1 // SMESH SMESH : implementaion of SMESH idl descriptions
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
24 // File : StdMeshers_Hexa_3D.hxx
25 // Moved here from SMESH_Hexa_3D.hxx
26 // Author : Paul RASCLE, EDF
30 #ifndef _SMESH_HEXA_3D_HXX_
31 #define _SMESH_HEXA_3D_HXX_
33 #include "SMESH_3D_Algo.hxx"
34 #include "SMESH_Mesh.hxx"
35 #include "StdMeshers_Quadrangle_2D.hxx"
36 #include "Utils_SALOME_Exception.hxx"
38 typedef struct point3Dstruct
40 const SMDS_MeshNode * node;
43 typedef double Pt3[3];
45 typedef struct conv2dstruct
47 double a1; // X = a1*x + b1*y + c1
48 double b1; // Y = a2*x + b2*y + c2
49 double c1; // a1, b1 a2, b2 in {-1,0,1}
50 double a2; // c1, c2 in {0,1}
53 int ia; // I = ia*i + ib*j + ic
56 int ja; // J = ja*i + jb*j + jc
61 typedef struct cubeStruct
71 faceQuadStruct* quad_X0;
72 faceQuadStruct* quad_X1;
73 faceQuadStruct* quad_Y0;
74 faceQuadStruct* quad_Y1;
75 faceQuadStruct* quad_Z0;
76 faceQuadStruct* quad_Z1;
77 Point3DStruct* np; // normalised 3D coordinates
80 class StdMeshers_Hexa_3D:
84 StdMeshers_Hexa_3D(int hypId, int studyId, SMESH_Gen* gen);
85 virtual ~StdMeshers_Hexa_3D();
87 virtual bool CheckHypothesis(SMESH_Mesh& aMesh,
88 const TopoDS_Shape& aShape,
89 SMESH_Hypothesis::Hypothesis_Status& aStatus);
91 virtual bool Compute(SMESH_Mesh& aMesh,
92 const TopoDS_Shape& aShape)
93 throw (SALOME_Exception);
95 ostream & SaveTo(ostream & save);
96 istream & LoadFrom(istream & load);
97 friend ostream & operator << (ostream & save, StdMeshers_Hexa_3D & hyp);
98 friend istream & operator >> (istream & load, StdMeshers_Hexa_3D & hyp);
102 EdgeNotInFace(SMESH_Mesh& aMesh,
103 const TopoDS_Shape& aShape,
104 const TopoDS_Face& aFace,
105 const TopoDS_Vertex& aVertex,
106 const TopTools_IndexedDataMapOfShapeListOfShape& MS);
108 int GetFaceIndex(SMESH_Mesh& aMesh,
109 const TopoDS_Shape& aShape,
110 const vector<SMESH_subMesh*>& meshFaces,
111 const TopoDS_Vertex& V0,
112 const TopoDS_Vertex& V1,
113 const TopoDS_Vertex& V2,
114 const TopoDS_Vertex& V3);
116 void GetConv2DCoefs(const faceQuadStruct& quad,
117 const TopoDS_Shape& aShape,
118 const TopoDS_Vertex& V0,
119 const TopoDS_Vertex& V1,
120 const TopoDS_Vertex& V2,
121 const TopoDS_Vertex& V3,
126 int nbx, int nby, int nbz,
128 const SMESHDS_Mesh* meshDS);
131 FaceQuadStruct* _quads[6];