1 // Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
22 // File : SMESHGUI_SymmetryDlg.cxx
23 // Author : Michael ZORIN, Open CASCADE S.A.S.
26 #include "SMESHGUI_SymmetryDlg.h"
29 #include "SMESHGUI_SpinBox.h"
30 #include "SMESHGUI_Utils.h"
31 #include "SMESHGUI_VTKUtils.h"
32 #include "SMESHGUI_MeshUtils.h"
33 #include "SMESHGUI_IdValidator.h"
34 #include "SMESHGUI_FilterDlg.h"
36 #include <SMESH_Actor.h>
37 #include <SMESH_TypeFilter.hxx>
38 #include <SMESH_LogicalFilter.hxx>
39 #include <SMDS_Mesh.hxx>
41 // SALOME GUI includes
42 #include <SUIT_Desktop.h>
43 #include <SUIT_ResourceMgr.h>
44 #include <SUIT_Session.h>
45 #include <SUIT_MessageBox.h>
46 #include <SUIT_OverrideCursor.h>
48 #include <LightApp_Application.h>
49 #include <LightApp_SelectionMgr.h>
51 #include <SVTK_ViewModel.h>
52 #include <SVTK_ViewWindow.h>
53 #include <SALOME_ListIO.hxx>
55 // SALOME KERNEL includes
56 #include <SALOMEDSClient.hxx>
57 #include <SALOMEDSClient_SObject.hxx>
60 #include <TColStd_MapOfInteger.hxx>
63 #include <QApplication>
64 #include <QButtonGroup>
68 #include <QPushButton>
69 #include <QRadioButton>
71 #include <QHBoxLayout>
72 #include <QVBoxLayout>
73 #include <QGridLayout>
77 #include <SALOMEconfig.h>
78 #include CORBA_SERVER_HEADER(SMESH_Group)
79 #include CORBA_SERVER_HEADER(SMESH_MeshEditor)
81 enum { MOVE_ELEMS_BUTTON = 0, COPY_ELEMS_BUTTON, MAKE_MESH_BUTTON }; //!< action type
86 //=================================================================================
87 // class : SMESHGUI_SymmetryDlg()
89 //=================================================================================
91 SMESHGUI_SymmetryDlg::SMESHGUI_SymmetryDlg( SMESHGUI* theModule )
92 : SMESHGUI_MultiPreviewDlg( theModule ),
93 mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
96 QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SMESH_SYMMETRY_POINT")));
97 QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SMESH_SYMMETRY_AXIS")));
98 QPixmap image2 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SMESH_SYMMETRY_PLANE")));
99 QPixmap image3 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT")));
102 setAttribute(Qt::WA_DeleteOnClose, true);
103 setWindowTitle(tr("SMESH_SYMMETRY"));
104 setSizeGripEnabled(true);
106 QVBoxLayout* SMESHGUI_SymmetryDlgLayout = new QVBoxLayout(this);
107 SMESHGUI_SymmetryDlgLayout->setSpacing(SPACING);
108 SMESHGUI_SymmetryDlgLayout->setMargin(MARGIN);
110 /***************************************************************/
111 ConstructorsBox = new QGroupBox(tr("SMESH_SYMMETRY"), this);
112 GroupConstructors = new QButtonGroup(this);
113 QHBoxLayout* ConstructorsBoxLayout = new QHBoxLayout(ConstructorsBox);
114 ConstructorsBoxLayout->setSpacing(SPACING);
115 ConstructorsBoxLayout->setMargin(MARGIN);
117 RadioButton1 = new QRadioButton(ConstructorsBox);
118 RadioButton1->setIcon(image0);
119 RadioButton2 = new QRadioButton(ConstructorsBox);
120 RadioButton2->setIcon(image1);
121 RadioButton3 = new QRadioButton(ConstructorsBox);
122 RadioButton3->setIcon(image2);
124 ConstructorsBoxLayout->addWidget(RadioButton1);
125 ConstructorsBoxLayout->addWidget(RadioButton2);
126 ConstructorsBoxLayout->addWidget(RadioButton3);
127 GroupConstructors->addButton(RadioButton1, 0);
128 GroupConstructors->addButton(RadioButton2, 1);
129 GroupConstructors->addButton(RadioButton3, 2);
131 /***************************************************************/
132 GroupArguments = new QGroupBox(tr("SMESH_ARGUMENTS"), this);
133 QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments);
134 GroupArgumentsLayout->setSpacing(SPACING);
135 GroupArgumentsLayout->setMargin(MARGIN);
137 myIdValidator = new SMESHGUI_IdValidator(this);
139 // Controls for elements selection
140 TextLabelElements = new QLabel(tr("SMESH_ID_ELEMENTS"), GroupArguments);
141 SelectElementsButton = new QPushButton(GroupArguments);
142 SelectElementsButton->setIcon(image3);
143 LineEditElements = new QLineEdit(GroupArguments);
144 LineEditElements->setValidator(myIdValidator);
145 LineEditElements->setMaxLength(-1);
146 myFilterBtn = new QPushButton( tr( "SMESH_BUT_FILTER" ), GroupArguments );
147 connect(myFilterBtn, SIGNAL(clicked()), this, SLOT(setFilters()));
149 // Control for the whole mesh selection
150 CheckBoxMesh = new QCheckBox(tr("SMESH_SELECT_WHOLE_MESH"), GroupArguments);
152 // Controls for mirror selection
153 GroupMirror = new QGroupBox(GroupArguments);
154 QGridLayout* GroupMirrorLayout = new QGridLayout(GroupMirror);
155 GroupMirrorLayout->setSpacing(SPACING);
156 GroupMirrorLayout->setMargin(MARGIN);
158 TextLabelPoint = new QLabel(tr("SMESH_POINT"), GroupMirror);
159 SelectPointButton = new QPushButton(GroupMirror);
160 SelectPointButton->setIcon(image3);
162 TextLabelX = new QLabel(tr("SMESH_X"), GroupMirror);
163 SpinBox_X = new SMESHGUI_SpinBox(GroupMirror);
164 TextLabelY = new QLabel(tr("SMESH_Y"), GroupMirror);
165 SpinBox_Y = new SMESHGUI_SpinBox(GroupMirror);
166 TextLabelZ = new QLabel(tr("SMESH_Z"), GroupMirror);
167 SpinBox_Z = new SMESHGUI_SpinBox(GroupMirror);
169 TextLabelVector = new QLabel(GroupMirror);
170 SelectVectorButton = new QPushButton(GroupMirror);
171 SelectVectorButton->setIcon(image3);
173 TextLabelDX = new QLabel(tr("SMESH_DX"), GroupMirror);
174 SpinBox_DX = new SMESHGUI_SpinBox(GroupMirror);
175 TextLabelDY = new QLabel(tr("SMESH_DY"), GroupMirror);
176 SpinBox_DY = new SMESHGUI_SpinBox(GroupMirror);
177 TextLabelDZ = new QLabel(tr("SMESH_DZ"), GroupMirror);
178 SpinBox_DZ = new SMESHGUI_SpinBox(GroupMirror);
180 GroupMirrorLayout->addWidget(TextLabelPoint, 0, 0);
181 GroupMirrorLayout->addWidget(SelectPointButton, 0, 1);
182 GroupMirrorLayout->addWidget(TextLabelX, 0, 2);
183 GroupMirrorLayout->addWidget(SpinBox_X, 0, 3);
184 GroupMirrorLayout->addWidget(TextLabelY, 0, 4);
185 GroupMirrorLayout->addWidget(SpinBox_Y, 0, 5);
186 GroupMirrorLayout->addWidget(TextLabelZ, 0, 6);
187 GroupMirrorLayout->addWidget(SpinBox_Z, 0, 7);
188 GroupMirrorLayout->addWidget(TextLabelVector, 1, 0);
189 GroupMirrorLayout->addWidget(SelectVectorButton, 1, 1);
190 GroupMirrorLayout->addWidget(TextLabelDX, 1, 2);
191 GroupMirrorLayout->addWidget(SpinBox_DX, 1, 3);
192 GroupMirrorLayout->addWidget(TextLabelDY, 1, 4);
193 GroupMirrorLayout->addWidget(SpinBox_DY, 1, 5);
194 GroupMirrorLayout->addWidget(TextLabelDZ, 1, 6);
195 GroupMirrorLayout->addWidget(SpinBox_DZ, 1, 7);
197 // switch of action type
198 ActionBox = new QGroupBox(GroupArguments);
199 ActionGroup = new QButtonGroup(GroupArguments);
200 QVBoxLayout* ActionBoxLayout = new QVBoxLayout(ActionBox);
201 ActionBoxLayout->addSpacing(SPACING);
202 ActionBoxLayout->setMargin(MARGIN);
204 QRadioButton* aMoveElements = new QRadioButton(tr("SMESH_MOVE_ELEMENTS"), ActionBox);
205 QRadioButton* aCopyElements = new QRadioButton(tr("SMESH_COPY_ELEMENTS"), ActionBox);
206 QRadioButton* aCreateMesh = new QRadioButton(tr("SMESH_CREATE_MESH"), ActionBox);
208 ActionBoxLayout->addWidget(aMoveElements);
209 ActionBoxLayout->addWidget(aCopyElements);
210 ActionBoxLayout->addWidget(aCreateMesh);
211 ActionGroup->addButton(aMoveElements, MOVE_ELEMS_BUTTON);
212 ActionGroup->addButton(aCopyElements, COPY_ELEMS_BUTTON);
213 ActionGroup->addButton(aCreateMesh, MAKE_MESH_BUTTON);
215 // CheckBox for groups generation
216 MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments);
217 MakeGroupsCheck->setChecked(false);
219 // Name of a mesh to create
220 LineEditNewMesh = new QLineEdit(GroupArguments);
224 myPreviewCheckBox = new QCheckBox(tr("PREVIEW"), GroupArguments);
227 GroupArgumentsLayout->addWidget(TextLabelElements, 0, 0);
228 GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
229 GroupArgumentsLayout->addWidget(LineEditElements, 0, 2, 1, 1);
230 GroupArgumentsLayout->addWidget(myFilterBtn, 0, 3);
231 GroupArgumentsLayout->addWidget(CheckBoxMesh, 1, 0, 1, 4);
232 GroupArgumentsLayout->addWidget(GroupMirror, 2, 0, 1, 4);
233 GroupArgumentsLayout->addWidget(ActionBox, 3, 0, 3, 3);
234 GroupArgumentsLayout->addWidget(MakeGroupsCheck, 4, 3);
235 GroupArgumentsLayout->addWidget(LineEditNewMesh, 5, 3);
236 GroupArgumentsLayout->addWidget(myPreviewCheckBox, 6, 0);
238 /***************************************************************/
239 GroupButtons = new QGroupBox(this);
240 QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
241 GroupButtonsLayout->setSpacing(SPACING);
242 GroupButtonsLayout->setMargin(MARGIN);
244 buttonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
245 buttonOk->setAutoDefault(true);
246 buttonOk->setDefault(true);
247 buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
248 buttonApply->setAutoDefault(true);
249 buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
250 buttonCancel->setAutoDefault(true);
251 buttonHelp = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
252 buttonHelp->setAutoDefault(true);
254 GroupButtonsLayout->addWidget(buttonOk);
255 GroupButtonsLayout->addSpacing(10);
256 GroupButtonsLayout->addWidget(buttonApply);
257 GroupButtonsLayout->addSpacing(10);
258 GroupButtonsLayout->addStretch();
259 GroupButtonsLayout->addWidget(buttonCancel);
260 GroupButtonsLayout->addWidget(buttonHelp);
262 /***************************************************************/
263 SMESHGUI_SymmetryDlgLayout->addWidget(ConstructorsBox);
264 SMESHGUI_SymmetryDlgLayout->addWidget(GroupArguments);
265 SMESHGUI_SymmetryDlgLayout->addWidget(GroupButtons);
267 /* Initialisations */
268 SpinBox_X->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
269 SpinBox_Y->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
270 SpinBox_Z->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
271 SpinBox_DX->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
272 SpinBox_DY->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
273 SpinBox_DZ->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
275 RadioButton1->setChecked(true);
277 mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
279 mySMESHGUI->SetActiveDialogBox((QDialog*)this);
281 // Costruction of the logical filter
282 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (SMESH::MESHorSUBMESH);
283 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (SMESH::GROUP);
285 QList<SUIT_SelectionFilter*> aListOfFilters;
286 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
287 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
289 myMeshOrSubMeshOrGroupFilter =
290 new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
292 myHelpFileName = "symmetry_page.html";
296 /* signals and slots connections */
297 connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
298 connect(buttonCancel, SIGNAL(clicked()), this, SLOT(reject()));
299 connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
300 connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
301 connect(GroupConstructors, SIGNAL(buttonClicked(int)), SLOT(ConstructorsClicked(int)));
303 connect(SelectElementsButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
304 connect(SelectPointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
305 connect(SelectVectorButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
307 connect(SpinBox_DX, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
308 connect(SpinBox_DY, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
309 connect(SpinBox_DZ, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
311 connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
312 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
313 /* to close dialog if study change */
314 connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(reject()));
315 connect(mySMESHGUI, SIGNAL(SignalActivatedViewManager()), this, SLOT(onOpenView()));
316 connect(mySMESHGUI, SIGNAL(SignalCloseView()), this, SLOT(onCloseView()));
318 connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
319 connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
320 connect(ActionGroup, SIGNAL(buttonClicked(int)), SLOT(onActionClicked(int)));
322 connect(SpinBox_X, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
323 connect(SpinBox_Y, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
324 connect(SpinBox_Z, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
325 connect(SpinBox_DX, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
326 connect(SpinBox_DY, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
327 connect(SpinBox_DZ, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
329 //To Connect preview check box
330 connectPreviewControl();
332 ConstructorsClicked(0);
333 SelectionIntoArgument();
334 onActionClicked(MOVE_ELEMS_BUTTON);
337 //=================================================================================
338 // function : ~SMESHGUI_SymmetryDlg()
339 // purpose : Destroys the object and frees any allocated resources
340 //=================================================================================
341 SMESHGUI_SymmetryDlg::~SMESHGUI_SymmetryDlg()
343 if ( myFilterDlg != 0 ) {
344 myFilterDlg->setParent( 0 );
349 //=================================================================================
352 //=================================================================================
353 void SMESHGUI_SymmetryDlg::Init (bool ResetControls)
358 myObjectsNames.clear();
360 myEditCurrentArgument = LineEditElements;
361 LineEditElements->setFocus();
365 buttonOk->setEnabled(false);
366 buttonApply->setEnabled(false);
368 if ( !ResetControls && !isApplyAndClose() && // make highlight move upon [Apply] (IPAL20729)
369 myActor && !myActor->getIO().IsNull() &&
370 ActionGroup->button( MOVE_ELEMS_BUTTON )->isChecked() &&
371 !CheckBoxMesh->isChecked() ) // move selected elements
373 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
375 aViewWindow->highlight( myActor->getIO(), false, false );
376 aViewWindow->highlight( myActor->getIO(), true, true );
382 SpinBox_X->SetValue(0.0);
383 SpinBox_Y->SetValue(0.0);
384 SpinBox_Z->SetValue(0.0);
385 SpinBox_DX->SetValue(0.0);
386 SpinBox_DY->SetValue(0.0);
387 SpinBox_DZ->SetValue(0.0);
389 ActionGroup->button( MOVE_ELEMS_BUTTON )->setChecked(true);
390 CheckBoxMesh->setChecked(false);
391 myPreviewCheckBox->setChecked(false);
392 onDisplaySimulation(false);
394 onSelectMesh(CheckBoxMesh->isChecked());
397 //=================================================================================
398 // function : ConstructorsClicked()
399 // purpose : Radio button management
400 //=================================================================================
401 void SMESHGUI_SymmetryDlg::ConstructorsClicked (int constructorId)
403 disconnect(mySelectionMgr, 0, this, 0);
405 if (constructorId != 0 && !TextLabelVector->isVisible()) {
406 TextLabelVector->show();
407 SelectVectorButton->show();
416 switch (constructorId) {
419 GroupMirror->setTitle(tr("SMESH_POINT"));
421 TextLabelVector->hide();
422 SelectVectorButton->hide();
433 GroupMirror->setTitle(tr("SMESH_AXIS"));
434 TextLabelVector->setText(tr("SMESH_VECTOR"));
439 GroupMirror->setTitle(tr("SMESH_PLANE"));
440 TextLabelVector->setText(tr("SMESH_NORMAL"));
445 if (myEditCurrentArgument != (QWidget*)LineEditElements) {
446 SMESH::SetPointRepresentation(false);
447 if (!CheckBoxMesh->isChecked())
449 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
450 aViewWindow->SetSelectionMode(CellSelection);
454 myEditCurrentArgument = (QWidget*)LineEditElements;
455 LineEditElements->setFocus();
457 if (CheckBoxMesh->isChecked())
460 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
462 onDisplaySimulation(true);
464 QApplication::instance()->processEvents();
465 myEditCurrentArgument->hide();
466 myEditCurrentArgument->show();
471 //=================================================================================
472 // function : ClickOnApply()
474 //=================================================================================
475 bool SMESHGUI_SymmetryDlg::ClickOnApply()
477 if (mySMESHGUI->isActiveStudyLocked())
483 if (myNbOkElements && IsMirrorOk()) {
484 QStringList aListElementsId = myElementsId.split(" ", QString::SkipEmptyParts);
486 SMESH::long_array_var anElementsId = new SMESH::long_array;
488 anElementsId->length(aListElementsId.count());
489 for (int i = 0; i < aListElementsId.count(); i++)
490 anElementsId[i] = aListElementsId[i].toInt();
492 SMESH::AxisStruct aMirror;
493 SMESH::SMESH_MeshEditor::MirrorType aMirrorType;
494 getMirror(aMirror,aMirrorType);
496 QStringList aParameters;
497 aParameters << SpinBox_X->text();
498 aParameters << SpinBox_Y->text();
499 aParameters << SpinBox_Z->text();
500 aParameters << ( GetConstructorId() == 0 ? QString::number(0) : SpinBox_DX->text() );
501 aParameters << ( GetConstructorId() == 0 ? QString::number(0) : SpinBox_DY->text() );
502 aParameters << ( GetConstructorId() == 0 ? QString::number(0) : SpinBox_DZ->text() );
504 int actionButton = ActionGroup->checkedId();
505 bool makeGroups = ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() );
506 QStringList anEntryList;
508 SUIT_OverrideCursor aWaitCursor;
510 switch ( actionButton ) {
511 case MOVE_ELEMS_BUTTON: {
512 if(CheckBoxMesh->isChecked())
513 for ( int i = 0; i < myObjects.count(); i++ ) {
514 SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor();
515 myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
516 aMeshEditor->MirrorObject(myObjects[i], aMirror, aMirrorType, false );
519 SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor();
520 myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
521 aMeshEditor->Mirror(anElementsId, aMirror, aMirrorType, false );
525 case COPY_ELEMS_BUTTON: {
526 SMESH::ListOfGroups_var groups;
528 if(CheckBoxMesh->isChecked())
529 for ( int i = 0; i < myObjects.count(); i++ ) {
530 SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor();
531 myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
532 groups = aMeshEditor->MirrorObjectMakeGroups(myObjects[i], aMirror, aMirrorType);
535 SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor();
536 myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
537 groups = aMeshEditor->MirrorMakeGroups(anElementsId, aMirror, aMirrorType);
541 if(CheckBoxMesh->isChecked())
542 for ( int i = 0; i < myObjects.count(); i++ ) {
543 SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor();
544 myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
545 aMeshEditor->MirrorObject(myObjects[i], aMirror, aMirrorType, true);
548 SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor();
549 myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
550 aMeshEditor->Mirror(anElementsId, aMirror, aMirrorType, true);
555 case MAKE_MESH_BUTTON: {
556 SMESH::SMESH_Mesh_var mesh;
557 if (CheckBoxMesh->isChecked())
558 for ( int i = 0; i < myObjects.count(); i++ ) {
559 QString aName = SMESH::UniqueMeshName( LineEditNewMesh->text().replace( "*", myObjectsNames[i] ) );
560 SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor();
561 myMeshes[i]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
562 mesh = aMeshEditor->MirrorObjectMakeMesh(myObjects[i], aMirror, aMirrorType, makeGroups,
563 aName.toLatin1().data());
564 if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) )
565 anEntryList.append( aSObject->GetID().c_str() );
568 SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor();
569 myMeshes[0]->SetParameters(aParameters.join( ":" ).toLatin1().constData());
570 mesh = aMeshEditor->MirrorMakeMesh(anElementsId, aMirror, aMirrorType, makeGroups,
571 LineEditNewMesh->text().toLatin1().data());
572 if( _PTR(SObject) aSObject = SMESH::ObjectToSObject( mesh ) )
573 anEntryList.append( aSObject->GetID().c_str() );
581 for ( int i = 0; i < myObjects.count(); i++ ) {
582 SMESH_Actor* actor = SMESH::FindActorByObject( myObjects[i] );
583 if ( actor ) SMESH::Update( actor->getIO(), true );
586 if ( ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ) ||
587 actionButton == MAKE_MESH_BUTTON ) {
588 mySMESHGUI->updateObjBrowser(true); // new groups may appear
589 if( LightApp_Application* anApp =
590 dynamic_cast<LightApp_Application*>( SUIT_Session::session()->activeApplication() ) )
591 anApp->browseObjects( anEntryList, isApplyAndClose() );
595 SMESHGUI::Modified();
600 //=================================================================================
601 // function : ClickOnOk()
603 //=================================================================================
604 void SMESHGUI_SymmetryDlg::ClickOnOk()
606 setIsApplyAndClose( true );
611 //=================================================================================
612 // function : reject()
614 //=================================================================================
615 void SMESHGUI_SymmetryDlg::reject()
617 disconnect(mySelectionMgr, 0, this, 0);
618 mySelectionMgr->clearFilters();
619 //mySelectionMgr->clearSelected();
620 if (SMESH::GetCurrentVtkView()) {
621 SMESH::RemoveFilters(); // PAL6938 -- clean all mesh entity filters
622 SMESH::SetPointRepresentation(false);
624 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
625 aViewWindow->SetSelectionMode(ActorSelection);
626 mySMESHGUI->ResetState();
630 //=================================================================================
631 // function : onOpenView()
633 //=================================================================================
634 void SMESHGUI_SymmetryDlg::onOpenView()
637 SMESH::SetPointRepresentation(false);
640 mySelector = SMESH::GetViewWindow( mySMESHGUI )->GetSelector();
641 ActivateThisDialog();
645 //=================================================================================
646 // function : onCloseView()
648 //=================================================================================
649 void SMESHGUI_SymmetryDlg::onCloseView()
651 DeactivateActiveDialog();
655 //=================================================================================
656 // function : ClickOnHelp()
658 //=================================================================================
659 void SMESHGUI_SymmetryDlg::ClickOnHelp()
661 LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
663 app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
667 platform = "winapplication";
669 platform = "application";
671 SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
672 tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
673 arg(app->resourceMgr()->stringValue("ExternalBrowser",
675 arg(myHelpFileName));
679 //=======================================================================
680 // function : onTextChange()
682 //=======================================================================
683 void SMESHGUI_SymmetryDlg::onTextChange (const QString& theNewText)
685 QLineEdit* send = (QLineEdit*)sender();
690 if (send == LineEditElements)
693 buttonOk->setEnabled(false);
694 buttonApply->setEnabled(false);
696 // hilight entered elements
697 SMDS_Mesh* aMesh = 0;
699 aMesh = myActor->GetObject()->GetMesh();
702 Handle(SALOME_InteractiveObject) anIO = myActor->getIO();
704 TColStd_MapOfInteger newIndices;
706 QStringList aListId = theNewText.split(" ", QString::SkipEmptyParts);
708 if (send == LineEditElements) {
709 for (int i = 0; i < aListId.count(); i++) {
710 const SMDS_MeshElement * e = aMesh->FindElement(aListId[ i ].toInt());
712 newIndices.Add(e->GetID());
716 mySelector->AddOrRemoveIndex( anIO, newIndices, false );
717 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
718 aViewWindow->highlight( anIO, true, true );
720 myElementsId = theNewText;
724 if (myNbOkElements && IsMirrorOk()) {
725 buttonOk->setEnabled(true);
726 buttonApply->setEnabled(true);
732 //=================================================================================
733 // function : SelectionIntoArgument()
734 // purpose : Called when selection as changed or other case
735 //=================================================================================
736 void SMESHGUI_SymmetryDlg::SelectionIntoArgument()
742 QString aString = "";
743 onDisplaySimulation(false);
746 if (myEditCurrentArgument == (QWidget*)LineEditElements) {
747 LineEditElements->setText(aString);
749 buttonOk->setEnabled(false);
750 buttonApply->setEnabled(false);
754 if (!GroupButtons->isEnabled()) // inactive
759 mySelectionMgr->selectedObjects(aList);
761 int nbSel = aList.Extent();
767 if (myEditCurrentArgument == (QWidget*)LineEditElements) {
770 myObjectsNames.clear();
773 for ( SALOME_ListIteratorOfListIO it( aList ); it.More(); it.Next() ) {
774 Handle(SALOME_InteractiveObject) IO = it.Value();
776 SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO( IO );
777 if( aMesh->_is_nil() )
780 myActor = SMESH::FindActorByObject( aMesh );
782 myActor = SMESH::FindActorByEntry( IO->getEntry() );
783 if ( !myActor && !CheckBoxMesh->isChecked() )
786 if ( !SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( IO )->_is_nil() ) {
787 if ( _PTR(Study) aStudy = SMESH::GetActiveStudyDocument() ) {
788 _PTR(SObject) obj = aStudy->FindObjectID( qPrintable( QString( IO->getEntry() ) ) );
789 _PTR(GenericAttribute) anAttr;
790 if ( obj && obj->FindAttribute( anAttr, "AttributeName" ) ) {
791 _PTR(AttributeName) aNameAttr( anAttr );
792 myObjects << SMESH::IObjectToInterface<SMESH::SMESH_IDSource>( IO );
793 myObjectsNames << aNameAttr->Value().c_str();
800 // MakeGroups is available if there are groups and "Copy"
802 for ( int i = 0; i < myMeshes.count(); i++ )
803 aNbGroups += myMeshes[i]->NbGroups();
805 if ( aNbGroups == 0 ) {
806 MakeGroupsCheck->setChecked(false);
807 MakeGroupsCheck->setEnabled(false);
809 else if ( ActionGroup->checkedId() != MOVE_ELEMS_BUTTON ) {
810 MakeGroupsCheck->setEnabled(true);
812 if (CheckBoxMesh->isChecked()) {
813 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
815 if ( myObjects.isEmpty() )
819 SMDS_Mesh* aSMDSMesh = myActor->GetObject()->GetMesh();
823 for (int i = aSMDSMesh->MinElementID(); i <= aSMDSMesh->MaxElementID(); i++) {
824 const SMDS_MeshElement * e = aSMDSMesh->FindElement(i);
826 myElementsId += QString(" %1").arg(i);
830 } else if (!SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO)->_is_nil()) { //SUBMESH
832 SMESH::SMESH_subMesh_var aSubMesh = SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO);
834 // get IDs from submesh
836 SMESH::long_array_var anElementsIds = new SMESH::long_array;
837 anElementsIds = aSubMesh->GetElementsId();
838 for (int i = 0; i < anElementsIds->length(); i++) {
839 myElementsId += QString(" %1").arg(anElementsIds[i]);
841 aNbUnits = anElementsIds->length();
844 SMESH::SMESH_GroupBase_var aGroup =
845 SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IO);
846 if (aGroup->_is_nil())
849 // get IDs from smesh group
850 SMESH::long_array_var anElementsIds = new SMESH::long_array;
851 anElementsIds = aGroup->GetListOfID();
852 for (int i = 0; i < anElementsIds->length(); i++) {
853 myElementsId += QString(" %1").arg(anElementsIds[i]);
855 aNbUnits = anElementsIds->length();
859 aNbUnits = SMESH::GetNameOfSelectedElements( mySelector, aList.First(), aString);
860 myElementsId = aString;
865 myNbOkElements = true;
867 Handle(SALOME_InteractiveObject) IO = aList.First();
868 if ((SMESH::GetMeshByIO(IO))->_is_nil())
871 SMESH_Actor* anActor = SMESH::FindActorByObject(SMESH::GetMeshByIO(IO));
873 anActor = SMESH::FindActorByEntry(IO->getEntry());
874 if (!anActor && !CheckBoxMesh->isChecked())
877 aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, IO, aString);
881 SMDS_Mesh* aMesh = anActor->GetObject()->GetMesh();
885 const SMDS_MeshNode * n = aMesh->FindNode(aString.toInt());
893 if (myEditCurrentArgument == (QWidget*)SpinBox_X) {
894 SpinBox_X->SetValue(x);
895 SpinBox_Y->SetValue(y);
896 SpinBox_Z->SetValue(z);
897 } else if (myEditCurrentArgument == (QWidget*)SpinBox_DX) {
898 SpinBox_DX->SetValue(x - SpinBox_X->GetValue());
899 SpinBox_DY->SetValue(y - SpinBox_Y->GetValue());
900 SpinBox_DZ->SetValue(z - SpinBox_Z->GetValue());
905 if (myEditCurrentArgument == (QWidget*)LineEditElements) {
906 LineEditElements->setText(aString);
907 LineEditElements->repaint();
908 LineEditElements->setEnabled(false); // to update lineedit IPAL 19809
909 LineEditElements->setEnabled(true);
915 if (myNbOkElements && IsMirrorOk()) {
916 buttonOk->setEnabled(true);
917 buttonApply->setEnabled(true);
919 onDisplaySimulation(true);
922 //=================================================================================
923 // function : SetEditCurrentArgument()
925 //=================================================================================
926 void SMESHGUI_SymmetryDlg::SetEditCurrentArgument()
928 QPushButton* send = (QPushButton*)sender();
930 disconnect(mySelectionMgr, 0, this, 0);
931 mySelectionMgr->clearSelected();
932 mySelectionMgr->clearFilters();
934 if (send == SelectElementsButton) {
935 myEditCurrentArgument = (QWidget*)LineEditElements;
936 SMESH::SetPointRepresentation(false);
937 if (CheckBoxMesh->isChecked()) {
938 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
939 aViewWindow->SetSelectionMode(ActorSelection);
940 mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
942 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
943 aViewWindow->SetSelectionMode(CellSelection);
945 } else if (send == SelectPointButton) {
946 myEditCurrentArgument = (QWidget*)SpinBox_X;
947 SMESH::SetPointRepresentation(true);
948 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
949 aViewWindow->SetSelectionMode(NodeSelection);
950 } else if (send == SelectVectorButton) {
951 myEditCurrentArgument = (QWidget*)SpinBox_DX;
952 SMESH::SetPointRepresentation(true);
954 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
955 aViewWindow->SetSelectionMode(NodeSelection);
959 myEditCurrentArgument->setFocus();
960 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
961 SelectionIntoArgument();
964 //=================================================================================
965 // function : DeactivateActiveDialog()
967 //=================================================================================
968 void SMESHGUI_SymmetryDlg::DeactivateActiveDialog()
970 if (ConstructorsBox->isEnabled()) {
971 ConstructorsBox->setEnabled(false);
972 GroupArguments->setEnabled(false);
973 GroupButtons->setEnabled(false);
974 mySMESHGUI->ResetState();
975 mySMESHGUI->SetActiveDialogBox(0);
979 //=================================================================================
980 // function : ActivateThisDialog()
982 //=================================================================================
983 void SMESHGUI_SymmetryDlg::ActivateThisDialog()
985 /* Emit a signal to deactivate the active dialog */
986 mySMESHGUI->EmitSignalDeactivateDialog();
987 ConstructorsBox->setEnabled(true);
988 GroupArguments->setEnabled(true);
989 GroupButtons->setEnabled(true);
991 mySMESHGUI->SetActiveDialogBox((QDialog*)this);
993 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
994 aViewWindow->SetSelectionMode(CellSelection);
995 SelectionIntoArgument();
998 //=================================================================================
999 // function : enterEvent()
1001 //=================================================================================
1002 void SMESHGUI_SymmetryDlg::enterEvent (QEvent*)
1004 if (!ConstructorsBox->isEnabled()) {
1005 SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI );
1006 if ( aViewWindow && !mySelector) {
1007 mySelector = aViewWindow->GetSelector();
1009 ActivateThisDialog();
1013 //=======================================================================
1014 //function : onSelectMesh
1016 //=======================================================================
1017 void SMESHGUI_SymmetryDlg::onSelectMesh (bool toSelectMesh)
1020 TextLabelElements->setText(tr("SMESH_NAME"));
1022 TextLabelElements->setText(tr("SMESH_ID_ELEMENTS"));
1023 myFilterBtn->setEnabled(!toSelectMesh);
1025 if (myEditCurrentArgument != LineEditElements) {
1026 LineEditElements->clear();
1030 mySelectionMgr->clearFilters();
1031 SMESH::SetPointRepresentation(false);
1034 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1035 aViewWindow->SetSelectionMode(ActorSelection);
1036 mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
1037 LineEditElements->setReadOnly(true);
1038 LineEditElements->setValidator(0);
1040 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1041 aViewWindow->SetSelectionMode(CellSelection);
1042 LineEditElements->setReadOnly(false);
1043 LineEditElements->setValidator(myIdValidator);
1044 onTextChange(LineEditElements->text());
1048 SelectionIntoArgument();
1051 //=================================================================================
1052 // function : GetConstructorId()
1054 //=================================================================================
1055 int SMESHGUI_SymmetryDlg::GetConstructorId()
1057 return GroupConstructors->checkedId();
1060 //=================================================================================
1061 // function : IsMirrorOk()
1063 //=================================================================================
1064 bool SMESHGUI_SymmetryDlg::IsMirrorOk()
1068 if (GetConstructorId() != 0)
1069 isOk = (SpinBox_DX->GetValue() != 0 ||
1070 SpinBox_DY->GetValue() != 0 ||
1071 SpinBox_DZ->GetValue() != 0);
1076 //=================================================================================
1077 // function : onVectorChanged()
1079 //=================================================================================
1080 void SMESHGUI_SymmetryDlg::onVectorChanged()
1083 buttonOk->setEnabled(true);
1084 buttonApply->setEnabled(true);
1086 buttonOk->setEnabled(false);
1087 buttonApply->setEnabled(false);
1091 //=======================================================================
1092 //function : onActionClicked
1093 //purpose : slot called when an action type changed
1094 //=======================================================================
1096 void SMESHGUI_SymmetryDlg::onActionClicked(int button)
1099 for ( int i = 0; i < myMeshes.count(); i++ )
1100 aNbGroups += myMeshes[i]->NbGroups();
1103 case MOVE_ELEMS_BUTTON:
1104 MakeGroupsCheck->setEnabled(false);
1105 LineEditNewMesh->setEnabled(false);
1107 case COPY_ELEMS_BUTTON:
1108 LineEditNewMesh->setEnabled(false);
1109 MakeGroupsCheck->setText( tr("SMESH_MAKE_GROUPS"));
1110 MakeGroupsCheck->setEnabled(myMeshes.isEmpty() || aNbGroups > 0);
1112 case MAKE_MESH_BUTTON:
1113 LineEditNewMesh->setEnabled(true);
1114 MakeGroupsCheck->setText( tr("SMESH_COPY_GROUPS"));
1115 MakeGroupsCheck->setEnabled(myMeshes.isEmpty() || aNbGroups > 0);
1119 toDisplaySimulation();
1122 //=======================================================================
1123 //function : setNewMeshName
1124 //purpose : update contents of LineEditNewMesh
1125 //=======================================================================
1127 void SMESHGUI_SymmetryDlg::setNewMeshName()
1129 LineEditNewMesh->setText("");
1130 if ( LineEditNewMesh->isEnabled() && !myMeshes.isEmpty() ) {
1132 if ( CheckBoxMesh->isChecked() ) {
1133 name = myObjects.count() > 1 ? "*" : LineEditElements->text();
1136 _PTR(SObject) meshSO = SMESH::FindSObject( myMeshes[0] );
1137 name = meshSO->GetName().c_str();
1139 if ( !name.isEmpty() )
1140 LineEditNewMesh->setText( SMESH::UniqueMeshName( name, "mirrored"));
1144 //=================================================================================
1145 // function : keyPressEvent()
1147 //=================================================================================
1148 void SMESHGUI_SymmetryDlg::keyPressEvent( QKeyEvent* e )
1150 QDialog::keyPressEvent( e );
1151 if ( e->isAccepted() )
1154 if ( e->key() == Qt::Key_F1 ) {
1160 //=================================================================================
1161 // function : setFilters()
1162 // purpose : SLOT. Called when "Filter" button pressed.
1163 //=================================================================================
1164 void SMESHGUI_SymmetryDlg::setFilters()
1166 if(myMeshes.isEmpty()) {
1167 SUIT_MessageBox::critical(this,
1169 tr("NO_MESH_SELECTED"));
1173 myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, SMESH::ALL );
1175 myFilterDlg->SetSelection();
1176 myFilterDlg->SetMesh( myMeshes[0] );
1177 myFilterDlg->SetSourceWg( LineEditElements );
1179 myFilterDlg->show();
1182 //=================================================================================
1183 // function : isValid
1185 //=================================================================================
1186 bool SMESHGUI_SymmetryDlg::isValid()
1191 ok = SpinBox_X->isValid( msg, true ) && ok;
1192 ok = SpinBox_Y->isValid( msg, true ) && ok;
1193 ok = SpinBox_Z->isValid( msg, true ) && ok;
1194 if (GetConstructorId() != 0) {
1195 ok = SpinBox_DX->isValid( msg, true ) && ok;
1196 ok = SpinBox_DY->isValid( msg, true ) && ok;
1197 ok = SpinBox_DZ->isValid( msg, true ) && ok;
1201 QString str( tr( "SMESH_INCORRECT_INPUT" ) );
1202 if ( !msg.isEmpty() )
1204 SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );
1210 //=================================================================================
1211 // function : onDisplaySimulation
1212 // purpose : Show/Hide preview
1213 //=================================================================================
1214 void SMESHGUI_SymmetryDlg::onDisplaySimulation( bool toDisplayPreview ) {
1215 if (myPreviewCheckBox->isChecked() && toDisplayPreview) {
1216 if ( myNbOkElements && isValid() && IsMirrorOk() ) {
1217 QStringList aListElementsId = myElementsId.split(" ", QString::SkipEmptyParts);
1218 SMESH::long_array_var anElementsId = new SMESH::long_array;
1220 anElementsId->length(aListElementsId.count());
1221 for (int i = 0; i < aListElementsId.count(); i++)
1222 anElementsId[i] = aListElementsId[i].toInt();
1224 SMESH::AxisStruct aMirror;
1225 SMESH::SMESH_MeshEditor::MirrorType aMirrorType;
1227 getMirror(aMirror,aMirrorType);
1230 bool copy = ( ActionGroup->checkedId() == COPY_ELEMS_BUTTON ||
1231 ActionGroup->checkedId() == MAKE_MESH_BUTTON );
1232 SUIT_OverrideCursor aWaitCursor;
1233 QList<SMESH::MeshPreviewStruct_var> aMeshPreviewStruct;
1234 if(CheckBoxMesh->isChecked())
1235 for ( int i = 0; i < myMeshes.count(); i++ ) {
1236 SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditPreviewer();
1237 aMeshEditor->MirrorObject(myObjects[i], aMirror, aMirrorType, copy );
1238 aMeshPreviewStruct << aMeshEditor->GetPreviewData();
1241 SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditPreviewer();
1242 aMeshEditor->Mirror(anElementsId, aMirror, aMirrorType, copy );
1243 aMeshPreviewStruct << aMeshEditor->GetPreviewData();
1245 setSimulationPreview(aMeshPreviewStruct);
1257 //=================================================================================
1258 // function : getMirror
1259 // purpose : return mirror parameters
1260 //=================================================================================
1261 void SMESHGUI_SymmetryDlg::getMirror(SMESH::AxisStruct& theMirror, SMESH::SMESH_MeshEditor::MirrorType& theMirrorType) {
1262 theMirror.x = SpinBox_X->GetValue();
1263 theMirror.y = SpinBox_Y->GetValue();
1264 theMirror.z = SpinBox_Z->GetValue();
1265 if (GetConstructorId() == 0) {
1266 theMirror.vx = theMirror.vy = theMirror.vz = 0;
1268 theMirror.vx = SpinBox_DX->GetValue();
1269 theMirror.vy = SpinBox_DY->GetValue();
1270 theMirror.vz = SpinBox_DZ->GetValue();
1272 if (GetConstructorId() == 0)
1273 theMirrorType = SMESH::SMESH_MeshEditor::POINT;
1274 if (GetConstructorId() == 1)
1275 theMirrorType = SMESH::SMESH_MeshEditor::AXIS;
1276 if (GetConstructorId() == 2)
1277 theMirrorType = SMESH::SMESH_MeshEditor::PLANE;