1 // SMESH SMESHGUI : GUI for SMESH component
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
24 // File : SMESHGUI_ShapeByMeshDlg.cxx
25 // Author : Edward AGAPOV
28 #include "SMESHGUI_ShapeByMeshDlg.h"
31 #include "SMESHGUI_GEOMGenUtils.h"
32 #include "SMESHGUI_IdValidator.h"
33 #include "SMESHGUI_MeshUtils.h"
34 #include "SMESHGUI_Utils.h"
35 #include "SMESHGUI_VTKUtils.h"
37 #include "SMDS_Mesh.hxx"
38 #include "SMDS_MeshNode.hxx"
39 #include "SMESH_Actor.h"
42 #include "GeometryGUI.h"
44 #include "LightApp_DataOwner.h"
45 #include "LightApp_SelectionMgr.h"
46 #include "SALOMEDSClient_SObject.hxx"
47 #include "SALOME_ListIO.hxx"
48 #include "SUIT_Desktop.h"
49 #include "SVTK_Selector.h"
50 #include "SVTK_ViewWindow.h"
51 #include "SVTK_ViewModel.h"
52 #include "SalomeApp_Tools.h"
55 #include <TColStd_MapOfInteger.hxx>
56 #include <TopoDS_Shape.hxx>
57 #include <TopExp_Explorer.hxx>
62 #include <qlineedit.h>
63 #include <qpushbutton.h>
65 #include <qradiobutton.h>
66 #include <qbuttongroup.h>
67 #include <qapplication.h>
68 #include <qstringlist.h>
74 enum { EDGE = 0, FACE, VOLUME };
77 * \brief Dialog to publish a sub-shape of the mesh main shape
78 * by selecting mesh elements
80 SMESHGUI_ShapeByMeshDlg::SMESHGUI_ShapeByMeshDlg()
81 : SMESHGUI_Dialog( 0, false, true, OK | Close )
83 setCaption(tr("CAPTION"));
85 QVBoxLayout* aDlgLay = new QVBoxLayout (mainFrame(), MARGIN, SPACING);
87 QFrame* aMainFrame = createMainFrame (mainFrame());
89 aDlgLay->addWidget(aMainFrame);
91 aDlgLay->setStretchFactor(aMainFrame, 1);
94 //=======================================================================
95 // function : createMainFrame()
96 // purpose : Create frame containing dialog's input fields
97 //=======================================================================
98 QFrame* SMESHGUI_ShapeByMeshDlg::createMainFrame (QWidget* theParent)
100 QFrame* aMainGrp = new QFrame(theParent, "main frame");
101 QGridLayout* aLayout = new QGridLayout(aMainGrp, 3, 2);
102 aLayout->setSpacing(6);
103 aLayout->setAutoAdd(false);
106 myElemTypeGroup = new QButtonGroup(1, Qt::Vertical, aMainGrp, "Group types");
107 myElemTypeGroup->setTitle(tr("SMESH_ELEMENT_TYPE"));
108 myElemTypeGroup->setExclusive(true);
110 (new QRadioButton( tr("SMESH_EDGE") , myElemTypeGroup))->setChecked(true);
111 new QRadioButton( tr("SMESH_FACE") , myElemTypeGroup);
112 new QRadioButton( tr("SMESH_VOLUME"), myElemTypeGroup);
115 QLabel* anIdLabel = new QLabel( aMainGrp, "element id label");
116 anIdLabel->setText( tr("ELEMENT_ID") );
117 myElementId = new QLineEdit( aMainGrp, "element id");
118 if (!myIsMultipleAllowed)
119 myElementId->setValidator( new SMESHGUI_IdValidator( theParent, "id validator", 1 ));
121 myElementId->setValidator( new SMESHGUI_IdValidator( theParent, "id validator" ));
124 QLabel* aNameLabel = new QLabel( aMainGrp, "geom name label");
125 aNameLabel->setText( tr("GEOMETRY_NAME") );
126 myGeomName = new QLineEdit( aMainGrp, "geom name");
128 aLayout->addMultiCellWidget(myElemTypeGroup, 0, 0, 0, 1);
129 aLayout->addWidget(anIdLabel, 1, 0);
130 aLayout->addWidget(myElementId, 1, 1);
131 aLayout->addWidget(aNameLabel, 2, 0);
132 aLayout->addWidget(myGeomName, 2, 1);
137 //=======================================================================
138 // function : ~SMESHGUI_ShapeByMeshDlg()
139 // purpose : Destructor
140 //=======================================================================
141 SMESHGUI_ShapeByMeshDlg::~SMESHGUI_ShapeByMeshDlg()
143 // no need to delete child widgets, Qt does it all for us
146 //================================================================================
150 //================================================================================
151 SMESHGUI_ShapeByMeshOp::SMESHGUI_ShapeByMeshOp(bool isMultipleAllowed):
152 myIsMultipleAllowed(isMultipleAllowed)
154 if ( GeometryGUI::GetGeomGen()->_is_nil() )// check that GEOM_Gen exists
155 GeometryGUI::InitGeomGen();
157 myDlg = new SMESHGUI_ShapeByMeshDlg;
158 myDlg->setMultipleAllowed(myIsMultipleAllowed);
160 connect(myDlg->myElemTypeGroup, SIGNAL(clicked(int)), SLOT(onTypeChanged(int)));
161 connect(myDlg->myElementId, SIGNAL(textChanged(const QString&)), SLOT(onElemIdChanged(const QString&)));
165 //=======================================================================
166 // function : startOperation()
167 // purpose : Init dialog fields, connect signals and slots, show dialog
168 //=======================================================================
169 void SMESHGUI_ShapeByMeshOp::startOperation()
171 //SetMesh( SMESH::SMESH_Mesh::_nil() );
172 myIsManualIdEnter = false;
174 SMESHGUI_SelectionOp::startOperation();
176 //activateSelection(); // set filters
177 onSelectionDone(); // desable/enable [ OK ]
182 //================================================================================
186 //================================================================================
187 SMESHGUI_ShapeByMeshOp::~SMESHGUI_ShapeByMeshOp()
193 //================================================================================
195 * \brief Gets dialog of this operation
196 * \retval LightApp_Dialog* - pointer to dialog of this operation
198 //================================================================================
199 LightApp_Dialog* SMESHGUI_ShapeByMeshOp::dlg() const
204 //=======================================================================
205 // function : GetShape()
206 // purpose : Get published sub-shape
207 //=======================================================================
208 GEOM::GEOM_Object_ptr SMESHGUI_ShapeByMeshOp::GetShape()
210 return myGeomObj.in();
213 //=======================================================================
214 // function : SetMesh()
215 // purpose : Set mesh to dialog
216 //=======================================================================
218 void SMESHGUI_ShapeByMeshOp::SetMesh (SMESH::SMESH_Mesh_ptr thePtr)
220 myMesh = SMESH::SMESH_Mesh::_duplicate(thePtr);
221 myGeomObj = GEOM::GEOM_Object::_nil();
224 vector< bool > hasElement (myDlg->myElemTypeGroup->count(), false);
225 if (!myMesh->_is_nil() )
227 // _PTR(SObject) aSobj = SMESH::FindSObject(myMesh.in());
228 // SUIT_DataOwnerPtr anIObj (new LightApp_DataOwner(aSobj->GetID().c_str()));
230 vector< int > nbShapes( TopAbs_SHAPE, 0 );
231 int shapeDim = 0; // max dim with several shapes
232 //if ( /*mySelectionMgr*/ selectionMgr()->isOk(anIObj) ) // check that the mesh has a valid shape
234 _PTR(SObject) aSO = SMESH::FindSObject(myMesh.in());
235 GEOM::GEOM_Object_var mainShape = SMESH::GetGeom(aSO);
236 if ( !mainShape->_is_nil() )
239 if ( GEOMBase::GetShape(mainShape, aShape))
241 TopAbs_ShapeEnum types[4] = { TopAbs_EDGE, TopAbs_FACE, TopAbs_SHELL, TopAbs_SOLID };
242 for ( int dim = 4; dim > 0; --dim ) {
243 TopAbs_ShapeEnum type = types[ dim - 1 ];
244 TopAbs_ShapeEnum avoid = ( type == TopAbs_SHELL ) ? TopAbs_SOLID : TopAbs_SHAPE;
245 TopExp_Explorer exp( aShape, type, avoid );
246 for ( ; nbShapes[ type ] < 2 && exp.More(); exp.Next() )
248 if ( nbShapes[ type ] > 1 ) {
258 if ( nbShapes[ TopAbs_SHELL ] + nbShapes[ TopAbs_SOLID ] > 1 )
260 hasElement[ EDGE ] = shapeDim > 0 && myMesh->NbEdges() ;
261 hasElement[ FACE ] = shapeDim > 1 && myMesh->NbFaces() ;
262 hasElement[ VOLUME ] = shapeDim > 2 && myMesh->NbVolumes();
264 myHasSolids = nbShapes[ TopAbs_SOLID ];
267 // disable inexistant elem types
268 for ( int i = 0; i < myDlg->myElemTypeGroup->count(); ++i ) {
269 if ( QButton* button = myDlg->myElemTypeGroup->find( i ) )
270 button->setEnabled( hasElement[ i ] );
272 myDlg->myElementId->setEnabled( hasElement[ EDGE ] );
273 myDlg->myGeomName-> setEnabled( hasElement[ EDGE ] );
278 //=======================================================================
279 // function : commitOperation()
280 // purpose : called when "Ok" button pressed.
281 //=======================================================================
283 void SMESHGUI_ShapeByMeshOp::commitOperation()
285 SMESHGUI_SelectionOp::commitOperation();
287 QStringList aListId = QStringList::split( " ", myDlg->myElementId->text(), false);
288 if (aListId.count() == 1)
290 int elemID = (aListId.first()).toInt();
291 myGeomObj = SMESHGUI::GetSMESHGen()->GetGeometryByMeshElement
292 ( myMesh.in(), elemID, myDlg->myGeomName->text().latin1());
296 GEOM::GEOM_Gen_var geomGen = SMESH::GetGEOMGen();
297 _PTR(Study) aStudy = SMESH::GetActiveStudyDocument();
299 if (geomGen->_is_nil() || !aStudy)
302 GEOM::GEOM_IShapesOperations_var aShapesOp =
303 geomGen->GetIShapesOperations(aStudy->StudyId());
304 if (aShapesOp->_is_nil() )
307 TopAbs_ShapeEnum aGroupType = TopAbs_SHAPE;
309 std::map<double, GEOM::GEOM_Object_var> aGeomObjectsMap;
310 GEOM::GEOM_Object_var aGeomObject;
312 GEOM::GEOM_Object_var aMeshShape = myMesh->GetShapeToMesh();
314 for ( int i = 0; i < aListId.count(); i++ )
317 SMESHGUI::GetSMESHGen()->FindGeometryByMeshElement(myMesh.in(), aListId[i].toInt());
319 if (aGeomObject->_is_nil()) continue;
321 double anId = aShapesOp->GetSubShapeIndex(aMeshShape, aGeomObject);
322 if (aShapesOp->IsDone() && aGeomObjectsMap.find(anId) == aGeomObjectsMap.end())
324 aGeomObjectsMap[anId] = aGeomObject;
326 TopAbs_ShapeEnum aSubShapeType = (TopAbs_ShapeEnum)aGeomObject->GetShapeType();
328 aGroupType = aSubShapeType;
329 else if (aSubShapeType != aGroupType)
330 aGroupType = TopAbs_SHAPE;
334 int aNumberOfGO = aGeomObjectsMap.size();
335 if (aNumberOfGO == 1)
336 myGeomObj = (*aGeomObjectsMap.begin()).second;
337 else if (aNumberOfGO > 1)
339 GEOM::GEOM_IGroupOperations_var aGroupOp =
340 geomGen->GetIGroupOperations(aStudy->StudyId());
341 if(aGroupOp->_is_nil())
344 GEOM::ListOfGO_var aGeomObjects = new GEOM::ListOfGO();
345 aGeomObjects->length( aNumberOfGO );
348 std::map<double, GEOM::GEOM_Object_var>::iterator anIter;
349 for (anIter = aGeomObjectsMap.begin(); anIter!=aGeomObjectsMap.end(); anIter++)
350 aGeomObjects[i++] = (*anIter).second;
352 //create geometry group
353 myGeomObj = aGroupOp->CreateGroup(aMeshShape, aGroupType);
354 aGroupOp->UnionList(myGeomObj, aGeomObjects);
356 if (!aGroupOp->IsDone())
360 // publish the GEOM object in study
361 QString aNewGeomGroupName ( myDlg->myGeomName->text().latin1() );
363 SALOMEDS::SObject_var aNewGroupSO =
364 geomGen->AddInStudy(SMESHGUI::GetSMESHGen()->GetCurrentStudy(), myGeomObj, aNewGeomGroupName, aMeshShape);
367 catch (const SALOME::SALOME_Exception& S_ex) {
368 SalomeApp_Tools::QtCatchCorbaException(S_ex);
375 //=======================================================================
376 // function : onSelectionDone()
377 // purpose : SLOT called when selection changed. Enable/desable [ OK ]
378 //=======================================================================
379 void SMESHGUI_ShapeByMeshOp::onSelectionDone()
381 myDlg->setButtonEnabled( false, QtxDialog::OK );
386 selectionMgr()->selectedObjects(aList, SVTK_Viewer::Type());
387 if (!myIsMultipleAllowed && aList.Extent() != 1)
390 SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO(aList.First());
391 if (aMesh->_is_nil() || myMesh->_is_nil() || aMesh->GetId() != myMesh->GetId() )
395 int nbElems = SMESH::GetNameOfSelectedElements(selector(),//myViewWindow->GetSelector(),
396 aList.First(), aString);
398 if (!myIsMultipleAllowed && nbElems != 1 )
400 setElementID( aString );
401 myDlg->setButtonEnabled( true, QtxDialog::OK );
407 //=======================================================================
408 // function : activateSelection()
409 // purpose : Activate selection in accordance with current pattern type
410 //=======================================================================
411 void SMESHGUI_ShapeByMeshOp::activateSelection()
413 selectionMgr()->clearFilters();
414 //SMESH::SetPointRepresentation(false);
416 myDlg->myGeomName->setText("");
419 Selection_Mode mode = EdgeSelection;
420 switch ( myDlg->myElemTypeGroup->id( myDlg->myElemTypeGroup->selected() )) {
422 mode = EdgeSelection; geomName = tr("GEOM_EDGE"); break;
424 mode = FaceSelection; geomName = tr("GEOM_FACE"); break;
426 mode = VolumeSelection; geomName = tr(myHasSolids ? "GEOM_SOLID" : "GEOM_SHELL"); break;
429 if ( selectionMode() != mode )
430 setSelectionMode( mode );
432 myDlg->myGeomName->setText( GEOMBase::GetDefaultName( geomName ));
435 //=======================================================================
436 //function : onTypeChanged
437 //purpose : SLOT. Called when element type changed.
438 //=======================================================================
440 void SMESHGUI_ShapeByMeshOp::onTypeChanged (int theType)
446 //=======================================================================
447 //function : onTypeChanged
448 //purpose : SLOT. Called when element id is entered
449 // Highlight the element whose Ids the user entered manually
450 //=======================================================================
452 void SMESHGUI_ShapeByMeshOp::onElemIdChanged(const QString& theNewText)
454 myDlg->setButtonEnabled( false, QtxDialog::OK );
456 if ( myIsManualIdEnter && !myMesh->_is_nil() )
457 if ( SMESH_Actor* actor = SMESH::FindActorByObject(myMesh) )
458 if ( SMDS_Mesh* aMesh = actor->GetObject()->GetMesh() )
460 SMDSAbs_ElementType type = SMDSAbs_Edge;
461 switch ( myDlg->myElemTypeGroup->id( myDlg->myElemTypeGroup->selected() )) {
462 case EDGE : type = SMDSAbs_Edge; break;
463 case FACE : type = SMDSAbs_Face; break;
464 case VOLUME: type = SMDSAbs_Volume; break;
467 TColStd_MapOfInteger newIndices;
468 QStringList aListId = QStringList::split( " ", theNewText, false);
469 for ( int i = 0; i < aListId.count(); i++ ) {
470 if ( const SMDS_MeshElement * e = aMesh->FindElement( aListId[ i ].toInt() ))
471 if ( e->GetType() == type )
472 newIndices.Add( e->GetID() );
475 if ( !newIndices.IsEmpty() )
477 if (!myIsMultipleAllowed && newIndices.Extent() != 1)
479 if ( SVTK_Selector* s = selector() ) {
480 s->AddOrRemoveIndex( actor->getIO(), newIndices, false );
481 viewWindow()->highlight( actor->getIO(), true, true );
482 myDlg->setButtonEnabled( true, QtxDialog::OK );
488 //=======================================================================
489 //function : setElementID
490 //purpose : programmatically set element id
491 //=======================================================================
493 void SMESHGUI_ShapeByMeshOp::setElementID(const QString& theText)
495 myIsManualIdEnter = false;
496 myDlg->myElementId->setText(theText);
497 myIsManualIdEnter = true;