1 // Copyright (C) 2007-2021 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // SMESH SMESHGUI : GUI for SMESH component
24 // File : SMESHGUI_SymmetryDlg.h
25 // Author : Michael ZORIN, Open CASCADE S.A.S.
27 #ifndef SMESHGUI_SYMMETRYDLG_H
28 #define SMESHGUI_SYMMETRYDLG_H
31 #include "SMESH_SMESHGUI.hxx"
32 #include "SMESHGUI_PreviewDlg.h"
35 #include <SALOMEconfig.h>
36 #include CORBA_SERVER_HEADER(SMESH_Mesh)
37 #include CORBA_SERVER_HEADER(SMESH_MeshEditor)
47 class SMESHGUI_IdValidator;
48 class SMESHGUI_SpinBox;
49 class SMESHGUI_FilterDlg;
52 class LightApp_SelectionMgr;
53 class SMESH_LogicalFilter;
55 //=================================================================================
56 // class : SMESHGUI_SymmetryDlg
58 //=================================================================================
59 class SMESHGUI_EXPORT SMESHGUI_SymmetryDlg : public SMESHGUI_MultiPreviewDlg
64 SMESHGUI_SymmetryDlg( SMESHGUI* );
65 ~SMESHGUI_SymmetryDlg();
68 void Init( bool = true );
69 void enterEvent( QEvent* ); /* mouse enter the QWidget */
70 void keyPressEvent( QKeyEvent* );
71 int GetConstructorId();
73 void setNewMeshName();
75 void getMirror(SMESH::AxisStruct& theMirror, SMESH::SMESH_MeshEditor::MirrorType& aMirrorType);
79 SMESHGUI_IdValidator* myIdValidator;
80 LightApp_SelectionMgr* mySelectionMgr; /* User shape selection */
81 int myNbOkElements; /* to check when elements are defined */
83 SVTK_Selector* mySelector;
85 QWidget* myEditCurrentArgument; /* Current LineEdit */
87 QList<SMESH::SMESH_IDSource_var> myObjects;
88 QList<QString> myObjectsNames;
89 QList<SMESH::SMESH_Mesh_var> myMeshes;
93 SMESH_LogicalFilter* myMeshOrSubMeshOrGroupFilter;
95 QGroupBox* ConstructorsBox;
96 QButtonGroup* GroupConstructors;
97 QRadioButton* RadioButton1;
98 QRadioButton* RadioButton2;
99 QRadioButton* RadioButton3;
100 QGroupBox* GroupButtons;
101 QPushButton* buttonOk;
102 QPushButton* buttonCancel;
103 QPushButton* buttonApply;
104 QPushButton* buttonHelp;
105 QGroupBox* GroupArguments;
106 QGroupBox* GroupMirror;
107 QLabel* TextLabelElements;
108 QPushButton* SelectElementsButton;
109 QLineEdit* LineEditElements;
110 QCheckBox* CheckBoxMesh;
112 QLabel* TextLabelPoint;
113 QPushButton* SelectPointButton;
115 SMESHGUI_SpinBox* SpinBox_X;
117 SMESHGUI_SpinBox* SpinBox_Y;
119 SMESHGUI_SpinBox* SpinBox_Z;
120 QLabel* TextLabelVector;
121 QPushButton* SelectVectorButton;
123 SMESHGUI_SpinBox* SpinBox_DX;
125 SMESHGUI_SpinBox* SpinBox_DY;
127 SMESHGUI_SpinBox* SpinBox_DZ;
129 QGroupBox* ActionBox;
130 QButtonGroup* ActionGroup;
131 QCheckBox* MakeGroupsCheck;
132 QLineEdit* LineEditNewMesh;
134 QString myHelpFileName;
136 QPushButton* myFilterBtn;
137 SMESHGUI_FilterDlg* myFilterDlg;
140 virtual void onDisplaySimulation( bool );
141 virtual void reject();
142 void onFilterAccepted();
145 void ConstructorsClicked( int );
149 void SetEditCurrentArgument();
150 void SelectionIntoArgument();
151 void DeactivateActiveDialog();
152 void ActivateThisDialog();
153 void onTextChange( const QString& );
154 void onSelectMesh( bool );
155 void onVectorChanged();
156 void onActionClicked( int );
162 #endif // SMESHGUI_SYMMETRYDLG_H