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1 // Copyright (C) 2007-2021  CEA/DEN, EDF R&D, OPEN CASCADE
2 //
3 // Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
5 //
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
10 //
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14 // Lesser General Public License for more details.
15 //
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
19 //
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21 //
22
23 // SMESH SMESHGUI : GUI for SMESH component
24 // File   : SMESHGUI_TranslationDlg.h
25 // Author : Michael ZORIN, Open CASCADE S.A.S.
26 //
27 #ifndef SMESHGUI_TRANSLATIONDLG_H
28 #define SMESHGUI_TRANSLATIONDLG_H
29
30 // SMESH includes
31 #include "SMESH_SMESHGUI.hxx"
32 #include "SMESHGUI_PreviewDlg.h"
33
34 // IDL includes
35 #include <SALOMEconfig.h>
36 #include CORBA_SERVER_HEADER(SMESH_Mesh)
37
38 class QButtonGroup;
39 class QGroupBox;
40 class QLabel;
41 class QLineEdit;
42 class QPushButton;
43 class QRadioButton;
44 class QCheckBox;
45 class SMESHGUI;
46 class SMESHGUI_IdValidator;
47 class SMESHGUI_SpinBox;
48 class SMESHGUI_FilterDlg;
49 class SMESH_Actor;
50 class SVTK_Selector;
51 class LightApp_SelectionMgr;
52 class SMESH_LogicalFilter;
53
54 //=================================================================================
55 // class    : SMESHGUI_TranslationDlg
56 // purpose  :
57 //=================================================================================
58 class SMESHGUI_EXPORT SMESHGUI_TranslationDlg : public SMESHGUI_MultiPreviewDlg
59
60   Q_OBJECT
61
62 public:
63   SMESHGUI_TranslationDlg( SMESHGUI* );
64   ~SMESHGUI_TranslationDlg();
65
66 private:
67   void                   Init( bool = true );
68   void                   enterEvent( QEvent* );           /* mouse enter the QWidget */
69   void                   keyPressEvent( QKeyEvent* );
70   int                    GetConstructorId();
71   void                   setNewMeshName();
72
73   bool                   isValid();
74
75   SMESHGUI_IdValidator*  myIdValidator;
76   LightApp_SelectionMgr* mySelectionMgr;          /* User shape selection */
77   QString                myElementsId;
78   int                    myNbOkElements;          /* to check when elements are defined */
79
80   SVTK_Selector*         mySelector;
81
82   QWidget*               myEditCurrentArgument;
83
84   bool                   myBusy;
85   SMESH_Actor*           myActor;
86   SMESH_LogicalFilter*   myMeshOrSubMeshOrGroupFilter;
87
88   QList<SMESH::SMESH_Mesh_var> myMeshes;
89   QList<SMESH::SMESH_IDSource_var> myObjects;
90   QList<QString>            myObjectsNames;
91
92   QGroupBox*             ConstructorsBox;
93   QButtonGroup*          GroupConstructors;
94   QRadioButton*          RadioButton1;
95   QRadioButton*          RadioButton2;
96   QGroupBox*             GroupButtons;
97   QPushButton*           buttonOk;
98   QPushButton*           buttonCancel;
99   QPushButton*           buttonApply;
100   QPushButton*           buttonHelp;
101   QGroupBox*             GroupArguments;
102   QLabel*                TextLabelElements;
103   QPushButton*           SelectElementsButton;
104   QLineEdit*             LineEditElements;
105   QCheckBox*             CheckBoxMesh;
106   QLabel*                TextLabel1;
107   QPushButton*           SelectButton1;
108   QLabel*                TextLabel1_1;
109   SMESHGUI_SpinBox*      SpinBox1_1;
110   QLabel*                TextLabel1_2;
111   SMESHGUI_SpinBox*      SpinBox1_2;
112   QLabel*                TextLabel1_3;
113   SMESHGUI_SpinBox*      SpinBox1_3;
114   QLabel*                TextLabel2;
115   QPushButton*           SelectButton2;
116   QLabel*                TextLabel2_1;
117   SMESHGUI_SpinBox*      SpinBox2_1;
118   QLabel*                TextLabel2_2;
119   SMESHGUI_SpinBox*      SpinBox2_2;
120   QLabel*                TextLabel2_3;
121   SMESHGUI_SpinBox*      SpinBox2_3;
122   //QCheckBox* CheckBoxCopy;
123   QGroupBox*             ActionBox;
124   QButtonGroup*          ActionGroup;
125   QCheckBox*             MakeGroupsCheck;
126   QLineEdit*             LineEditNewMesh;
127
128   QString                myHelpFileName;
129
130   QPushButton*           myFilterBtn;
131   SMESHGUI_FilterDlg*    myFilterDlg;
132
133 protected slots:
134   virtual void           onDisplaySimulation( bool );
135   virtual void           reject();
136   void                   onFilterAccepted();
137    
138 private slots:
139   void                   ConstructorsClicked( int );
140   void                   ClickOnOk();
141   bool                   ClickOnApply();
142   void                   ClickOnHelp();
143   void                   SetEditCurrentArgument();
144   void                   SelectionIntoArgument();
145   void                   DeactivateActiveDialog();
146   void                   ActivateThisDialog();
147   void                   onTextChange( const QString& );
148   void                   onSelectMesh( bool );
149   void                   onActionClicked( int );
150   void                   onOpenView();
151   void                   onCloseView();
152   void                   setFilters();
153
154 };
155
156 #endif // SMESHGUI_TRANSLATIONDLG_H