1 // Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
22 // File : SMESHGUI_SingleEditDlg.cxx
23 // Author : Sergey LITONIN, Open CASCADE S.A.S.
26 #include "SMESHGUI_SingleEditDlg.h"
29 #include "SMESHGUI_Utils.h"
30 #include "SMESHGUI_VTKUtils.h"
31 #include "SMESHGUI_MeshUtils.h"
33 #include <SMESH_Actor.h>
34 #include <SMDS_Mesh.hxx>
36 // SALOME GUI includes
37 #include <LightApp_SelectionMgr.h>
38 #include <LightApp_Application.h>
39 #include <SUIT_ResourceMgr.h>
40 #include <SUIT_MessageBox.h>
41 #include <SUIT_Desktop.h>
42 #include <SUIT_Session.h>
44 #include <SVTK_Selector.h>
45 #include <SVTK_ViewWindow.h>
46 #include <SALOME_ListIO.hxx>
49 #include <TColStd_MapOfInteger.hxx>
50 #include <TColStd_IndexedMapOfInteger.hxx>
53 #include <QVBoxLayout>
54 #include <QHBoxLayout>
56 #include <QPushButton>
67 \brief Simple 'busy state' flag locker.
74 //! Constructor. Sets passed boolean flag to \c true.
75 BusyLocker( bool& busy ) : myBusy( busy ) { myBusy = true; }
76 //! Destructor. Clear external boolean flag passed as parameter to the constructor to \c false.
77 ~BusyLocker() { myBusy = false; }
79 bool& myBusy; //! External 'busy state' boolean flag
83 * Class : SMESHGUI_SingleEditDlg
84 * Description : Inversion of the diagonal of a pseudo-quadrangle formed by
85 * 2 neighboring triangles with 1 common edge
88 //=======================================================================
89 // name : SMESHGUI_SingleEditDlg()
90 // Purpose : Constructor
91 //=======================================================================
92 SMESHGUI_SingleEditDlg
93 ::SMESHGUI_SingleEditDlg(SMESHGUI* theModule)
94 : QDialog(SMESH::GetDesktop(theModule)),
95 mySelector(SMESH::GetViewWindow(theModule)->GetSelector()),
96 mySelectionMgr(SMESH::GetSelectionMgr(theModule)),
101 QVBoxLayout* aDlgLay = new QVBoxLayout(this);
102 aDlgLay->setMargin(MARGIN);
103 aDlgLay->setSpacing(SPACING);
105 QWidget* aMainFrame = createMainFrame (this);
106 QWidget* aBtnFrame = createButtonFrame(this);
108 aDlgLay->addWidget(aMainFrame);
109 aDlgLay->addWidget(aBtnFrame);
114 //=======================================================================
115 // name : createMainFrame()
116 // Purpose : Create frame containing dialog's input fields
117 //=======================================================================
118 QWidget* SMESHGUI_SingleEditDlg::createMainFrame (QWidget* theParent)
120 QGroupBox* aMainGrp = new QGroupBox(tr("EDGE_BETWEEN"), theParent);
121 QHBoxLayout* aLay = new QHBoxLayout(aMainGrp);
122 aLay->setMargin(MARGIN);
123 aLay->setSpacing(SPACING);
125 QPixmap aPix (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT")));
127 QLabel* aLab = new QLabel(tr("SMESH_EDGE"), aMainGrp);
128 QPushButton* aBtn = new QPushButton(aMainGrp);
130 myEdge = new QLineEdit(aMainGrp);
131 myEdge->setValidator(new QRegExpValidator(QRegExp("[\\d]*-[\\d]*"), this));
133 aLay->addWidget(aLab);
134 aLay->addWidget(aBtn);
135 aLay->addWidget(myEdge);
140 //=======================================================================
141 // name : createButtonFrame()
142 // Purpose : Create frame containing buttons
143 //=======================================================================
144 QWidget* SMESHGUI_SingleEditDlg::createButtonFrame (QWidget* theParent)
146 QGroupBox* aFrame = new QGroupBox(theParent);
148 myOkBtn = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), aFrame);
149 myApplyBtn = new QPushButton(tr("SMESH_BUT_APPLY"), aFrame);
150 myCloseBtn = new QPushButton(tr("SMESH_BUT_CLOSE"), aFrame);
151 myHelpBtn = new QPushButton(tr("SMESH_BUT_HELP"), aFrame);
153 QHBoxLayout* aLay = new QHBoxLayout(aFrame);
154 aLay->setMargin(MARGIN);
155 aLay->setSpacing(SPACING);
157 aLay->addWidget(myOkBtn);
158 aLay->addSpacing(10);
159 aLay->addWidget(myApplyBtn);
160 aLay->addSpacing(10);
162 aLay->addWidget(myCloseBtn);
163 aLay->addWidget(myHelpBtn);
168 //=======================================================================
170 // Purpose : Verify validity of input data
171 //=======================================================================
172 bool SMESHGUI_SingleEditDlg::isValid (const bool theMess) const
175 return getNodeIds(myEdge->text(), id1, id2);
178 //=======================================================================
179 // name : getNodeIds()
180 // Purpose : Retrieve node ids from string
181 //=======================================================================
182 bool SMESHGUI_SingleEditDlg::getNodeIds (const QString& theStr,
183 int& theId1, int& theId2) const
185 if (!theStr.contains('-'))
189 QString str1 = theStr.section('-', 0, 0, QString::SectionSkipEmpty);
190 QString str2 = theStr.section('-', 1, 1, QString::SectionSkipEmpty);
191 theId1 = str1.toInt(&ok1);
192 theId2 = str2.toInt(&ok2);
197 //=======================================================================
198 // name : ~SMESHGUI_SingleEditDlg()
199 // Purpose : Destructor
200 //=======================================================================
201 SMESHGUI_SingleEditDlg::~SMESHGUI_SingleEditDlg()
205 //=======================================================================
207 // Purpose : Init dialog fields, connect signals and slots, show dialog
208 //=======================================================================
209 void SMESHGUI_SingleEditDlg::Init()
211 mySMESHGUI->SetActiveDialogBox((QDialog*)this);
216 connect(myOkBtn, SIGNAL(clicked()), SLOT(onOk()));
217 connect(myCloseBtn, SIGNAL(clicked()), SLOT(onClose()));
218 connect(myApplyBtn, SIGNAL(clicked()), SLOT(onApply()));
219 connect(myHelpBtn, SIGNAL(clicked()), SLOT(onHelp()));
221 // selection and SMESHGUI
222 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), SLOT(onSelectionDone()));
223 connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), SLOT(onDeactivate()));
224 connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), SLOT(onClose()));
225 connect(myEdge, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
227 myOkBtn->setEnabled(false);
228 myApplyBtn->setEnabled(false);
231 // set selection mode
232 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
233 aViewWindow->SetSelectionMode(EdgeOfCellSelection);
238 //=======================================================================
240 // Purpose : SLOT called when "Ok" button pressed.
241 // Assign filters VTK viewer and close dialog
242 //=======================================================================
243 void SMESHGUI_SingleEditDlg::onOk()
249 //=======================================================================
251 // Purpose : SLOT called when "Close" button pressed. Close dialog
252 //=======================================================================
253 void SMESHGUI_SingleEditDlg::onClose()
255 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
256 aViewWindow->SetSelectionMode(ActorSelection);
257 //mySelectionMgr->clearSelected();
258 disconnect(mySelectionMgr, 0, this, 0);
259 disconnect(mySMESHGUI, 0, this, 0);
260 mySMESHGUI->ResetState();
264 //=================================================================================
265 // function : onHelp()
267 //=================================================================================
268 void SMESHGUI_SingleEditDlg::onHelp()
270 LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
272 app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
276 platform = "winapplication";
278 platform = "application";
280 SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
281 tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
282 arg(app->resourceMgr()->stringValue("ExternalBrowser",
284 arg(myHelpFileName));
288 //=======================================================================
289 //function : findTriangles()
290 //purpose : find triangles sharing theNode1-theNode2 link
291 // THIS IS A PIECE OF SMESH_MeshEditor.cxx
292 // TO DO: make it available in SMDS for ex.
293 //=======================================================================
294 static bool findTriangles (const SMDS_MeshNode * theNode1,
295 const SMDS_MeshNode * theNode2,
296 const SMDS_MeshElement*& theTria1,
297 const SMDS_MeshElement*& theTria2)
299 if (!theNode1 || !theNode2) return false;
301 theTria1 = theTria2 = 0;
303 std::set< const SMDS_MeshElement* > emap;
304 SMDS_ElemIteratorPtr it = theNode1->GetInverseElementIterator();
306 const SMDS_MeshElement* elem = it->next();
307 if (elem->GetType() == SMDSAbs_Face && elem->NbNodes() == 3)
310 it = theNode2->GetInverseElementIterator();
312 const SMDS_MeshElement* elem = it->next();
313 if (elem->GetType() == SMDSAbs_Face &&
314 emap.find(elem) != emap.end())
322 return (theTria1 && theTria2);
325 //=======================================================================
326 //function : onTextChange()
328 //=======================================================================
329 void SMESHGUI_SingleEditDlg::onTextChange (const QString& theNewText)
332 BusyLocker lock(myBusy);
334 myOkBtn->setEnabled(false);
335 myApplyBtn->setEnabled(false);
337 // hilight entered edge
339 if(SMDS_Mesh* aMesh = myActor->GetObject()->GetMesh()){
340 Handle(SALOME_InteractiveObject) anIO = myActor->getIO();
343 mySelectionMgr->setSelectedObjects(aList,false);
345 TColStd_IndexedMapOfInteger selectedIndices;
346 TColStd_MapOfInteger newIndices;
347 mySelector->GetIndex(anIO,selectedIndices);
350 if ( !getNodeIds(myEdge->text(), id1, id2) )
353 const SMDS_MeshNode* aNode1 = aMesh->FindNode( id1 );
354 const SMDS_MeshNode* aNode2 = aMesh->FindNode( id2 );
356 if ( !aNode1 || !aNode2 || aNode1 == aNode2 )
359 // find a triangle and an edge index
360 const SMDS_MeshElement* tria1;
361 const SMDS_MeshElement* tria2;
363 if ( findTriangles(aNode1,aNode2,tria1,tria2) )
365 newIndices.Add(tria1->GetID());
367 const SMDS_MeshNode* a3Nodes[3];
368 SMDS_ElemIteratorPtr it;
370 for (i = 0, it = tria1->nodesIterator(); it->more(); i++) {
371 a3Nodes[ i ] = static_cast<const SMDS_MeshNode*>(it->next());
372 if (i > 0 && ( a3Nodes[ i ] == aNode1 && a3Nodes[ i - 1] == aNode2 ||
373 a3Nodes[ i ] == aNode2 && a3Nodes[ i - 1] == aNode1 ) ) {
378 newIndices.Add(-edgeInd-1);
380 myOkBtn->setEnabled(true);
381 myApplyBtn->setEnabled(true);
383 mySelector->AddOrRemoveIndex(anIO,newIndices, false);
384 SMESH::GetViewWindow(mySMESHGUI)->highlight( anIO, true, true );
389 //=======================================================================
390 // name : onSelectionDone()
391 // Purpose : SLOT called when selection changed
392 //=======================================================================
393 void SMESHGUI_SingleEditDlg::onSelectionDone()
396 BusyLocker lock(myBusy);
398 int anId1 = 0, anId2 = 0;
400 myOkBtn->setEnabled(false);
401 myApplyBtn->setEnabled(false);
404 mySelectionMgr->selectedObjects(aList);
406 if (aList.Extent() != 1) {
411 Handle(SALOME_InteractiveObject) anIO = aList.First();
412 myActor = SMESH::FindActorByEntry(anIO->getEntry());
414 TVisualObjPtr aVisualObj = myActor->GetObject();
415 if(SMDS_Mesh* aMesh = aVisualObj->GetMesh())
417 const SMDS_MeshElement* tria[2];
418 if( SMESH::GetEdgeNodes( mySelector, aVisualObj, anId1, anId2 ) >= 1 &&
419 findTriangles( aMesh->FindNode( anId1 ), aMesh->FindNode( anId2 ), tria[0],tria[1] ) )
421 QString aText = QString("%1-%2").arg(anId1).arg(anId2);
422 myEdge->setText(aText);
424 myOkBtn->setEnabled(true);
425 myApplyBtn->setEnabled(true);
435 //=======================================================================
436 // name : onDeactivate()
437 // Purpose : SLOT called when dialog must be deativated
438 //=======================================================================
439 void SMESHGUI_SingleEditDlg::onDeactivate()
444 //=======================================================================
445 // name : enterEvent()
446 // Purpose : Event filter
447 //=======================================================================
448 void SMESHGUI_SingleEditDlg::enterEvent (QEvent*)
451 mySMESHGUI->EmitSignalDeactivateDialog();
452 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
453 aViewWindow->SetSelectionMode(EdgeOfCellSelection);
458 //=================================================================================
459 // function : closeEvent()
461 //=================================================================================
462 void SMESHGUI_SingleEditDlg::closeEvent (QCloseEvent*)
467 //=======================================================================
468 //function : hideEvent()
469 //purpose : caused by ESC key
470 //=======================================================================
471 void SMESHGUI_SingleEditDlg::hideEvent (QHideEvent*)
477 //=================================================================================
478 // function : onApply()
479 // purpose : SLOT. Called when apply button is pressed
480 //=================================================================================
481 bool SMESHGUI_SingleEditDlg::onApply()
483 if (mySMESHGUI->isActiveStudyLocked())
485 // verify validity of input data
489 // get mesh, actor and nodes
491 mySelectionMgr->selectedObjects(aList);
493 SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO(aList.First());
495 if (aMesh->_is_nil()) {
496 SUIT_MessageBox::information(SMESH::GetDesktop(mySMESHGUI),
498 tr("SMESHG_NO_MESH"));
502 SMESH::SMESH_MeshEditor_var aMeshEditor = aMesh->GetMeshEditor();
503 int anId1= 0, anId2 = 0;
504 if (aMeshEditor->_is_nil() || !getNodeIds(myEdge->text(), anId1, anId2))
508 bool aResult = process(aMeshEditor.in(), anId1, anId2);
512 mySelector->ClearIndex();
513 mySelectionMgr->setSelectedObjects(aList, false);
521 //=================================================================================
522 // function : keyPressEvent()
524 //=================================================================================
525 void SMESHGUI_SingleEditDlg::keyPressEvent( QKeyEvent* e )
527 QDialog::keyPressEvent( e );
528 if ( e->isAccepted() )
531 if ( e->key() == Qt::Key_F1 ) {
538 * Class : SMESHGUI_TrianglesInversionDlg
539 * Description : Inversion of the diagonal of a pseudo-quadrangle formed by
540 * 2 neighboring triangles with 1 common edge
543 SMESHGUI_TrianglesInversionDlg
544 ::SMESHGUI_TrianglesInversionDlg(SMESHGUI* theModule)
545 : SMESHGUI_SingleEditDlg(theModule)
547 setWindowTitle(tr("CAPTION"));
548 myHelpFileName = "diagonal_inversion_of_elements_page.html";
551 SMESHGUI_TrianglesInversionDlg::~SMESHGUI_TrianglesInversionDlg()
555 bool SMESHGUI_TrianglesInversionDlg::process (SMESH::SMESH_MeshEditor_ptr theMeshEditor,
556 const int theId1, const int theId2)
558 return theMeshEditor->InverseDiag(theId1, theId2);
562 * Class : SMESHGUI_UnionOfTwoTrianglesDlg
563 * Description : Construction of a quadrangle by deletion of the
564 * common border of 2 neighboring triangles
567 SMESHGUI_UnionOfTwoTrianglesDlg
568 ::SMESHGUI_UnionOfTwoTrianglesDlg(SMESHGUI* theModule)
569 : SMESHGUI_SingleEditDlg(theModule)
571 setWindowTitle(tr("CAPTION"));
572 myHelpFileName = "uniting_two_triangles_page.html";
575 SMESHGUI_UnionOfTwoTrianglesDlg::~SMESHGUI_UnionOfTwoTrianglesDlg()
579 bool SMESHGUI_UnionOfTwoTrianglesDlg::process (SMESH::SMESH_MeshEditor_ptr theMeshEditor,
580 const int theId1, const int theId2)
582 return theMeshEditor->DeleteDiag(theId1, theId2);