1 // SMESH SMESHGUI : GUI for SMESH component
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
24 // File : SMESHGUI_SmoothingDlg.cxx
25 // Author : Michael ZORIN
29 #include "SMESHGUI_SmoothingDlg.h"
32 #include "SMESHGUI_Utils.h"
33 #include "SMESHGUI_VTKUtils.h"
34 #include "SMESHGUI_MeshUtils.h"
35 #include "SMESHGUI_SpinBox.h"
36 #include "SMESHGUI_IdValidator.h"
38 #include "SMESH_Actor.h"
39 #include "SMESH_TypeFilter.hxx"
40 #include "SMESH_NumberFilter.hxx"
41 #include "SMESH_LogicalFilter.hxx"
43 #include "SMDS_Mesh.hxx"
45 #include "SUIT_ResourceMgr.h"
46 #include "SUIT_OverrideCursor.h"
47 #include "SUIT_Desktop.h"
48 #include "SUIT_MessageBox.h"
50 #include "SVTK_ViewModel.h"
51 #include "SVTK_Selector.h"
52 #include "SVTK_ViewWindow.h"
53 #include "SVTK_Selection.h"
54 #include "SALOME_ListIO.hxx"
56 #include "utilities.h"
59 #include <TColStd_MapOfInteger.hxx>
60 #include <TColStd_IndexedMapOfInteger.hxx>
63 #include <qapplication.h>
64 #include <qbuttongroup.h>
65 #include <qgroupbox.h>
67 #include <qlineedit.h>
68 #include <qpushbutton.h>
69 #include <qradiobutton.h>
70 #include <qcombobox.h>
71 #include <qcheckbox.h>
74 #include <qvalidator.h>
78 #include "SALOMEconfig.h"
79 #include CORBA_SERVER_HEADER(SMESH_Group)
83 //=================================================================================
84 // function : SMESHGUI_SmoothingDlg()
85 // purpose : constructor
86 //=================================================================================
87 SMESHGUI_SmoothingDlg::SMESHGUI_SmoothingDlg( SMESHGUI* theModule, const char* name,
88 bool modal, WFlags fl)
89 : QDialog( SMESH::GetDesktop( theModule ), name, modal, WStyle_Customize | WStyle_NormalBorder |
90 WStyle_Title | WStyle_SysMenu | Qt::WDestructiveClose),
91 mySMESHGUI( theModule ),
92 mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
94 QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_DLG_SMOOTHING")));
95 QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT")));
98 setName("SMESHGUI_SmoothingDlg");
100 setCaption(tr("SMESH_SMOOTHING"));
101 setSizeGripEnabled(TRUE);
102 SMESHGUI_SmoothingDlgLayout = new QGridLayout(this);
103 SMESHGUI_SmoothingDlgLayout->setSpacing(6);
104 SMESHGUI_SmoothingDlgLayout->setMargin(11);
106 /***************************************************************/
107 GroupConstructors = new QButtonGroup(this, "GroupConstructors");
108 GroupConstructors->setTitle(tr("SMESH_SMOOTHING" ));
109 GroupConstructors->setExclusive(TRUE);
110 GroupConstructors->setColumnLayout(0, Qt::Vertical);
111 GroupConstructors->layout()->setSpacing(0);
112 GroupConstructors->layout()->setMargin(0);
113 GroupConstructorsLayout = new QGridLayout(GroupConstructors->layout());
114 GroupConstructorsLayout->setAlignment(Qt::AlignTop);
115 GroupConstructorsLayout->setSpacing(6);
116 GroupConstructorsLayout->setMargin(11);
117 Constructor1 = new QRadioButton(GroupConstructors, "Constructor1");
118 Constructor1->setText(tr("" ));
119 Constructor1->setPixmap(image0);
120 Constructor1->setChecked(TRUE);
121 Constructor1->setSizePolicy(QSizePolicy((QSizePolicy::SizeType)1,
122 (QSizePolicy::SizeType)0,
123 Constructor1->sizePolicy().hasHeightForWidth()));
124 Constructor1->setMinimumSize(QSize(50, 0));
125 GroupConstructorsLayout->addWidget(Constructor1, 0, 0);
126 QSpacerItem* spacer = new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);
127 GroupConstructorsLayout->addItem(spacer, 0, 1);
128 SMESHGUI_SmoothingDlgLayout->addWidget(GroupConstructors, 0, 0);
130 /***************************************************************/
131 GroupButtons = new QGroupBox(this, "GroupButtons");
132 GroupButtons->setGeometry(QRect(10, 10, 281, 48));
133 GroupButtons->setTitle(tr(""));
134 GroupButtons->setColumnLayout(0, Qt::Vertical);
135 GroupButtons->layout()->setSpacing(0);
136 GroupButtons->layout()->setMargin(0);
137 GroupButtonsLayout = new QGridLayout(GroupButtons->layout());
138 GroupButtonsLayout->setAlignment(Qt::AlignTop);
139 GroupButtonsLayout->setSpacing(6);
140 GroupButtonsLayout->setMargin(11);
141 buttonCancel = new QPushButton(GroupButtons, "buttonCancel");
142 buttonCancel->setText(tr("SMESH_BUT_CLOSE" ));
143 buttonCancel->setAutoDefault(TRUE);
144 GroupButtonsLayout->addWidget(buttonCancel, 0, 3);
145 buttonApply = new QPushButton(GroupButtons, "buttonApply");
146 buttonApply->setText(tr("SMESH_BUT_APPLY" ));
147 buttonApply->setAutoDefault(TRUE);
148 GroupButtonsLayout->addWidget(buttonApply, 0, 1);
149 QSpacerItem* spacer_9 = new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);
150 GroupButtonsLayout->addItem(spacer_9, 0, 2);
151 buttonOk = new QPushButton(GroupButtons, "buttonOk");
152 buttonOk->setText(tr("SMESH_BUT_OK" ));
153 buttonOk->setAutoDefault(TRUE);
154 buttonOk->setDefault(TRUE);
155 GroupButtonsLayout->addWidget(buttonOk, 0, 0);
156 SMESHGUI_SmoothingDlgLayout->addWidget(GroupButtons, 2, 0);
158 /***************************************************************/
159 GroupArguments = new QGroupBox(this, "GroupArguments");
160 GroupArguments->setTitle(tr("SMESH_ARGUMENTS"));
161 GroupArguments->setColumnLayout(0, Qt::Vertical);
162 GroupArguments->layout()->setSpacing(0);
163 GroupArguments->layout()->setMargin(0);
164 GroupArgumentsLayout = new QGridLayout(GroupArguments->layout());
165 GroupArgumentsLayout->setAlignment(Qt::AlignTop);
166 GroupArgumentsLayout->setSpacing(6);
167 GroupArgumentsLayout->setMargin(11);
169 // Controls for elements selection
170 TextLabelElements = new QLabel(GroupArguments, "TextLabelElements");
171 TextLabelElements->setText(tr("SMESH_ID_ELEMENTS" ));
172 GroupArgumentsLayout->addWidget(TextLabelElements, 0, 0);
174 SelectElementsButton = new QPushButton(GroupArguments, "SelectElementsButton");
175 SelectElementsButton->setText(tr("" ));
176 SelectElementsButton->setPixmap(image1);
177 SelectElementsButton->setToggleButton(FALSE);
178 GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
180 LineEditElements = new QLineEdit(GroupArguments, "LineEditElements");
181 LineEditElements->setValidator(new SMESHGUI_IdValidator(this, "validator"));
182 GroupArgumentsLayout->addWidget(LineEditElements, 0, 2);
184 // Control for the whole mesh selection
185 CheckBoxMesh = new QCheckBox(GroupArguments, "CheckBoxMesh");
186 CheckBoxMesh->setText(tr("SMESH_SELECT_WHOLE_MESH"));
187 GroupArgumentsLayout->addMultiCellWidget(CheckBoxMesh, 1, 1, 0, 2);
189 // Controls for nodes selection
190 TextLabelNodes = new QLabel(GroupArguments, "TextLabelNodes");
191 TextLabelNodes->setText(tr("FIXED_NODES_IDS"));
192 GroupArgumentsLayout->addWidget(TextLabelNodes, 2, 0);
194 SelectNodesButton = new QPushButton(GroupArguments, "SelectNodesButton");
195 SelectNodesButton->setText(tr("" ));
196 SelectNodesButton->setPixmap(image1);
197 SelectNodesButton->setToggleButton(FALSE);
198 GroupArgumentsLayout->addWidget(SelectNodesButton, 2, 1);
200 LineEditNodes = new QLineEdit(GroupArguments, "LineEditNodes");
201 LineEditNodes->setValidator(new SMESHGUI_IdValidator(this, "validator"));
202 GroupArgumentsLayout->addWidget(LineEditNodes, 2, 2);
204 // Controls for method selection
205 TextLabelMethod = new QLabel(GroupArguments, "TextLabelMethod");
206 TextLabelMethod->setText(tr("METHOD" ));
207 GroupArgumentsLayout->addMultiCellWidget(TextLabelMethod, 3, 3, 0, 1);
209 ComboBoxMethod = new QComboBox(GroupArguments, "ComboBoxMethod");
210 GroupArgumentsLayout->addWidget(ComboBoxMethod, 3, 2);
212 // Controls for iteration limit defining
213 TextLabelLimit = new QLabel(GroupArguments, "TextLabelLimit");
214 TextLabelLimit->setText(tr("ITERATION_LIMIT" ));
215 GroupArgumentsLayout->addMultiCellWidget(TextLabelLimit, 4, 4, 0, 1);
217 SpinBox_IterationLimit = new QSpinBox(GroupArguments, "SpinBox_IterationLimit");
218 GroupArgumentsLayout->addWidget(SpinBox_IterationLimit, 4, 2);
220 // Controls for max. aspect ratio defining
221 TextLabelAspectRatio = new QLabel(GroupArguments, "TextLabelAspectRatio");
222 TextLabelAspectRatio->setText(tr("MAX_ASPECT_RATIO"));
223 GroupArgumentsLayout->addMultiCellWidget(TextLabelAspectRatio, 5, 5, 0, 1);
225 SpinBox_AspectRatio = new SMESHGUI_SpinBox(GroupArguments, "SpinBox_AspectRatio");
226 GroupArgumentsLayout->addWidget(SpinBox_AspectRatio, 5, 2);
228 // Check box "Is Parametric"
229 CheckBoxParametric = new QCheckBox( GroupArguments, "CheckBoxParametric" );
230 CheckBoxParametric->setText( tr( "IS_PARAMETRIC" ) );
231 GroupArgumentsLayout->addMultiCellWidget( CheckBoxParametric, 6, 6, 0, 2 );
234 SMESHGUI_SmoothingDlgLayout->addWidget(GroupArguments, 1, 0);
236 /* Initialisations */
237 ComboBoxMethod->insertItem(tr("LAPLACIAN"));
238 ComboBoxMethod->insertItem(tr("CENTROIDAL"));
240 ComboBoxMethod->setCurrentItem(0);
242 CheckBoxParametric->setChecked( TRUE );
244 QIntValidator* anIntValidator = new QIntValidator(SpinBox_IterationLimit);
245 SpinBox_IterationLimit->setValidator(anIntValidator);
246 SpinBox_IterationLimit->setRange(1, 999999);
247 SpinBox_IterationLimit->setValue(20);
248 SpinBox_AspectRatio->RangeStepAndValidator(0.0, +999999.999, 0.1, 3);
249 SpinBox_AspectRatio->SetValue(1.1);
251 GroupArguments->show();
253 Constructor1->setChecked(TRUE);
255 mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
257 mySMESHGUI->SetActiveDialogBox(this);
259 // Costruction of the logical filter for the elements: mesh/sub-mesh/group
260 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
261 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP);
263 QPtrList<SUIT_SelectionFilter> aListOfFilters;
264 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
265 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
267 myMeshOrSubMeshOrGroupFilter =
268 new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
272 /***************************************************************/
273 // signals and slots connections
274 connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
275 connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
276 connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
277 connect(GroupConstructors, SIGNAL(clicked(int)), SLOT(ConstructorsClicked(int)));
279 connect(SelectElementsButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
280 connect(SelectNodesButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
281 connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
282 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
283 /* to close dialog if study change */
284 connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
285 connect(LineEditElements, SIGNAL(textChanged(const QString&)),
286 SLOT(onTextChange(const QString&)));
287 connect(LineEditNodes, SIGNAL(textChanged(const QString&)),
288 SLOT(onTextChange(const QString&)));
289 connect(CheckBoxMesh, SIGNAL(toggled(bool)),
290 SLOT(onSelectMesh(bool)));
292 /***************************************************************/
293 /* Move widget on the botton right corner of main widget */
295 mySMESHGUI->DefineDlgPosition(this, x, y);
297 this->show(); // displays Dialog
300 //=================================================================================
301 // function : ~SMESHGUI_SmoothingDlg()
302 // purpose : destructor
303 //=================================================================================
304 SMESHGUI_SmoothingDlg::~SMESHGUI_SmoothingDlg()
306 // no need to delete child widgets, Qt does it all for us
309 //=================================================================================
311 // purpose : initialization
312 //=================================================================================
313 void SMESHGUI_SmoothingDlg::Init()
317 // ComboBoxMethod->setCurrentItem(0);
319 // SpinBox_IterationLimit->setValue(20);
320 // SpinBox_AspectRatio->SetValue(1.1);
322 myEditCurrentArgument = LineEditElements;
323 LineEditElements->setFocus();
324 LineEditElements->clear();
325 LineEditNodes->clear();
330 myMesh = SMESH::SMESH_Mesh::_nil();
332 CheckBoxMesh->setChecked(false);
336 //=================================================================================
337 // function : ConstructorsClicked()
338 // purpose : Radio button management
339 //=================================================================================
340 void SMESHGUI_SmoothingDlg::ConstructorsClicked (int constructorId)
344 //=================================================================================
345 // function : ClickOnApply()
346 // purpose : Called when user presses <Apply> button
347 //=================================================================================
348 void SMESHGUI_SmoothingDlg::ClickOnApply()
350 if (mySMESHGUI->isActiveStudyLocked())
353 if (myNbOkElements &&
354 (myNbOkNodes || LineEditNodes->text().stripWhiteSpace().isEmpty())) {
355 QStringList aListElementsId = QStringList::split(" ", myElementsId, false);
356 QStringList aListNodesId = QStringList::split(" ", LineEditNodes->text(), false);
358 SMESH::long_array_var anElementsId = new SMESH::long_array;
359 SMESH::long_array_var aNodesId = new SMESH::long_array;
361 anElementsId->length(aListElementsId.count());
362 for (int i = 0; i < aListElementsId.count(); i++)
363 anElementsId[i] = aListElementsId[i].toInt();
366 aNodesId->length(aListNodesId.count());
367 for (int i = 0; i < aListNodesId.count(); i++)
368 aNodesId[i] = aListNodesId[i].toInt();
373 long anIterationLimit = (long)SpinBox_IterationLimit->value();
374 double aMaxAspectRatio = SpinBox_AspectRatio->GetValue();
376 SMESH::SMESH_MeshEditor::Smooth_Method aMethod = SMESH::SMESH_MeshEditor::LAPLACIAN_SMOOTH;
377 if (ComboBoxMethod->currentItem() > 0)
378 aMethod = SMESH::SMESH_MeshEditor::CENTROIDAL_SMOOTH;
380 bool aResult = false;
382 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
383 QApplication::setOverrideCursor(Qt::waitCursor);
384 if ( CheckBoxParametric->isChecked() )
385 aResult = aMeshEditor->SmoothParametric(anElementsId.inout(), aNodesId.inout(),
386 anIterationLimit, aMaxAspectRatio, aMethod);
388 aResult = aMeshEditor->Smooth(anElementsId.inout(), aNodesId.inout(),
389 anIterationLimit, aMaxAspectRatio, aMethod);
390 QApplication::restoreOverrideCursor();
395 Handle(SALOME_InteractiveObject) anIO = myActor->getIO();
399 mySelectionMgr->setSelectedObjects(aList, false);
406 //=================================================================================
407 // function : ClickOnOk()
408 // purpose : Called when user presses <OK> button
409 //=================================================================================
410 void SMESHGUI_SmoothingDlg::ClickOnOk()
416 //=================================================================================
417 // function : ClickOnCancel()
418 // purpose : Called when dialog box is closed
419 //=================================================================================
420 void SMESHGUI_SmoothingDlg::ClickOnCancel()
422 disconnect(mySelectionMgr, 0, this, 0);
423 mySelectionMgr->clearFilters();
424 //mySelectionMgr->clearSelected();
425 SMESH::SetPickable(); // ???
426 SMESH::SetPointRepresentation(false);
427 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
428 aViewWindow->SetSelectionMode(ActorSelection);
429 mySMESHGUI->ResetState();
433 //=======================================================================
434 // function : onTextChange()
436 //=======================================================================
437 void SMESHGUI_SmoothingDlg::onTextChange (const QString& theNewText)
439 QLineEdit* send = (QLineEdit*)sender();
447 if (send == LineEditElements)
449 else if (send == LineEditNodes)
452 buttonOk->setEnabled(false);
453 buttonApply->setEnabled(false);
455 // hilight entered elements/nodes
456 SMDS_Mesh* aMesh = 0;
458 aMesh = myActor->GetObject()->GetMesh();
462 QStringList aListId = QStringList::split(" ", theNewText, false);
464 if (send == LineEditElements) {
465 const Handle(SALOME_InteractiveObject)& anIO = myActor->getIO();
466 TColStd_MapOfInteger newIndices;
467 for (int i = 0; i < aListId.count(); i++) {
468 const SMDS_MeshElement * e = aMesh->FindElement(aListId[ i ].toInt());
470 newIndices.Add(e->GetID());
473 mySelector->AddOrRemoveIndex(anIO, newIndices, false);
474 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
475 aViewWindow->highlight( anIO, true, true );
476 myElementsId = theNewText;
478 } else if (send == LineEditNodes) {
479 TColStd_MapOfInteger newIndices;
481 for (int i = 0; i < aListId.count(); i++) {
482 const SMDS_MeshNode * n = aMesh->FindNode(aListId[ i ].toInt());
484 newIndices.Add(n->GetID());
487 mySelector->AddOrRemoveIndex(myActor->getIO(), newIndices, false);
488 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
489 aViewWindow->highlight( myActor->getIO(), true, true );
493 if (myNbOkElements && (myNbOkNodes || LineEditNodes->text().stripWhiteSpace().isEmpty())) {
494 buttonOk->setEnabled(true);
495 buttonApply->setEnabled(true);
501 //=================================================================================
502 // function : SelectionIntoArgument()
503 // purpose : Called when selection as changed or other case
504 //=================================================================================
505 void SMESHGUI_SmoothingDlg::SelectionIntoArgument()
511 QString aString = "";
514 if (myEditCurrentArgument == (QWidget*)LineEditElements) {
515 LineEditElements->setText(aString);
517 buttonOk->setEnabled(false);
518 buttonApply->setEnabled(false);
522 if (!GroupButtons->isEnabled()) // inactive
527 mySelectionMgr->selectedObjects(aList,SVTK_Viewer::Type());
528 int nbSel = aList.Extent();
532 Handle(SALOME_InteractiveObject) IO = aList.First();
533 myMesh = SMESH::GetMeshByIO(IO);
534 if (myMesh->_is_nil())
537 myActor = SMESH::FindActorByObject(myMesh);
543 if (myEditCurrentArgument == LineEditElements) {
546 if (CheckBoxMesh->isChecked()) {
547 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
549 if (!SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO)->_is_nil()) { //MESH
551 SMDS_Mesh* aSMDSMesh = myActor->GetObject()->GetMesh();
555 for (int i = aSMDSMesh->MinElementID(); i <= aSMDSMesh->MaxElementID(); i++ ) {
556 const SMDS_MeshElement * e = aSMDSMesh->FindElement(i);
558 myElementsId += QString(" %1").arg(i);
562 } else if (!SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO)->_is_nil()) { //SUBMESH
564 SMESH::SMESH_subMesh_var aSubMesh = SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO);
566 // get IDs from submesh
567 SMESH::long_array_var anElementsIds = new SMESH::long_array;
568 anElementsIds = aSubMesh->GetElementsId();
569 for (int i = 0; i < anElementsIds->length(); i++) {
570 myElementsId += QString(" %1").arg(anElementsIds[i]);
572 aNbUnits = anElementsIds->length();
575 SMESH::SMESH_GroupBase_var aGroup =
576 SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IO);
577 if (aGroup->_is_nil())
580 // get IDs from smesh group
581 SMESH::long_array_var anElementsIds = new SMESH::long_array;
582 anElementsIds = aGroup->GetListOfID();
583 for (int i = 0; i < anElementsIds->length(); i++) {
584 myElementsId += QString(" %1").arg(anElementsIds[i]);
586 aNbUnits = anElementsIds->length();
589 aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, myActor->getIO(), aString);
590 myElementsId = aString;
592 } else if (myEditCurrentArgument == LineEditNodes && !myMesh->_is_nil() && myActor) {
594 aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, myActor->getIO(), aString);
602 myEditCurrentArgument->setText(aString);
606 if (myEditCurrentArgument == LineEditElements)
607 myNbOkElements = true;
608 else if (myEditCurrentArgument == LineEditNodes)
611 if (myNbOkElements) {
612 buttonOk->setEnabled(true);
613 buttonApply->setEnabled(true);
617 //=================================================================================
618 // function : SetEditCurrentArgument()
620 //=================================================================================
621 void SMESHGUI_SmoothingDlg::SetEditCurrentArgument()
623 QPushButton* send = (QPushButton*)sender();
625 switch (myConstructorId) {
626 case 0: /* default constructor */
628 disconnect(mySelectionMgr, 0, this, 0);
629 mySelectionMgr->clearSelected();
630 mySelectionMgr->clearFilters();
632 if (send == SelectElementsButton) {
633 myEditCurrentArgument = LineEditElements;
634 SMESH::SetPointRepresentation(false);
635 if (CheckBoxMesh->isChecked()) {
636 mySelectionMgr->setSelectionModes(ActorSelection);
637 mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
639 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
640 aViewWindow->SetSelectionMode(CellSelection);
642 } else if (send == SelectNodesButton) {
643 myEditCurrentArgument = LineEditNodes;
644 SMESH::SetPointRepresentation(true);
645 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
646 aViewWindow->SetSelectionMode(NodeSelection);
649 myEditCurrentArgument->setFocus();
650 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
651 SelectionIntoArgument();
657 //=================================================================================
658 // function : DeactivateActiveDialog()
659 // purpose : Deactivates this dialog
660 //=================================================================================
661 void SMESHGUI_SmoothingDlg::DeactivateActiveDialog()
663 if (GroupConstructors->isEnabled()) {
664 GroupConstructors->setEnabled(false);
665 GroupArguments->setEnabled(false);
666 GroupButtons->setEnabled(false);
667 mySMESHGUI->ResetState();
668 mySMESHGUI->SetActiveDialogBox(0);
672 //=================================================================================
673 // function : ActivateThisDialog()
674 // purpose : Activates this dialog
675 //=================================================================================
676 void SMESHGUI_SmoothingDlg::ActivateThisDialog()
678 // Emit a signal to deactivate the active dialog
679 mySMESHGUI->EmitSignalDeactivateDialog();
680 GroupConstructors->setEnabled(true);
681 GroupArguments->setEnabled(true);
682 GroupButtons->setEnabled(true);
684 mySMESHGUI->SetActiveDialogBox(this);
685 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
686 aViewWindow->SetSelectionMode(CellSelection);
687 SelectionIntoArgument();
690 //=================================================================================
691 // function : enterEvent()
692 // purpose : Mouse enter event
693 //=================================================================================
694 void SMESHGUI_SmoothingDlg::enterEvent (QEvent*)
696 if (!GroupConstructors->isEnabled())
697 ActivateThisDialog();
700 //=================================================================================
701 // function : closeEvent()
703 //=================================================================================
704 void SMESHGUI_SmoothingDlg::closeEvent (QCloseEvent*)
706 /* same than click on cancel button */
707 this->ClickOnCancel();
710 //=======================================================================
711 // function : hideEvent()
712 // purpose : caused by ESC key
713 //=======================================================================
714 void SMESHGUI_SmoothingDlg::hideEvent (QHideEvent*)
720 //=======================================================================
721 // function : onSelectMesh()
723 //=======================================================================
724 void SMESHGUI_SmoothingDlg::onSelectMesh (bool toSelectMesh)
727 TextLabelElements->setText(tr("SMESH_NAME"));
729 TextLabelElements->setText(tr("SMESH_ID_ELEMENTS"));
731 if (myEditCurrentArgument != LineEditElements) {
732 LineEditElements->clear();
736 mySelectionMgr->clearFilters();
737 SMESH::SetPointRepresentation(false);
740 mySelectionMgr->setSelectionModes(ActorSelection);
741 mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
742 LineEditElements->setReadOnly(true);
744 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
745 aViewWindow->SetSelectionMode(CellSelection);
746 LineEditElements->setReadOnly(false);
747 onTextChange(LineEditElements->text());
750 SelectionIntoArgument();