1 // Copyright (C) 2007-2023 CEA, EDF, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // SMESH SMESHGUI_Selection
24 // File : SMESHGUI_Selection.cxx
25 // Author : Alexander SOLOVYOV, Open CASCADE S.A.S.
29 #include "SMESHGUI_Selection.h"
32 #include "SMESHGUI_ComputeDlg.h"
33 #include "SMESHGUI_ConvToQuadOp.h"
34 #include "SMESHGUI_GEOMGenUtils.h"
35 #include "SMESHGUI_Utils.h"
36 #include "SMESHGUI_VTKUtils.h"
38 #include <SMESH_Type.h>
39 #include <SMESH_Actor.h>
40 #include <SMESH_ScalarBarActor.h>
42 // SALOME GUI includes
43 #include <SalomeApp_Application.h>
44 #include <LightApp_VTKSelector.h>
45 #include <SVTK_ViewWindow.h>
48 #include <SALOMEconfig.h>
49 #include CORBA_CLIENT_HEADER(SMESH_Gen)
50 #include CORBA_CLIENT_HEADER(SMESH_Mesh)
51 #include CORBA_CLIENT_HEADER(SMESH_Group)
53 //=======================================================================
54 //function : SMESHGUI_Selection
56 //=======================================================================
57 SMESHGUI_Selection::SMESHGUI_Selection()
58 : LightApp_Selection()
62 //=======================================================================
63 //function : ~SMESHGUI_Selection
65 //=======================================================================
66 SMESHGUI_Selection::~SMESHGUI_Selection()
70 //=======================================================================
73 //=======================================================================
74 void SMESHGUI_Selection::init( const QString& client, LightApp_SelectionMgr* mgr )
76 LightApp_Selection::init( client, mgr );
80 for( int i=0, n=count(); i<n; i++ ) {
81 myTypes.append( typeName( type( entry( i ) ) ) );
82 myControls.append( controlMode( i ) );
87 //=======================================================================
88 //function : processOwner
90 //=======================================================================
91 bool SMESHGUI_Selection::processOwner( const LightApp_DataOwner* ow )
93 const LightApp_SVTKDataOwner* owner =
94 dynamic_cast<const LightApp_SVTKDataOwner*> ( ow );
96 myActors.append( dynamic_cast<SMESH_Actor*>( owner->GetActor() ) );
98 else if ( ow ) { // SVTK selection disabled
99 QString entry = ow->entry();
100 myActors.append( SMESH::FindActorByEntry( entry.toStdString().c_str() ));
103 myActors.append( 0 );
108 //=======================================================================
109 //function : parameter
111 //=======================================================================
112 QVariant SMESHGUI_Selection::parameter( const int ind, const QString& p ) const
115 if ( p=="client" ) val = QVariant( LightApp_Selection::parameter( p ) );
116 else if ( p=="type" ) val = QVariant( myTypes[ind] );
117 else if ( p=="hasActor" ) val = QVariant( getActor( ind ) != 0 );
118 else if ( p=="elemTypes" ) val = QVariant( elemTypes( ind, false ) );
119 else if ( p=="objElemTypes" ) val = QVariant( elemTypes( ind, true ) );
120 else if ( p=="isAutoColor" ) val = QVariant( isAutoColor( ind ) );
121 else if ( p=="numberOfNodes" ) val = QVariant( numberOfNodes( ind ) );
122 else if ( p=="dim" ) val = QVariant( dim( ind ) );
123 else if ( p=="labeledTypes" ) val = QVariant( labeledTypes( ind ) );
124 else if ( p=="shrinkMode" ) val = QVariant( shrinkMode( ind ) );
125 else if ( p=="entityMode" ) val = QVariant( entityMode( ind ) );
126 else if ( p=="isNumFunctor" ) val = QVariant( isNumFunctor( ind ) );
127 else if ( p=="displayMode" ) val = QVariant( displayMode( ind ) );
128 else if ( p=="hasAlgo" ) val = QVariant( hasAlgo( ind ) );
129 else if ( p=="hasErrors" ) val = QVariant( hasErrors( ind ) );
130 else if ( p=="isComputable" ) val = QVariant( isComputable( ind ) );
131 else if ( p=="isPreComputable" ) val = QVariant( isPreComputable( ind ) );
132 else if ( p=="hasGeomReference" ) val = QVariant( hasGeomReference( ind ) );
133 else if ( p=="isEditableHyp" ) val = QVariant( isEditableHyp( ind ) );
134 else if ( p=="isImported" ) val = QVariant( isImported( ind ) );
135 else if ( p=="facesOrientationMode" ) val = QVariant( facesOrientationMode( ind ) );
136 else if ( p=="groupType" ) val = QVariant( groupType( ind ) );
137 else if ( p=="isQuadratic" ) val = QVariant( isQuadratic( ind ) );
138 else if ( p=="quadratic2DMode") val = QVariant( quadratic2DMode( ind ) );
139 else if ( p=="isDistributionVisible") val = QVariant( isDistributionVisible( ind ) );
140 else if ( p=="isScalarBarVisible") val = QVariant( isScalarBarVisible( ind ) );
141 else if ( p=="hasChildren") val = QVariant( hasChildren( ind ) );
142 else if ( p=="nbChildren") val = QVariant( nbChildren( ind ) );
143 else if ( p=="isContainer") val = QVariant( isContainer( ind ) );
144 else if ( p=="guiState") val = QVariant( guiState() );
145 else if ( p=="canBreakLink") val = QVariant( canBreakLink(ind) );
150 return LightApp_Selection::parameter( ind, p );
153 //=======================================================================
154 //function : parameter
156 //=======================================================================
157 QVariant SMESHGUI_Selection::parameter( const QString& p ) const
160 if ( p=="controlMode" ) val = QVariant( controlMode() );
165 return LightApp_Selection::parameter( p );
168 //=======================================================================
169 //function : getVtkOwner
171 //=======================================================================
173 SMESH_Actor* SMESHGUI_Selection::getActor( int ind ) const
175 if( ind >= 0 && ind < count() )
176 return myActors.isEmpty() ? 0 : myActors.at( ind );
181 //=======================================================================
182 //function : elemTypes
183 //purpose : may return {'Elem0d' 'Edge' 'Face' 'Volume' 'BallElem'} at most
184 //=======================================================================
186 QList<QVariant> SMESHGUI_Selection::elemTypes( int ind, bool fromObj ) const
188 QList<QVariant> types;
189 SMESH_Actor* actor = getActor( ind );
191 TVisualObjPtr object = actor->GetObject();
193 if ( object->GetNbEntities( SMDSAbs_Edge )) types.append( "Edge" );
194 if ( object->GetNbEntities( SMDSAbs_Face )) types.append( "Face" );
195 if ( object->GetNbEntities( SMDSAbs_Volume )) types.append( "Volume" );
196 if ( object->GetNbEntities( SMDSAbs_0DElement )) types.append( "Elem0d" );
197 if ( object->GetNbEntities( SMDSAbs_Ball )) types.append( "BallElem" );
202 if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" )
204 _PTR(SObject) sobj = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
205 CORBA::Object_var obj = SMESH::SObjectToObject( sobj );
206 SMESH::SMESH_IDSource_var idSrc = SMESH::SMESH_IDSource::_narrow( obj );
207 if ( !CORBA::is_nil( idSrc ) )
209 SMESH::array_of_ElementType_var typeVar = idSrc->GetTypes();
210 for ( CORBA::ULong i = 0; i < typeVar->length(); ++i )
211 switch ( typeVar[i] ) {
212 case SMESH::EDGE: types.append( "Edge" ); break;
213 case SMESH::FACE: types.append( "Face" ); break;
214 case SMESH::VOLUME: types.append( "Volume" ); break;
215 case SMESH::ELEM0D: types.append( "Elem0d" ); break;
216 case SMESH::BALL: types.append( "BallElem" ); break;
219 case SMESH::NB_ELEMENT_TYPES: break;
227 //=======================================================================
228 //function : labeledTypes
229 //purpose : may return {'Point' 'Cell'} at most
230 //=======================================================================
232 QList<QVariant> SMESHGUI_Selection::labeledTypes( int ind ) const
234 QList<QVariant> types;
235 SMESH_Actor* actor = getActor( ind );
237 if ( actor->GetPointsLabeled()) types.append( "Point" );
238 if ( actor->GetCellsLabeled()) types.append( "Cell" );
243 //=======================================================================
244 //function : displayMode
245 //purpose : return SMESH_Actor::EReperesent
246 //=======================================================================
248 QString SMESHGUI_Selection::displayMode( int ind ) const
250 SMESH_Actor* actor = getActor( ind );
252 switch( actor->GetRepresentation() ) {
253 case SMESH_Actor::eEdge: return "eEdge";
254 case SMESH_Actor::eSurface: return "eSurface";
255 case SMESH_Actor::ePoint: return "ePoint";
262 //=======================================================================
263 //function : isQuadratic
264 //purpose : return true if the mesh has quadratic/bi-quadratic type
265 //=======================================================================
267 bool SMESHGUI_Selection::isQuadratic( int ind ) const
269 _PTR(SObject) so = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
272 SMESH::SMESH_IDSource_var idSource = SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( so );
273 if ( idSource->_is_nil() )
275 SMESHGUI_ConvToQuadOp::MeshDestinationType meshTgtType = SMESHGUI_ConvToQuadOp::DestinationMesh( idSource );
276 if ( meshTgtType & SMESHGUI_ConvToQuadOp::Linear )
281 //=======================================================================
282 //function : quadratic2DMode
283 //purpose : return SMESH_Actor::EQuadratic2DRepresentation
284 //=======================================================================
285 QString SMESHGUI_Selection::quadratic2DMode( int ind ) const
287 SMESH_Actor* actor = getActor( ind );
289 switch( actor->GetQuadratic2DRepresentation() ) {
290 case SMESH_Actor::eLines: return "eLines";
291 case SMESH_Actor::eArcs: return "eArcs";
298 //=======================================================================
299 //function : isDistributionVisible
300 //purpose : Visible/Invisible distribution of the ScalarBar Actor
301 //=======================================================================
303 bool SMESHGUI_Selection::isDistributionVisible(int ind) const {
304 SMESH_Actor* actor = getActor( ind );
305 return (actor && actor->GetScalarBarActor() && actor->GetScalarBarActor()->GetDistributionVisibility());
308 //=======================================================================
309 //function : isScalarBarVisible
310 //purpose : Visible/Invisible Scalar Bar
311 //=======================================================================
313 bool SMESHGUI_Selection::isScalarBarVisible(int ind) const {
314 SMESH_Actor* actor = getActor( ind );
315 return (actor && actor->GetScalarBarActor() && actor->GetScalarBarActor()->GetVisibility());
318 //=======================================================================
319 //function : shrinkMode
320 //purpose : return either 'IsSrunk', 'IsNotShrunk' or 'IsNotShrinkable'
321 //=======================================================================
323 QString SMESHGUI_Selection::shrinkMode( int ind ) const
325 SMESH_Actor* actor = getActor( ind );
326 if ( actor && actor->IsShrunkable() ) {
327 return actor->IsShrunk() ? "IsShrunk" : "IsNotShrunk";
329 return "IsNotShrinkable";
332 //=======================================================================
333 //function : entityMode
334 //purpose : may return {'Elem0d' 'Edge' 'Face' 'Volume' 'BallElem' } at most
335 //=======================================================================
337 QList<QVariant> SMESHGUI_Selection::entityMode( int ind ) const
339 QList<QVariant> types;
340 SMESH_Actor* actor = getActor( ind );
342 unsigned int aMode = actor->GetEntityMode();
343 if ( aMode & SMESH_Actor::eVolumes ) types.append( "Volume" );
344 if ( aMode & SMESH_Actor::eFaces ) types.append( "Face" );
345 if ( aMode & SMESH_Actor::eEdges ) types.append( "Edge" );
346 if ( aMode & SMESH_Actor::e0DElements ) types.append( "Elem0d" );
347 if ( aMode & SMESH_Actor::eBallElem ) types.append( "BallElem" );
352 //=======================================================================
353 //function : controlMode
354 //purpose : return SMESH_Actor::eControl
355 //=======================================================================
357 QString SMESHGUI_Selection::controlMode( int ind ) const
359 SMESH_Actor* actor = getActor( ind );
360 QString mode = "eNone";
362 switch( actor->GetControlMode() ) {
363 case SMESH_Actor::eLength: mode = "eLength"; break;
364 case SMESH_Actor::eLength2D: mode = "eLength2D"; break;
365 case SMESH_Actor::eDeflection2D: mode = "eDeflection2D"; break;
366 case SMESH_Actor::eFreeEdges: mode = "eFreeEdges"; break;
367 case SMESH_Actor::eFreeNodes: mode = "eFreeNodes"; break;
368 case SMESH_Actor::eFreeBorders: mode = "eFreeBorders"; break;
369 case SMESH_Actor::eFreeFaces: mode = "eFreeFaces"; break;
370 case SMESH_Actor::eMultiConnection: mode = "eMultiConnection"; break;
371 case SMESH_Actor::eMultiConnection2D: mode = "eMultiConnection2D"; break;
372 case SMESH_Actor::eArea: mode = "eArea"; break;
373 case SMESH_Actor::eVolume3D: mode = "eVolume3D"; break;
374 case SMESH_Actor::eScaledJacobian: mode = "eScaledJacobian"; break;
375 case SMESH_Actor::eMaxElementLength2D: mode = "eMaxElementLength2D"; break;
376 case SMESH_Actor::eMaxElementLength3D: mode = "eMaxElementLength3D"; break;
377 case SMESH_Actor::eTaper: mode = "eTaper"; break;
378 case SMESH_Actor::eAspectRatio: mode = "eAspectRatio"; break;
379 case SMESH_Actor::eAspectRatio3D: mode = "eAspectRatio3D"; break;
380 case SMESH_Actor::eMinimumAngle: mode = "eMinimumAngle"; break;
381 case SMESH_Actor::eWarping: mode = "eWarping"; break;
382 case SMESH_Actor::eSkew: mode = "eSkew"; break;
383 case SMESH_Actor::eBareBorderFace: mode = "eBareBorderFace"; break;
384 case SMESH_Actor::eBareBorderVolume: mode = "eBareBorderVolume"; break;
385 case SMESH_Actor::eOverConstrainedFace: mode = "eOverConstrainedFace"; break;
386 case SMESH_Actor::eOverConstrainedVolume: mode = "eOverConstrainedVolume"; break;
387 case SMESH_Actor::eCoincidentNodes: mode = "eCoincidentNodes"; break;
388 case SMESH_Actor::eCoincidentElems1D: mode = "eCoincidentElems1D"; break;
389 case SMESH_Actor::eCoincidentElems2D: mode = "eCoincidentElems2D"; break;
390 case SMESH_Actor::eCoincidentElems3D: mode = "eCoincidentElems3D"; break;
391 case SMESH_Actor::eCustomControl: mode = "eCustomControl"; break;
398 //=======================================================================
399 //function : controlMode
400 //purpose : gets global control mode; return SMESH_Actor::eControl
401 //=======================================================================
402 QString SMESHGUI_Selection::controlMode() const
404 if( myControls.count() > 0 ) {
405 QString mode = myControls[0];
406 for( int ind = 1; ind < myControls.count(); ind++ ) {
407 if( mode != myControls[ind] )
408 return "eMixed"; // different controls used for different actors
415 //=======================================================================
416 //function : isNumFunctor
417 //purpose : return true if a given actor is shown using a numeric functor
418 //=======================================================================
420 bool SMESHGUI_Selection::isNumFunctor( int ind ) const
423 SMESH_Actor* actor = getActor( ind );
425 switch( actor->GetControlMode() ) {
426 case SMESH_Actor::eLength:
427 case SMESH_Actor::eLength2D:
428 case SMESH_Actor::eDeflection2D:
429 case SMESH_Actor::eMultiConnection:
430 case SMESH_Actor::eMultiConnection2D:
431 case SMESH_Actor::eArea:
432 case SMESH_Actor::eVolume3D:
433 case SMESH_Actor::eScaledJacobian:
434 case SMESH_Actor::eMaxElementLength2D:
435 case SMESH_Actor::eMaxElementLength3D:
436 case SMESH_Actor::eTaper:
437 case SMESH_Actor::eAspectRatio:
438 case SMESH_Actor::eAspectRatio3D:
439 case SMESH_Actor::eMinimumAngle:
440 case SMESH_Actor::eWarping:
441 case SMESH_Actor::eSkew:
451 //=======================================================================
452 //function : facesOrientationMode
454 //=======================================================================
456 QString SMESHGUI_Selection::facesOrientationMode( int ind ) const
458 SMESH_Actor* actor = getActor( ind );
460 return actor->GetFacesOriented() ? "IsOriented" : "IsNotOriented";
465 //=======================================================================
466 //function : isAutoColor
468 //=======================================================================
470 bool SMESHGUI_Selection::isAutoColor( int ind ) const
472 if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" )
474 _PTR(SObject) sobj = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
475 CORBA::Object_var obj = SMESH::SObjectToObject( sobj );
477 if ( !CORBA::is_nil( obj ) ) {
478 SMESH::SMESH_Mesh_var mesh = SMESH::SMESH_Mesh::_narrow( obj );
479 if ( !CORBA::is_nil( mesh ) )
480 return mesh->GetAutoColor();
486 //=======================================================================
487 //function : numberOfNodes
488 //purpose : this method is actually used to check if an object is empty or not
489 //=======================================================================
491 int SMESHGUI_Selection::numberOfNodes( int ind ) const
493 if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" )
495 _PTR(SObject) sobj = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
496 CORBA::Object_var obj = SMESH::SObjectToObject( sobj );
498 if ( !CORBA::is_nil( obj ) ) {
499 SMESH::SMESH_Mesh_var mesh = SMESH::SMESH_Mesh::_narrow( obj );
500 if ( !CORBA::is_nil( mesh ) )
501 return mesh->NbNodes();
502 SMESH::SMESH_subMesh_var aSubMeshObj = SMESH::SMESH_subMesh::_narrow( obj );
503 if ( !CORBA::is_nil( aSubMeshObj ) )
504 return aSubMeshObj->GetNumberOfNodes(true);
505 SMESH::SMESH_GroupBase_var aGroupObj = SMESH::SMESH_GroupBase::_narrow( obj );
506 if ( !CORBA::is_nil( aGroupObj ) )
507 return aGroupObj->IsEmpty() ? 0 : 1; // aGroupObj->Size();
513 //================================================================================
515 * \brief return dimension of elements of the selected object
517 * \retval int - 0 for 0D elements, -1 for an empty object (the rest as usual)
519 //================================================================================
521 int SMESHGUI_Selection::dim( int ind ) const
524 if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" )
526 _PTR(SObject) sobj = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
527 CORBA::Object_var obj = SMESH::SObjectToObject( sobj );
529 if ( !CORBA::is_nil( obj ) ) {
530 SMESH::SMESH_IDSource_var idSrc = SMESH::SMESH_IDSource::_narrow( obj );
531 if ( !CORBA::is_nil( idSrc ) )
533 SMESH::array_of_ElementType_var types = idSrc->GetTypes();
534 for ( size_t i = 0; i < types->length(); ++ i) {
535 switch ( types[i] ) {
536 case SMESH::EDGE : dim = std::max( dim, 1 ); break;
537 case SMESH::FACE : dim = std::max( dim, 2 ); break;
538 case SMESH::VOLUME: dim = std::max( dim, 3 ); break;
539 case SMESH::ELEM0D: dim = std::max( dim, 0 ); break;
540 case SMESH::BALL : dim = std::max( dim, 0 ); break;
550 //=======================================================================
552 //purpose : return true for a ready-to-compute [sub-]mesh
553 //=======================================================================
555 bool SMESHGUI_Selection::hasAlgo( int ind ) const
557 if ( ind >= 0 && ind < myTypes.count() && ( myTypes[ind] == "Mesh" ||
558 myTypes[ind].startsWith("Mesh " )))
560 QMap<int,int> modeMap;
561 _PTR(SObject) meshSO = SMESH::getStudy()->FindObjectID( entry( ind ).toStdString() );
563 SMESHGUI_PrecomputeOp::getAssignedAlgos( meshSO, modeMap );
564 return modeMap.size() > 0;
570 //=======================================================================
572 //purpose : return true if a mesh was computed with errors
573 //=======================================================================
575 bool SMESHGUI_Selection::hasErrors( int ind ) const
577 if ( ind >= 0 && ind < myTypes.count() && ( myTypes[ind] == "Mesh"))
579 _PTR(SObject) meshSO = SMESH::getStudy()->FindObjectID( entry( ind ).toStdString() );
580 CORBA::Object_var obj = SMESH::SObjectToObject( meshSO );
581 SMESH::SMESH_Mesh_var mesh = SMESH::SMESH_Mesh::_narrow( obj );
582 if ( !CORBA::is_nil( mesh ) )
584 SMESH::SMESH_Gen_var gen = SMESHGUI::GetSMESHGUI()->GetSMESHGen();
585 GEOM::GEOM_Object_var geom = mesh->GetShapeToMesh();
586 SMESH::compute_error_array_var compErrors = gen->GetComputeErrors( mesh, geom );
587 return compErrors->length();
593 //=======================================================================
594 //function : isComputable
595 //purpose : Return true if a [sub-]mesh does not have "computed" icon
596 //=======================================================================
598 bool SMESHGUI_Selection::isComputable( int ind ) const
600 if ( ind >= 0 && ind < myTypes.count() && ( myTypes[ind] == "Mesh" ||
601 myTypes[ind].startsWith("Mesh " )))
603 _PTR(GenericAttribute) attr;
604 if ( _PTR(SObject) meshSO = SMESH::getStudy()->FindObjectID( entry( ind ).toStdString() ))
605 if ( meshSO->FindAttribute( attr, "AttributePixMap" ))
607 _PTR(AttributePixMap) pixmap = attr;
608 return ( pixmap->GetPixMap() != "ICON_SMESH_TREE_MESH" );
614 //=======================================================================
615 //function : isPreComputable
616 //purpose : returns true for a mesh with algorithms
617 //=======================================================================
619 bool SMESHGUI_Selection::isPreComputable( int ind ) const
621 if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] == "Mesh" )
623 int maxDim = dim( ind );
624 if ( maxDim < 2 ) // we can preview 1D or 2D
626 QMap<int,int> modeMap;
627 _PTR(SObject) pMesh = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
628 SMESHGUI_PrecomputeOp::getAssignedAlgos( pMesh, modeMap );
629 if ( modeMap.size() > 1 )
630 return (( modeMap.contains( SMESH::DIM_3D )) ||
631 ( modeMap.contains( SMESH::DIM_2D ) && maxDim < 1 ));
637 //=======================================================================
638 //function : hasGeomReference
639 //purpose : returns true for a mesh or sub-mesh on geometry
640 //=======================================================================
642 bool SMESHGUI_Selection::hasGeomReference( int ind ) const
644 if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" )
646 _PTR(SObject) so = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
647 GEOM::GEOM_Object_var shape = SMESH::GetShapeOnMeshOrSubMesh( so );
648 return !shape->_is_nil();
653 //=======================================================================
654 //function : canBreakLink
655 //purpose : returns true if selected object is a Shaper object and it can break link
656 //=======================================================================
658 bool SMESHGUI_Selection::canBreakLink( int ind ) const
660 if ( ind >= 0 && isReference(ind) ) {
661 QString aEntry = objectInfo(ind, OI_RefEntry).toString();
662 if (!aEntry.isEmpty()) {
663 _PTR(SObject) aSObject = SMESH::getStudy()->FindObjectID( aEntry.toStdString());
665 _PTR(SObject) aFatherObj = aSObject->GetFather();
667 _PTR(SComponent) aComponent = aFatherObj->GetFatherComponent();
668 if (aComponent && aComponent->ComponentDataType() == "SMESH") {
669 QString aObjEntry = entry(ind);
670 _PTR(SObject) aGeomSObject = SMESH::getStudy()->FindObjectID(aObjEntry.toStdString());
671 GEOM::GEOM_Object_var aObject = SMESH::SObjectToInterface<GEOM::GEOM_Object>(aGeomSObject);
672 if (!aObject->_is_nil())
673 return aObject->IsParametrical();
682 //=======================================================================
683 //function : isEditableHyp
685 //=======================================================================
687 bool SMESHGUI_Selection::isEditableHyp( int ind ) const
689 bool isEditable = true;
690 if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] == "Hypothesis" )
692 _PTR(SObject) so = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
693 SMESH::SMESH_Hypothesis_var hyp = SMESH::SObjectToInterface<SMESH::SMESH_Hypothesis>( so );
694 if ( !hyp->_is_nil() )
696 isEditable = hyp->HasParameters();
702 //=======================================================================
703 //function : isVisible
705 //=======================================================================
707 bool SMESHGUI_Selection::isVisible( int ind ) const
709 if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" )
711 SMESH_Actor* actor = SMESH::FindActorByEntry( entry( ind ).toUtf8().data() );
712 if ( actor && actor->hasIO() ) {
713 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetCurrentVtkView() )
714 return aViewWindow->isVisible( actor->getIO() );
720 //=======================================================================
721 //function : hasChildren
723 //=======================================================================
725 bool SMESHGUI_Selection::hasChildren( int ind ) const
729 _PTR(SObject) sobj = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
731 return SMESH::getStudy()->GetUseCaseBuilder()->HasChildren( sobj );
736 //=======================================================================
737 //function : hasChildren
739 //=======================================================================
741 int SMESHGUI_Selection::nbChildren( int ind ) const
746 _PTR(Study) study = SMESH::getStudy();
747 _PTR(SObject) sobj = study->FindObjectID( entry( ind ).toUtf8().data() );
748 if ( sobj && study->GetUseCaseBuilder()->IsUseCaseNode( sobj ) ) {
749 _PTR(UseCaseIterator) it = study->GetUseCaseBuilder()->GetUseCaseIterator( sobj );
750 for ( it->Init( false ); it->More(); it->Next() ) nb++;
756 //=======================================================================
757 //function : isContainer
759 //=======================================================================
761 bool SMESHGUI_Selection::isContainer( int ind ) const
763 return ind >= 0 && ind < myTypes.count() && myTypes[ind] == "Unknown";
766 //=======================================================================
769 //=======================================================================
771 int SMESHGUI_Selection::type( const QString& entry )
774 _PTR(SObject) obj = SalomeApp_Application::getStudy()->FindObjectID( entry.toUtf8().data() );
777 if ( obj->ReferencedObject( ref ) )
780 _PTR(SObject) objFather = obj->GetFather();
781 _PTR(SComponent) objComponent = obj->GetFatherComponent();
783 if ( objComponent->ComponentDataType() == "SMESH" ) {
784 if ( objComponent->GetIOR() == obj->GetIOR() ) {
785 res = SMESH::COMPONENT;
788 int aLevel = obj->Depth() - objComponent->Depth(),
789 aFTag = objFather->Tag(),
795 if ( anOTag >= SMESH::Tag_FirstMeshRoot )
801 case SMESH::Tag_HypothesisRoot: res = SMESH::HYPOTHESIS; break;
802 case SMESH::Tag_AlgorithmsRoot: res = SMESH::ALGORITHM; break;
809 case SMESH::Tag_SubMeshOnVertex: res = SMESH::SUBMESH_VERTEX; break;
810 case SMESH::Tag_SubMeshOnEdge: res = SMESH::SUBMESH_EDGE; break;
811 case SMESH::Tag_SubMeshOnFace: res = SMESH::SUBMESH_FACE; break;
812 case SMESH::Tag_SubMeshOnSolid: res = SMESH::SUBMESH_SOLID; break;
813 case SMESH::Tag_SubMeshOnCompound: res = SMESH::SUBMESH_COMPOUND; break;
815 if ( aFTag >= SMESH::Tag_FirstGroup) res = SMESH::GROUP;
816 else res = SMESH::SUBMESH;
827 //=======================================================================
828 //function : typeName
830 //=======================================================================
832 QString SMESHGUI_Selection::typeName( const int t )
834 QString res = "Unknown";
837 case SMESH::HYPOTHESIS:
838 res = "Hypothesis"; break;
839 case SMESH::ALGORITHM:
840 res = "Algorithm"; break;
844 res = "SubMesh"; break;
845 case SMESH::MESHorSUBMESH:
846 res = "Mesh or submesh"; break;
847 case SMESH::SUBMESH_VERTEX:
848 res = "Mesh vertex"; break;
849 case SMESH::SUBMESH_EDGE:
850 res = "Mesh edge"; break;
851 case SMESH::SUBMESH_FACE:
852 res = "Mesh face"; break;
853 case SMESH::SUBMESH_SOLID:
854 res = "Mesh solid"; break;
855 case SMESH::SUBMESH_COMPOUND:
856 res = "Mesh compound"; break;
858 res = "Group"; break;
859 case SMESH::COMPONENT:
860 res = "Component"; break;
867 bool SMESHGUI_Selection::isImported( const int ind ) const
870 _PTR(SObject) sobj = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().constData() );
873 SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( SMESH::SObjectToObject( sobj ) );
874 if( !aMesh->_is_nil() )
876 SMESH::MedFileInfo_var inf = aMesh->GetMEDFileInfo();
877 res = strlen( (char*)inf->fileName ) > 0;
883 //=======================================================================
884 //function : guiState
886 //=======================================================================
888 int SMESHGUI_Selection::guiState()
890 return SMESHGUI::GetSMESHGUI() ? SMESHGUI::GetSMESHGUI()->GetState() : -1;
893 //=======================================================================
894 //function : groupType
896 //=======================================================================
898 QString SMESHGUI_Selection::groupType( int ind ) const
900 _PTR(SObject) sobj = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().constData() );
903 SMESH::SMESH_Group_var g = SMESH::SObjectToInterface<SMESH::SMESH_Group>( sobj );
904 if ( !CORBA::is_nil( g ) )
906 SMESH::SMESH_GroupOnGeom_var gog = SMESH::SObjectToInterface<SMESH::SMESH_GroupOnGeom>( sobj );
907 if( !CORBA::is_nil( gog ) )
908 return "GroupOnGeom";
909 SMESH::SMESH_GroupOnFilter_var gof = SMESH::SObjectToInterface<SMESH::SMESH_GroupOnFilter>( sobj );
910 if ( !CORBA::is_nil( gof ) )
911 return "GroupOnFilter";