1 // SMESH SMESHGUI : GUI for SMESH component
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
22 // File : SMESHGUI_RevolutionDlg.cxx
23 // Author : Michael ZORIN, Open CASCADE S.A.S.
27 #include "SMESHGUI_RevolutionDlg.h"
30 #include "SMESHGUI_SpinBox.h"
31 #include "SMESHGUI_Utils.h"
32 #include "SMESHGUI_VTKUtils.h"
33 #include "SMESHGUI_MeshUtils.h"
34 #include "SMESHGUI_IdValidator.h"
36 #include <SMESH_Actor.h>
37 #include <SMESH_TypeFilter.hxx>
38 #include <SMESH_LogicalFilter.hxx>
39 #include <SMDS_Mesh.hxx>
41 // SALOME GUI includes
42 #include <SUIT_ResourceMgr.h>
43 #include <SUIT_Session.h>
44 #include <SUIT_MessageBox.h>
45 #include <SUIT_Desktop.h>
47 #include <LightApp_Application.h>
48 #include <LightApp_SelectionMgr.h>
50 #include <SVTK_ViewWindow.h>
51 #include <SVTK_Selector.h>
52 #include <SALOME_ListIO.hxx>
55 #include <TColStd_MapOfInteger.hxx>
58 #include <QApplication>
59 #include <QButtonGroup>
63 #include <QPushButton>
64 #include <QRadioButton>
66 #include <QHBoxLayout>
67 #include <QVBoxLayout>
68 #include <QGridLayout>
73 #include <SALOMEconfig.h>
74 #include CORBA_SERVER_HEADER(SMESH_Group)
75 #include CORBA_SERVER_HEADER(SMESH_MeshEditor)
80 //=================================================================================
81 // class : SMESHGUI_RevolutionDlg()
83 //=================================================================================
84 SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule )
85 : QDialog( SMESH::GetDesktop( theModule ) ),
86 mySMESHGUI( theModule ),
87 mySelectionMgr( SMESH::GetSelectionMgr( theModule ) )
89 SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI );
90 QPixmap image0 ( mgr->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
91 QPixmap image1 ( mgr->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
92 QPixmap image2 ( mgr->loadPixmap("SMESH", tr("ICON_SELECT")));
95 setAttribute(Qt::WA_DeleteOnClose, true);
96 setWindowTitle(tr("REVOLUTION_AROUND_AXIS"));
97 setSizeGripEnabled(true);
99 QVBoxLayout* SMESHGUI_RevolutionDlgLayout = new QVBoxLayout(this);
100 SMESHGUI_RevolutionDlgLayout->setSpacing(SPACING);
101 SMESHGUI_RevolutionDlgLayout->setMargin(MARGIN);
103 /***************************************************************/
104 ConstructorsBox = new QGroupBox(tr("SMESH_REVOLUTION"), this);
105 GroupConstructors = new QButtonGroup(this);
106 QHBoxLayout* ConstructorsBoxLayout = new QHBoxLayout(ConstructorsBox);
107 ConstructorsBoxLayout->setSpacing(SPACING);
108 ConstructorsBoxLayout->setMargin(MARGIN);
110 RadioButton1 = new QRadioButton(ConstructorsBox);
111 RadioButton1->setIcon(image0);
112 RadioButton2 = new QRadioButton(ConstructorsBox);
113 RadioButton2->setIcon(image1);
115 ConstructorsBoxLayout->addWidget(RadioButton1);
116 ConstructorsBoxLayout->addWidget(RadioButton2);
117 GroupConstructors->addButton(RadioButton1, 0);
118 GroupConstructors->addButton(RadioButton2, 1);
120 /***************************************************************/
121 GroupArguments = new QGroupBox(tr("REVOLUTION_1D"), this);
122 QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments);
123 GroupArgumentsLayout->setSpacing(SPACING);
124 GroupArgumentsLayout->setMargin(MARGIN);
126 myIdValidator = new SMESHGUI_IdValidator(this);
128 // Controls for elements selection
129 TextLabelElements = new QLabel(tr("SMESH_ID_ELEMENTS"), GroupArguments);
131 SelectElementsButton = new QPushButton(GroupArguments);
132 SelectElementsButton->setIcon(image2);
134 LineEditElements = new QLineEdit(GroupArguments);
135 LineEditElements->setValidator(myIdValidator);
137 // Control for the whole mesh selection
138 CheckBoxMesh = new QCheckBox(tr("SMESH_SELECT_WHOLE_MESH"), GroupArguments);
140 // Controls for axis defining
141 GroupAxis = new QGroupBox(tr("SMESH_AXIS"), GroupArguments);
142 QGridLayout* GroupAxisLayout = new QGridLayout(GroupAxis);
143 GroupAxisLayout->setSpacing(SPACING);
144 GroupAxisLayout->setMargin(MARGIN);
146 TextLabelPoint = new QLabel(tr("SMESH_POINT"), GroupAxis);
147 SelectPointButton = new QPushButton(GroupAxis);
148 SelectPointButton->setIcon(image2);
150 TextLabelX = new QLabel(tr("SMESH_X"), GroupAxis);
151 SpinBox_X = new SMESHGUI_SpinBox(GroupAxis);
153 TextLabelY = new QLabel(tr("SMESH_Y"), GroupAxis);
154 SpinBox_Y = new SMESHGUI_SpinBox(GroupAxis);
156 TextLabelZ = new QLabel(tr("SMESH_Z"), GroupAxis);
157 SpinBox_Z = new SMESHGUI_SpinBox(GroupAxis);
159 TextLabelVector = new QLabel(tr("SMESH_VECTOR"), GroupAxis);
160 SelectVectorButton = new QPushButton(GroupAxis);
161 SelectVectorButton->setIcon(image2);
163 TextLabelDX = new QLabel(tr("SMESH_DX"), GroupAxis);
164 SpinBox_DX = new SMESHGUI_SpinBox(GroupAxis);
166 TextLabelDY = new QLabel(tr("SMESH_DY"), GroupAxis);
167 SpinBox_DY = new SMESHGUI_SpinBox(GroupAxis);
169 TextLabelDZ = new QLabel(tr("SMESH_DZ"), GroupAxis);
170 SpinBox_DZ = new SMESHGUI_SpinBox(GroupAxis);
172 GroupAxisLayout->addWidget(TextLabelPoint, 0, 0);
173 GroupAxisLayout->addWidget(SelectPointButton, 0, 1);
174 GroupAxisLayout->addWidget(TextLabelX, 0, 2);
175 GroupAxisLayout->addWidget(SpinBox_X, 0, 3);
176 GroupAxisLayout->addWidget(TextLabelY, 0, 4);
177 GroupAxisLayout->addWidget(SpinBox_Y, 0, 5);
178 GroupAxisLayout->addWidget(TextLabelZ, 0, 6);
179 GroupAxisLayout->addWidget(SpinBox_Z, 0, 7);
180 GroupAxisLayout->addWidget(TextLabelVector, 1, 0);
181 GroupAxisLayout->addWidget(SelectVectorButton, 1, 1);
182 GroupAxisLayout->addWidget(TextLabelDX, 1, 2);
183 GroupAxisLayout->addWidget(SpinBox_DX, 1, 3);
184 GroupAxisLayout->addWidget(TextLabelDY, 1, 4);
185 GroupAxisLayout->addWidget(SpinBox_DY, 1, 5);
186 GroupAxisLayout->addWidget(TextLabelDZ, 1, 6);
187 GroupAxisLayout->addWidget(SpinBox_DZ, 1, 7);
189 // Controls for angle defining
190 TextLabelAngle = new QLabel(tr("SMESH_ANGLE"), GroupArguments);
191 SpinBox_Angle = new SMESHGUI_SpinBox(GroupArguments);
193 // Controls for nb. steps defining
194 TextLabelNbSteps = new QLabel(tr("SMESH_NUMBEROFSTEPS"), GroupArguments);
195 SpinBox_NbSteps = new QSpinBox(GroupArguments);
197 // Controls for tolerance defining
198 TextLabelTolerance = new QLabel(tr("SMESH_TOLERANCE"), GroupArguments);
199 SpinBox_Tolerance = new SMESHGUI_SpinBox(GroupArguments);
201 // CheckBox for groups generation
202 MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments);
203 MakeGroupsCheck->setChecked(true);
205 GroupArgumentsLayout->addWidget(TextLabelElements, 0, 0);
206 GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
207 GroupArgumentsLayout->addWidget(LineEditElements, 0, 2);
208 GroupArgumentsLayout->addWidget(CheckBoxMesh, 1, 0, 1, 3);
209 GroupArgumentsLayout->addWidget(GroupAxis, 2, 0, 1, 3);
210 GroupArgumentsLayout->addWidget(TextLabelAngle, 3, 0, 1, 2);
211 GroupArgumentsLayout->addWidget(SpinBox_Angle, 3, 2);
212 GroupArgumentsLayout->addWidget(TextLabelNbSteps, 4, 0, 1, 2);
213 GroupArgumentsLayout->addWidget(SpinBox_NbSteps, 4, 2);
214 GroupArgumentsLayout->addWidget(TextLabelTolerance, 5, 0, 1, 2);
215 GroupArgumentsLayout->addWidget(SpinBox_Tolerance, 5, 2);
216 GroupArgumentsLayout->addWidget(MakeGroupsCheck, 6, 0, 1, 3);
218 /***************************************************************/
219 GroupButtons = new QGroupBox(this);
220 QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
221 GroupButtonsLayout->setSpacing(SPACING);
222 GroupButtonsLayout->setMargin(MARGIN);
224 buttonOk = new QPushButton(tr("SMESH_BUT_OK"), GroupButtons);
225 buttonOk->setAutoDefault(true);
226 buttonOk->setDefault(true);
227 buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
228 buttonApply->setAutoDefault(true);
229 buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
230 buttonCancel->setAutoDefault(true);
231 buttonHelp = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
232 buttonHelp->setAutoDefault(true);
234 GroupButtonsLayout->addWidget(buttonOk);
235 GroupButtonsLayout->addSpacing(10);
236 GroupButtonsLayout->addWidget(buttonApply);
237 GroupButtonsLayout->addSpacing(10);
238 GroupButtonsLayout->addStretch();
239 GroupButtonsLayout->addWidget(buttonCancel);
240 GroupButtonsLayout->addWidget(buttonHelp);
242 /***************************************************************/
243 SMESHGUI_RevolutionDlgLayout->addWidget(ConstructorsBox);
244 SMESHGUI_RevolutionDlgLayout->addWidget(GroupArguments);
245 SMESHGUI_RevolutionDlgLayout->addWidget(GroupButtons);
247 /* Initialisations */
248 SpinBox_X->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
249 SpinBox_Y->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
250 SpinBox_Z->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
251 SpinBox_DX->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
252 SpinBox_DY->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
253 SpinBox_DZ->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, 3);
255 SpinBox_Angle->RangeStepAndValidator(COORD_MIN, COORD_MAX, 5.0, 3);
257 SpinBox_NbSteps->setRange(1, 999999);
259 SpinBox_Tolerance->RangeStepAndValidator(0.0, COORD_MAX, 0.00001, 6);
261 RadioButton1->setChecked(true);
263 mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
265 mySMESHGUI->SetActiveDialogBox((QDialog*)this);
267 // Costruction of the logical filter
268 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
269 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP);
271 QList<SUIT_SelectionFilter*> aListOfFilters;
272 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
273 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
275 myMeshOrSubMeshOrGroupFilter =
276 new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
278 myHelpFileName = "revolution_page.html";
282 /* signals and slots connections */
283 connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
284 connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
285 connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
286 connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
287 connect(GroupConstructors, SIGNAL(buttonClicked(int)), SLOT(ConstructorsClicked(int)));
289 connect(SelectElementsButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
290 connect(SelectPointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
291 connect(SelectVectorButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
293 connect(SpinBox_DX, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
294 connect(SpinBox_DY, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
295 connect(SpinBox_DZ, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
297 connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
298 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
299 /* to close dialog if study change */
300 connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
301 connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
302 connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
304 ConstructorsClicked(0);
305 SelectionIntoArgument();
308 //=================================================================================
309 // function : ~SMESHGUI_RevolutionDlg()
310 // purpose : Destroys the object and frees any allocated resources
311 //=================================================================================
312 SMESHGUI_RevolutionDlg::~SMESHGUI_RevolutionDlg()
314 // no need to delete child widgets, Qt does it all for us
317 //=================================================================================
320 //=================================================================================
321 void SMESHGUI_RevolutionDlg::Init (bool ResetControls)
325 myEditCurrentArgument = 0;
326 LineEditElements->clear();
331 myMesh = SMESH::SMESH_Mesh::_nil();
334 SpinBox_X->SetValue(0.0);
335 SpinBox_Y->SetValue(0.0);
336 SpinBox_Z->SetValue(0.0);
337 SpinBox_DX->SetValue(0.0);
338 SpinBox_DY->SetValue(0.0);
339 SpinBox_DZ->SetValue(0.0);
341 SpinBox_Angle->SetValue(45);
342 SpinBox_NbSteps->setValue(1);
343 SpinBox_Tolerance->SetValue(1e-05);
345 CheckBoxMesh->setChecked(false);
350 //=================================================================================
351 // function : ConstructorsClicked()
352 // purpose : Radio button management
353 //=================================================================================
354 void SMESHGUI_RevolutionDlg::ConstructorsClicked (int constructorId)
356 disconnect(mySelectionMgr, 0, this, 0);
358 Selection_Mode aSelMode = ActorSelection;
360 switch (constructorId) {
363 GroupArguments->setTitle(tr("REVOLUTION_1D"));
364 aSelMode = EdgeSelection;
369 GroupArguments->setTitle(tr("REVOLUTION_2D"));
370 aSelMode = FaceSelection;
375 if (myEditCurrentArgument != (QWidget*)LineEditElements) {
376 SMESH::SetPointRepresentation(false);
379 if (!CheckBoxMesh->isChecked())
381 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
382 aViewWindow->SetSelectionMode(aSelMode);
385 myEditCurrentArgument = (QWidget*)LineEditElements;
386 LineEditElements->setFocus();
388 if (CheckBoxMesh->isChecked())
391 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
394 //=================================================================================
395 // function : ClickOnApply()
397 //=================================================================================
398 void SMESHGUI_RevolutionDlg::ClickOnApply()
400 if (mySMESHGUI->isActiveStudyLocked())
403 if (myNbOkElements && IsAxisOk()) {
404 QStringList aListElementsId = myElementsId.split(" ", QString::SkipEmptyParts);
406 SMESH::long_array_var anElementsId = new SMESH::long_array;
408 anElementsId->length(aListElementsId.count());
409 for (int i = 0; i < aListElementsId.count(); i++)
410 anElementsId[i] = aListElementsId[i].toInt();
412 SMESH::AxisStruct anAxis;
414 anAxis.x = SpinBox_X->GetValue();
415 anAxis.y = SpinBox_Y->GetValue();
416 anAxis.z = SpinBox_Z->GetValue();;
417 anAxis.vx = SpinBox_DX->GetValue();
418 anAxis.vy = SpinBox_DY->GetValue();
419 anAxis.vz = SpinBox_DZ->GetValue();
421 double anAngle = (SpinBox_Angle->GetValue())*PI/180;
422 long aNbSteps = (long)SpinBox_NbSteps->value();
423 double aTolerance = SpinBox_Tolerance->GetValue();
426 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
427 QApplication::setOverrideCursor(Qt::WaitCursor);
429 if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() )
430 SMESH::ListOfGroups_var groups =
431 aMeshEditor->RotationSweepMakeGroups(anElementsId.inout(), anAxis,
432 anAngle, aNbSteps, aTolerance);
434 aMeshEditor->RotationSweep(anElementsId.inout(), anAxis, anAngle, aNbSteps, aTolerance);
436 QApplication::restoreOverrideCursor();
441 if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() )
442 mySMESHGUI->updateObjBrowser(true); // new groups may appear
444 ConstructorsClicked(GetConstructorId());
445 SelectionIntoArgument();
449 //=================================================================================
450 // function : ClickOnOk()
452 //=================================================================================
453 void SMESHGUI_RevolutionDlg::ClickOnOk()
459 //=================================================================================
460 // function : ClickOnCancel()
462 //=================================================================================
463 void SMESHGUI_RevolutionDlg::ClickOnCancel()
465 disconnect(mySelectionMgr, 0, this, 0);
466 mySelectionMgr->clearFilters();
467 //mySelectionMgr->clearSelected();
468 SMESH::SetPointRepresentation(false);
469 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
470 aViewWindow->SetSelectionMode(ActorSelection);
471 mySMESHGUI->ResetState();
475 //=================================================================================
476 // function : ClickOnHelp()
478 //=================================================================================
479 void SMESHGUI_RevolutionDlg::ClickOnHelp()
481 LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
483 app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
487 platform = "winapplication";
489 platform = "application";
491 SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
492 tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
493 arg(app->resourceMgr()->stringValue("ExternalBrowser",
495 arg(myHelpFileName));
499 //=======================================================================
500 // function : onTextChange()
502 //=======================================================================
503 void SMESHGUI_RevolutionDlg::onTextChange (const QString& theNewText)
505 QLineEdit* send = (QLineEdit*)sender();
510 if (send == LineEditElements)
513 buttonOk->setEnabled(false);
514 buttonApply->setEnabled(false);
516 // hilight entered elements
517 SMDS_Mesh* aMesh = 0;
519 aMesh = myActor->GetObject()->GetMesh();
522 if (send == LineEditElements) {
523 Handle(SALOME_InteractiveObject) anIO = myActor->getIO();
525 TColStd_MapOfInteger newIndices;
527 QStringList aListId = theNewText.split(" ", QString::SkipEmptyParts);
529 for (int i = 0; i < aListId.count(); i++) {
530 const SMDS_MeshElement * e = aMesh->FindElement(aListId[ i ].toInt());
532 newIndices.Add(e->GetID());
536 mySelector->AddOrRemoveIndex(myActor->getIO(), newIndices, false);
537 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
538 aViewWindow->highlight( myActor->getIO(), true, true );
540 myElementsId = theNewText;
544 if (myNbOkElements && IsAxisOk()) {
545 buttonOk->setEnabled(true);
546 buttonApply->setEnabled(true);
552 //=================================================================================
553 // function : SelectionIntoArgument()
554 // purpose : Called when selection as changed or other case
555 //=================================================================================
556 void SMESHGUI_RevolutionDlg::SelectionIntoArgument()
562 QString aString = "";
565 if (myEditCurrentArgument == (QWidget*)LineEditElements) {
566 LineEditElements->setText(aString);
568 buttonOk->setEnabled(false);
569 buttonApply->setEnabled(false);
573 if (!GroupButtons->isEnabled()) // inactive
577 const SALOME_ListIO& aList = mySelector->StoredIObjects();
579 int nbSel = aList.Extent();
583 Handle(SALOME_InteractiveObject) IO = aList.First();
584 myMesh = SMESH::GetMeshByIO(IO);
585 if (myMesh->_is_nil())
588 myActor = SMESH::FindActorByObject(myMesh);
590 myActor = SMESH::FindActorByEntry(IO->getEntry());
596 if (myEditCurrentArgument == (QWidget*)LineEditElements) {
599 // MakeGroups is available if there are groups
600 if ( myMesh->NbGroups() == 0 ) {
601 MakeGroupsCheck->setChecked(false);
602 MakeGroupsCheck->setEnabled(false);
604 MakeGroupsCheck->setEnabled(true);
607 if (CheckBoxMesh->isChecked()) {
608 int aConstructorId = GetConstructorId();
610 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
612 if (!SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO)->_is_nil()) { //MESH
614 SMDS_Mesh* aSMDSMesh = myActor->GetObject()->GetMesh();
618 if (aConstructorId == 0) {
619 SMDS_EdgeIteratorPtr anIter = aSMDSMesh->edgesIterator();
621 while (anIter->more()) {
622 const SMDS_MeshEdge * edge = anIter->next();
624 myElementsId += QString(" %1").arg(edge->GetID());
628 } else if (aConstructorId == 1) {
629 SMDS_FaceIteratorPtr anIter = aSMDSMesh->facesIterator();
630 while (anIter->more()) {
631 const SMDS_MeshFace * face = anIter->next();
633 myElementsId += QString(" %1").arg(face->GetID());
638 } else if (!SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO)->_is_nil()) { //SUBMESH
640 SMESH::SMESH_subMesh_var aSubMesh = SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO);
642 // get IDs from submesh
643 SMESH::long_array_var anElementsIds = new SMESH::long_array;
644 if (aConstructorId == 0)
645 anElementsIds = aSubMesh->GetElementsByType(SMESH::EDGE);
646 else if (aConstructorId == 1)
647 anElementsIds = aSubMesh->GetElementsByType(SMESH::FACE);
649 for (int i = 0; i < anElementsIds->length(); i++)
650 myElementsId += QString(" %1").arg(anElementsIds[i]);
651 aNbUnits = anElementsIds->length();
654 SMESH::SMESH_GroupBase_var aGroup =
655 SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IO);
656 if (aGroup->_is_nil())
659 if ((aConstructorId == 0 && aGroup->GetType()!= SMESH::EDGE) ||
660 (aConstructorId == 1 && aGroup->GetType()!= SMESH::FACE))
663 // get IDs from smesh group
664 SMESH::long_array_var anElementsIds = new SMESH::long_array;
665 anElementsIds = aGroup->GetListOfID();
666 for (int i = 0; i < anElementsIds->length(); i++) {
667 myElementsId += QString(" %1").arg(anElementsIds[i]);
669 aNbUnits = anElementsIds->length();
672 aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, IO, aString);
673 myElementsId = aString;
679 myNbOkElements = true;
681 aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, IO, aString);
685 SMDS_Mesh* aMesh = myActor->GetObject()->GetMesh();
689 const SMDS_MeshNode * n = aMesh->FindNode(aString.toInt());
697 if (myEditCurrentArgument == (QWidget*)SpinBox_X) {
698 SpinBox_X->SetValue(x);
699 SpinBox_Y->SetValue(y);
700 SpinBox_Z->SetValue(z);
701 } else if (myEditCurrentArgument == (QWidget*)SpinBox_DX) {
702 SpinBox_DX->SetValue(x - SpinBox_X->GetValue());
703 SpinBox_DY->SetValue(y - SpinBox_Y->GetValue());
704 SpinBox_DZ->SetValue(z - SpinBox_Z->GetValue());
709 if (myEditCurrentArgument == (QWidget*)LineEditElements)
710 LineEditElements->setText(aString);
714 if (myNbOkElements && IsAxisOk()) {
715 buttonOk->setEnabled(true);
716 buttonApply->setEnabled(true);
720 //=================================================================================
721 // function : SetEditCurrentArgument()
723 //=================================================================================
724 void SMESHGUI_RevolutionDlg::SetEditCurrentArgument()
726 QPushButton* send = (QPushButton*)sender();
728 disconnect(mySelectionMgr, 0, this, 0);
729 mySelectionMgr->clearSelected();
730 mySelectionMgr->clearFilters();
732 if (send == SelectElementsButton) {
733 myEditCurrentArgument = (QWidget*)LineEditElements;
734 SMESH::SetPointRepresentation(false);
735 if (CheckBoxMesh->isChecked()) {
736 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
737 aViewWindow->SetSelectionMode(ActorSelection);
738 mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
740 int aConstructorId = GetConstructorId();
741 if (aConstructorId == 0)
743 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
744 aViewWindow->SetSelectionMode(EdgeSelection);
746 else if (aConstructorId == 1)
748 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
749 aViewWindow->SetSelectionMode(FaceSelection);
752 } else if (send == SelectPointButton) {
753 myEditCurrentArgument = (QWidget*)SpinBox_X;
754 SMESH::SetPointRepresentation(true);
755 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
756 aViewWindow->SetSelectionMode(NodeSelection);
757 } else if (send == SelectVectorButton) {
758 myEditCurrentArgument = (QWidget*)SpinBox_DX;
759 SMESH::SetPointRepresentation(true);
760 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
761 aViewWindow->SetSelectionMode(NodeSelection);
765 myEditCurrentArgument->setFocus();
766 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
767 SelectionIntoArgument();
770 //=================================================================================
771 // function : DeactivateActiveDialog()
773 //=================================================================================
774 void SMESHGUI_RevolutionDlg::DeactivateActiveDialog()
776 if (ConstructorsBox->isEnabled()) {
777 ConstructorsBox->setEnabled(false);
778 GroupArguments->setEnabled(false);
779 GroupButtons->setEnabled(false);
780 mySMESHGUI->ResetState();
781 mySMESHGUI->SetActiveDialogBox(0);
785 //=================================================================================
786 // function : ActivateThisDialog()
788 //=================================================================================
789 void SMESHGUI_RevolutionDlg::ActivateThisDialog()
791 /* Emit a signal to deactivate the active dialog */
792 mySMESHGUI->EmitSignalDeactivateDialog();
793 ConstructorsBox->setEnabled(true);
794 GroupArguments->setEnabled(true);
795 GroupButtons->setEnabled(true);
797 mySMESHGUI->SetActiveDialogBox((QDialog*)this);
799 ConstructorsClicked(GetConstructorId());
800 SelectionIntoArgument();
803 //=================================================================================
804 // function : enterEvent()
806 //=================================================================================
807 void SMESHGUI_RevolutionDlg::enterEvent (QEvent*)
809 if (!ConstructorsBox->isEnabled())
810 ActivateThisDialog();
813 //=================================================================================
814 // function : closeEvent()
816 //=================================================================================
817 void SMESHGUI_RevolutionDlg::closeEvent (QCloseEvent*)
819 /* same than click on cancel button */
823 //=======================================================================
824 // function : hideEvent()
825 // purpose : caused by ESC key
826 //=======================================================================
827 void SMESHGUI_RevolutionDlg::hideEvent (QHideEvent*)
833 //=======================================================================
834 //function : onSelectMesh
836 //=======================================================================
837 void SMESHGUI_RevolutionDlg::onSelectMesh (bool toSelectMesh)
840 TextLabelElements->setText(tr("SMESH_NAME"));
842 TextLabelElements->setText(tr("SMESH_ID_ELEMENTS"));
844 if (myEditCurrentArgument != LineEditElements) {
845 LineEditElements->clear();
849 mySelectionMgr->clearFilters();
850 SMESH::SetPointRepresentation(false);
853 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
854 aViewWindow->SetSelectionMode(ActorSelection);
855 mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
856 LineEditElements->setReadOnly(true);
857 LineEditElements->setValidator(0);
859 int aConstructorId = GetConstructorId();
860 if (aConstructorId == 0)
862 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
863 aViewWindow->SetSelectionMode(EdgeSelection);
865 else if (aConstructorId == 0)
867 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
868 aViewWindow->SetSelectionMode(FaceSelection);
871 LineEditElements->setReadOnly(false);
872 LineEditElements->setValidator(myIdValidator);
873 onTextChange(LineEditElements->text());
876 SelectionIntoArgument();
879 //=================================================================================
880 // function : GetConstructorId()
882 //=================================================================================
883 int SMESHGUI_RevolutionDlg::GetConstructorId()
885 return GroupConstructors->checkedId();
888 //=================================================================================
889 // function : IsAxisOk()
891 //=================================================================================
892 bool SMESHGUI_RevolutionDlg::IsAxisOk()
894 return (SpinBox_DX->GetValue() != 0 ||
895 SpinBox_DY->GetValue() != 0 ||
896 SpinBox_DZ->GetValue() != 0);
899 //=================================================================================
900 // function : onVectorChanged()
902 //=================================================================================
903 void SMESHGUI_RevolutionDlg::onVectorChanged()
906 buttonOk->setEnabled(true);
907 buttonApply->setEnabled(true);
909 buttonOk->setEnabled(false);
910 buttonApply->setEnabled(false);
914 //=================================================================================
915 // function : keyPressEvent()
917 //=================================================================================
918 void SMESHGUI_RevolutionDlg::keyPressEvent( QKeyEvent* e )
920 QDialog::keyPressEvent( e );
921 if ( e->isAccepted() )
924 if ( e->key() == Qt::Key_F1 ) {