1 <?xml version="1.0" encoding="utf-8"?>
3 <TS version="2.0" language="fr_FR">
7 <source>ICON_ADV_INFO</source>
8 <translation>advanced_mesh_info.png</translation>
11 <source>ICON_ANGLE</source>
12 <translation>mesh_angle.png</translation>
15 <source>ICON_APPEND</source>
16 <translation>mesh_add.png</translation>
19 <source>ICON_AREA</source>
20 <translation>mesh_area.png</translation>
23 <source>ICON_ASPECT</source>
24 <translation>mesh_aspect.png</translation>
27 <source>ICON_ASPECT_3D</source>
28 <translation>mesh_aspect_3d.png</translation>
31 <source>ICON_BUILD_COMPOUND</source>
32 <translation>mesh_build_compound.png</translation>
35 <source>ICON_COPY_MESH</source>
36 <translation>copy_mesh.png</translation>
39 <source>ICON_COPY_MESH_WG</source>
40 <translation>copy_mesh_with_geom.png</translation>
43 <source>ICON_COMPUTE</source>
44 <translation>mesh_compute.png</translation>
47 <source>ICON_SHOW_ERRORS</source>
48 <translation>mesh_compute_error.png</translation>
51 <source>ICON_OVL_MESH_QUALITY</source>
52 <translation>mesh_quality.png</translation>
55 <source>ICON_EVALUATE</source>
56 <translation>mesh_evaluate.png</translation>
59 <source>ICON_MESH_ORDER</source>
60 <translation>mesh_order.png</translation>
63 <source>ICON_PRECOMPUTE</source>
64 <translation>mesh_precompute.png</translation>
67 <source>ICON_CONNECTION</source>
68 <translation>mesh_multi_edges.png</translation>
71 <source>ICON_CONNECTION_2D</source>
72 <translation>mesh_multi_edges_2d.png</translation>
75 <source>ICON_CREATE_GROUP</source>
76 <translation>mesh_group.png</translation>
79 <source>ICON_CONSTRUCT_GROUP</source>
80 <translation>mesh_make_group.png</translation>
83 <source>ICON_CREATE_GEO_GROUP</source>
84 <translation>mesh_groups_from_gemetry.png</translation>
87 <source>ICON_MG_ADAPT</source>
88 <translation>adapt_mg_adapt.png</translation>
91 <source>ICON_HOMARD_ADAPT</source>
92 <translation>adapt_homard.png</translation>
95 <source>ICON_CONV_TO_QUAD</source>
96 <translation>mesh_conv_to_quad.png</translation>
99 <source>ICON_CUT</source>
100 <translation>mesh_cutGroups.png</translation>
103 <source>ICON_CUTQUAD</source>
104 <translation>mesh_cutquad.png</translation>
107 <source>ICON_EXPORT</source>
108 <translation>mesh_export.png</translation>
111 <source>ICON_AUTO_COLOR</source>
112 <translation>mesh_auto_colors.png</translation>
115 <source>ICON_DISABLE_AUTO_COLOR</source>
116 <translation>mesh_auto_colors.png</translation>
119 <source>ICON_DELETE</source>
120 <translation>delete.png</translation>
123 <source>ICON_DEL_GROUP</source>
124 <translation>mesh_deleteGroups.png</translation>
127 <source>ICON_DLG_ADD_SUBMESH</source>
128 <translation>mesh_add_sub.png</translation>
131 <source>ICON_DLG_BUILD_COMPOUND_MESH</source>
132 <translation>mesh_build_compound.png</translation>
135 <source>ICON_DLG_COPY_MESH</source>
136 <translation>copy_mesh.png</translation>
139 <source>ICON_DLG_BALL</source>
140 <translation>mesh_ball.png</translation>
143 <source>ICON_DLG_BALL_ELEMENT</source>
144 <translation>mesh_ball.png</translation>
147 <source>ICON_DLG_ELEM0D</source>
148 <translation>mesh_0D_elem.png</translation>
151 <source>ICON_0D_ON_ALL_NODES</source>
152 <translation>mesh_0D_on_all_nodes.png</translation>
155 <source>ICON_DLG_EDGE</source>
156 <translation>mesh_line.png</translation>
159 <source>ICON_DLG_EDIT_MESH</source>
160 <translation>mesh_edit.png</translation>
163 <source>ICON_DLG_HEXAS</source>
164 <translation>mesh_hexa.png</translation>
167 <source>ICON_DLG_INIT_MESH</source>
168 <translation>mesh_init.png</translation>
171 <source>ICON_DLG_MERGE_ELEMENTS</source>
172 <translation>mesh_merge_elements.png</translation>
175 <source>ICON_DLG_MESH_DIAGONAL</source>
176 <translation>mesh_diagonal.png</translation>
179 <source>ICON_DLG_MESH_ORIENTATION</source>
180 <translation>mesh_orientation.png</translation>
183 <source>ICON_DLG_MESH_ROTATION</source>
184 <translation>mesh_rotation.png</translation>
187 <source>ICON_DLG_MESH_THROU_POINT</source>
188 <translation>mesh_node_to_point.png</translation>
191 <source>ICON_DLG_MOVE_NODE</source>
192 <translation>mesh_move_node.png</translation>
195 <source>ICON_DLG_MOVE_WITHOUT_NODE</source>
196 <translation>mesh_move_without_node.png</translation>
199 <source>ICON_DLG_MOVE_NODE_INTERACTIVE</source>
200 <translation>mesh_move_node_interactive.png</translation>
203 <source>ICON_SPLIT_DIAG_INTERACTIVE</source>
204 <translation>mesh_split_diag_interactive.png</translation>
207 <source>ICON_SPLIT_FACE_INTERACTIVE</source>
208 <translation>mesh_split_face_interactive.png</translation>
211 <source>ICON_DLG_NODE</source>
212 <translation>mesh_vertex.png</translation>
215 <source>ICON_DLG_OCTA</source>
216 <translation>mesh_octahedron.png</translation>
219 <source>ICON_DLG_PENTA</source>
220 <translation>mesh_pentahedron.png</translation>
223 <source>ICON_DLG_POLYGON</source>
224 <translation>mesh_polygon.png</translation>
227 <source>ICON_DLG_POLYHEDRON</source>
228 <translation>mesh_polyhedron.png</translation>
231 <source>ICON_DLG_PYRAMID</source>
232 <translation>mesh_pyramid.png</translation>
235 <source>ICON_DLG_QUADRANGLE</source>
236 <translation>mesh_quad.png</translation>
239 <source>ICON_DLG_QUADRATIC_EDGE</source>
240 <translation>mesh_quad_edge.png</translation>
243 <source>ICON_DLG_QUADRATIC_HEXAHEDRON</source>
244 <translation>mesh_quad_hexahedron.png</translation>
247 <source>ICON_DLG_TRIQUADRATIC_HEXAHEDRON</source>
248 <translation>mesh_triquad_hexahedron.png</translation>
251 <source>ICON_DLG_QUADRATIC_PENTAHEDRON</source>
252 <translation>mesh_quad_pentahedron.png</translation>
255 <source>ICON_DLG_BIQUADRATIC_PENTAHEDRON</source>
256 <translation>mesh_quad_pentahedron.png</translation>
259 <source>ICON_DLG_QUADRATIC_PYRAMID</source>
260 <translation>mesh_quad_pyramid.png</translation>
263 <source>ICON_DLG_QUADRATIC_QUADRANGLE</source>
264 <translation>mesh_quad_quadrangle.png</translation>
267 <source>ICON_DLG_BIQUADRATIC_QUADRANGLE</source>
268 <translation>mesh_biquad_quadrangle.png</translation>
271 <source>ICON_DLG_QUADRATIC_POLYGON</source>
272 <translation>mesh_quad_polygon.png</translation>
275 <source>ICON_DLG_QUADRATIC_TETRAHEDRON</source>
276 <translation>mesh_quad_tetrahedron.png</translation>
279 <source>ICON_DLG_QUADRATIC_TRIANGLE</source>
280 <translation>mesh_quad_triangle.png</translation>
283 <source>ICON_DLG_BIQUADRATIC_TRIANGLE</source>
284 <translation>mesh_biquad_triangle.png</translation>
287 <source>ICON_DLG_REM_ELEMENT</source>
288 <translation>mesh_rem_element.png</translation>
291 <source>ICON_DLG_REM_NODE</source>
292 <translation>mesh_rem_node.png</translation>
295 <source>ICON_REM_NODE_RECON</source>
296 <translation>mesh_rem_node_recon.png</translation>
299 <source>ICON_DLG_REM_ORPHAN_NODES</source>
300 <translation>mesh_rem_orphan_nodes.png</translation>
303 <source>ICON_DLG_RENUMBERING_ELEMENTS</source>
304 <translation>mesh_renumbering_elements.png</translation>
307 <source>ICON_DLG_RENUMBERING_NODES</source>
308 <translation>mesh_renumbering_nodes.png</translation>
311 <source>ICON_DLG_SMOOTHING</source>
312 <translation>mesh_smoothing.png</translation>
315 <source>ICON_DLG_TETRAS</source>
316 <translation>mesh_tetra.png</translation>
319 <source>ICON_DLG_TRIANGLE</source>
320 <translation>mesh_triangle.png</translation>
323 <source>ICON_DLG_CHOOSE</source>
324 <translation>mesh_choose.png</translation>
327 <source>ICON_DLG_CHOOSE_ALL</source>
328 <translation>mesh_choose_all.png</translation>
331 <source>ICON_EDIT_GROUP</source>
332 <translation>mesh_edit_group.png</translation>
335 <source>ICON_EXTRUSION</source>
336 <translation>mesh_extrusion.png</translation>
339 <source>ICON_EXTRUSION_ALONG</source>
340 <translation>mesh_extrusionpath.png</translation>
343 <source>ICON_FILE_OPEN</source>
344 <translation>open.png</translation>
347 <source>ICON_FREE_EDGE</source>
348 <translation>mesh_free_edges.png</translation>
351 <source>ICON_FREE_EDGE_2D</source>
352 <translation>mesh_free_edges_2d.png</translation>
355 <source>ICON_FREE_NODE</source>
356 <translation>mesh_free_nodes.png</translation>
359 <source>ICON_FREE_FACES</source>
360 <translation>mesh_free_faces.png</translation>
363 <source>ICON_FIND_ELEM</source>
364 <translation>mesh_find_elem_by_point.png</translation>
367 <source>ICON_HYPO</source>
368 <translation>mesh_hypo_length.png</translation>
371 <source>ICON_HYPO_EDIT</source>
372 <translation>mesh_hypo_edit.png</translation>
375 <source>ICON_PLUS</source>
376 <translation>mesh_plus.png</translation>
379 <source>ICON_MINUS</source>
380 <translation>mesh_minus.png</translation>
383 <source>ICON_INTERSECT</source>
384 <translation>mesh_intersectGroups.png</translation>
387 <source>ICON_LENGTH</source>
388 <translation>mesh_length.png</translation>
391 <source>ICON_LENGTH_2D</source>
392 <translation>mesh_length_2d.png</translation>
395 <source>ICON_DEFLECTION_2D</source>
396 <translation>mesh_deflection.png</translation>
399 <source>ICON_MAP</source>
400 <translation>mesh_pattern.png</translation>
403 <source>ICON_MAX_ELEMENT_LENGTH_2D</source>
404 <translation>mesh_max_element_length_2d.png</translation>
407 <source>ICON_MAX_ELEMENT_LENGTH_3D</source>
408 <translation>mesh_max_element_length_3d.png</translation>
411 <source>ICON_OBJBROWSER_SMESH</source>
412 <translation>mesh.png</translation>
415 <source>ICON_PATTERN_2d</source>
416 <translation>mesh_algo_mefisto.png</translation>
419 <source>ICON_PATTERN_3d</source>
420 <translation>mesh_algo_hexa.png</translation>
423 <source>ICON_PATTERN_SAMPLE_2D</source>
424 <translation>pattern_sample_2d.png</translation>
427 <source>ICON_PATTERN_SAMPLE_3D</source>
428 <translation>pattern_sample_3D.png</translation>
431 <source>ICON_POINTS</source>
432 <translation>mesh_points.png</translation>
435 <source>ICON_REMOVE</source>
436 <translation>mesh_remove.png</translation>
439 <source>ICON_REVOLUTION</source>
440 <translation>mesh_revolution.png</translation>
443 <source>ICON_SELECT</source>
444 <translation>select1.png</translation>
447 <source>ICON_SHADE</source>
448 <translation>mesh_shading.png</translation>
451 <source>ICON_SHRINK</source>
452 <translation>mesh_shrink.png</translation>
455 <source>ICON_SKEW</source>
456 <translation>mesh_skew.png</translation>
459 <source>ICON_SMESH_MERGE_NODES</source>
460 <translation>mesh_merge_nodes.png</translation>
463 <source>ICON_SMESH_SEWING_BORDERTOSIDE</source>
464 <translation>mesh_sew_bordertoside.png</translation>
467 <source>ICON_SMESH_SEWING_CONFORM_FREEBORDERS</source>
468 <translation>mesh_sew_conform_freeborders.png</translation>
471 <source>ICON_SMESH_SEWING_FREEBORDERS</source>
472 <translation>mesh_sew_freeborders.png</translation>
475 <source>ICON_SMESH_SEWING_SIDEELEMENTS</source>
476 <translation>mesh_sew_sideelements.png</translation>
479 <source>ICON_SMESH_SYMMETRY_AXIS</source>
480 <translation>mesh_symmetry_axis.png</translation>
483 <source>ICON_SMESH_SYMMETRY_PLANE</source>
484 <translation>mesh_symmetry_plane.png</translation>
487 <source>ICON_SMESH_SYMMETRY_POINT</source>
488 <translation>mesh_symmetry_point.png</translation>
491 <source>ICON_SMESH_TRANSLATION_POINTS</source>
492 <translation>mesh_translation_points.png</translation>
495 <source>ICON_SMESH_TRANSLATION_VECTOR</source>
496 <translation>mesh_translation_vector.png</translation>
499 <source>ICON_DLG_MESH_SCALE</source>
500 <translation>scale.png</translation>
503 <source>ICON_DLG_MESH_OFFSET</source>
504 <translation>mesh_offset.png</translation>
507 <source>ICON_DLG_SCALE_ALONG_AXES</source>
508 <translation>scale_along_axes.png</translation>
511 <source>ICON_DLG_REORIENT2D_POINT</source>
512 <translation>reorient_faces_point.png</translation>
515 <source>ICON_DLG_REORIENT2D_FACE</source>
516 <translation>reorient_faces_face.png</translation>
519 <source>ICON_DLG_REORIENT2D_GROUPS</source>
520 <translation>reorient_faces_ref_groups.png</translation>
523 <source>ICON_DLG_REORIENT2D_VOLUME</source>
524 <translation>reorient_faces_volume.png</translation>
527 <source>ICON_REORIENT_2D</source>
528 <translation>reorient_faces_face.png</translation>
531 <source>ICON_SMESH_DUPLICATE_NODES</source>
532 <translation>mesh_duplicate_nodes.png</translation>
535 <source>ICON_SMESH_DUPLICATE_NODES_WITH_ELEM</source>
536 <translation>mesh_duplicate_nodes_with_elem.png</translation>
539 <source>ICON_SMESH_DUPLICATE_ELEM_ONLY</source>
540 <translation>mesh_duplicate_elem_only.png</translation>
543 <source>ICON_SMESH_DUPLICATE_GROUP_BOUNDARY</source>
544 <translation>mesh_duplicate_group_boundary.png</translation>
547 <source>ICON_SMESH_TREE_ALGO</source>
548 <translation>mesh_tree_algo.png</translation>
551 <source>ICON_SMESH_TREE_GROUP</source>
552 <translation>mesh_tree_group.png</translation>
555 <source>ICON_SMESH_TREE_GROUP_ON_FILTER</source>
556 <translation>mesh_tree_group_on_filter.png</translation>
559 <source>ICON_SMESH_TREE_HYPO</source>
560 <translation>mesh_tree_hypo.png</translation>
563 <source>ICON_SMESH_TREE_MESH</source>
564 <translation>mesh_tree_mesh.png</translation>
567 <source>ICON_SMESH_TREE_MESH_IMPORTED</source>
568 <translation>mesh_tree_importedmesh.png</translation>
571 <source>ICON_SMESH_TREE_MESH_PARTIAL</source>
572 <translation>mesh_tree_mesh_partial.png</translation>
575 <source>ICON_SMESH_TREE_MESH_WARN</source>
576 <translation>mesh_tree_mesh_warn.png</translation>
579 <source>ICON_SMESH_TREE_GEOM_MODIF</source>
580 <translation>mesh_tree_mesh_geom_modif.png</translation>
583 <source>ICON_STD_INFO</source>
584 <translation>standard_mesh_info.png</translation>
587 <source>ICON_TAPER</source>
588 <translation>mesh_taper.png</translation>
591 <source>ICON_UNION</source>
592 <translation>mesh_unionGroups.png</translation>
595 <source>ICON_UNION2TRI</source>
596 <translation>mesh_union2tri.png</translation>
599 <source>ICON_UNIONTRI</source>
600 <translation>mesh_uniontri.png</translation>
603 <source>ICON_UPDATE</source>
604 <translation>mesh_update.png</translation>
607 <source>ICON_VOLUME_3D</source>
608 <translation>mesh_volume_3d.png</translation>
611 <source>ICON_BARE_BORDER_VOLUME</source>
612 <translation>bare_border_volume.png</translation>
615 <source>ICON_BARE_BORDER_FACE</source>
616 <translation>bare_border_face.png</translation>
619 <source>ICON_OVER_CONSTRAINED_VOLUME</source>
620 <translation>over_constrained_volume.png</translation>
623 <source>ICON_OVER_CONSTRAINED_FACE</source>
624 <translation>over_constrained_face.png</translation>
627 <source>ICON_EQUAL_NODE</source>
628 <translation>mesh_equal_node.png</translation>
631 <source>ICON_EQUAL_EDGE</source>
632 <translation>mesh_equal_edge.png</translation>
635 <source>ICON_EQUAL_FACE</source>
636 <translation>mesh_equal_face.png</translation>
639 <source>ICON_EQUAL_VOLUME</source>
640 <translation>mesh_equal_volume.png</translation>
643 <source>ICON_WARP</source>
644 <translation>mesh_wrap.png</translation>
647 <source>ICON_WHAT_IS</source>
648 <translation>mesh_elem_info.png</translation>
651 <source>ICON_WIRE</source>
652 <translation>mesh_wireframe.png</translation>
655 <source>ICON_CLEAR_MESH</source>
656 <translation>mesh_clear.png</translation>
659 <source>ICON_UNDERLYING_ELEMS</source>
660 <translation>mesh_extractGroup.png</translation>
663 <source>ICON_FACE_GROUPS_BY_EDGES</source>
664 <translation>mesh_face_groups_by_edges.png</translation>
667 <source>ICON_2D_FROM_3D</source>
668 <translation>mesh_2d_from_3d.png</translation>
671 <source>ICON_SPLIT_TO_TETRA</source>
672 <translation>split_into_tetra.png</translation>
675 <source>ICON_SPLIT_BIQUAD</source>
676 <translation>split_biquad.png</translation>
679 <source>ICON_MEASURE_LENGTH</source>
680 <translation>mesh_measure_length.png</translation>
683 <source>ICON_MEASURE_AREA</source>
684 <translation>mesh_measure_area.png</translation>
687 <source>ICON_MEASURE_VOLUME</source>
688 <translation>mesh_measure_volume.png</translation>
691 <source>ICON_MEASURE_BASIC_PROPS</source>
692 <translation>mesh_measure_basic_props.png</translation>
695 <source>ICON_MEASURE_MIN_DIST</source>
696 <translation>mesh_min_dist.png</translation>
699 <source>ICON_MEASURE_BND_BOX</source>
700 <translation>mesh_bounding_box.png</translation>
703 <source>ICON_MEASURE_ANGLE</source>
704 <translation>mesh_angle_measure.png</translation>
707 <source>ICON_SHOW</source>
708 <translation>mesh_show.png</translation>
711 <source>ICON_HIDE</source>
712 <translation>mesh_hide.png</translation>