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PAL16842 (Genertion of groups when a mesh is transformed)
[modules/smesh.git] / src / SMESHGUI / SMESHGUI_VTKUtils.cxx
1 //  Copyright (C) 2003  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
2 //  CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
3 //
4 //  This library is free software; you can redistribute it and/or
5 //  modify it under the terms of the GNU Lesser General Public
6 //  License as published by the Free Software Foundation; either
7 //  version 2.1 of the License.
8 //
9 //  This library is distributed in the hope that it will be useful,
10 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
11 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12 //  Lesser General Public License for more details.
13 //
14 //  You should have received a copy of the GNU Lesser General Public
15 //  License along with this library; if not, write to the Free Software
16 //  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
17 //
18 //  See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
19
20
21 #include "SMESHGUI_VTKUtils.h"
22 #include "SMESHGUI_Utils.h"
23 #include "SMESHGUI_Filter.h"
24
25 #include "SMESHGUI.h"
26 #include "SMESH_Actor.h"
27 #include "SMESH_ActorUtils.h"
28 #include "SMESH_ObjectDef.h"
29 #include <SMDS_Mesh.hxx>
30
31 #include <SUIT_Desktop.h>
32 #include <SUIT_Session.h>
33 #include <SUIT_Study.h>
34 #include <SUIT_MessageBox.h>
35
36 #include <SALOME_ListIO.hxx>
37 #include <SALOME_ListIteratorOfListIO.hxx>
38
39 #include <SVTK_Selector.h>
40 #include <SVTK_ViewModel.h>
41 #include <SVTK_ViewWindow.h>
42
43 #include <LightApp_SelectionMgr.h>
44 #include <SalomeApp_Application.h>
45 #include <SalomeApp_Study.h>
46
47 #include <utilities.h>
48
49 #include <SALOMEconfig.h>
50 #include CORBA_CLIENT_HEADER(SMESH_Gen)
51 #include CORBA_CLIENT_HEADER(SMESH_Mesh)
52 #include CORBA_CLIENT_HEADER(SMESH_Group)
53 #include CORBA_CLIENT_HEADER(SMESH_Hypothesis)
54
55 #include <SALOMEDSClient_Study.hxx>
56 #include <SALOMEDSClient_SObject.hxx>
57
58 // VTK
59 #include <vtkRenderer.h>
60 #include <vtkActorCollection.h>
61 #include <vtkUnstructuredGrid.h>
62
63 // OCCT
64 #include <TColStd_IndexedMapOfInteger.hxx>
65 #include <Standard_ErrorHandler.hxx>
66
67 // STL
68 #include <set>
69 using namespace std;
70
71
72 namespace SMESH {
73
74   typedef map<TKeyOfVisualObj,TVisualObjPtr> TVisualObjCont;
75   static TVisualObjCont VISUAL_OBJ_CONT;
76
77   //=============================================================================
78   /*!
79    * \brief Allocate some memory at construction and release it at destruction.
80    * Is used to be able to continue working after mesh generation or visualization
81    * break due to lack of memory
82    */
83   //=============================================================================
84
85   struct MemoryReserve
86   {
87     char* myBuf;
88     MemoryReserve(): myBuf( new char[1024*1024*1] ){} // 1M
89     void Free() { if (myBuf) { delete [] myBuf; myBuf = 0; }}
90     ~MemoryReserve() { Free(); }
91   };
92   static MemoryReserve* theVISU_MemoryReserve = new MemoryReserve;
93
94   //================================================================================
95   /*!
96    * \brief Remove VisualObj and its actor from all views
97    */
98   //================================================================================
99
100   void RemoveVisualObjectWithActors( const char* theEntry )
101   {
102     SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
103       ( SUIT_Session::session()->activeApplication() );
104     SUIT_ViewManager* aViewManager =
105       app ? app->getViewManager(SVTK_Viewer::Type(), true) : 0;
106     if ( aViewManager ) {
107       QPtrVector<SUIT_ViewWindow> views = aViewManager->getViews();
108       for ( int iV = 0; iV < views.count(); ++iV ) {
109         if ( SMESH_Actor* actor = FindActorByEntry( views[iV], theEntry)) {
110           if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV]))
111             vtkWnd->RemoveActor(actor);
112           actor->Delete();
113         }
114       }
115       int aStudyId = aViewManager->study()->id();
116       TVisualObjCont::key_type aKey(aStudyId,theEntry);
117       TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.find(aKey);
118       if(anIter != VISUAL_OBJ_CONT.end()) {
119         // for unknown reason, object destructor is not called, so clear object manually
120         anIter->second->GetUnstructuredGrid()->SetCells(0,0,0);
121         anIter->second->GetUnstructuredGrid()->SetPoints(0);
122       }
123       VISUAL_OBJ_CONT.erase(aKey);
124     }
125   }
126   //================================================================================
127   /*!
128    * \brief Remove all VisualObjs and their actors from all views
129    */
130   //================================================================================
131
132   void RemoveAllObjectsWithActors()
133   {
134     SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
135       ( SUIT_Session::session()->activeApplication() );
136     if (!app) return;
137     ViewManagerList viewMgrs = app->viewManagers();
138     for ( int iM = 0; iM < viewMgrs.count(); ++iM ) {
139       SUIT_ViewManager* aViewManager = viewMgrs.at( iM );
140       if ( aViewManager && aViewManager->getType() == SVTK_Viewer::Type()) {
141         QPtrVector<SUIT_ViewWindow> views = aViewManager->getViews();
142         for ( int iV = 0; iV < views.count(); ++iV ) {
143           if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
144             vtkRenderer *aRenderer = vtkWnd->getRenderer();
145             vtkActorCollection *actors = aRenderer->GetActors();
146             for (int i = 0; i < actors->GetNumberOfItems(); ++i ) {
147               // size of actors changes inside the loop
148               while (SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(actors->GetItemAsObject(i)))
149               {
150                 vtkWnd->RemoveActor(actor);
151                 actor->Delete();
152               }
153             }
154           }
155         }
156       }
157     }
158     TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
159     for ( ; anIter != VISUAL_OBJ_CONT.end(); ++anIter ) {
160       // for unknown reason, object destructor is not called, so clear object manually
161       anIter->second->GetUnstructuredGrid()->SetCells(0,0,0);
162       anIter->second->GetUnstructuredGrid()->SetPoints(0);
163     }
164     VISUAL_OBJ_CONT.clear();
165   }
166
167   //================================================================================
168   /*!
169    * \brief Remove all VisualObjs of a study
170    */
171   //================================================================================
172
173   void RemoveVisuData(int studyID)
174   {
175     SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>
176       ( SUIT_Session::session()->activeApplication() );
177     if (!app) return;
178     ViewManagerList viewMgrs = app->viewManagers();
179     for ( int iM = 0; iM < viewMgrs.count(); ++iM ) {
180       SUIT_ViewManager* aViewManager = viewMgrs.at( iM );
181       if ( aViewManager && aViewManager->getType() == SVTK_Viewer::Type() &&
182            aViewManager->study()->id() == studyID ) {
183         QPtrVector<SUIT_ViewWindow> views = aViewManager->getViews();
184         for ( int iV = 0; iV < views.count(); ++iV ) {
185           if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(views[iV])) {
186             vtkRenderer *aRenderer = vtkWnd->getRenderer();
187             vtkActorCollection *actors = aRenderer->GetActors();
188             for (int i = 0; i < actors->GetNumberOfItems(); ++i ) {
189               // size of actors changes inside the loop
190               while(SMESH_Actor *actor = dynamic_cast<SMESH_Actor*>(actors->GetItemAsObject(i)))
191               {
192                 vtkWnd->RemoveActor(actor);
193                 actor->Delete();
194               }
195             }
196           }
197         }
198       }
199     }
200     TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.begin();
201     for ( ; anIter != VISUAL_OBJ_CONT.end(); ++anIter ) {
202       int curId = anIter->first.first;
203       if ( curId == studyID ) {
204         // for unknown reason, object destructor is not called, so clear object manually
205         anIter->second->GetUnstructuredGrid()->SetCells(0,0,0);
206         anIter->second->GetUnstructuredGrid()->SetPoints(0);
207         VISUAL_OBJ_CONT.erase( anIter-- );  // dercement occures before erase()
208       }
209     }
210   }
211
212   //================================================================================
213   /*!
214    * \brief Notify the user on problems during visualization
215    */
216   //================================================================================
217
218   void OnVisuException()
219   {
220     try {
221 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
222       OCC_CATCH_SIGNALS;
223 #endif
224       // PAL16774 (Crash after display of many groups). Salome sometimes crashes just
225       // after or at showing this message, so we do an additional check of available memory
226 //       char* buf = new char[100*1024];
227 //       delete [] buf;
228       SUIT_MessageBox::warn1 (SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
229                               QObject::tr("SMESH_VISU_PROBLEM"),
230                               QObject::tr("SMESH_BUT_OK"));
231     } catch (...) {
232       // no more memory at all: last resort
233       cout<< "SMESHGUI_VTKUtils::OnVisuException(), exception even at showing a message!!!" <<endl;
234       cout<< "Try to remove all visual data..." <<endl;
235       if (theVISU_MemoryReserve) {
236         delete theVISU_MemoryReserve;
237         theVISU_MemoryReserve = 0;
238       }
239       RemoveAllObjectsWithActors();
240       SUIT_MessageBox::warn1 (SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
241                               QObject::tr("SMESH_VISU_PROBLEM_CLEAR"),
242                               QObject::tr("SMESH_BUT_OK"));
243       cout<< "...done" << endl;
244     }
245   }
246   //================================================================================
247   /*!
248    * \brief Returns an updated visual object
249    */
250   //================================================================================
251
252   TVisualObjPtr GetVisualObj(int theStudyId, const char* theEntry){
253     TVisualObjPtr aVisualObj;
254     TVisualObjCont::key_type aKey(theStudyId,theEntry);
255     try{
256 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
257       OCC_CATCH_SIGNALS;
258 #endif
259       TVisualObjCont::iterator anIter = VISUAL_OBJ_CONT.find(aKey);
260       if(anIter != VISUAL_OBJ_CONT.end()){
261         aVisualObj = anIter->second;
262       }else{
263         SalomeApp_Application* app =
264           dynamic_cast<SalomeApp_Application*>( SMESHGUI::activeStudy()->application() );
265         _PTR(Study) aStudy = SMESHGUI::activeStudy()->studyDS();
266         _PTR(SObject) aSObj = aStudy->FindObjectID(theEntry);
267         if(aSObj){
268           _PTR(GenericAttribute) anAttr;
269           if(aSObj->FindAttribute(anAttr,"AttributeIOR")){
270             _PTR(AttributeIOR) anIOR = anAttr;
271             CORBA::String_var aVal = anIOR->Value().c_str();
272             CORBA::Object_var anObj = app->orb()->string_to_object( aVal.in() );
273             if(!CORBA::is_nil(anObj)){
274               //Try narrow to SMESH_Mesh interafce
275               SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow(anObj);
276               if(!aMesh->_is_nil()){
277                 aVisualObj.reset(new SMESH_MeshObj(aMesh));
278                 TVisualObjCont::value_type aValue(aKey,aVisualObj);
279                 VISUAL_OBJ_CONT.insert(aValue);
280               }
281               //Try narrow to SMESH_Group interafce
282               SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow(anObj);
283               if(!aGroup->_is_nil()){
284                 _PTR(SObject) aFatherSObj = aSObj->GetFather();
285                 if(!aFatherSObj) return aVisualObj;
286                 aFatherSObj = aFatherSObj->GetFather();
287                 if(!aFatherSObj) return aVisualObj;
288                 CORBA::String_var anEntry = aFatherSObj->GetID().c_str();
289                 TVisualObjPtr aVisObj = GetVisualObj(theStudyId,anEntry.in());
290                 if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
291                   aVisualObj.reset(new SMESH_GroupObj(aGroup,aMeshObj));
292                   TVisualObjCont::value_type aValue(aKey,aVisualObj);
293                   VISUAL_OBJ_CONT.insert(aValue);
294                 }
295               }
296               //Try narrow to SMESH_subMesh interafce
297               SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow(anObj);
298               if(!aSubMesh->_is_nil()){
299                 _PTR(SObject) aFatherSObj = aSObj->GetFather();
300                 if(!aFatherSObj) return aVisualObj;
301                 aFatherSObj = aFatherSObj->GetFather();
302                 if(!aFatherSObj) return aVisualObj;
303                 CORBA::String_var anEntry = aFatherSObj->GetID().c_str();
304                 TVisualObjPtr aVisObj = GetVisualObj(theStudyId,anEntry.in());
305                 if(SMESH_MeshObj* aMeshObj = dynamic_cast<SMESH_MeshObj*>(aVisObj.get())){
306                   aVisualObj.reset(new SMESH_subMeshObj(aSubMesh,aMeshObj));
307                   TVisualObjCont::value_type aValue(aKey,aVisualObj);
308                   VISUAL_OBJ_CONT.insert(aValue);
309                 }
310               }
311             }
312           }
313         }
314       }
315     }catch(...){
316       INFOS("GetMeshObj - There is no SMESH_Mesh object for the SALOMEDS::Strudy and Entry!!!");
317       return TVisualObjPtr();
318     }
319     // Update object
320     bool objModified = false;
321     if ( aVisualObj ) {
322       try {
323 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
324         OCC_CATCH_SIGNALS;
325 #endif
326         objModified = aVisualObj->Update();
327       }
328       catch (...) {
329 #ifdef _DEBUG_
330         cout << "Exception in SMESHGUI_VTKUtils::GetVisualObj()" << endl;
331 #endif
332         RemoveVisualObjectWithActors( theEntry ); // remove this object
333         OnVisuException();
334         aVisualObj.reset();
335       }
336     }
337
338     if ( objModified ) {
339       // PAL16631. Mesurements showed that to show aVisualObj in SHADING(default) mode,
340       // ~10 times more memory is used than it occupies.
341       // Warn the user if there is less free memory than 30 sizes of a grid
342       // TODO: estimate memory usage in other modes and take current mode into account
343       int freeMB = SMDS_Mesh::CheckMemory(true);
344       int usedMB = aVisualObj->GetUnstructuredGrid()->GetActualMemorySize() / 1024;
345       if ( freeMB > 0 && usedMB * 30 > freeMB ) {
346 #ifdef _DEBUG_
347         cout << "SMESHGUI_VTKUtils::GetVisualObj(), freeMB=" << freeMB
348              << ", usedMB=" << usedMB<< endl;
349 #endif
350         int continu = 0;
351         if ( usedMB * 10 > freeMB )
352           // even dont try to show
353           SUIT_MessageBox::warn1 (SMESHGUI::desktop(), QObject::tr("SMESH_WRN_WARNING"),
354                                   QObject::tr("SMESH_NO_MESH_VISUALIZATION"),
355                                   QObject::tr("SMESH_BUT_OK"));
356         else
357           // there is a chance to succeed
358           continu = SUIT_MessageBox::warn2
359             (SMESHGUI::desktop(),
360              QObject::tr("SMESH_WRN_WARNING"),
361              QObject::tr("SMESH_CONTINUE_MESH_VISUALIZATION"),
362              QObject::tr("SMESH_BUT_YES"),  QObject::tr("SMESH_BUT_NO"),
363              1, 0, 1);
364         if ( !continu ) {
365           // remove the corresponding actors from all views
366           RemoveVisualObjectWithActors( theEntry );
367           aVisualObj.reset();
368         }
369       }
370     }
371
372     return aVisualObj;
373   }
374
375
376   /*! Return active view window, if it instantiates SVTK_ViewWindow class,
377    *  overwise find or create corresponding view window, make it active and return it.
378    *  \note Active VVTK_ViewWindow can be returned, because it inherits SVTK_ViewWindow.
379    */
380   SVTK_ViewWindow* GetViewWindow (const SalomeApp_Module* theModule,
381                                   bool createIfNotFound)
382   {
383     SalomeApp_Application* anApp;
384     if (theModule)
385       anApp = theModule->getApp();
386     else
387       anApp = dynamic_cast<SalomeApp_Application*>
388         (SUIT_Session::session()->activeApplication());
389
390     if (anApp) {
391       if (SVTK_ViewWindow* aView = dynamic_cast<SVTK_ViewWindow*>(anApp->desktop()->activeWindow()))
392         return aView;
393
394       SUIT_ViewManager* aViewManager =
395         anApp->getViewManager(SVTK_Viewer::Type(), createIfNotFound);
396       if (aViewManager) {
397         if (SUIT_ViewWindow* aViewWindow = aViewManager->getActiveView()) {
398           if (SVTK_ViewWindow* aView = dynamic_cast<SVTK_ViewWindow*>(aViewWindow)) {
399             aViewWindow->raise();
400             aViewWindow->setFocus();
401             return aView;
402           }
403         }
404       }
405     }
406     return NULL;
407   }
408
409   SVTK_ViewWindow* FindVtkViewWindow (SUIT_ViewManager* theMgr,
410                                       SUIT_ViewWindow * theWindow)
411   {
412     if( !theMgr )
413       return NULL;
414
415     QPtrVector<SUIT_ViewWindow> views = theMgr->getViews();
416     if( views.containsRef( theWindow ) )
417       return GetVtkViewWindow( theWindow );
418     else
419       return NULL;
420   }
421
422   SVTK_ViewWindow* GetVtkViewWindow(SUIT_ViewWindow* theWindow){
423     return dynamic_cast<SVTK_ViewWindow*>(theWindow);
424   }
425
426 /*  SUIT_ViewWindow* GetActiveWindow()
427   {
428     SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>( SUIT_Session::session()->activeApplication() );
429     if( !app )
430       return NULL;
431     SUIT_ViewManager* mgr = app->activeViewManager();
432     if( mgr )
433       return mgr->getActiveView();
434     else
435       return NULL;
436   }*/
437
438   SVTK_ViewWindow* GetCurrentVtkView(){
439     return GetVtkViewWindow( GetActiveWindow() );
440   }
441
442
443   void RepaintCurrentView()
444   {
445     if (SVTK_ViewWindow* wnd = GetCurrentVtkView())
446     {
447       try {
448 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
449         OCC_CATCH_SIGNALS;
450 #endif
451         wnd->getRenderer()->Render();
452         wnd->Repaint(false);
453       }
454       catch (...) {
455 #ifdef _DEBUG_
456         cout << "Exception in SMESHGUI_VTKUtils::RepaintCurrentView()" << endl;
457 #endif
458         OnVisuException();
459       }
460     }
461   }
462
463   void RepaintViewWindow(SVTK_ViewWindow* theWindow)
464   {
465     try {
466 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
467       OCC_CATCH_SIGNALS;
468 #endif
469       theWindow->getRenderer()->Render();
470       theWindow->Repaint();
471     }
472     catch (...) {
473 #ifdef _DEBUG_
474         cout << "Exception in SMESHGUI_VTKUtils::RepaintViewWindow(SVTK_ViewWindow)" << endl;
475 #endif
476       OnVisuException();
477     }
478   }
479
480   void RenderViewWindow(SVTK_ViewWindow* theWindow)
481   {
482     try {
483 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
484       OCC_CATCH_SIGNALS;
485 #endif
486       theWindow->getRenderer()->Render();
487       theWindow->Repaint();
488     }
489     catch (...) {
490 #ifdef _DEBUG_
491         cout << "Exception in SMESHGUI_VTKUtils::RenderViewWindow(SVTK_ViewWindow)" << endl;
492 #endif
493       OnVisuException();
494     }
495   }
496
497   void FitAll(){
498     if(SVTK_ViewWindow* wnd = GetCurrentVtkView() ){
499       try {
500 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
501         OCC_CATCH_SIGNALS;
502 #endif
503         wnd->onFitAll();
504         wnd->Repaint();
505       }
506       catch (...) {
507 #ifdef _DEBUG_
508         cout << "Exception in SMESHGUI_VTKUtils::FitAll()" << endl;
509 #endif
510         OnVisuException();
511       }
512     }
513   }
514
515
516   SMESH_Actor* FindActorByEntry(SUIT_ViewWindow *theWindow,
517                                 const char* theEntry)
518   {
519     if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWindow)){
520       vtkRenderer *aRenderer = aViewWindow->getRenderer();
521       vtkActorCollection *aCollection = aRenderer->GetActors();
522       aCollection->InitTraversal();
523       while(vtkActor *anAct = aCollection->GetNextActor()){
524         if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
525           if(anActor->hasIO()){
526             Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
527             if(anIO->hasEntry() && strcmp(anIO->getEntry(),theEntry) == 0){
528               return anActor;
529             }
530           }
531         }
532       }
533     }
534     return NULL;
535   }
536
537
538   SMESH_Actor* FindActorByEntry(const char* theEntry){
539     return FindActorByEntry(GetActiveWindow(),theEntry);
540   }
541
542
543   SMESH_Actor* FindActorByObject(CORBA::Object_ptr theObject){
544     SalomeApp_Application* app = dynamic_cast<SalomeApp_Application*>( SUIT_Session::session()->activeApplication() );
545     if( !app )
546       return NULL;
547
548     if(!CORBA::is_nil(theObject)){
549       _PTR(Study) aStudy = GetActiveStudyDocument();
550       CORBA::String_var anIOR = app->orb()->object_to_string( theObject );
551       _PTR(SObject) aSObject = aStudy->FindObjectIOR(anIOR.in());
552       if(aSObject){
553         CORBA::String_var anEntry = aSObject->GetID().c_str();
554         return FindActorByEntry(anEntry.in());
555       }
556     }
557     return NULL;
558   }
559
560
561   SMESH_Actor* CreateActor(_PTR(Study) theStudy,
562                            const char* theEntry,
563                            int theIsClear)
564   {
565     SMESH_Actor *anActor = NULL;
566     CORBA::Long anId = theStudy->StudyId();
567     if(TVisualObjPtr aVisualObj = GetVisualObj(anId,theEntry)){
568       _PTR(SObject) aSObj = theStudy->FindObjectID(theEntry);
569       if(aSObj){
570         _PTR(GenericAttribute) anAttr;
571         if(aSObj->FindAttribute(anAttr,"AttributeName")){
572           _PTR(AttributeName) aName = anAttr;
573           std::string aNameVal = aName->Value();
574           anActor = SMESH_Actor::New(aVisualObj,theEntry,aNameVal.c_str(),theIsClear);
575         }
576
577         SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( SMESH::SObjectToObject( aSObj ));
578         if(!CORBA::is_nil(aGroup))
579         {
580           SALOMEDS::Color aColor = aGroup->GetColor();
581           if( !( aColor.R > 0 || aColor.G > 0 || aColor.B > 0 ) )
582           {
583             int r = 0, g = 0, b = 0;
584             SMESH::GetColor( "SMESH", "fill_color", r, g, b, QColor( 0, 170, 255 ) );
585             aColor.R = (float)r / 255.0;
586             aColor.G = (float)g / 255.0;
587             aColor.B = (float)b / 255.0;
588             aGroup->SetColor( aColor );
589           }
590           anActor->SetSufaceColor( aColor.R, aColor.G, aColor.B );
591         }
592       }
593     }
594     return anActor;
595   }
596
597
598   void DisplayActor( SUIT_ViewWindow *theWnd, SMESH_Actor* theActor){
599     if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd)){
600       try {
601 #if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
602         OCC_CATCH_SIGNALS;
603 #endif
604         vtkWnd->AddActor(theActor);
605         vtkWnd->Repaint();
606       }
607       catch (...) {
608 #ifdef _DEBUG_
609         cout << "Exception in SMESHGUI_VTKUtils::DisplayActor()" << endl;
610 #endif
611         OnVisuException();
612       }
613     }
614   }
615
616
617   void RemoveActor( SUIT_ViewWindow *theWnd, SMESH_Actor* theActor){
618     if(SVTK_ViewWindow* vtkWnd = GetVtkViewWindow(theWnd)){
619       vtkWnd->RemoveActor(theActor);
620       if(theActor->hasIO()){
621         Handle(SALOME_InteractiveObject) anIO = theActor->getIO();
622         if(anIO->hasEntry()){
623           std::string anEntry = anIO->getEntry();
624           SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( vtkWnd->getViewManager()->study() );
625           int aStudyId = aStudy->id();
626           TVisualObjCont::key_type aKey(aStudyId,anEntry);
627           VISUAL_OBJ_CONT.erase(aKey);
628         }
629       }
630       theActor->Delete();
631       vtkWnd->Repaint();
632     }
633   }
634
635   //================================================================================
636   /*!
637    * \brief Return true if there are no SMESH actors in a view
638    */
639   //================================================================================
640
641   bool noSmeshActors(SUIT_ViewWindow *theWnd)
642   {
643     if(SVTK_ViewWindow* aViewWindow = GetVtkViewWindow(theWnd)) {
644       vtkRenderer *aRenderer = aViewWindow->getRenderer();
645       vtkActorCollection *aCollection = aRenderer->GetActors();
646       aCollection->InitTraversal();
647       while(vtkActor *anAct = aCollection->GetNextActor())
648         if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct))
649           return false;
650     }
651     return true;
652   }
653
654   bool UpdateView(SUIT_ViewWindow *theWnd, EDisplaing theAction, const char* theEntry)
655   {
656     bool OK = false;
657     if(SVTK_ViewWindow* aViewWnd = GetVtkViewWindow(theWnd)) {
658       OK = true;
659       vtkRenderer *aRenderer = aViewWnd->getRenderer();
660       vtkActorCollection *aCollection = aRenderer->GetActors();
661       aCollection->InitTraversal();
662       switch(theAction) {
663       case eDisplayAll: {
664         while(vtkActor *anAct = aCollection->GetNextActor()){
665           if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
666             anActor->SetVisibility(true);
667           }
668         }
669         break;
670       }
671       case eDisplayOnly:
672       case eEraseAll: {
673         while(vtkActor *anAct = aCollection->GetNextActor()){
674           if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
675             anActor->SetVisibility(false);
676           }
677         }
678       }
679       default: {
680         if(SMESH_Actor *anActor = FindActorByEntry(theWnd,theEntry)) {
681           switch(theAction) {
682             case eDisplay:
683             case eDisplayOnly:
684               anActor->SetVisibility(true);
685               if (theAction == eDisplayOnly) aRenderer->ResetCameraClippingRange();
686               break;
687             case eErase:
688               anActor->SetVisibility(false);
689               break;
690           }
691         } else {
692           switch(theAction){
693           case eDisplay:
694           case eDisplayOnly:{
695             SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( theWnd->getViewManager()->study() );
696             _PTR(Study) aDocument = aStudy->studyDS();
697             if((anActor = CreateActor(aDocument,theEntry,true))) {
698               bool needFitAll = noSmeshActors(theWnd); // fit for the first object only
699               DisplayActor(theWnd,anActor);
700               // FitAll(); - PAL16770(Display of a group performs an automatic fit all)
701               if ( needFitAll ) FitAll();
702             } else {
703               OK = false;
704             }
705             break;
706           }
707           }
708         }
709       }
710       }
711     }
712     return OK;
713   }
714
715
716   bool UpdateView(EDisplaing theAction, const char* theEntry){
717     SalomeApp_Study* aStudy = dynamic_cast< SalomeApp_Study* >( GetActiveStudy() );
718     SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( aStudy->application() );
719     SUIT_ViewWindow *aWnd = app->activeViewManager()->getActiveView();
720     return UpdateView(aWnd,theAction,theEntry);
721   }
722
723   void UpdateView(){
724     if(SVTK_ViewWindow* aWnd = SMESH::GetCurrentVtkView()){
725       LightApp_SelectionMgr* mgr = SMESHGUI::selectionMgr();
726       SALOME_ListIO selected; mgr->selectedObjects( selected );
727
728       if( selected.Extent() == 0){
729         vtkRenderer* aRenderer = aWnd->getRenderer();
730         vtkActorCollection *aCollection = aRenderer->GetActors();
731         aCollection->InitTraversal();
732         while(vtkActor *anAct = aCollection->GetNextActor()){
733           if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
734             if(anActor->hasIO())
735               if (!Update(anActor->getIO(),anActor->GetVisibility()))
736                 break; // avoid multiple warinings if visu failed
737           }
738         }
739       }else{
740         SALOME_ListIteratorOfListIO anIter( selected );
741         for(; anIter.More(); anIter.Next()){
742           Handle(SALOME_InteractiveObject) anIO = anIter.Value();
743           if ( !Update(anIO,true) )
744             break; // avoid multiple warinings if visu failed
745         }
746       }
747       RepaintCurrentView();
748     }
749   }
750
751
752   bool Update(const Handle(SALOME_InteractiveObject)& theIO, bool theDisplay)
753   {
754     _PTR(Study) aStudy = GetActiveStudyDocument();
755     CORBA::Long anId = aStudy->StudyId();
756     if ( TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId,theIO->getEntry())) {
757       if ( theDisplay )
758         UpdateView(SMESH::eDisplay,theIO->getEntry());
759       return true;
760     }
761     return false;
762   }
763
764
765   void UpdateSelectionProp( SMESHGUI* theModule ) {
766     if( !theModule )
767       return;
768
769     SalomeApp_Application* app = dynamic_cast< SalomeApp_Application* >( theModule->application() );
770     if( !app )
771     {
772       MESSAGE( "UpdateSelectionProp: Application is null" );
773       return;
774     }
775
776     SUIT_ViewManager* vm = app->activeViewManager();
777     if( !vm )
778     {
779       MESSAGE( "UpdateSelectionProp: View manager is null" );
780       return;
781     }
782
783     QPtrVector<SUIT_ViewWindow> views = vm->getViews();
784
785     SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( theModule );
786     if( !mgr )
787     {
788       MESSAGE( "UpdateSelectionProp: Resource manager is null" );
789       return;
790     }
791
792     QColor aHiColor = mgr->colorValue( "SMESH", "selection_object_color", Qt::white ),
793            aSelColor = mgr->colorValue( "SMESH", "selection_element_color", Qt::yellow ),
794            aPreColor = mgr->colorValue( "SMESH", "highlight_color", Qt::cyan );
795
796     int SW = mgr->integerValue( "SMESH", "selection_width", 5 ),
797         PW = mgr->integerValue( "SMESH", "highlight_width", 5 );
798
799     double SP1 = mgr->doubleValue( "SMESH", "selection_precision_node", 0.025 ),
800            SP2 = mgr->doubleValue( "SMESH", "selection_precision_element", 0.001 ),
801            SP3 = mgr->doubleValue( "SMESH", "selection_precision_object", 0.025 );
802
803     for ( int i=0, n=views.count(); i<n; i++ ){
804       // update VTK viewer properties
805       if(SVTK_ViewWindow* aVtkView = GetVtkViewWindow( views[i] )){
806         // mesh element selection
807         aVtkView->SetSelectionProp(aSelColor.red()/255.,
808                                    aSelColor.green()/255.,
809                                    aSelColor.blue()/255.,
810                                    SW );
811         // tolerances
812         aVtkView->SetSelectionTolerance(SP1, SP2, SP3);
813
814         // pre-selection
815         aVtkView->SetPreselectionProp(aPreColor.red()/255.,
816                                       aPreColor.green()/255.,
817                                       aPreColor.blue()/255.,
818                                       PW);
819         // update actors
820         vtkRenderer* aRenderer = aVtkView->getRenderer();
821         vtkActorCollection *aCollection = aRenderer->GetActors();
822         aCollection->InitTraversal();
823         while(vtkActor *anAct = aCollection->GetNextActor()){
824           if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
825             anActor->SetHighlightColor(aHiColor.red()/255.,
826                                        aHiColor.green()/255.,
827                                        aHiColor.blue()/255.);
828             anActor->SetPreHighlightColor(aPreColor.red()/255.,
829                                           aPreColor.green()/255.,
830                                           aPreColor.blue()/255.);
831           }
832         }
833       }
834     }
835   }
836
837
838   //----------------------------------------------------------------------------
839   SVTK_Selector*
840   GetSelector(SUIT_ViewWindow *theWindow)
841   {
842     if(SVTK_ViewWindow* aWnd = GetVtkViewWindow(theWindow))
843       return aWnd->GetSelector();
844
845     return NULL;
846   }
847
848   void SetFilter(const Handle(VTKViewer_Filter)& theFilter,
849                  SVTK_Selector* theSelector)
850   {
851     if (theSelector)
852       theSelector->SetFilter(theFilter);
853   }
854
855   Handle(VTKViewer_Filter) GetFilter(int theId, SVTK_Selector* theSelector)
856   {
857     return theSelector->GetFilter(theId);
858   }
859
860   bool IsFilterPresent(int theId, SVTK_Selector* theSelector)
861   {
862     return theSelector->IsFilterPresent(theId);
863   }
864
865   void RemoveFilter(int theId, SVTK_Selector* theSelector)
866   {
867     theSelector->RemoveFilter(theId);
868   }
869
870   void RemoveFilters(SVTK_Selector* theSelector)
871   {
872     for ( int id = SMESHGUI_NodeFilter; theSelector && id < SMESHGUI_LastFilter; id++ )
873       theSelector->RemoveFilter( id );
874   }
875
876   bool IsValid(SALOME_Actor* theActor, int theCellId,
877                SVTK_Selector* theSelector)
878   {
879     return theSelector->IsValid(theActor,theCellId);
880   }
881
882
883   //----------------------------------------------------------------------------
884   void SetPointRepresentation(bool theIsVisible){
885     if(SVTK_ViewWindow* aViewWindow = GetCurrentVtkView()){
886       vtkRenderer *aRenderer = aViewWindow->getRenderer();
887       vtkActorCollection *aCollection = aRenderer->GetActors();
888       aCollection->InitTraversal();
889       while(vtkActor *anAct = aCollection->GetNextActor()){
890         if(SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct)){
891           if(anActor->GetVisibility()){
892             anActor->SetPointRepresentation(theIsVisible);
893           }
894         }
895       }
896       RepaintCurrentView();
897     }
898   }
899
900
901   void SetPickable(SMESH_Actor* theActor){
902     if(SVTK_ViewWindow* aWnd = GetCurrentVtkView()){
903       int anIsAllPickable = (theActor == NULL);
904       vtkRenderer *aRenderer = aWnd->getRenderer();
905       vtkActorCollection *aCollection = aRenderer->GetActors();
906       aCollection->InitTraversal();
907       while(vtkActor *anAct = aCollection->GetNextActor()){
908         if(SALOME_Actor *anActor = dynamic_cast<SALOME_Actor*>(anAct)){
909           if(anActor->GetVisibility()){
910             anActor->SetPickable(anIsAllPickable);
911           }
912         }
913       }
914       if(theActor)
915         theActor->SetPickable(!anIsAllPickable);
916       RepaintCurrentView();
917     }
918   }
919
920
921   //----------------------------------------------------------------------------
922   int GetNameOfSelectedNodes(SVTK_Selector* theSelector,
923                              const Handle(SALOME_InteractiveObject)& theIO,
924                              QString& theName)
925   {
926     theName = "";
927     TColStd_IndexedMapOfInteger aMapIndex;
928     theSelector->GetIndex(theIO,aMapIndex);
929
930     for(int i = 1; i <= aMapIndex.Extent(); i++)
931       theName += QString(" %1").arg(aMapIndex(i));
932
933     return aMapIndex.Extent();
934   }
935
936   int GetNameOfSelectedElements(SVTK_Selector* theSelector,
937                                 const Handle(SALOME_InteractiveObject)& theIO,
938                                 QString& theName)
939   {
940     theName = "";
941     TColStd_IndexedMapOfInteger aMapIndex;
942     theSelector->GetIndex(theIO,aMapIndex);
943
944     typedef std::set<int> TIdContainer;
945     TIdContainer anIdContainer;
946     for( int i = 1; i <= aMapIndex.Extent(); i++)
947       anIdContainer.insert(aMapIndex(i));
948
949     TIdContainer::const_iterator anIter = anIdContainer.begin();
950     for(; anIter != anIdContainer.end(); anIter++)
951       theName += QString(" %1").arg(*anIter);
952
953     return aMapIndex.Extent();
954   }
955
956
957   int GetEdgeNodes(SVTK_Selector* theSelector,
958                    const TVisualObjPtr& theVisualObject,
959                    int& theId1,
960                    int& theId2)
961   {
962     const SALOME_ListIO& selected = theSelector->StoredIObjects();
963
964     if ( selected.Extent() != 1 )
965       return -1;
966
967     Handle(SALOME_InteractiveObject) anIO = selected.First();
968     if ( anIO.IsNull() || !anIO->hasEntry() )
969       return -1;
970
971     TColStd_IndexedMapOfInteger aMapIndex;
972     theSelector->GetIndex( anIO, aMapIndex );
973     if ( aMapIndex.Extent() != 2 )
974       return -1;
975
976     int anObjId = -1, anEdgeNum = -1;
977     for ( int i = 1; i <= aMapIndex.Extent(); i++ ) {
978       int aVal = aMapIndex( i );
979       if ( aVal > 0 )
980         anObjId = aVal;
981       else
982         anEdgeNum = abs( aVal ) - 1;
983     }
984
985     if ( anObjId == -1 || anEdgeNum == -1 )
986       return -1;
987
988     return theVisualObject->GetEdgeNodes( anObjId, anEdgeNum, theId1, theId2 ) ? 1 : -1;
989   }
990
991   //----------------------------------------------------------------------------
992   int GetNameOfSelectedNodes(LightApp_SelectionMgr *theMgr,
993                              const Handle(SALOME_InteractiveObject)& theIO,
994                              QString& theName)
995   {
996     theName = "";
997     if(theIO->hasEntry()){
998       if(FindActorByEntry(theIO->getEntry())){
999         TColStd_IndexedMapOfInteger aMapIndex;
1000         theMgr->GetIndexes(theIO,aMapIndex);
1001         for(int i = 1; i <= aMapIndex.Extent(); i++){
1002           theName += QString(" %1").arg(aMapIndex(i));
1003         }
1004         return aMapIndex.Extent();
1005       }
1006     }
1007     return -1;
1008   }
1009
1010   int GetNameOfSelectedNodes(LightApp_SelectionMgr *theMgr, QString& theName){
1011     theName = "";
1012     SALOME_ListIO selected; theMgr->selectedObjects( selected );
1013     if(selected.Extent() == 1){
1014       Handle(SALOME_InteractiveObject) anIO = selected.First();
1015       return GetNameOfSelectedNodes(theMgr,anIO,theName);
1016     }
1017     return -1;
1018   }
1019
1020
1021   int GetNameOfSelectedElements(LightApp_SelectionMgr *theMgr,
1022                                 const Handle(SALOME_InteractiveObject)& theIO,
1023                                 QString& theName)
1024   {
1025     theName = "";
1026     if(theIO->hasEntry()){
1027       if(FindActorByEntry(theIO->getEntry())){
1028         TColStd_IndexedMapOfInteger aMapIndex;
1029         theMgr->GetIndexes(theIO,aMapIndex);
1030         typedef set<int> TIdContainer;
1031         TIdContainer anIdContainer;
1032         for( int i = 1; i <= aMapIndex.Extent(); i++)
1033           anIdContainer.insert(aMapIndex(i));
1034         TIdContainer::const_iterator anIter = anIdContainer.begin();
1035         for(; anIter != anIdContainer.end(); anIter++){
1036           theName += QString(" %1").arg(*anIter);
1037         }
1038         return aMapIndex.Extent();
1039       }
1040     }
1041     return -1;
1042   }
1043
1044
1045   int GetNameOfSelectedElements(LightApp_SelectionMgr *theMgr, QString& theName)
1046   {
1047     theName = "";
1048     SALOME_ListIO selected; theMgr->selectedObjects( selected );
1049
1050     if( selected.Extent() == 1){
1051       Handle(SALOME_InteractiveObject) anIO = selected.First();
1052       return GetNameOfSelectedElements(theMgr,anIO,theName);
1053     }
1054     return -1;
1055   }
1056
1057   int GetSelected(LightApp_SelectionMgr*       theMgr,
1058                   TColStd_IndexedMapOfInteger& theMap,
1059                   const bool                   theIsElement)
1060   {
1061     theMap.Clear();
1062     SALOME_ListIO selected; theMgr->selectedObjects( selected );
1063
1064     if ( selected.Extent() == 1 )
1065     {
1066       Handle(SALOME_InteractiveObject) anIO = selected.First();
1067       if ( anIO->hasEntry() ) {
1068         theMgr->GetIndexes( anIO, theMap );
1069       }
1070     }
1071     return theMap.Extent();
1072   }
1073
1074
1075   int GetEdgeNodes( LightApp_SelectionMgr* theMgr, int& theId1, int& theId2 )
1076   {
1077     SALOME_ListIO selected; theMgr->selectedObjects( selected );
1078
1079     if ( selected.Extent() != 1 )
1080       return -1;
1081
1082     Handle(SALOME_InteractiveObject) anIO = selected.First();
1083     if ( anIO.IsNull() || !anIO->hasEntry() )
1084       return -1;
1085
1086     SMESH_Actor *anActor = SMESH::FindActorByEntry( anIO->getEntry() );
1087     if ( anActor == 0 )
1088       return -1;
1089
1090     TColStd_IndexedMapOfInteger aMapIndex;
1091     theMgr->GetIndexes( anIO, aMapIndex );
1092     if ( aMapIndex.Extent() != 2 )
1093       return -1;
1094
1095     int anObjId = -1, anEdgeNum = -1;
1096     for ( int i = 1; i <= aMapIndex.Extent(); i++ ) {
1097       int aVal = aMapIndex( i );
1098       if ( aVal > 0 )
1099         anObjId = aVal;
1100       else
1101         anEdgeNum = abs( aVal );
1102     }
1103
1104     if ( anObjId == -1 || anEdgeNum == -1 )
1105       return -1;
1106
1107     return anActor->GetObject()->GetEdgeNodes( anObjId, anEdgeNum, theId1, theId2 ) ? 1 : -1;
1108   }
1109
1110   void SetControlsPrecision( const long theVal )
1111   {
1112     if( SVTK_ViewWindow* aWnd = SMESH::GetCurrentVtkView() )
1113     {
1114       vtkRenderer *aRenderer = aWnd->getRenderer();
1115       vtkActorCollection *aCollection = aRenderer->GetActors();
1116       aCollection->InitTraversal();
1117
1118       while ( vtkActor *anAct = aCollection->GetNextActor())
1119       {
1120         if ( SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>( anAct ) )
1121         {
1122           anActor->SetControlsPrecision( theVal );
1123           anActor->SetControlMode( anActor->GetControlMode() );
1124         }
1125       }
1126
1127     }
1128   }
1129 }