1 // SMESH SMESH : implementaion of SMESH idl descriptions
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
24 // File : StdMeshers_Hexa_3D.hxx
25 // Moved here from SMESH_Hexa_3D.hxx
26 // Author : Paul RASCLE, EDF
29 #ifndef _SMESH_HEXA_3D_HXX_
30 #define _SMESH_HEXA_3D_HXX_
32 #include "SMESH_3D_Algo.hxx"
33 #include "SMESH_Mesh.hxx"
34 #include "StdMeshers_Quadrangle_2D.hxx"
35 #include "Utils_SALOME_Exception.hxx"
37 #include "SMESH_MesherHelper.hxx"
39 typedef struct point3Dstruct
41 const SMDS_MeshNode * node;
44 typedef double Pt3[3];
46 typedef struct conv2dstruct
48 double a1; // X = a1*x + b1*y + c1
49 double b1; // Y = a2*x + b2*y + c2
50 double c1; // a1, b1 a2, b2 in {-1,0,1}
51 double a2; // c1, c2 in {0,1}
54 int ia; // I = ia*i + ib*j + ic
57 int ja; // J = ja*i + jb*j + jc
62 class StdMeshers_Hexa_3D:
66 StdMeshers_Hexa_3D(int hypId, int studyId, SMESH_Gen* gen);
67 virtual ~StdMeshers_Hexa_3D();
69 virtual bool CheckHypothesis(SMESH_Mesh& aMesh,
70 const TopoDS_Shape& aShape,
71 SMESH_Hypothesis::Hypothesis_Status& aStatus);
73 virtual bool Compute(SMESH_Mesh& aMesh,
74 const TopoDS_Shape& aShape)
75 throw (SALOME_Exception);
77 ostream & SaveTo(ostream & save);
78 istream & LoadFrom(istream & load);
79 friend ostream & operator << (ostream & save, StdMeshers_Hexa_3D & hyp);
80 friend istream & operator >> (istream & load, StdMeshers_Hexa_3D & hyp);
84 EdgeNotInFace(SMESH_Mesh& aMesh,
85 const TopoDS_Shape& aShape,
86 const TopoDS_Face& aFace,
87 const TopoDS_Vertex& aVertex,
88 const TopTools_IndexedDataMapOfShapeListOfShape& MS);
90 int GetFaceIndex(SMESH_Mesh& aMesh,
91 const TopoDS_Shape& aShape,
92 const vector<SMESH_subMesh*>& meshFaces,
93 const TopoDS_Vertex& V0,
94 const TopoDS_Vertex& V1,
95 const TopoDS_Vertex& V2,
96 const TopoDS_Vertex& V3);
98 void GetConv2DCoefs(const faceQuadStruct& quad,
99 const TopoDS_Shape& aShape,
100 const TopoDS_Vertex& V0,
101 const TopoDS_Vertex& V1,
102 const TopoDS_Vertex& V2,
103 const TopoDS_Vertex& V3,
108 int nbx, int nby, int nbz,
110 const SMESHDS_Mesh* meshDS);
112 bool ClearAndReturn(FaceQuadStruct* theQuads[6], const bool res);