1 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
2 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
4 // This library is free software; you can redistribute it and/or
5 // modify it under the terms of the GNU Lesser General Public
6 // License as published by the Free Software Foundation; either
7 // version 2.1 of the License.
9 // This library is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 // Lesser General Public License for more details.
14 // You should have received a copy of the GNU Lesser General Public
15 // License along with this library; if not, write to the Free Software
16 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
18 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21 #include "SMESHGUI_VTKUtils.h"
22 #include "SMESHGUI_Utils.h"
23 #include "SMESHGUI_Filter.h"
26 #include "SMESH_Actor.h"
27 #include "SMESH_ActorUtils.h"
28 #include "SMESH_ObjectDef.h"
29 #include <SMDS_Mesh.hxx>
31 #include <SUIT_Desktop.h>
32 #include <SUIT_Session.h>
33 #include <SUIT_Study.h>
34 #include <SUIT_MessageBox.h>
36 #include <SALOME_ListIO.hxx>
37 #include <SALOME_ListIteratorOfListIO.hxx>
39 #include <SVTK_Selector.h>
40 #include <SVTK_ViewModel.h>
41 #include <SVTK_ViewWindow.h>
43 #include <LightApp_SelectionMgr.h>
44 #include <SalomeApp_Application.h>
45 #include <SalomeApp_Study.h>
47 #include <utilities.h>
49 #include <SALOMEconfig.h>
50 #include CORBA_CLIENT_HEADER(SMESH_Gen)
51 #include CORBA_CLIENT_HEADER(SMESH_Mesh)
52 #include CORBA_CLIENT_HEADER(SMESH_Group)
53 #include CORBA_CLIENT_HEADER(SMESH_Hypothesis)
55 #include <SALOMEDSClient_Study.hxx>
56 #include <SALOMEDSClient_SObject.hxx>
59 #include <vtkRenderer.h>
60 #include <vtkActorCollection.h>
61 #include <vtkUnstructuredGrid.h>
64 #include <TColStd_IndexedMapOfInteger.hxx>
65 #include <Standard_ErrorHandler.hxx>
74 typedef map<TKeyOfVisualObj,TVisualObjPtr> TVisualObjCont;
75 static TVisualObjCont VISUAL_OBJ_CONT;
77 //=============================================================================
79 * \brief Allocate some memory at construction and release it at destruction.
80 * Is used to be able to continue working after mesh generation or visualization
81 * break due to lack of memory
83 //=============================================================================
88 MemoryReserve(): myBuf( new char[1024*1024*1] ){} // 1M
89 void Free() { if (myBuf) { delete [] myBuf; myBuf = 0; }}
90 ~MemoryReserve() { Free(); }
92 static MemoryReserve* theVISU_MemoryReserve = new MemoryReserve;
94 //================================================================================
96 * \brief Remove VisualObj and its actor from all views
98 //================================================================================
100 void RemoveVisualObjectWithActors( const char* theEntry )
102 SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
103 ( SUIT_Session::session()->activeApplication() );
104 SUIT_ViewManager* aViewManager =
105 app ? app->getViewManager(SVTK_Viewer::Type(), true) : 0;
106 if ( aViewManager ) {
107 QPtrVector<SUIT_ViewWindow> views = aViewManager->getViews();
108 for ( int iV = 0; iV < views.count(); ++iV ) {
109 if ( SMESH_Actor* actor = FindActorByEntry( views[iV], theEntry)) {
110 if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV]))
111 vtkWnd->RemoveActor(actor);
115 int aStudyId = aViewManager->study()->id();
116 TVisualObjCont::key_type aKey(aStudyId,theEntry);
117 TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.find(aKey);
118 if(anIter != VISUAL_OBJ_CONT.end()) {
119 // for unknown reason, object destructor is not called, so clear object manually
120 anIter->second->GetUnstructuredGrid()->SetCells(0,0,0);
121 anIter->second->GetUnstructuredGrid()->SetPoints(0);
123 VISUAL_OBJ_CONT.erase(aKey);
126 //================================================================================
128 * \brief Remove all VisualObjs and their actors from all views
130 //================================================================================
132 void RemoveAllObjectsWithActors()
134 SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
135 ( SUIT_Session::session()->activeApplication() );
137 ViewManagerList viewMgrs = app->viewManagers();
138 for ( int iM = 0; iM < viewMgrs.count(); ++iM ) {
139 SUIT_ViewManager* aViewManager = viewMgrs.at( iM );
140 if ( aViewManager && aViewManager->getType() == SVTK_Viewer::Type()) {
141 QPtrVector<SUIT_ViewWindow> views = aViewManager->getViews();
142 for ( int iV = 0; iV < views.count(); ++iV ) {
143 if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
144 vtkRenderer *aRenderer = vtkWnd->getRenderer();
145 vtkActorCollection *actors = aRenderer->GetActors();
146 for (int i = 0; i < actors->GetNumberOfItems(); ++i ) {
147 // size of actors changes inside the loop
148 while (SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(actors->GetItemAsObject(i)))
150 vtkWnd->RemoveActor(actor);
158 TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
159 for ( ; anIter != VISUAL_OBJ_CONT.end(); ++anIter ) {
160 // for unknown reason, object destructor is not called, so clear object manually
161 anIter->second->GetUnstructuredGrid()->SetCells(0,0,0);
162 anIter->second->GetUnstructuredGrid()->SetPoints(0);
164 VISUAL_OBJ_CONT.clear();
167 //================================================================================
169 * \brief Remove all VisualObjs of a study
171 //================================================================================
173 void RemoveVisuData(int studyID)
175 SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
176 ( SUIT_Session::session()->activeApplication() );
178 ViewManagerList viewMgrs = app->viewManagers();
179 for ( int iM = 0; iM < viewMgrs.count(); ++iM ) {
180 SUIT_ViewManager* aViewManager = viewMgrs.at( iM );
181 if ( aViewManager && aViewManager->getType() == SVTK_Viewer::Type() &&
182 aViewManager->study()->id() == studyID ) {
183 QPtrVector<SUIT_ViewWindow> views = aViewManager->getViews();
184 for ( int iV = 0; iV < views.count(); ++iV ) {
185 if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
186 vtkRenderer *aRenderer = vtkWnd->getRenderer();
187 vtkActorCollection *actors = aRenderer->GetActors();
188 for (int i = 0; i < actors->GetNumberOfItems(); ++i ) {
189 // size of actors changes inside the loop
190 while(SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(actors->GetItemAsObject(i)))
192 vtkWnd->RemoveActor(actor);
200 TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
201 for ( ; anIter != VISUAL_OBJ_CONT.end(); ++anIter ) {
202 int curId = anIter->first.first;
203 if ( curId == studyID ) {
204 // for unknown reason, object destructor is not called, so clear object manually
205 anIter->second->GetUnstructuredGrid()->SetCells(0,0,0);
206 anIter->second->GetUnstructuredGrid()->SetPoints(0);
207 VISUAL_OBJ_CONT.erase( anIter-- ); // dercement occures before erase()
212 //================================================================================
214 * \brief Notify the user on problems during visualization
216 //================================================================================
218 void OnVisuException()
221 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
224 // PAL16774 (Crash after display of many groups). Salome sometimes crashes just
225 // after or at showing this message, so we do an additional check of available memory
226 // char* buf = new char[100*1024];
228 SUIT_MessageBox::warn1 (SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
229 QObject::tr("SMESH_VISU_PROBLEM"),
230 QObject::tr("SMESH_BUT_OK"));
232 // no more memory at all: last resort
233 cout<< "SMESHGUI_VTKUtils::OnVisuException(), exception even at showing a message!!!" <<endl;
234 cout<< "Try to remove all visual data..." <<endl;
235 if (theVISU_MemoryReserve) {
236 delete theVISU_MemoryReserve;
237 theVISU_MemoryReserve = 0;
239 RemoveAllObjectsWithActors();
240 SUIT_MessageBox::warn1 (SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
241 QObject::tr("SMESH_VISU_PROBLEM_CLEAR"),
242 QObject::tr("SMESH_BUT_OK"));
243 cout<< "...done" << endl;
246 //================================================================================
248 * \brief Returns an updated visual object
250 //================================================================================
252 TVisualObjPtr GetVisualObj(int theStudyId, const char* theEntry){
253 TVisualObjPtr aVisualObj;
254 TVisualObjCont::key_type aKey(theStudyId,theEntry);
256 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
259 TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.find(aKey);
260 if(anIter != VISUAL_OBJ_CONT.end()){
261 aVisualObj = anIter->second;
263 SalomeApp_Application* app =
264 dynamic_cast<SalomeApp_Application*>( SMESHGUI::activeStudy()->application() );
265 _PTR(Study) aStudy = SMESHGUI::activeStudy()->studyDS();
266 _PTR(SObject) aSObj = aStudy->FindObjectID(theEntry);
268 _PTR(GenericAttribute) anAttr;
269 if(aSObj->FindAttribute(anAttr,"AttributeIOR")){
270 _PTR(AttributeIOR) anIOR = anAttr;
271 CORBA::String_var aVal = anIOR->Value().c_str();
272 CORBA::Object_var anObj = app->orb()->string_to_object( aVal.in() );
273 if(!CORBA::is_nil(anObj)){
274 //Try narrow to SMESH_Mesh interface
275 SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow(anObj);
276 if(!aMesh->_is_nil()){
277 aVisualObj.reset(new SMESH_MeshObj(aMesh));
278 TVisualObjCont::value_type aValue(aKey,aVisualObj);
279 VISUAL_OBJ_CONT.insert(aValue);
281 //Try narrow to SMESH_Group interface
282 SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow(anObj);
283 if(!aGroup->_is_nil()){
284 _PTR(SObject) aFatherSObj = aSObj->GetFather();
285 if(!aFatherSObj) return aVisualObj;
286 aFatherSObj = aFatherSObj->GetFather();
287 if(!aFatherSObj) return aVisualObj;
288 CORBA::String_var anEntry = aFatherSObj->GetID().c_str();
289 TVisualObjPtr aVisObj = GetVisualObj(theStudyId,anEntry.in());
290 if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
291 aVisualObj.reset(new SMESH_GroupObj(aGroup,aMeshObj));
292 TVisualObjCont::value_type aValue(aKey,aVisualObj);
293 VISUAL_OBJ_CONT.insert(aValue);
296 //Try narrow to SMESH_subMesh interface
297 SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow(anObj);
298 if(!aSubMesh->_is_nil()){
299 _PTR(SObject) aFatherSObj = aSObj->GetFather();
300 if(!aFatherSObj) return aVisualObj;
301 aFatherSObj = aFatherSObj->GetFather();
302 if(!aFatherSObj) return aVisualObj;
303 CORBA::String_var anEntry = aFatherSObj->GetID().c_str();
304 TVisualObjPtr aVisObj = GetVisualObj(theStudyId,anEntry.in());
305 if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
306 aVisualObj.reset(new SMESH_subMeshObj(aSubMesh,aMeshObj));
307 TVisualObjCont::value_type aValue(aKey,aVisualObj);
308 VISUAL_OBJ_CONT.insert(aValue);
316 INFOS("GetMeshObj - There is no SMESH_Mesh object for the SALOMEDS::Strudy and Entry!!!");
317 return TVisualObjPtr();
320 bool objModified = false;
323 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
326 objModified = aVisualObj->Update();
330 cout << "Exception in SMESHGUI_VTKUtils::GetVisualObj()" << endl;
332 RemoveVisualObjectWithActors( theEntry ); // remove this object
339 // PAL16631. Mesurements showed that to show aVisualObj in SHADING(default) mode,
340 // ~10 times more memory is used than it occupies.
341 // Warn the user if there is less free memory than 30 sizes of a grid
342 // TODO: estimate memory usage in other modes and take current mode into account
343 int freeMB = SMDS_Mesh::CheckMemory(true);
344 int usedMB = aVisualObj->GetUnstructuredGrid()->GetActualMemorySize() / 1024;
345 if ( freeMB > 0 && usedMB * 30 > freeMB ) {
347 cout << "SMESHGUI_VTKUtils::GetVisualObj(), freeMB=" << freeMB
348 << ", usedMB=" << usedMB<< endl;
351 if ( usedMB * 10 > freeMB )
352 // even dont try to show
353 SUIT_MessageBox::warn1 (SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
354 QObject::tr("SMESH_NO_MESH_VISUALIZATION"),
355 QObject::tr("SMESH_BUT_OK"));
357 // there is a chance to succeed
358 continu = SUIT_MessageBox::warn2
359 (SMESHGUI::desktop(),
360 QObject::tr("SMESH_WRN_WARNING"),
361 QObject::tr("SMESH_CONTINUE_MESH_VISUALIZATION"),
362 QObject::tr("SMESH_BUT_YES"), QObject::tr("SMESH_BUT_NO"),
365 // remove the corresponding actors from all views
366 RemoveVisualObjectWithActors( theEntry );
376 /*! Return active view window, if it instantiates SVTK_ViewWindow class,
377 * overwise find or create corresponding view window, make it active and return it.
378 * \note Active VVTK_ViewWindow can be returned, because it inherits SVTK_ViewWindow.
380 SVTK_ViewWindow* GetViewWindow (const SalomeApp_Module* theModule,
381 bool createIfNotFound)
383 SalomeApp_Application* anApp;
385 anApp = theModule->getApp();
387 anApp = dynamic_cast<SalomeApp_Application*>
388 (SUIT_Session::session()->activeApplication());
391 if (SVTK_ViewWindow* aView = dynamic_cast<SVTK_ViewWindow*>(anApp->desktop()->activeWindow()))
394 SUIT_ViewManager* aViewManager =
395 anApp->getViewManager(SVTK_Viewer::Type(), createIfNotFound);
397 if (SUIT_ViewWindow* aViewWindow = aViewManager->getActiveView()) {
398 if (SVTK_ViewWindow* aView = dynamic_cast<SVTK_ViewWindow*>(aViewWindow)) {
399 aViewWindow->raise();
400 aViewWindow->setFocus();
409 SVTK_ViewWindow* FindVtkViewWindow (SUIT_ViewManager* theMgr,
410 SUIT_ViewWindow * theWindow)
415 QPtrVector<SUIT_ViewWindow> views = theMgr->getViews();
416 if( views.containsRef( theWindow ) )
417 return GetVtkViewWindow( theWindow );
422 SVTK_ViewWindow* GetVtkViewWindow(SUIT_ViewWindow* theWindow){
423 return dynamic_cast<SVTK_ViewWindow*>(theWindow);
426 /* SUIT_ViewWindow* GetActiveWindow()
428 SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>( SUIT_Session::session()->activeApplication() );
431 SUIT_ViewManager* mgr = app->activeViewManager();
433 return mgr->getActiveView();
438 SVTK_ViewWindow* GetCurrentVtkView(){
439 return GetVtkViewWindow( GetActiveWindow() );
443 void RepaintCurrentView()
445 if (SVTK_ViewWindow* wnd = GetCurrentVtkView())
448 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
451 wnd->getRenderer()->Render();
456 cout << "Exception in SMESHGUI_VTKUtils::RepaintCurrentView()" << endl;
463 void RepaintViewWindow(SVTK_ViewWindow* theWindow)
466 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
469 theWindow->getRenderer()->Render();
470 theWindow->Repaint();
474 cout << "Exception in SMESHGUI_VTKUtils::RepaintViewWindow(SVTK_ViewWindow)" << endl;
480 void RenderViewWindow(SVTK_ViewWindow* theWindow)
483 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
486 theWindow->getRenderer()->Render();
487 theWindow->Repaint();
491 cout << "Exception in SMESHGUI_VTKUtils::RenderViewWindow(SVTK_ViewWindow)" << endl;
498 if(SVTK_ViewWindow* wnd = GetCurrentVtkView() ){
500 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
508 cout << "Exception in SMESHGUI_VTKUtils::FitAll()" << endl;
516 SMESH_Actor* FindActorByEntry(SUIT_ViewWindow *theWindow,
517 const char* theEntry)
519 if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWindow)){
520 vtkRenderer *aRenderer = aViewWindow->getRenderer();
521 vtkActorCollection *aCollection = aRenderer->GetActors();
522 aCollection->InitTraversal();
523 while(vtkActor *anAct = aCollection->GetNextActor()){
524 if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
525 if(anActor->hasIO()){
526 Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
527 if(anIO->hasEntry() && strcmp(anIO->getEntry(),theEntry) == 0){
538 SMESH_Actor* FindActorByEntry(const char* theEntry){
539 return FindActorByEntry(GetActiveWindow(),theEntry);
543 SMESH_Actor* FindActorByObject(CORBA::Object_ptr theObject){
544 SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>( SUIT_Session::session()->activeApplication() );
548 if(!CORBA::is_nil(theObject)){
549 _PTR(Study) aStudy = GetActiveStudyDocument();
550 CORBA::String_var anIOR = app->orb()->object_to_string( theObject );
551 _PTR(SObject) aSObject = aStudy->FindObjectIOR(anIOR.in());
553 CORBA::String_var anEntry = aSObject->GetID().c_str();
554 return FindActorByEntry(anEntry.in());
561 SMESH_Actor* CreateActor(_PTR(Study) theStudy,
562 const char* theEntry,
565 SMESH_Actor *anActor = NULL;
566 CORBA::Long anId = theStudy->StudyId();
567 if(TVisualObjPtr aVisualObj = GetVisualObj(anId,theEntry)){
568 _PTR(SObject) aSObj = theStudy->FindObjectID(theEntry);
570 _PTR(GenericAttribute) anAttr;
571 if(aSObj->FindAttribute(anAttr,"AttributeName")){
572 _PTR(AttributeName) aName = anAttr;
573 std::string aNameVal = aName->Value();
574 anActor = SMESH_Actor::New(aVisualObj,theEntry,aNameVal.c_str(),theIsClear);
577 SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( SMESH::SObjectToObject( aSObj ));
578 if(!CORBA::is_nil(aGroup))
580 SALOMEDS::Color aColor = aGroup->GetColor();
581 if( !( aColor.R > 0 || aColor.G > 0 || aColor.B > 0 ) )
583 int r = 0, g = 0, b = 0;
584 SMESH::GetColor( "SMESH", "fill_color", r, g, b, QColor( 0, 170, 255 ) );
585 aColor.R = (float)r / 255.0;
586 aColor.G = (float)g / 255.0;
587 aColor.B = (float)b / 255.0;
588 aGroup->SetColor( aColor );
590 if( aGroup->GetType() == SMESH::NODE )
591 anActor->SetNodeColor( aColor.R, aColor.G, aColor.B );
592 else if( aGroup->GetType() == SMESH::EDGE )
593 anActor->SetEdgeColor( aColor.R, aColor.G, aColor.B );
595 anActor->SetSufaceColor( aColor.R, aColor.G, aColor.B );
603 void DisplayActor( SUIT_ViewWindow *theWnd, SMESH_Actor* theActor){
604 if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd)){
606 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
609 vtkWnd->AddActor(theActor);
614 cout << "Exception in SMESHGUI_VTKUtils::DisplayActor()" << endl;
622 void RemoveActor( SUIT_ViewWindow *theWnd, SMESH_Actor* theActor){
623 if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd)){
624 vtkWnd->RemoveActor(theActor);
625 if(theActor->hasIO()){
626 Handle(SALOME_InteractiveObject) anIO = theActor->getIO();
627 if(anIO->hasEntry()){
628 std::string anEntry = anIO->getEntry();
629 SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( vtkWnd->getViewManager()->study() );
630 int aStudyId = aStudy->id();
631 TVisualObjCont::key_type aKey(aStudyId,anEntry);
632 VISUAL_OBJ_CONT.erase(aKey);
640 //================================================================================
642 * \brief Return true if there are no SMESH actors in a view
644 //================================================================================
646 bool noSmeshActors(SUIT_ViewWindow *theWnd)
648 if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWnd)) {
649 vtkRenderer *aRenderer = aViewWindow->getRenderer();
650 vtkActorCollection *aCollection = aRenderer->GetActors();
651 aCollection->InitTraversal();
652 while(vtkActor *anAct = aCollection->GetNextActor())
653 if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct))
659 bool UpdateView(SUIT_ViewWindow *theWnd, EDisplaing theAction, const char* theEntry)
662 SVTK_ViewWindow* aViewWnd = GetVtkViewWindow(theWnd);
668 vtkRenderer *aRenderer = aViewWnd->getRenderer();
669 vtkActorCollection *aCollection = aRenderer->GetActors();
670 aCollection->InitTraversal();
674 while (vtkActor *anAct = aCollection->GetNextActor()) {
675 if (SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)) {
676 anActor->SetVisibility(true);
683 while (vtkActor *anAct = aCollection->GetNextActor()) {
684 if (SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)) {
685 anActor->SetVisibility(false);
690 if (SMESH_Actor *anActor = FindActorByEntry(theWnd,theEntry)) {
694 anActor->SetVisibility(true);
695 if (theAction == eDisplayOnly) aRenderer->ResetCameraClippingRange();
698 anActor->SetVisibility(false);
706 SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>(theWnd->getViewManager()->study());
707 _PTR(Study) aDocument = aStudy->studyDS();
708 // Pass non-visual objects (hypotheses, etc.), return true in this case
709 CORBA::Long anId = aDocument->StudyId();
710 if (TVisualObjPtr aVisualObj = GetVisualObj(anId,theEntry))
712 if ((anActor = CreateActor(aDocument,theEntry,true))) {
713 bool needFitAll = noSmeshActors(theWnd); // fit for the first object only
714 DisplayActor(theWnd,anActor);
715 // FitAll(); - PAL16770(Display of a group performs an automatic fit all)
716 if (needFitAll) FitAll();
732 bool UpdateView(EDisplaing theAction, const char* theEntry){
733 SalomeApp_Study* aStudy = dynamic_cast< SalomeApp_Study* >( GetActiveStudy() );
734 SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( aStudy->application() );
735 SUIT_ViewWindow *aWnd = app->activeViewManager()->getActiveView();
736 return UpdateView(aWnd,theAction,theEntry);
740 if(SVTK_ViewWindow* aWnd = SMESH::GetCurrentVtkView()){
741 LightApp_SelectionMgr* mgr = SMESHGUI::selectionMgr();
742 SALOME_ListIO selected; mgr->selectedObjects( selected );
744 if( selected.Extent() == 0){
745 vtkRenderer* aRenderer = aWnd->getRenderer();
746 vtkActorCollection *aCollection = aRenderer->GetActors();
747 aCollection->InitTraversal();
748 while(vtkActor *anAct = aCollection->GetNextActor()){
749 if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
751 if (!Update(anActor->getIO(),anActor->GetVisibility()))
752 break; // avoid multiple warinings if visu failed
756 SALOME_ListIteratorOfListIO anIter( selected );
757 for(; anIter.More(); anIter.Next()){
758 Handle(SALOME_InteractiveObject) anIO = anIter.Value();
759 if ( !Update(anIO,true) )
760 break; // avoid multiple warinings if visu failed
763 RepaintCurrentView();
768 bool Update(const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay)
770 _PTR(Study) aStudy = GetActiveStudyDocument();
771 CORBA::Long anId = aStudy->StudyId();
772 if ( TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId,theIO->getEntry())) {
774 UpdateView(SMESH::eDisplay,theIO->getEntry());
781 void UpdateSelectionProp( SMESHGUI* theModule ) {
785 SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( theModule->application() );
788 MESSAGE( "UpdateSelectionProp: Application is null" );
792 SUIT_ViewManager* vm = app->activeViewManager();
795 MESSAGE( "UpdateSelectionProp: View manager is null" );
799 QPtrVector<SUIT_ViewWindow> views = vm->getViews();
801 SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( theModule );
804 MESSAGE( "UpdateSelectionProp: Resource manager is null" );
808 QColor aHiColor = mgr->colorValue( "SMESH", "selection_object_color", Qt::white ),
809 aSelColor = mgr->colorValue( "SMESH", "selection_element_color", Qt::yellow ),
810 aPreColor = mgr->colorValue( "SMESH", "highlight_color", Qt::cyan );
812 int SW = mgr->integerValue( "SMESH", "selection_width", 5 ),
813 PW = mgr->integerValue( "SMESH", "highlight_width", 5 );
815 double SP1 = mgr->doubleValue( "SMESH", "selection_precision_node", 0.025 ),
816 SP2 = mgr->doubleValue( "SMESH", "selection_precision_element", 0.001 ),
817 SP3 = mgr->doubleValue( "SMESH", "selection_precision_object", 0.025 );
819 for ( int i=0, n=views.count(); i<n; i++ ){
820 // update VTK viewer properties
821 if(SVTK_ViewWindow* aVtkView = GetVtkViewWindow( views[i] )){
822 // mesh element selection
823 aVtkView->SetSelectionProp(aSelColor.red()/255.,
824 aSelColor.green()/255.,
825 aSelColor.blue()/255.,
828 aVtkView->SetSelectionTolerance(SP1, SP2, SP3);
831 aVtkView->SetPreselectionProp(aPreColor.red()/255.,
832 aPreColor.green()/255.,
833 aPreColor.blue()/255.,
836 vtkRenderer* aRenderer = aVtkView->getRenderer();
837 vtkActorCollection *aCollection = aRenderer->GetActors();
838 aCollection->InitTraversal();
839 while(vtkActor *anAct = aCollection->GetNextActor()){
840 if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
841 anActor->SetHighlightColor(aHiColor.red()/255.,
842 aHiColor.green()/255.,
843 aHiColor.blue()/255.);
844 anActor->SetPreHighlightColor(aPreColor.red()/255.,
845 aPreColor.green()/255.,
846 aPreColor.blue()/255.);
854 //----------------------------------------------------------------------------
856 GetSelector(SUIT_ViewWindow *theWindow)
858 if(SVTK_ViewWindow* aWnd = GetVtkViewWindow(theWindow))
859 return aWnd->GetSelector();
864 void SetFilter(const Handle(VTKViewer_Filter)& theFilter,
865 SVTK_Selector* theSelector)
868 theSelector->SetFilter(theFilter);
871 Handle(VTKViewer_Filter) GetFilter(int theId, SVTK_Selector* theSelector)
873 return theSelector->GetFilter(theId);
876 bool IsFilterPresent(int theId, SVTK_Selector* theSelector)
878 return theSelector->IsFilterPresent(theId);
881 void RemoveFilter(int theId, SVTK_Selector* theSelector)
883 theSelector->RemoveFilter(theId);
886 void RemoveFilters(SVTK_Selector* theSelector)
888 for ( int id = SMESHGUI_NodeFilter; theSelector && id < SMESHGUI_LastFilter; id++ )
889 theSelector->RemoveFilter( id );
892 bool IsValid(SALOME_Actor* theActor, int theCellId,
893 SVTK_Selector* theSelector)
895 return theSelector->IsValid(theActor,theCellId);
899 //----------------------------------------------------------------------------
900 void SetPointRepresentation(bool theIsVisible){
901 if(SVTK_ViewWindow* aViewWindow = GetCurrentVtkView()){
902 vtkRenderer *aRenderer = aViewWindow->getRenderer();
903 vtkActorCollection *aCollection = aRenderer->GetActors();
904 aCollection->InitTraversal();
905 while(vtkActor *anAct = aCollection->GetNextActor()){
906 if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
907 if(anActor->GetVisibility()){
908 anActor->SetPointRepresentation(theIsVisible);
912 RepaintCurrentView();
917 void SetPickable(SMESH_Actor* theActor){
918 if(SVTK_ViewWindow* aWnd = GetCurrentVtkView()){
919 int anIsAllPickable = (theActor == NULL);
920 vtkRenderer *aRenderer = aWnd->getRenderer();
921 vtkActorCollection *aCollection = aRenderer->GetActors();
922 aCollection->InitTraversal();
923 while(vtkActor *anAct = aCollection->GetNextActor()){
924 if(SALOME_Actor *anActor = dynamic_cast<SALOME_Actor*>(anAct)){
925 if(anActor->GetVisibility()){
926 anActor->SetPickable(anIsAllPickable);
931 theActor->SetPickable(!anIsAllPickable);
932 RepaintCurrentView();
937 //----------------------------------------------------------------------------
938 int GetNameOfSelectedNodes(SVTK_Selector* theSelector,
939 const Handle(SALOME_InteractiveObject)& theIO,
943 TColStd_IndexedMapOfInteger aMapIndex;
944 theSelector->GetIndex(theIO,aMapIndex);
946 for(int i = 1; i <= aMapIndex.Extent(); i++)
947 theName += QString(" %1").arg(aMapIndex(i));
949 return aMapIndex.Extent();
952 int GetNameOfSelectedElements(SVTK_Selector* theSelector,
953 const Handle(SALOME_InteractiveObject)& theIO,
957 TColStd_IndexedMapOfInteger aMapIndex;
958 theSelector->GetIndex(theIO,aMapIndex);
960 typedef std::set<int> TIdContainer;
961 TIdContainer anIdContainer;
962 for( int i = 1; i <= aMapIndex.Extent(); i++)
963 anIdContainer.insert(aMapIndex(i));
965 TIdContainer::const_iterator anIter = anIdContainer.begin();
966 for(; anIter != anIdContainer.end(); anIter++)
967 theName += QString(" %1").arg(*anIter);
969 return aMapIndex.Extent();
973 int GetEdgeNodes(SVTK_Selector* theSelector,
974 const TVisualObjPtr& theVisualObject,
978 const SALOME_ListIO& selected = theSelector->StoredIObjects();
980 if ( selected.Extent() != 1 )
983 Handle(SALOME_InteractiveObject) anIO = selected.First();
984 if ( anIO.IsNull() || !anIO->hasEntry() )
987 TColStd_IndexedMapOfInteger aMapIndex;
988 theSelector->GetIndex( anIO, aMapIndex );
989 if ( aMapIndex.Extent() != 2 )
992 int anObjId = -1, anEdgeNum = -1;
993 for ( int i = 1; i <= aMapIndex.Extent(); i++ ) {
994 int aVal = aMapIndex( i );
998 anEdgeNum = abs( aVal ) - 1;
1001 if ( anObjId == -1 || anEdgeNum == -1 )
1004 return theVisualObject->GetEdgeNodes( anObjId, anEdgeNum, theId1, theId2 ) ? 1 : -1;
1007 //----------------------------------------------------------------------------
1008 int GetNameOfSelectedNodes(LightApp_SelectionMgr *theMgr,
1009 const Handle(SALOME_InteractiveObject)& theIO,
1013 if(theIO->hasEntry()){
1014 if(FindActorByEntry(theIO->getEntry())){
1015 TColStd_IndexedMapOfInteger aMapIndex;
1016 theMgr->GetIndexes(theIO,aMapIndex);
1017 for(int i = 1; i <= aMapIndex.Extent(); i++){
1018 theName += QString(" %1").arg(aMapIndex(i));
1020 return aMapIndex.Extent();
1026 int GetNameOfSelectedNodes(LightApp_SelectionMgr *theMgr, QString& theName){
1028 SALOME_ListIO selected; theMgr->selectedObjects( selected );
1029 if(selected.Extent() == 1){
1030 Handle(SALOME_InteractiveObject) anIO = selected.First();
1031 return GetNameOfSelectedNodes(theMgr,anIO,theName);
1037 int GetNameOfSelectedElements(LightApp_SelectionMgr *theMgr,
1038 const Handle(SALOME_InteractiveObject)& theIO,
1042 if(theIO->hasEntry()){
1043 if(FindActorByEntry(theIO->getEntry())){
1044 TColStd_IndexedMapOfInteger aMapIndex;
1045 theMgr->GetIndexes(theIO,aMapIndex);
1046 typedef set<int> TIdContainer;
1047 TIdContainer anIdContainer;
1048 for( int i = 1; i <= aMapIndex.Extent(); i++)
1049 anIdContainer.insert(aMapIndex(i));
1050 TIdContainer::const_iterator anIter = anIdContainer.begin();
1051 for(; anIter != anIdContainer.end(); anIter++){
1052 theName += QString(" %1").arg(*anIter);
1054 return aMapIndex.Extent();
1061 int GetNameOfSelectedElements(LightApp_SelectionMgr *theMgr, QString& theName)
1064 SALOME_ListIO selected; theMgr->selectedObjects( selected );
1066 if( selected.Extent() == 1){
1067 Handle(SALOME_InteractiveObject) anIO = selected.First();
1068 return GetNameOfSelectedElements(theMgr,anIO,theName);
1073 int GetSelected(LightApp_SelectionMgr* theMgr,
1074 TColStd_IndexedMapOfInteger& theMap,
1075 const bool theIsElement)
1078 SALOME_ListIO selected; theMgr->selectedObjects( selected );
1080 if ( selected.Extent() == 1 )
1082 Handle(SALOME_InteractiveObject) anIO = selected.First();
1083 if ( anIO->hasEntry() ) {
1084 theMgr->GetIndexes( anIO, theMap );
1087 return theMap.Extent();
1091 int GetEdgeNodes( LightApp_SelectionMgr* theMgr, int& theId1, int& theId2 )
1093 SALOME_ListIO selected; theMgr->selectedObjects( selected );
1095 if ( selected.Extent() != 1 )
1098 Handle(SALOME_InteractiveObject) anIO = selected.First();
1099 if ( anIO.IsNull() || !anIO->hasEntry() )
1102 SMESH_Actor *anActor = SMESH::FindActorByEntry( anIO->getEntry() );
1106 TColStd_IndexedMapOfInteger aMapIndex;
1107 theMgr->GetIndexes( anIO, aMapIndex );
1108 if ( aMapIndex.Extent() != 2 )
1111 int anObjId = -1, anEdgeNum = -1;
1112 for ( int i = 1; i <= aMapIndex.Extent(); i++ ) {
1113 int aVal = aMapIndex( i );
1117 anEdgeNum = abs( aVal );
1120 if ( anObjId == -1 || anEdgeNum == -1 )
1123 return anActor->GetObject()->GetEdgeNodes( anObjId, anEdgeNum, theId1, theId2 ) ? 1 : -1;
1126 void SetControlsPrecision( const long theVal )
1128 if( SVTK_ViewWindow* aWnd = SMESH::GetCurrentVtkView() )
1130 vtkRenderer *aRenderer = aWnd->getRenderer();
1131 vtkActorCollection *aCollection = aRenderer->GetActors();
1132 aCollection->InitTraversal();
1134 while ( vtkActor *anAct = aCollection->GetNextActor())
1136 if ( SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>( anAct ) )
1138 anActor->SetControlsPrecision( theVal );
1139 anActor->SetControlMode( anActor->GetControlMode() );