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1 // Copyright (C) 2007-2021  CEA/DEN, EDF R&D, OPEN CASCADE
2 //
3 // Copyright (C) 2003-2007  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
5 //
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
10 //
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14 // Lesser General Public License for more details.
15 //
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
19 //
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
21 //
22
23 // SMESH SMESHGUI : GUI for SMESH component
24 // File   : SMESHGUI_SymmetryDlg.h
25 // Author : Michael ZORIN, Open CASCADE S.A.S.
26 //
27 #ifndef SMESHGUI_SYMMETRYDLG_H
28 #define SMESHGUI_SYMMETRYDLG_H
29
30 // SMESH includes
31 #include "SMESH_SMESHGUI.hxx"
32 #include "SMESHGUI_PreviewDlg.h"
33
34 // IDL includes
35 #include <SALOMEconfig.h>
36 #include CORBA_SERVER_HEADER(SMESH_Mesh)
37 #include CORBA_SERVER_HEADER(SMESH_MeshEditor)
38
39 class QButtonGroup;
40 class QGroupBox;
41 class QLabel;
42 class QLineEdit;
43 class QPushButton;
44 class QRadioButton;
45 class QCheckBox;
46 class SMESHGUI;
47 class SMESHGUI_IdValidator;
48 class SMESHGUI_SpinBox;
49 class SMESHGUI_FilterDlg;
50 class SMESH_Actor;
51 class SVTK_Selector;
52 class LightApp_SelectionMgr;
53 class SMESH_LogicalFilter;
54
55 //=================================================================================
56 // class    : SMESHGUI_SymmetryDlg
57 // purpose  :
58 //=================================================================================
59 class SMESHGUI_EXPORT SMESHGUI_SymmetryDlg : public SMESHGUI_MultiPreviewDlg
60
61   Q_OBJECT
62
63 public:
64   SMESHGUI_SymmetryDlg( SMESHGUI* );
65   ~SMESHGUI_SymmetryDlg();
66
67 private:
68   void                   Init( bool = true );
69   void                   enterEvent( QEvent* );         /* mouse enter the QWidget */
70   void                   keyPressEvent( QKeyEvent* );
71   int                    GetConstructorId();
72   bool                   IsMirrorOk();
73   void                   setNewMeshName();
74
75   void                   getMirror(SMESH::AxisStruct& theMirror, SMESH::SMESH_MeshEditor::MirrorType& aMirrorType);
76
77   bool                   isValid();
78
79   SMESHGUI_IdValidator*  myIdValidator;
80   LightApp_SelectionMgr* mySelectionMgr;          /* User shape selection */
81   int                    myNbOkElements;          /* to check when elements are defined */
82   QString                myElementsId;
83   SVTK_Selector*         mySelector;
84
85   QWidget*               myEditCurrentArgument;   /* Current  LineEdit */
86
87   QList<SMESH::SMESH_IDSource_var> myObjects;
88   QList<QString>                   myObjectsNames;
89   QList<SMESH::SMESH_Mesh_var>     myMeshes;
90
91   bool                   myBusy;
92   SMESH_Actor*           myActor;
93   SMESH_LogicalFilter*   myMeshOrSubMeshOrGroupFilter;
94     
95   QGroupBox*             ConstructorsBox;
96   QButtonGroup*          GroupConstructors;
97   QRadioButton*          RadioButton1;
98   QRadioButton*          RadioButton2;
99   QRadioButton*          RadioButton3;
100   QGroupBox*             GroupButtons;
101   QPushButton*           buttonOk;
102   QPushButton*           buttonCancel;
103   QPushButton*           buttonApply;
104   QPushButton*           buttonHelp;
105   QGroupBox*             GroupArguments;
106   QGroupBox*             GroupMirror;
107   QLabel*                TextLabelElements;
108   QPushButton*           SelectElementsButton;
109   QLineEdit*             LineEditElements;
110   QCheckBox*             CheckBoxMesh;
111
112   QLabel*                TextLabelPoint;
113   QPushButton*           SelectPointButton;
114   QLabel*                TextLabelX;
115   SMESHGUI_SpinBox*      SpinBox_X;
116   QLabel*                TextLabelY;
117   SMESHGUI_SpinBox*      SpinBox_Y;
118   QLabel*                TextLabelZ;
119   SMESHGUI_SpinBox*      SpinBox_Z;
120   QLabel*                TextLabelVector;
121   QPushButton*           SelectVectorButton;
122   QLabel*                TextLabelDX;
123   SMESHGUI_SpinBox*      SpinBox_DX;
124   QLabel*                TextLabelDY;
125   SMESHGUI_SpinBox*      SpinBox_DY;
126   QLabel*                TextLabelDZ;
127   SMESHGUI_SpinBox*      SpinBox_DZ;
128     
129   QGroupBox*             ActionBox;
130   QButtonGroup*          ActionGroup;
131   QCheckBox*             MakeGroupsCheck;
132   QLineEdit*             LineEditNewMesh;
133
134   QString                myHelpFileName;
135    
136   QPushButton*           myFilterBtn;
137   SMESHGUI_FilterDlg*    myFilterDlg;
138
139 protected slots:
140   virtual void           onDisplaySimulation( bool );
141   virtual void           reject();
142   void                   onFilterAccepted();
143
144 private slots:
145   void                   ConstructorsClicked( int );
146   void                   ClickOnOk();
147   bool                   ClickOnApply();
148   void                   ClickOnHelp();
149   void                   SetEditCurrentArgument();
150   void                   SelectionIntoArgument();
151   void                   DeactivateActiveDialog();
152   void                   ActivateThisDialog();
153   void                   onTextChange( const QString& );
154   void                   onSelectMesh( bool );
155   void                   onVectorChanged();
156   void                   onActionClicked( int );
157   void                   onOpenView();
158   void                   onCloseView();
159   void                   setFilters();
160 };
161
162 #endif // SMESHGUI_SYMMETRYDLG_H