * Return another face sharing an edge
1757 * \param edgeToFaces - data map of descendants to ancestors
1758 * \param edge - edge
1759 * \param face - face
1760 * \retval TopoDS_Face - found face
1762 //================================================================================
1764 TopoDS_Face StdMeshers_ProjectionUtils::GetNextFace( const TAncestorMap& edgeToFaces,
1765 const TopoDS_Edge& edge,
1766 const TopoDS_Face& face)
1768 // if ( !edge.IsNull() && !face.IsNull() && edgeToFaces.Contains( edge ))
1769 if ( !edge.IsNull() && edgeToFaces.Contains( edge )) // PAL16202
1771 TopTools_ListIteratorOfListOfShape ancestorIt( edgeToFaces.FindFromKey( edge ));
1772 for ( ; ancestorIt.More(); ancestorIt.Next() )
1773 if ( ancestorIt.Value().ShapeType() == TopAbs_FACE &&
1774 !face.IsSame( ancestorIt.Value() ))
1775 return TopoDS::Face( ancestorIt.Value() );
1777 return TopoDS_Face();
1780 //================================================================================
1782 * Return other vertex of an edge
1784 //================================================================================
1786 TopoDS_Vertex StdMeshers_ProjectionUtils::GetNextVertex(const TopoDS_Edge& edge,
1787 const TopoDS_Vertex& vertex)
1789 TopoDS_Vertex vF,vL;
1790 TopExp::Vertices(edge,vF,vL);
1791 if ( vF.IsSame( vL ))
1792 return TopoDS_Vertex();
1793 return vertex.IsSame( vF ) ? vL : vF;
1796 //================================================================================
1798 * Return a propagation edge
1799 * \param aMesh - mesh
1800 * \param anEdge - edge to find by propagation
1801 * \param fromEdge - start edge for propagation
1802 * \param chain - return, if !NULL, a propagation chain passed till
1803 * anEdge; if anEdge.IsNull() then a full propagation chain is returned;
1804 * fromEdge is the 1st in the chain
1805 * \retval pair<int,TopoDS_Edge> - propagation step and found edge
1807 //================================================================================
1809 pair<int,TopoDS_Edge>
1810 StdMeshers_ProjectionUtils::GetPropagationEdge( SMESH_Mesh* aMesh,
1811 const TopoDS_Edge& anEdge,
1812 const TopoDS_Edge& fromEdge,
1813 TopTools_IndexedMapOfShape* chain)
1815 TopTools_IndexedMapOfShape locChain;
1816 TopTools_IndexedMapOfShape& aChain = chain ? *chain : locChain;
1819 //TopTools_IndexedMapOfShape checkedWires;
1820 BRepTools_WireExplorer aWE;
1821 TopoDS_Shape fourEdges[4];
1823 // List of edges, added to chain on the previous cycle pass
1824 TopTools_ListOfShape listPrevEdges;
1825 listPrevEdges.Append( fromEdge );
1826 aChain.Add( fromEdge );
1828 // Collect all edges pass by pass
1829 while (listPrevEdges.Extent() > 0)
1832 // List of edges, added to chain on this cycle pass
1833 TopTools_ListOfShape listCurEdges;
1835 // Find the next portion of edges
1836 TopTools_ListIteratorOfListOfShape itE (listPrevEdges);
1837 for (; itE.More(); itE.Next())
1839 const TopoDS_Shape& anE = itE.Value();
1841 // Iterate on faces, having edge <anE>
1842 TopTools_ListIteratorOfListOfShape itA (aMesh->GetAncestors(anE));
1843 for (; itA.More(); itA.Next())
1845 const TopoDS_Shape& aW = itA.Value();
1847 // There are objects of different type among the ancestors of edge
1848 if ( aW.ShapeType() == TopAbs_WIRE /*&& checkedWires.Add( aW )*/)
1850 Standard_Integer nb = 0, found = -1;
1851 for ( aWE.Init( TopoDS::Wire( aW )); aWE.More(); aWE.Next() ) {
1856 fourEdges[ nb ] = aWE.Current();
1857 if ( aWE.Current().IsSame( anE )) found = nb;
1860 if (nb == 4 && found >= 0) {
1861 // Quadrangle face found, get an opposite edge
1862 TopoDS_Shape& anOppE = fourEdges[( found + 2 ) % 4 ];
1864 // add anOppE to aChain if ...
1865 int prevChainSize = aChain.Extent();
1866 if ( aChain.Add(anOppE) > prevChainSize ) { // ... anOppE is not in aChain
1867 // Add found edge to the chain oriented so that to
1868 // have it co-directed with a forward MainEdge
1869 TopAbs_Orientation ori = anE.Orientation();
1870 if ( anOppE.Orientation() == fourEdges[found].Orientation() )
1871 ori = TopAbs::Reverse( ori );
1872 anOppE.Orientation( ori );
1873 if ( anOppE.IsSame( anEdge ))
1874 return make_pair( step, TopoDS::Edge( anOppE ));
1875 listCurEdges.Append(anOppE);
1877 } // if (nb == 4 && found >= 0)
1878 } // if (aF.ShapeType() == TopAbs_WIRE)
1879 } // loop on ancestors of anE
1880 } // loop on listPrevEdges
1882 listPrevEdges = listCurEdges;
1883 } // while (listPrevEdges.Extent() > 0)
1885 return make_pair( INT_MAX, TopoDS_Edge());
1888 //================================================================================
1890 * Find corresponding nodes on two faces
1891 * \param face1 - the first face
1892 * \param mesh1 - mesh containing elements on the first face
1893 * \param face2 - the second face
1894 * \param mesh2 - mesh containing elements on the second face
1895 * \param assocMap - map associating sub-shapes of the faces
1896 * \param node1To2Map - map containing found matching nodes
1897 * \retval bool - is a success
1899 //================================================================================
1901 bool StdMeshers_ProjectionUtils::
1902 FindMatchingNodesOnFaces( const TopoDS_Face& face1,
1904 const TopoDS_Face& face2,
1906 const TShapeShapeMap & assocMap,
1907 TNodeNodeMap & node1To2Map)
1909 SMESHDS_Mesh* meshDS1 = mesh1->GetMeshDS();
1910 SMESHDS_Mesh* meshDS2 = mesh2->GetMeshDS();
1912 SMESH_MesherHelper helper1( *mesh1 );
1913 SMESH_MesherHelper helper2( *mesh2 );
1915 // Get corresponding submeshes and roughly check match of meshes
1917 SMESHDS_SubMesh * SM2 = meshDS2->MeshElements( face2 );
1918 SMESHDS_SubMesh * SM1 = meshDS1->MeshElements( face1 );
1920 RETURN_BAD_RESULT("Empty submeshes");
1921 if ( SM2->NbNodes() != SM1->NbNodes() ||
1922 SM2->NbElements() != SM1->NbElements() )
1923 RETURN_BAD_RESULT("Different meshes on corresponding faces "
1924 << meshDS1->ShapeToIndex( face1 ) << " and "
1925 << meshDS2->ShapeToIndex( face2 ));
1926 if ( SM2->NbElements() == 0 )
1927 RETURN_BAD_RESULT("Empty submeshes");
1929 helper1.SetSubShape( face1 );
1930 helper2.SetSubShape( face2 );
1931 if ( helper1.HasSeam() != helper2.HasSeam() )
1932 RETURN_BAD_RESULT("Different faces' geometry");
1934 // Data to call SMESH_MeshEditor::FindMatchingNodes():
1936 // 1. Nodes of corresponding links:
1938 // get 2 matching edges, try to find not seam ones
1939 TopoDS_Edge edge1, edge2, seam1, seam2, anyEdge1, anyEdge2;
1940 TopExp_Explorer eE( OuterShape( face2, TopAbs_WIRE ), TopAbs_EDGE );
1943 TopoDS_Edge e2 = TopoDS::Edge( eE.Current() );
1946 if ( !assocMap.IsBound( e2, /*is2nd=*/true ))
1948 //RETURN_BAD_RESULT("Association not found for edge " << meshDS2->ShapeToIndex( e2 ));
1949 TopoDS_Edge e1 = TopoDS::Edge( assocMap( e2, /*is2nd=*/true ));
1950 if ( !helper1.IsSubShape( e1, face1 ))
1951 RETURN_BAD_RESULT("Wrong association, edge " << meshDS1->ShapeToIndex( e1 ) <<
1952 " isn't a sub-shape of face " << meshDS1->ShapeToIndex( face1 ));
1953 // check that there are nodes on edges
1954 SMESHDS_SubMesh * eSM1 = meshDS1->MeshElements( e1 );
1955 SMESHDS_SubMesh * eSM2 = meshDS2->MeshElements( e2 );
1956 bool nodesOnEdges = ( eSM1 && eSM2 && eSM1->NbNodes() && eSM2->NbNodes() );
1957 // check that the nodes on edges belong to faces
1958 // (as NETGEN ignores nodes on the degenerated geom edge)
1959 bool nodesOfFaces = false;
1960 if ( nodesOnEdges ) {
1961 const SMDS_MeshNode* n1 = eSM1->GetNodes()->next();
1962 const SMDS_MeshNode* n2 = eSM2->GetNodes()->next();
1963 nodesOfFaces = ( n1->GetInverseElementIterator(SMDSAbs_Face)->more() &&
1964 n2->GetInverseElementIterator(SMDSAbs_Face)->more() );
1968 if ( helper2.IsRealSeam( e2 )) {
1969 seam1 = e1; seam2 = e2;
1972 edge1 = e1; edge2 = e2;
1976 anyEdge1 = e1; anyEdge2 = e2;
1978 } while ( edge2.IsNull() && eE.More() );
1980 if ( edge2.IsNull() ) {
1981 edge1 = seam1; edge2 = seam2;
1983 bool hasNodesOnEdge = (! edge2.IsNull() );
1984 if ( !hasNodesOnEdge ) {
1985 // 0020338 - nb segments == 1
1986 edge1 = anyEdge1; edge2 = anyEdge2;
1989 // get 2 matching vertices
1990 TopoDS_Vertex V2 = TopExp::FirstVertex( TopoDS::Edge( edge2 ));
1991 if ( !assocMap.IsBound( V2, /*is2nd=*/true ))
1993 V2 = TopExp::LastVertex( TopoDS::Edge( edge2 ));
1994 if ( !assocMap.IsBound( V2, /*is2nd=*/true ))
1995 RETURN_BAD_RESULT("Association not found for vertex " << meshDS2->ShapeToIndex( V2 ));
1997 TopoDS_Vertex V1 = TopoDS::Vertex( assocMap( V2, /*is2nd=*/true ));
1999 // nodes on vertices
2000 const SMDS_MeshNode* vNode1 = SMESH_Algo::VertexNode( V1, meshDS1 );
2001 const SMDS_MeshNode* vNode2 = SMESH_Algo::VertexNode( V2, meshDS2 );
2002 if ( !vNode1 ) RETURN_BAD_RESULT("No node on vertex #" << meshDS1->ShapeToIndex( V1 ));
2003 if ( !vNode2 ) RETURN_BAD_RESULT("No node on vertex #" << meshDS2->ShapeToIndex( V2 ));
2005 // nodes on edges linked with nodes on vertices
2006 const SMDS_MeshNode* nullNode = 0;
2007 vector< const SMDS_MeshNode*> eNode1( 2, nullNode );
2008 vector< const SMDS_MeshNode*> eNode2( 2, nullNode );
2009 if ( hasNodesOnEdge )
2011 int nbNodeToGet = 1;
2012 if ( helper1.IsClosedEdge( edge1 ) || helper2.IsClosedEdge( edge2 ) )
2014 for ( int is2 = 0; is2 < 2; ++is2 )
2016 TopoDS_Edge & edge = is2 ? edge2 : edge1;
2017 SMESHDS_Mesh * smDS = is2 ? meshDS2 : meshDS1;
2018 SMESHDS_SubMesh* edgeSM = smDS->MeshElements( edge );
2019 // nodes linked with ones on vertices
2020 const SMDS_MeshNode* vNode = is2 ? vNode2 : vNode1;
2021 vector< const SMDS_MeshNode*>& eNode = is2 ? eNode2 : eNode1;
2023 SMDS_ElemIteratorPtr vElem = vNode->GetInverseElementIterator(SMDSAbs_Edge);
2024 while ( vElem->more() && nbGotNode != nbNodeToGet ) {
2025 const SMDS_MeshElement* elem = vElem->next();
2026 if ( edgeSM->Contains( elem ))
2027 eNode[ nbGotNode++ ] =
2028 ( elem->GetNode(0) == vNode ) ? elem->GetNode(1) : elem->GetNode(0);
2030 if ( nbGotNode > 1 ) // sort found nodes by param on edge
2032 SMESH_MesherHelper* helper = is2 ? &helper2 : &helper1;
2033 double u0 = helper->GetNodeU( edge, eNode[ 0 ]);
2034 double u1 = helper->GetNodeU( edge, eNode[ 1 ]);
2035 if ( u0 > u1 ) std::swap( eNode[ 0 ], eNode[ 1 ]);
2037 if ( nbGotNode == 0 )
2038 RETURN_BAD_RESULT("Found no nodes on edge " << smDS->ShapeToIndex( edge ) <<
2039 " linked to " << vNode );
2042 else // 0020338 - nb segments == 1
2044 // get 2 other matching vertices
2045 V2 = TopExp::LastVertex( TopoDS::Edge( edge2 ));
2046 if ( !assocMap.IsBound( V2, /*is2nd=*/true ))
2047 RETURN_BAD_RESULT("Association not found for vertex " << meshDS2->ShapeToIndex( V2 ));
2048 V1 = TopoDS::Vertex( assocMap( V2, /*is2nd=*/true ));
2050 // nodes on vertices
2051 eNode1[0] = SMESH_Algo::VertexNode( V1, meshDS1 );
2052 eNode2[0] = SMESH_Algo::VertexNode( V2, meshDS2 );
2053 if ( !eNode1[0] ) RETURN_BAD_RESULT("No node on vertex #" << meshDS1->ShapeToIndex( V1 ));
2054 if ( !eNode2[0] ) RETURN_BAD_RESULT("No node on vertex #" << meshDS2->ShapeToIndex( V2 ));
2060 for ( int iAttempt = 0; iAttempt < 2; ++iAttempt )
2062 set<const SMDS_MeshElement*> Elems1, Elems2;
2063 for ( int is2 = 0; is2 < 2; ++is2 )
2065 set<const SMDS_MeshElement*> & elems = is2 ? Elems2 : Elems1;
2066 SMESHDS_SubMesh* sm = is2 ? SM2 : SM1;
2067 SMESH_MesherHelper* helper = is2 ? &helper2 : &helper1;
2068 const TopoDS_Face & face = is2 ? face2 : face1;
2069 SMDS_ElemIteratorPtr eIt = sm->GetElements();
2071 if ( !helper->IsRealSeam( is2 ? edge2 : edge1 ))
2073 while ( eIt->more() ) elems.insert( elems.end(), eIt->next() );
2077 // the only suitable edge is seam, i.e. it is a sphere.
2078 // FindMatchingNodes() will not know which way to go from any edge.
2079 // So we ignore all faces having nodes on edges or vertices except
2080 // one of faces sharing current start nodes
2082 // find a face to keep
2083 const SMDS_MeshElement* faceToKeep = 0;
2084 const SMDS_MeshNode* vNode = is2 ? vNode2 : vNode1;
2085 const SMDS_MeshNode* eNode = is2 ? eNode2[0] : eNode1[0];
2086 TIDSortedElemSet inSet, notInSet;
2088 const SMDS_MeshElement* f1 =
2089 SMESH_MeshAlgos::FindFaceInSet( vNode, eNode, inSet, notInSet );
2090 if ( !f1 ) RETURN_BAD_RESULT("The first face on seam not found");
2091 notInSet.insert( f1 );
2093 const SMDS_MeshElement* f2 =
2094 SMESH_MeshAlgos::FindFaceInSet( vNode, eNode, inSet, notInSet );
2095 if ( !f2 ) RETURN_BAD_RESULT("The second face on seam not found");
2097 // select a face with less UV of vNode
2098 const SMDS_MeshNode* notSeamNode[2] = {0, 0};
2099 for ( int iF = 0; iF < 2; ++iF ) {
2100 const SMDS_MeshElement* f = ( iF ? f2 : f1 );
2101 for ( int i = 0; !notSeamNode[ iF ] && i < f->NbNodes(); ++i ) {
2102 const SMDS_MeshNode* node = f->GetNode( i );
2103 if ( !helper->IsSeamShape( node->getshapeId() ))
2104 notSeamNode[ iF ] = node;
2107 gp_Pnt2d uv1 = helper->GetNodeUV( face, vNode, notSeamNode[0] );
2108 gp_Pnt2d uv2 = helper->GetNodeUV( face, vNode, notSeamNode[1] );
2109 if ( uv1.X() + uv1.Y() > uv2.X() + uv2.Y() )
2115 elems.insert( faceToKeep );
2116 while ( eIt->more() ) {
2117 const SMDS_MeshElement* f = eIt->next();
2118 int nbNodes = f->NbNodes();
2119 if ( f->IsQuadratic() )
2122 for ( int i = 0; !onBnd && i < nbNodes; ++i ) {
2123 const SMDS_MeshNode* node = f->GetNode( i );
2124 onBnd = ( node->GetPosition()->GetTypeOfPosition() != SMDS_TOP_FACE);
2129 // add also faces adjacent to faceToKeep
2130 int nbNodes = faceToKeep->NbNodes();
2131 if ( faceToKeep->IsQuadratic() ) nbNodes /= 2;
2132 notInSet.insert( f1 );
2133 notInSet.insert( f2 );
2134 for ( int i = 0; i < nbNodes; ++i ) {
2135 const SMDS_MeshNode* n1 = faceToKeep->GetNode( i );
2136 const SMDS_MeshNode* n2 = faceToKeep->GetNode(( i+1 ) % nbNodes );
2137 f1 = SMESH_MeshAlgos::FindFaceInSet( n1, n2, inSet, notInSet );
2141 } // case on a sphere
2142 } // loop on 2 faces
2144 node1To2Map.clear();
2145 assocRes = SMESH_MeshEditor::FindMatchingNodes( Elems1, Elems2,
2147 eNode1[0], eNode2[0],
2149 if (( assocRes != SMESH_MeshEditor::SEW_OK ) &&
2150 ( eNode1[1] || eNode2[1] )) // there is another node to try (on a closed EDGE)
2152 node1To2Map.clear();
2153 if ( eNode1[1] ) std::swap( eNode1[0], eNode1[1] );
2154 else std::swap( eNode2[0], eNode2[1] );
2155 continue; // one more attempt
2160 if ( assocRes != SMESH_MeshEditor::SEW_OK )
2161 RETURN_BAD_RESULT("FindMatchingNodes() result " << assocRes );
2163 // On a sphere, add matching nodes on the edge
2165 if ( helper1.IsRealSeam( edge1 ))
2167 // sort nodes on edges by param on edge
2168 map< double, const SMDS_MeshNode* > u2nodesMaps[2];
2169 for ( int is2 = 0; is2 < 2; ++is2 )
2171 TopoDS_Edge & edge = is2 ? edge2 : edge1;
2172 SMESHDS_Mesh * smDS = is2 ? meshDS2 : meshDS1;
2173 SMESHDS_SubMesh* edgeSM = smDS->MeshElements( edge );
2174 map< double, const SMDS_MeshNode* > & pos2nodes = u2nodesMaps[ is2 ];
2176 SMDS_NodeIteratorPtr nIt = edgeSM->GetNodes();
2177 while ( nIt->more() ) {
2178 const SMDS_MeshNode* node = nIt->next();
2179 const SMDS_EdgePosition* pos =
2180 static_cast<const SMDS_EdgePosition*>(node->GetPosition());
2181 pos2nodes.insert( make_pair( pos->GetUParameter(), node ));
2183 if ( pos2nodes.size() != edgeSM->NbNodes() )
2184 RETURN_BAD_RESULT("Equal params of nodes on edge "
2185 << smDS->ShapeToIndex( edge ) << " of face " << is2 );
2187 if ( u2nodesMaps[0].size() != u2nodesMaps[1].size() )
2188 RETURN_BAD_RESULT("Different nb of new nodes on edges or wrong params");
2190 // compare edge orientation
2191 double u1 = helper1.GetNodeU( edge1, vNode1 );
2192 double u2 = helper2.GetNodeU( edge2, vNode2 );
2193 bool isFirst1 = ( u1 < u2nodesMaps[0].begin()->first );
2194 bool isFirst2 = ( u2 < u2nodesMaps[1].begin()->first );
2195 bool reverse ( isFirst1 != isFirst2 );
2197 // associate matching nodes
2198 map< double, const SMDS_MeshNode* >::iterator u_Node1, u_Node2, end1;
2199 map< double, const SMDS_MeshNode* >::reverse_iterator uR_Node2;
2200 u_Node1 = u2nodesMaps[0].begin();
2201 u_Node2 = u2nodesMaps[1].begin();
2202 uR_Node2 = u2nodesMaps[1].rbegin();
2203 end1 = u2nodesMaps[0].end();
2204 for ( ; u_Node1 != end1; ++u_Node1 ) {
2205 const SMDS_MeshNode* n1 = u_Node1->second;
2206 const SMDS_MeshNode* n2 = ( reverse ? (uR_Node2++)->second : (u_Node2++)->second );
2207 node1To2Map.insert( make_pair( n1, n2 ));
2210 // associate matching nodes on the last vertices
2211 V2 = TopExp::LastVertex( TopoDS::Edge( edge2 ));
2212 if ( !assocMap.IsBound( V2, /*is2nd=*/true ))
2213 RETURN_BAD_RESULT("Association not found for vertex " << meshDS2->ShapeToIndex( V2 ));
2214 V1 = TopoDS::Vertex( assocMap( V2, /*is2nd=*/true ));
2215 vNode1 = SMESH_Algo::VertexNode( V1, meshDS1 );
2216 vNode2 = SMESH_Algo::VertexNode( V2, meshDS2 );
2217 if ( !vNode1 ) RETURN_BAD_RESULT("No node on vertex #" << meshDS1->ShapeToIndex( V1 ));
2218 if ( !vNode2 ) RETURN_BAD_RESULT("No node on vertex #" << meshDS2->ShapeToIndex( V2 ));
2219 node1To2Map.insert( make_pair( vNode1, vNode2 ));
2222 // don't know why this condition is usually true :(
2223 // if ( node1To2Map.size() * quadFactor < SM1->NbNodes() )
2224 // MESSAGE("FindMatchingNodes() found too few node pairs starting from nodes ("
2225 // << vNode1->GetID() << " - " << eNode1[0]->GetID() << ") ("
2226 // << vNode2->GetID() << " - " << eNode2[0]->GetID() << "):"
2227 // << node1To2Map.size() * quadFactor << " < " << SM1->NbNodes());
2232 //================================================================================
2234 * Return any sub-shape of a face belonging to the outer wire
2235 * \param face - the face
2236 * \param type - type of sub-shape to return
2237 * \retval TopoDS_Shape - the found sub-shape
2239 //================================================================================
2241 TopoDS_Shape StdMeshers_ProjectionUtils::OuterShape( const TopoDS_Face& face,
2242 TopAbs_ShapeEnum type)
2244 TopExp_Explorer exp( BRepTools::OuterWire( face ), type );
2246 return exp.Current();
2247 return TopoDS_Shape();
2250 //================================================================================
2252 * Check that sub-mesh is computed and try to compute it if is not
2253 * \param sm - sub-mesh to compute
2254 * \param iterationNb - int used to stop infinite recursive call
2255 * \retval bool - true if computed
2257 //================================================================================
2259 bool StdMeshers_ProjectionUtils::MakeComputed(SMESH_subMesh * sm, const int iterationNb)
2261 if ( iterationNb > 10 )
2262 RETURN_BAD_RESULT("Infinite recursive projection");
2264 RETURN_BAD_RESULT("NULL submesh");
2265 if ( sm->IsMeshComputed() )
2268 SMESH_Mesh* mesh = sm->GetFather();
2269 SMESH_Gen* gen = mesh->GetGen();
2270 SMESH_Algo* algo = sm->GetAlgo();
2271 TopoDS_Shape shape = sm->GetSubShape();
2274 if ( shape.ShapeType() != TopAbs_COMPOUND )
2276 // No algo assigned to a non-compound sub-mesh.
2277 // Try to find an all-dimensional algo of an upper dimension
2278 int dim = gen->GetShapeDim( shape );
2279 for ( ++dim; ( dim <= 3 && !algo ); ++dim )
2281 SMESH_HypoFilter hypoFilter( SMESH_HypoFilter::IsAlgo() );
2282 hypoFilter.And( SMESH_HypoFilter::HasDim( dim ));
2283 list <const SMESHDS_Hypothesis * > hyps;
2284 list< TopoDS_Shape > assignedTo;
2286 mesh->GetHypotheses( shape, hypoFilter, hyps, true, &assignedTo );
2287 if ( nbAlgos > 1 ) // concurrent algos
2289 vector<SMESH_subMesh*> smList; // where an algo is assigned
2290 list< TopoDS_Shape >::iterator shapeIt = assignedTo.begin();
2291 for ( ; shapeIt != assignedTo.end(); ++shapeIt )
2292 smList.push_back( mesh->GetSubMesh( *shapeIt ));
2294 mesh->SortByMeshOrder( smList );
2295 algo = smList.front()->GetAlgo();
2296 shape = smList.front()->GetSubShape();
2298 else if ( nbAlgos == 1 )
2300 algo = (SMESH_Algo*) hyps.front();
2301 shape = assignedTo.front();
2310 bool computed = true;
2311 for ( TopoDS_Iterator grMember( shape ); grMember.More(); grMember.Next())
2312 if ( SMESH_subMesh* grSub = mesh->GetSubMesh( grMember.Value() ))
2313 if ( !MakeComputed( grSub, iterationNb + 1 ))
2319 string algoType = algo->GetName();
2320 if ( algoType.substr(0, 11) != "Projection_")
2321 return gen->Compute( *mesh, shape, /*shapeOnly=*/true );
2323 // try to compute source mesh
2325 const list <const SMESHDS_Hypothesis *> & hyps =
2326 algo->GetUsedHypothesis( *mesh, shape );
2328 TopoDS_Shape srcShape;
2329 SMESH_Mesh* srcMesh = 0;
2330 list <const SMESHDS_Hypothesis*>::const_iterator hIt = hyps.begin();
2331 for ( ; srcShape.IsNull() && hIt != hyps.end(); ++hIt ) {
2332 string hypName = (*hIt)->GetName();
2333 if ( hypName == "ProjectionSource1D" ) {
2334 const StdMeshers_ProjectionSource1D * hyp =
2335 static_cast<const StdMeshers_ProjectionSource1D*>( *hIt );
2336 srcShape = hyp->GetSourceEdge();
2337 srcMesh = hyp->GetSourceMesh();
2339 else if ( hypName == "ProjectionSource2D" ) {
2340 const StdMeshers_ProjectionSource2D * hyp =
2341 static_cast<const StdMeshers_ProjectionSource2D*>( *hIt );
2342 srcShape = hyp->GetSourceFace();
2343 srcMesh = hyp->GetSourceMesh();
2345 else if ( hypName == "ProjectionSource3D" ) {
2346 const StdMeshers_ProjectionSource3D * hyp =
2347 static_cast<const StdMeshers_ProjectionSource3D*>( *hIt );
2348 srcShape = hyp->GetSource3DShape();
2349 srcMesh = hyp->GetSourceMesh();
2352 if ( srcShape.IsNull() ) // no projection source defined
2353 return gen->Compute( *mesh, shape, /*shapeOnly=*/true );
2355 if ( srcShape.IsSame( shape ))
2356 RETURN_BAD_RESULT("Projection from self");
2361 if ( MakeComputed( srcMesh->GetSubMesh( srcShape ), iterationNb + 1 ) &&
2362 gen->Compute( *mesh, shape, /*shapeOnly=*/true ))
2363 return sm->IsMeshComputed();
2369 //================================================================================
2371 * Returns an error message to show in case if MakeComputed( sm ) fails.
2373 //================================================================================
2375 std::string StdMeshers_ProjectionUtils::SourceNotComputedError( SMESH_subMesh * sm,
2376 SMESH_Algo* projAlgo )
2378 const char usualMessage [] = "Source mesh not computed";
2380 return usualMessage;
2381 if ( !sm || sm->GetAlgoState() != SMESH_subMesh::NO_ALGO )
2382 return usualMessage; // algo is OK, anything else is KO.
2384 // Try to find a type of all-dimentional algorithm that would compute the
2385 // given sub-mesh if it could be launched before projection
2386 const TopoDS_Shape shape = sm->GetSubShape();
2387 const int shapeDim = SMESH_Gen::GetShapeDim( shape );
2389 for ( int dimIncrement = 1; shapeDim + dimIncrement < 4; ++dimIncrement )
2391 SMESH_HypoFilter filter( SMESH_HypoFilter::IsAlgo() );
2392 filter.And( filter.HasDim( shapeDim + dimIncrement ));
2394 SMESH_Algo* algo = (SMESH_Algo*) sm->GetFather()->GetHypothesis( shape, filter, true );
2395 if ( algo && !algo->NeedDiscreteBoundary() )
2396 return SMESH_Comment("\"")
2397 << algo->GetFeatures()._label << "\""
2398 << " can't be used to compute the source mesh for \""
2399 << projAlgo->GetFeatures()._label << "\" in this case";
2401 return usualMessage;
2404 //================================================================================
2406 * Return a boundary EDGE (or all boundary EDGEs) of edgeContainer
2408 //================================================================================
2411 StdMeshers_ProjectionUtils::GetBoundaryEdge(const TopoDS_Shape& edgeContainer,
2412 const SMESH_Mesh& mesh,
2413 std::list< TopoDS_Edge >* allBndEdges)
2415 TopTools_IndexedMapOfShape facesOfEdgeContainer, facesNearEdge;
2416 TopExp::MapShapes( edgeContainer, TopAbs_FACE, facesOfEdgeContainer );
2418 if ( !facesOfEdgeContainer.IsEmpty() )
2419 for ( TopExp_Explorer exp(edgeContainer, TopAbs_EDGE); exp.More(); exp.Next() )
2421 const TopoDS_Edge& edge = TopoDS::Edge( exp.Current() );
2422 facesNearEdge.Clear();
2423 PShapeIteratorPtr faceIt = SMESH_MesherHelper::GetAncestors( edge, mesh, TopAbs_FACE );
2424 while ( const TopoDS_Shape* face = faceIt->next() )
2425 if ( facesOfEdgeContainer.Contains( *face ))
2426 if ( facesNearEdge.Add( *face ) && facesNearEdge.Extent() > 1 )
2428 if ( facesNearEdge.Extent() == 1 ) {
2430 allBndEdges->push_back( edge );
2436 return TopoDS_Edge();
2440 namespace { // Definition of event listeners
2442 SMESH_subMeshEventListener* getSrcSubMeshListener();
2444 //================================================================================
2446 * \brief Listener that resets an event listener on source submesh when
2447 * "ProjectionSource*D" hypothesis is modified
2449 //================================================================================
2451 struct HypModifWaiter: SMESH_subMeshEventListener
2453 HypModifWaiter():SMESH_subMeshEventListener(false,// won't be deleted by submesh
2454 "StdMeshers_ProjectionUtils::HypModifWaiter") {}
2455 void ProcessEvent(const int event, const int eventType, SMESH_subMesh* subMesh,
2456 EventListenerData*, const SMESH_Hypothesis*)
2458 if ( event == SMESH_subMesh::MODIF_HYP &&
2459 eventType == SMESH_subMesh::ALGO_EVENT)
2461 // delete current source listener
2462 subMesh->DeleteEventListener( getSrcSubMeshListener() );
2463 // let algo set a new one
2464 if ( SMESH_Algo* algo = subMesh->GetAlgo() )
2465 algo->SetEventListener( subMesh );
2469 //================================================================================
2471 * \brief return static HypModifWaiter
2473 //================================================================================
2475 SMESH_subMeshEventListener* getHypModifWaiter() {
2476 static HypModifWaiter aHypModifWaiter;
2477 return &aHypModifWaiter;
2479 //================================================================================
2481 * \brief return static listener for source shape submeshes
2483 //================================================================================
2485 SMESH_subMeshEventListener* getSrcSubMeshListener() {
2486 static SMESH_subMeshEventListener srcListener(false, // won't be deleted by submesh
2487 "StdMeshers_ProjectionUtils::SrcSubMeshListener");
2488 return &srcListener;
2492 //================================================================================
2494 * Set event listeners to submesh with projection algo
2495 * \param subMesh - submesh with projection algo
2496 * \param srcShape - source shape
2497 * \param srcMesh - source mesh
2499 //================================================================================
2501 void StdMeshers_ProjectionUtils::SetEventListener(SMESH_subMesh* subMesh,
2502 TopoDS_Shape srcShape,
2503 SMESH_Mesh* srcMesh)
2505 // Set the listener that resets an event listener on source submesh when
2506 // "ProjectionSource*D" hypothesis is modified since source shape can be changed
2507 subMesh->SetEventListener( getHypModifWaiter(),0,subMesh);
2509 // Set an event listener to submesh of the source shape
2510 if ( !srcShape.IsNull() )
2513 srcMesh = subMesh->GetFather();
2515 SMESH_subMesh* srcShapeSM = srcMesh->GetSubMesh( srcShape );
2517 if ( srcShapeSM != subMesh ) {
2518 if ( srcShapeSM->GetSubMeshDS() &&
2519 srcShapeSM->GetSubMeshDS()->IsComplexSubmesh() )
2520 { // source shape is a group
2521 TopExp_Explorer it(srcShapeSM->GetSubShape(), // explore the group into sub-shapes...
2522 subMesh->GetSubShape().ShapeType()); // ...of target shape type
2523 for (; it.More(); it.Next())
2525 SMESH_subMesh* srcSM = srcMesh->GetSubMesh( it.Current() );
2526 if ( srcSM != subMesh )
2528 SMESH_subMeshEventListenerData* data =
2529 srcSM->GetEventListenerData(getSrcSubMeshListener());
2531 data->mySubMeshes.push_back( subMesh );
2533 data = SMESH_subMeshEventListenerData::MakeData( subMesh );
2534 subMesh->SetEventListener ( getSrcSubMeshListener(), data, srcSM );
2540 if ( SMESH_subMeshEventListenerData* data =
2541 srcShapeSM->GetEventListenerData( getSrcSubMeshListener() ))
2544 (std::find( data->mySubMeshes.begin(),
2545 data->mySubMeshes.end(), subMesh ) != data->mySubMeshes.end() );
2547 data->mySubMeshes.push_back( subMesh );
2551 subMesh->SetEventListener( getSrcSubMeshListener(),
2552 SMESH_subMeshEventListenerData::MakeData( subMesh ),
2560 namespace StdMeshers_ProjectionUtils
2563 //================================================================================
2565 * \brief Computes transformation beween two sets of 2D points using
2566 * a least square approximation
2568 * See "Surface Mesh Projection For Hexahedral Mesh Generation By Sweeping"
2569 * by X.Roca, J.Sarrate, A.Huerta. (2.2)
2571 //================================================================================
2573 bool TrsfFinder2D::Solve( const vector< gp_XY >& srcPnts,
2574 const vector< gp_XY >& tgtPnts )
2576 // find gravity centers
2577 gp_XY srcGC( 0,0 ), tgtGC( 0,0 );
2578 for ( size_t i = 0; i < srcPnts.size(); ++i )
2580 srcGC += srcPnts[i];
2581 tgtGC += tgtPnts[i];
2583 srcGC /= srcPnts.size();
2584 tgtGC /= tgtPnts.size();
2588 math_Matrix mat (1,4,1,4, 0.);
2589 math_Vector vec (1,4, 0.);
2591 // cout << "m1 = smesh.Mesh('src')" << endl
2592 // << "m2 = smesh.Mesh('tgt')" << endl;
2593 double xx = 0, xy = 0, yy = 0;
2594 for ( size_t i = 0; i < srcPnts.size(); ++i )
2596 gp_XY srcUV = srcPnts[i] - srcGC;
2597 gp_XY tgtUV = tgtPnts[i] - tgtGC;
2598 xx += srcUV.X() * srcUV.X();
2599 yy += srcUV.Y() * srcUV.Y();
2600 xy += srcUV.X() * srcUV.Y();
2601 vec( 1 ) += srcUV.X() * tgtUV.X();
2602 vec( 2 ) += srcUV.Y() * tgtUV.X();
2603 vec( 3 ) += srcUV.X() * tgtUV.Y();
2604 vec( 4 ) += srcUV.Y() * tgtUV.Y();
2605 // cout << "m1.AddNode( " << srcUV.X() << ", " << srcUV.Y() << ", 0 )" << endl
2606 // << "m2.AddNode( " << tgtUV.X() << ", " << tgtUV.Y() << ", 0 )" << endl;
2608 mat( 1,1 ) = mat( 3,3 ) = xx;
2609 mat( 2,2 ) = mat( 4,4 ) = yy;
2610 mat( 1,2 ) = mat( 2,1 ) = mat( 3,4 ) = mat( 4,3 ) = xy;
2612 math_Gauss solver( mat );
2613 if ( !solver.IsDone() )
2615 solver.Solve( vec );
2616 if ( vec.Norm2() < gp::Resolution() )
2618 // cout << vec( 1 ) << "\t " << vec( 2 ) << endl
2619 // << vec( 3 ) << "\t " << vec( 4 ) << endl;
2621 _trsf.SetTranslation( tgtGC );
2624 gp_Mat2d& M = const_cast< gp_Mat2d& >( _trsf.HVectorialPart());
2625 M( 1,1 ) = vec( 1 );
2626 M( 2,1 ) = vec( 2 );
2627 M( 1,2 ) = vec( 3 );
2628 M( 2,2 ) = vec( 4 );
2633 //================================================================================
2635 * \brief Transforms a 2D points using a found transformation
2637 //================================================================================
2639 gp_XY TrsfFinder2D::Transform( const gp_Pnt2d& srcUV ) const
2641 gp_XY uv = srcUV.XY() - _srcOrig ;
2642 _trsf.Transforms( uv );
2646 //================================================================================
2648 * \brief Computes transformation beween two sets of 3D points using
2649 * a least square approximation
2651 * See "Surface Mesh Projection For Hexahedral Mesh Generation By Sweeping"
2652 * by X.Roca, J.Sarrate, A.Huerta. (2.4)
2654 //================================================================================
2656 bool TrsfFinder3D::Solve( const vector< gp_XYZ > & srcPnts,
2657 const vector< gp_XYZ > & tgtPnts )
2659 // find gravity center
2660 gp_XYZ srcGC( 0,0,0 ), tgtGC( 0,0,0 );
2661 for ( size_t i = 0; i < srcPnts.size(); ++i )
2663 srcGC += srcPnts[i];
2664 tgtGC += tgtPnts[i];
2666 srcGC /= srcPnts.size();
2667 tgtGC /= tgtPnts.size();
2669 gp_XYZ srcOrig = 2 * srcGC - tgtGC;
2670 gp_XYZ tgtOrig = srcGC;
2674 math_Matrix mat (1,9,1,9, 0.);
2675 math_Vector vec (1,9, 0.);
2677 double xx = 0, yy = 0, zz = 0;
2678 double xy = 0, xz = 0, yz = 0;
2679 for ( size_t i = 0; i < srcPnts.size(); ++i )
2681 gp_XYZ src = srcPnts[i] - srcOrig;
2682 gp_XYZ tgt = tgtPnts[i] - tgtOrig;
2683 xx += src.X() * src.X();
2684 yy += src.Y() * src.Y();
2685 zz += src.Z() * src.Z();
2686 xy += src.X() * src.Y();
2687 xz += src.X() * src.Z();
2688 yz += src.Y() * src.Z();
2689 vec( 1 ) += src.X() * tgt.X();
2690 vec( 2 ) += src.Y() * tgt.X();
2691 vec( 3 ) += src.Z() * tgt.X();
2692 vec( 4 ) += src.X() * tgt.Y();
2693 vec( 5 ) += src.Y() * tgt.Y();
2694 vec( 6 ) += src.Z() * tgt.Y();
2695 vec( 7 ) += src.X() * tgt.Z();
2696 vec( 8 ) += src.Y() * tgt.Z();
2697 vec( 9 ) += src.Z() * tgt.Z();
2699 mat( 1,1 ) = mat( 4,4 ) = mat( 7,7 ) = xx;
2700 mat( 2,2 ) = mat( 5,5 ) = mat( 8,8 ) = yy;
2701 mat( 3,3 ) = mat( 6,6 ) = mat( 9,9 ) = zz;
2702 mat( 1,2 ) = mat( 2,1 ) = mat( 4,5 ) = mat( 5,4 ) = mat( 7,8 ) = mat( 8,7 ) = xy;
2703 mat( 1,3 ) = mat( 3,1 ) = mat( 4,6 ) = mat( 6,4 ) = mat( 7,9 ) = mat( 9,7 ) = xz;
2704 mat( 2,3 ) = mat( 3,2 ) = mat( 5,6 ) = mat( 6,5 ) = mat( 8,9 ) = mat( 9,8 ) = yz;
2706 math_Gauss solver( mat );
2707 if ( !solver.IsDone() )
2709 solver.Solve( vec );
2710 if ( vec.Norm2() < gp::Resolution() )
2713 // << vec( 1 ) << "\t " << vec( 2 ) << "\t " << vec( 3 ) << endl
2714 // << vec( 4 ) << "\t " << vec( 5 ) << "\t " << vec( 6 ) << endl
2715 // << vec( 7 ) << "\t " << vec( 8 ) << "\t " << vec( 9 ) << endl;
2718 _trsf.SetTranslation( tgtOrig );
2720 gp_Mat& M = const_cast< gp_Mat& >( _trsf.HVectorialPart() );
2721 M.SetRows( gp_XYZ( vec( 1 ), vec( 2 ), vec( 3 )),
2722 gp_XYZ( vec( 4 ), vec( 5 ), vec( 6 )),
2723 gp_XYZ( vec( 7 ), vec( 8 ), vec( 9 )));
2727 //================================================================================
2729 * \brief Transforms a 3D point using a found transformation
2731 //================================================================================
2733 gp_XYZ TrsfFinder3D::Transform( const gp_Pnt& srcP ) const
2735 gp_XYZ p = srcP.XYZ() - _srcOrig;
2736 _trsf.Transforms( p );
2740 //================================================================================
2742 * \brief Transforms a 3D vector using a found transformation
2744 //================================================================================
2746 gp_XYZ TrsfFinder3D::TransformVec( const gp_Vec& v ) const
2748 return v.XYZ().Multiplied( _trsf.HVectorialPart() );
2750 //================================================================================
2754 //================================================================================
2756 bool TrsfFinder3D::Invert()
2758 if (( _trsf.Form() == gp_Translation ) &&
2759 ( _srcOrig.X() != 0 || _srcOrig.Y() != 0 || _srcOrig.Z() != 0 ))
2761 // seems to be defined via Solve()
2762 gp_XYZ newSrcOrig = _trsf.TranslationPart();
2763 gp_Mat& M = const_cast< gp_Mat& >( _trsf.HVectorialPart() );
2764 const double D = M.Determinant();
2765 if ( D < 1e-3 * ( newSrcOrig - _srcOrig ).Modulus() )
2768 cerr << "TrsfFinder3D::Invert()"
2769 << "D " << M.Determinant() << " IsSingular " << M.IsSingular() << endl;
2773 gp_Mat Minv = M.Inverted();
2774 _trsf.SetTranslation( _srcOrig );
2775 _srcOrig = newSrcOrig;