1 // Copyright (C) 2007-2020 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // SMESH SMESHGUI_Selection
24 // File : SMESHGUI_Selection.cxx
25 // Author : Alexander SOLOVYOV, Open CASCADE S.A.S.
29 #include "SMESHGUI_Selection.h"
32 #include "SMESHGUI_ComputeDlg.h"
33 #include "SMESHGUI_ConvToQuadOp.h"
34 #include "SMESHGUI_GEOMGenUtils.h"
35 #include "SMESHGUI_Utils.h"
36 #include "SMESHGUI_VTKUtils.h"
38 #include <SMESH_Type.h>
39 #include <SMESH_Actor.h>
40 #include <SMESH_ScalarBarActor.h>
42 // SALOME GUI includes
43 #include <SalomeApp_Application.h>
44 #include <LightApp_VTKSelector.h>
45 #include <SVTK_ViewWindow.h>
48 #include <SALOMEconfig.h>
49 #include CORBA_CLIENT_HEADER(SMESH_Gen)
50 #include CORBA_CLIENT_HEADER(SMESH_Mesh)
51 #include CORBA_CLIENT_HEADER(SMESH_Group)
53 //=======================================================================
54 //function : SMESHGUI_Selection
56 //=======================================================================
57 SMESHGUI_Selection::SMESHGUI_Selection()
58 : LightApp_Selection()
62 //=======================================================================
63 //function : ~SMESHGUI_Selection
65 //=======================================================================
66 SMESHGUI_Selection::~SMESHGUI_Selection()
70 //=======================================================================
73 //=======================================================================
74 void SMESHGUI_Selection::init( const QString& client, LightApp_SelectionMgr* mgr )
76 LightApp_Selection::init( client, mgr );
80 for( int i=0, n=count(); i<n; i++ ) {
81 myTypes.append( typeName( type( entry( i ) ) ) );
82 myControls.append( controlMode( i ) );
87 //=======================================================================
88 //function : processOwner
90 //=======================================================================
91 bool SMESHGUI_Selection::processOwner( const LightApp_DataOwner* ow )
93 const LightApp_SVTKDataOwner* owner =
94 dynamic_cast<const LightApp_SVTKDataOwner*> ( ow );
96 myActors.append( dynamic_cast<SMESH_Actor*>( owner->GetActor() ) );
98 else if ( ow ) { // SVTK selection disabled
99 QString entry = ow->entry();
100 myActors.append( SMESH::FindActorByEntry( entry.toStdString().c_str() ));
103 myActors.append( 0 );
108 //=======================================================================
109 //function : parameter
111 //=======================================================================
112 QVariant SMESHGUI_Selection::parameter( const int ind, const QString& p ) const
115 if ( p=="client" ) val = QVariant( LightApp_Selection::parameter( p ) );
116 else if ( p=="type" ) val = QVariant( myTypes[ind] );
117 else if ( p=="hasActor" ) val = QVariant( getActor( ind ) != 0 );
118 else if ( p=="elemTypes" ) val = QVariant( elemTypes( ind, false ) );
119 else if ( p=="objElemTypes" ) val = QVariant( elemTypes( ind, true ) );
120 else if ( p=="isAutoColor" ) val = QVariant( isAutoColor( ind ) );
121 else if ( p=="numberOfNodes" ) val = QVariant( numberOfNodes( ind ) );
122 else if ( p=="dim" ) val = QVariant( dim( ind ) );
123 else if ( p=="labeledTypes" ) val = QVariant( labeledTypes( ind ) );
124 else if ( p=="shrinkMode" ) val = QVariant( shrinkMode( ind ) );
125 else if ( p=="entityMode" ) val = QVariant( entityMode( ind ) );
126 else if ( p=="isNumFunctor" ) val = QVariant( isNumFunctor( ind ) );
127 else if ( p=="displayMode" ) val = QVariant( displayMode( ind ) );
128 else if ( p=="isComputable" ) val = QVariant( isComputable( ind ) );
129 else if ( p=="isPreComputable" ) val = QVariant( isPreComputable( ind ) );
130 else if ( p=="hasGeomReference" ) val = QVariant( hasGeomReference( ind ) );
131 else if ( p=="isEditableHyp" ) val = QVariant( isEditableHyp( ind ) );
132 else if ( p=="isImported" ) val = QVariant( isImported( ind ) );
133 else if ( p=="facesOrientationMode" ) val = QVariant( facesOrientationMode( ind ) );
134 else if ( p=="groupType" ) val = QVariant( groupType( ind ) );
135 else if ( p=="isQuadratic" ) val = QVariant( isQuadratic( ind ) );
136 else if ( p=="quadratic2DMode") val = QVariant( quadratic2DMode( ind ) );
137 else if ( p=="isDistributionVisible") val = QVariant( isDistributionVisible( ind ) );
138 else if ( p=="isScalarBarVisible") val = QVariant( isScalarBarVisible( ind ) );
139 else if ( p=="hasChildren") val = QVariant( hasChildren( ind ) );
140 else if ( p=="nbChildren") val = QVariant( nbChildren( ind ) );
141 else if ( p=="isContainer") val = QVariant( isContainer( ind ) );
142 else if ( p=="guiState") val = QVariant( guiState() );
143 else if ( p=="canBreakLink") val = QVariant( canBreakLink(ind) );
148 return LightApp_Selection::parameter( ind, p );
151 //=======================================================================
152 //function : parameter
154 //=======================================================================
155 QVariant SMESHGUI_Selection::parameter( const QString& p ) const
158 if ( p=="controlMode" ) val = QVariant( controlMode() );
163 return LightApp_Selection::parameter( p );
166 //=======================================================================
167 //function : getVtkOwner
169 //=======================================================================
171 SMESH_Actor* SMESHGUI_Selection::getActor( int ind ) const
173 if( ind >= 0 && ind < count() )
174 return myActors.isEmpty() ? 0 : myActors.at( ind );
179 //=======================================================================
180 //function : elemTypes
181 //purpose : may return {'Elem0d' 'Edge' 'Face' 'Volume' 'BallElem'} at most
182 //=======================================================================
184 QList<QVariant> SMESHGUI_Selection::elemTypes( int ind, bool fromObj ) const
186 QList<QVariant> types;
187 SMESH_Actor* actor = getActor( ind );
189 TVisualObjPtr object = actor->GetObject();
191 if ( object->GetNbEntities( SMDSAbs_Edge )) types.append( "Edge" );
192 if ( object->GetNbEntities( SMDSAbs_Face )) types.append( "Face" );
193 if ( object->GetNbEntities( SMDSAbs_Volume )) types.append( "Volume" );
194 if ( object->GetNbEntities( SMDSAbs_0DElement )) types.append( "Elem0d" );
195 if ( object->GetNbEntities( SMDSAbs_Ball )) types.append( "BallElem" );
200 if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" )
202 _PTR(SObject) sobj = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
203 CORBA::Object_var obj = SMESH::SObjectToObject( sobj );
204 SMESH::SMESH_IDSource_var idSrc = SMESH::SMESH_IDSource::_narrow( obj );
205 if ( !CORBA::is_nil( idSrc ) )
207 SMESH::array_of_ElementType_var typeVar = idSrc->GetTypes();
208 for ( CORBA::ULong i = 0; i < typeVar->length(); ++i )
209 switch ( typeVar[i] ) {
210 case SMESH::EDGE: types.append( "Edge" ); break;
211 case SMESH::FACE: types.append( "Face" ); break;
212 case SMESH::VOLUME: types.append( "Volume" ); break;
213 case SMESH::ELEM0D: types.append( "Elem0d" ); break;
214 case SMESH::BALL: types.append( "BallElem" ); break;
217 case SMESH::NB_ELEMENT_TYPES: break;
225 //=======================================================================
226 //function : labeledTypes
227 //purpose : may return {'Point' 'Cell'} at most
228 //=======================================================================
230 QList<QVariant> SMESHGUI_Selection::labeledTypes( int ind ) const
232 QList<QVariant> types;
233 SMESH_Actor* actor = getActor( ind );
235 if ( actor->GetPointsLabeled()) types.append( "Point" );
236 if ( actor->GetCellsLabeled()) types.append( "Cell" );
241 //=======================================================================
242 //function : displayMode
243 //purpose : return SMESH_Actor::EReperesent
244 //=======================================================================
246 QString SMESHGUI_Selection::displayMode( int ind ) const
248 SMESH_Actor* actor = getActor( ind );
250 switch( actor->GetRepresentation() ) {
251 case SMESH_Actor::eEdge: return "eEdge";
252 case SMESH_Actor::eSurface: return "eSurface";
253 case SMESH_Actor::ePoint: return "ePoint";
260 //=======================================================================
261 //function : isQuadratic
262 //purpose : return true if the mesh has quadratic/bi-quadratic type
263 //=======================================================================
265 bool SMESHGUI_Selection::isQuadratic( int ind ) const
267 _PTR(SObject) so = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
270 SMESH::SMESH_IDSource_var idSource = SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( so );
271 if ( idSource->_is_nil() )
273 SMESHGUI_ConvToQuadOp::MeshDestinationType meshTgtType = SMESHGUI_ConvToQuadOp::DestinationMesh( idSource );
274 if ( meshTgtType & SMESHGUI_ConvToQuadOp::Linear )
279 //=======================================================================
280 //function : quadratic2DMode
281 //purpose : return SMESH_Actor::EQuadratic2DRepresentation
282 //=======================================================================
283 QString SMESHGUI_Selection::quadratic2DMode( int ind ) const
285 SMESH_Actor* actor = getActor( ind );
287 switch( actor->GetQuadratic2DRepresentation() ) {
288 case SMESH_Actor::eLines: return "eLines";
289 case SMESH_Actor::eArcs: return "eArcs";
296 //=======================================================================
297 //function : isDistributionVisible
298 //purpose : Visible/Invisible distribution of the ScalarBar Actor
299 //=======================================================================
301 bool SMESHGUI_Selection::isDistributionVisible(int ind) const {
302 SMESH_Actor* actor = getActor( ind );
303 return (actor && actor->GetScalarBarActor() && actor->GetScalarBarActor()->GetDistributionVisibility());
306 //=======================================================================
307 //function : isScalarBarVisible
308 //purpose : Visible/Invisible Scalar Bar
309 //=======================================================================
311 bool SMESHGUI_Selection::isScalarBarVisible(int ind) const {
312 SMESH_Actor* actor = getActor( ind );
313 return (actor && actor->GetScalarBarActor() && actor->GetScalarBarActor()->GetVisibility());
316 //=======================================================================
317 //function : shrinkMode
318 //purpose : return either 'IsSrunk', 'IsNotShrunk' or 'IsNotShrinkable'
319 //=======================================================================
321 QString SMESHGUI_Selection::shrinkMode( int ind ) const
323 SMESH_Actor* actor = getActor( ind );
324 if ( actor && actor->IsShrunkable() ) {
325 return actor->IsShrunk() ? "IsShrunk" : "IsNotShrunk";
327 return "IsNotShrinkable";
330 //=======================================================================
331 //function : entityMode
332 //purpose : may return {'Elem0d' 'Edge' 'Face' 'Volume' 'BallElem' } at most
333 //=======================================================================
335 QList<QVariant> SMESHGUI_Selection::entityMode( int ind ) const
337 QList<QVariant> types;
338 SMESH_Actor* actor = getActor( ind );
340 unsigned int aMode = actor->GetEntityMode();
341 if ( aMode & SMESH_Actor::eVolumes ) types.append( "Volume" );
342 if ( aMode & SMESH_Actor::eFaces ) types.append( "Face" );
343 if ( aMode & SMESH_Actor::eEdges ) types.append( "Edge" );
344 if ( aMode & SMESH_Actor::e0DElements ) types.append( "Elem0d" );
345 if ( aMode & SMESH_Actor::eBallElem ) types.append( "BallElem" );
350 //=======================================================================
351 //function : controlMode
352 //purpose : return SMESH_Actor::eControl
353 //=======================================================================
355 QString SMESHGUI_Selection::controlMode( int ind ) const
357 SMESH_Actor* actor = getActor( ind );
358 QString mode = "eNone";
360 switch( actor->GetControlMode() ) {
361 case SMESH_Actor::eLength: mode = "eLength"; break;
362 case SMESH_Actor::eLength2D: mode = "eLength2D"; break;
363 case SMESH_Actor::eDeflection2D: mode = "eDeflection2D"; break;
364 case SMESH_Actor::eFreeEdges: mode = "eFreeEdges"; break;
365 case SMESH_Actor::eFreeNodes: mode = "eFreeNodes"; break;
366 case SMESH_Actor::eFreeBorders: mode = "eFreeBorders"; break;
367 case SMESH_Actor::eFreeFaces: mode = "eFreeFaces"; break;
368 case SMESH_Actor::eMultiConnection: mode = "eMultiConnection"; break;
369 case SMESH_Actor::eMultiConnection2D: mode = "eMultiConnection2D"; break;
370 case SMESH_Actor::eArea: mode = "eArea"; break;
371 case SMESH_Actor::eVolume3D: mode = "eVolume3D"; break;
372 case SMESH_Actor::eMaxElementLength2D: mode = "eMaxElementLength2D"; break;
373 case SMESH_Actor::eMaxElementLength3D: mode = "eMaxElementLength3D"; break;
374 case SMESH_Actor::eTaper: mode = "eTaper"; break;
375 case SMESH_Actor::eAspectRatio: mode = "eAspectRatio"; break;
376 case SMESH_Actor::eAspectRatio3D: mode = "eAspectRatio3D"; break;
377 case SMESH_Actor::eMinimumAngle: mode = "eMinimumAngle"; break;
378 case SMESH_Actor::eWarping: mode = "eWarping"; break;
379 case SMESH_Actor::eSkew: mode = "eSkew"; break;
380 case SMESH_Actor::eBareBorderFace: mode = "eBareBorderFace"; break;
381 case SMESH_Actor::eBareBorderVolume: mode = "eBareBorderVolume"; break;
382 case SMESH_Actor::eOverConstrainedFace: mode = "eOverConstrainedFace"; break;
383 case SMESH_Actor::eOverConstrainedVolume: mode = "eOverConstrainedVolume"; break;
384 case SMESH_Actor::eCoincidentNodes: mode = "eCoincidentNodes"; break;
385 case SMESH_Actor::eCoincidentElems1D: mode = "eCoincidentElems1D"; break;
386 case SMESH_Actor::eCoincidentElems2D: mode = "eCoincidentElems2D"; break;
387 case SMESH_Actor::eCoincidentElems3D: mode = "eCoincidentElems3D"; break;
388 case SMESH_Actor::eCustomControl: mode = "eCustomControl"; break;
395 //=======================================================================
396 //function : controlMode
397 //purpose : gets global control mode; return SMESH_Actor::eControl
398 //=======================================================================
399 QString SMESHGUI_Selection::controlMode() const
401 if( myControls.count() > 0 ) {
402 QString mode = myControls[0];
403 for( int ind = 1; ind < myControls.count(); ind++ ) {
404 if( mode != myControls[ind] )
405 return "eMixed"; // different controls used for different actors
412 //=======================================================================
413 //function : isNumFunctor
414 //purpose : return true if a given actor is shown using a numeric functor
415 //=======================================================================
417 bool SMESHGUI_Selection::isNumFunctor( int ind ) const
420 SMESH_Actor* actor = getActor( ind );
422 switch( actor->GetControlMode() ) {
423 case SMESH_Actor::eLength:
424 case SMESH_Actor::eLength2D:
425 case SMESH_Actor::eDeflection2D:
426 case SMESH_Actor::eMultiConnection:
427 case SMESH_Actor::eMultiConnection2D:
428 case SMESH_Actor::eArea:
429 case SMESH_Actor::eVolume3D:
430 case SMESH_Actor::eMaxElementLength2D:
431 case SMESH_Actor::eMaxElementLength3D:
432 case SMESH_Actor::eTaper:
433 case SMESH_Actor::eAspectRatio:
434 case SMESH_Actor::eAspectRatio3D:
435 case SMESH_Actor::eMinimumAngle:
436 case SMESH_Actor::eWarping:
437 case SMESH_Actor::eSkew:
447 //=======================================================================
448 //function : facesOrientationMode
450 //=======================================================================
452 QString SMESHGUI_Selection::facesOrientationMode( int ind ) const
454 SMESH_Actor* actor = getActor( ind );
456 return actor->GetFacesOriented() ? "IsOriented" : "IsNotOriented";
461 //=======================================================================
462 //function : isAutoColor
464 //=======================================================================
466 bool SMESHGUI_Selection::isAutoColor( int ind ) const
468 if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" )
470 _PTR(SObject) sobj = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
471 CORBA::Object_var obj = SMESH::SObjectToObject( sobj );
473 if ( !CORBA::is_nil( obj ) ) {
474 SMESH::SMESH_Mesh_var mesh = SMESH::SMESH_Mesh::_narrow( obj );
475 if ( !CORBA::is_nil( mesh ) )
476 return mesh->GetAutoColor();
482 //=======================================================================
483 //function : numberOfNodes
484 //purpose : this method is actually used to check if an object is empty or not
485 //=======================================================================
487 int SMESHGUI_Selection::numberOfNodes( int ind ) const
489 if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" )
491 _PTR(SObject) sobj = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
492 CORBA::Object_var obj = SMESH::SObjectToObject( sobj );
494 if ( !CORBA::is_nil( obj ) ) {
495 SMESH::SMESH_Mesh_var mesh = SMESH::SMESH_Mesh::_narrow( obj );
496 if ( !CORBA::is_nil( mesh ) )
497 return mesh->NbNodes();
498 SMESH::SMESH_subMesh_var aSubMeshObj = SMESH::SMESH_subMesh::_narrow( obj );
499 if ( !CORBA::is_nil( aSubMeshObj ) )
500 return aSubMeshObj->GetNumberOfNodes(true);
501 SMESH::SMESH_GroupBase_var aGroupObj = SMESH::SMESH_GroupBase::_narrow( obj );
502 if ( !CORBA::is_nil( aGroupObj ) )
503 return aGroupObj->IsEmpty() ? 0 : 1; // aGroupObj->Size();
509 //================================================================================
511 * \brief return dimension of elements of the selected object
513 * \retval int - 0 for 0D elements, -1 for an empty object (the rest as usual)
515 //================================================================================
517 int SMESHGUI_Selection::dim( int ind ) const
520 if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" )
522 _PTR(SObject) sobj = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
523 CORBA::Object_var obj = SMESH::SObjectToObject( sobj );
525 if ( !CORBA::is_nil( obj ) ) {
526 SMESH::SMESH_IDSource_var idSrc = SMESH::SMESH_IDSource::_narrow( obj );
527 if ( !CORBA::is_nil( idSrc ) )
529 SMESH::array_of_ElementType_var types = idSrc->GetTypes();
530 for ( size_t i = 0; i < types->length(); ++ i) {
531 switch ( types[i] ) {
532 case SMESH::EDGE : dim = std::max( dim, 1 ); break;
533 case SMESH::FACE : dim = std::max( dim, 2 ); break;
534 case SMESH::VOLUME: dim = std::max( dim, 3 ); break;
535 case SMESH::ELEM0D: dim = std::max( dim, 0 ); break;
536 case SMESH::BALL : dim = std::max( dim, 0 ); break;
546 //=======================================================================
547 //function : isComputable
548 //purpose : return true for a ready-to-compute mesh
549 //=======================================================================
551 bool SMESHGUI_Selection::isComputable( int ind ) const
553 if ( ind >= 0 && ind < myTypes.count() && ( myTypes[ind] == "Mesh" ||
554 myTypes[ind].startsWith("Mesh " )))
556 QMap<int,int> modeMap;
557 _PTR(SObject) meshSO = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
559 _PTR(SComponent) component = meshSO->GetFatherComponent();
560 if ( meshSO->Depth() - component->Depth() > 1 ) // sub-mesh, get a mesh
561 while ( meshSO->Depth() - component->Depth() > 1 )
562 meshSO = meshSO->GetFather();
564 SMESHGUI_PrecomputeOp::getAssignedAlgos( meshSO, modeMap );
565 return modeMap.size() > 0;
570 //=======================================================================
571 //function : isPreComputable
572 //purpose : returns true for a mesh with algorithms
573 //=======================================================================
575 bool SMESHGUI_Selection::isPreComputable( int ind ) const
577 if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] == "Mesh" )
579 int maxDim = dim( ind );
580 if ( maxDim < 2 ) // we can preview 1D or 2D
582 QMap<int,int> modeMap;
583 _PTR(SObject) pMesh = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
584 SMESHGUI_PrecomputeOp::getAssignedAlgos( pMesh, modeMap );
585 if ( modeMap.size() > 1 )
586 return (( modeMap.contains( SMESH::DIM_3D )) ||
587 ( modeMap.contains( SMESH::DIM_2D ) && maxDim < 1 ));
593 //=======================================================================
594 //function : hasGeomReference
595 //purpose : returns true for a mesh or sub-mesh on geometry
596 //=======================================================================
598 bool SMESHGUI_Selection::hasGeomReference( int ind ) const
600 if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" )
602 _PTR(SObject) so = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
603 GEOM::GEOM_Object_var shape = SMESH::GetShapeOnMeshOrSubMesh( so );
604 return !shape->_is_nil();
609 //=======================================================================
610 //function : canBreakLink
611 //purpose : returns true if selected object is a Shaper object and it can break link
612 //=======================================================================
614 bool SMESHGUI_Selection::canBreakLink( int ind ) const
616 if ( ind >= 0 && isReference(ind) ) {
617 QString aEntry = objectInfo(ind, OI_RefEntry).toString();
618 if (!aEntry.isEmpty()) {
619 _PTR(SObject) aSObject = SMESH::getStudy()->FindObjectID( aEntry.toStdString());
621 _PTR(SObject) aFatherObj = aSObject->GetFather();
623 _PTR(SComponent) aComponent = aFatherObj->GetFatherComponent();
624 if (aComponent && aComponent->ComponentDataType() == "SMESH") {
625 QString aObjEntry = entry(ind);
626 _PTR(SObject) aGeomSObject = SMESH::getStudy()->FindObjectID(aObjEntry.toStdString());
627 GEOM::GEOM_Object_var aObject = SMESH::SObjectToInterface<GEOM::GEOM_Object>(aGeomSObject);
628 if (!aObject->_is_nil())
629 return aObject->IsParametrical();
638 //=======================================================================
639 //function : isEditableHyp
641 //=======================================================================
643 bool SMESHGUI_Selection::isEditableHyp( int ind ) const
645 bool isEditable = true;
646 if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] == "Hypothesis" )
648 _PTR(SObject) so = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
649 SMESH::SMESH_Hypothesis_var hyp = SMESH::SObjectToInterface<SMESH::SMESH_Hypothesis>( so );
650 if ( !hyp->_is_nil() )
652 isEditable = hyp->HasParameters();
658 //=======================================================================
659 //function : isVisible
661 //=======================================================================
663 bool SMESHGUI_Selection::isVisible( int ind ) const
665 if ( ind >= 0 && ind < myTypes.count() && myTypes[ind] != "Unknown" )
667 SMESH_Actor* actor = SMESH::FindActorByEntry( entry( ind ).toUtf8().data() );
668 if ( actor && actor->hasIO() ) {
669 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetCurrentVtkView() )
670 return aViewWindow->isVisible( actor->getIO() );
676 //=======================================================================
677 //function : hasChildren
679 //=======================================================================
681 bool SMESHGUI_Selection::hasChildren( int ind ) const
685 _PTR(SObject) sobj = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().data() );
687 return SMESH::getStudy()->GetUseCaseBuilder()->HasChildren( sobj );
692 //=======================================================================
693 //function : hasChildren
695 //=======================================================================
697 int SMESHGUI_Selection::nbChildren( int ind ) const
702 _PTR(Study) study = SMESH::getStudy();
703 _PTR(SObject) sobj = study->FindObjectID( entry( ind ).toUtf8().data() );
704 if ( sobj && study->GetUseCaseBuilder()->IsUseCaseNode( sobj ) ) {
705 _PTR(UseCaseIterator) it = study->GetUseCaseBuilder()->GetUseCaseIterator( sobj );
706 for ( it->Init( false ); it->More(); it->Next() ) nb++;
712 //=======================================================================
713 //function : isContainer
715 //=======================================================================
717 bool SMESHGUI_Selection::isContainer( int ind ) const
719 return ind >= 0 && ind < myTypes.count() && myTypes[ind] == "Unknown";
722 //=======================================================================
725 //=======================================================================
727 int SMESHGUI_Selection::type( const QString& entry )
730 _PTR(SObject) obj = SalomeApp_Application::getStudy()->FindObjectID( entry.toUtf8().data() );
733 if ( obj->ReferencedObject( ref ) )
736 _PTR(SObject) objFather = obj->GetFather();
737 _PTR(SComponent) objComponent = obj->GetFatherComponent();
739 if ( objComponent->ComponentDataType() == "SMESH" ) {
740 if ( objComponent->GetIOR() == obj->GetIOR() ) {
741 res = SMESH::COMPONENT;
744 int aLevel = obj->Depth() - objComponent->Depth(),
745 aFTag = objFather->Tag(),
751 if ( anOTag >= SMESH::Tag_FirstMeshRoot )
757 case SMESH::Tag_HypothesisRoot: res = SMESH::HYPOTHESIS; break;
758 case SMESH::Tag_AlgorithmsRoot: res = SMESH::ALGORITHM; break;
765 case SMESH::Tag_SubMeshOnVertex: res = SMESH::SUBMESH_VERTEX; break;
766 case SMESH::Tag_SubMeshOnEdge: res = SMESH::SUBMESH_EDGE; break;
767 case SMESH::Tag_SubMeshOnFace: res = SMESH::SUBMESH_FACE; break;
768 case SMESH::Tag_SubMeshOnSolid: res = SMESH::SUBMESH_SOLID; break;
769 case SMESH::Tag_SubMeshOnCompound: res = SMESH::SUBMESH_COMPOUND; break;
771 if ( aFTag >= SMESH::Tag_FirstGroup) res = SMESH::GROUP;
772 else res = SMESH::SUBMESH;
783 //=======================================================================
784 //function : typeName
786 //=======================================================================
788 QString SMESHGUI_Selection::typeName( const int t )
790 QString res = "Unknown";
793 case SMESH::HYPOTHESIS:
794 res = "Hypothesis"; break;
795 case SMESH::ALGORITHM:
796 res = "Algorithm"; break;
800 res = "SubMesh"; break;
801 case SMESH::MESHorSUBMESH:
802 res = "Mesh or submesh"; break;
803 case SMESH::SUBMESH_VERTEX:
804 res = "Mesh vertex"; break;
805 case SMESH::SUBMESH_EDGE:
806 res = "Mesh edge"; break;
807 case SMESH::SUBMESH_FACE:
808 res = "Mesh face"; break;
809 case SMESH::SUBMESH_SOLID:
810 res = "Mesh solid"; break;
811 case SMESH::SUBMESH_COMPOUND:
812 res = "Mesh compound"; break;
814 res = "Group"; break;
815 case SMESH::COMPONENT:
816 res = "Component"; break;
823 bool SMESHGUI_Selection::isImported( const int ind ) const
826 _PTR(SObject) sobj = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().constData() );
829 SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( SMESH::SObjectToObject( sobj ) );
830 if( !aMesh->_is_nil() )
832 SMESH::MedFileInfo_var inf = aMesh->GetMEDFileInfo();
833 res = strlen( (char*)inf->fileName ) > 0;
839 //=======================================================================
840 //function : guiState
842 //=======================================================================
844 int SMESHGUI_Selection::guiState()
846 return SMESHGUI::GetSMESHGUI() ? SMESHGUI::GetSMESHGUI()->GetState() : -1;
849 //=======================================================================
850 //function : groupType
852 //=======================================================================
854 QString SMESHGUI_Selection::groupType( int ind ) const
856 _PTR(SObject) sobj = SMESH::getStudy()->FindObjectID( entry( ind ).toUtf8().constData() );
859 SMESH::SMESH_Group_var g = SMESH::SObjectToInterface<SMESH::SMESH_Group>( sobj );
860 if ( !CORBA::is_nil( g ) )
862 SMESH::SMESH_GroupOnGeom_var gog = SMESH::SObjectToInterface<SMESH::SMESH_GroupOnGeom>( sobj );
863 if( !CORBA::is_nil( gog ) )
864 return "GroupOnGeom";
865 SMESH::SMESH_GroupOnFilter_var gof = SMESH::SObjectToInterface<SMESH::SMESH_GroupOnFilter>( sobj );
866 if ( !CORBA::is_nil( gof ) )
867 return "GroupOnFilter";