1 // Copyright (C) 2007-2020 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // SMESH SMESHGUI : GUI for SMESH component
24 // File : SMESHGUI_RevolutionDlg.cxx
25 // Author : Michael ZORIN, Open CASCADE S.A.S.
28 #include "SMESHGUI_RevolutionDlg.h"
31 #include "SMESHGUI_SpinBox.h"
32 #include "SMESHGUI_Utils.h"
33 #include "SMESHGUI_VTKUtils.h"
34 #include "SMESHGUI_MeshUtils.h"
35 #include "SMESHGUI_IdValidator.h"
36 #include "SMESHGUI_MeshEditPreview.h"
37 #include "SMESHGUI_FilterDlg.h"
38 #include "SMESHGUI_ExtrusionDlg.h"
40 #include <SMESH_Actor.h>
41 #include <SMESH_TypeFilter.hxx>
42 #include <SMESH_LogicalFilter.hxx>
43 #include <SMDS_Mesh.hxx>
45 // SALOME GUI includes
46 #include <SUIT_ResourceMgr.h>
47 #include <SUIT_Session.h>
48 #include <SUIT_MessageBox.h>
49 #include <SUIT_Desktop.h>
50 #include <SUIT_OverrideCursor.h>
52 #include <LightApp_Application.h>
53 #include <LightApp_SelectionMgr.h>
54 #include <SalomeApp_Application.h>
55 #include <SalomeApp_IntSpinBox.h>
57 #include <SVTK_ViewWindow.h>
58 #include <SVTK_Selector.h>
59 #include <SALOME_ListIO.hxx>
60 #include <VTKViewer_CellLocationsArray.h>
63 #include <TColStd_MapOfInteger.hxx>
66 #include <QApplication>
67 #include <QButtonGroup>
71 #include <QPushButton>
72 #include <QRadioButton>
74 #include <QHBoxLayout>
75 #include <QVBoxLayout>
76 #include <QGridLayout>
81 #include <SALOMEconfig.h>
82 #include CORBA_SERVER_HEADER(SMESH_Group)
83 #include CORBA_SERVER_HEADER(SMESH_MeshEditor)
88 //=================================================================================
89 // class : SMESHGUI_RevolutionDlg()
91 //=================================================================================
92 SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule )
93 : SMESHGUI_PreviewDlg( theModule ),
94 mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
95 myVectorDefinition(NONE_SELECT)
97 SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI );
98 QPixmap image ( mgr->loadPixmap("SMESH", tr("ICON_SELECT")));
101 setAttribute(Qt::WA_DeleteOnClose, true);
102 setWindowTitle(tr("REVOLUTION_AROUND_AXIS"));
103 setSizeGripEnabled(true);
105 QVBoxLayout* SMESHGUI_RevolutionDlgLayout = new QVBoxLayout(this);
106 SMESHGUI_RevolutionDlgLayout->setSpacing(SPACING);
107 SMESHGUI_RevolutionDlgLayout->setMargin(MARGIN);
109 /***************************************************************/
110 GroupArguments = new QGroupBox(tr("REVOLUTION"), this);
111 QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments);
112 GroupArgumentsLayout->setSpacing(SPACING);
113 GroupArgumentsLayout->setMargin(MARGIN);
115 // Controls for elements selection
116 SelectorWdg = new SMESHGUI_3TypesSelector( GroupArguments );
118 // Controls for axis defining
119 GroupAxis = new QGroupBox(tr("SMESH_AXIS"), GroupArguments);
120 QGridLayout* GroupAxisLayout = new QGridLayout(GroupAxis);
121 GroupAxisLayout->setSpacing(SPACING);
122 GroupAxisLayout->setMargin(MARGIN);
124 TextLabelPoint = new QLabel(tr("SMESH_POINT"), GroupAxis);
125 SelectPointButton = new QPushButton(GroupAxis);
126 SelectPointButton->setIcon(image);
127 SelectPointButton->setCheckable(true);
129 TextLabelX = new QLabel(tr("SMESH_X"), GroupAxis);
130 SpinBox_X = new SMESHGUI_SpinBox(GroupAxis);
132 TextLabelY = new QLabel(tr("SMESH_Y"), GroupAxis);
133 SpinBox_Y = new SMESHGUI_SpinBox(GroupAxis);
135 TextLabelZ = new QLabel(tr("SMESH_Z"), GroupAxis);
136 SpinBox_Z = new SMESHGUI_SpinBox(GroupAxis);
138 TextLabelVector = new QLabel(tr("SMESH_VECTOR"), GroupAxis);
139 SelectVectorButton = new QPushButton(GroupAxis);
140 SelectVectorButton->setIcon(image);
141 SelectVectorButton->setCheckable(true);
143 TextLabelDX = new QLabel(tr("SMESH_DX"), GroupAxis);
144 SpinBox_DX = new SMESHGUI_SpinBox(GroupAxis);
146 TextLabelDY = new QLabel(tr("SMESH_DY"), GroupAxis);
147 SpinBox_DY = new SMESHGUI_SpinBox(GroupAxis);
149 TextLabelDZ = new QLabel(tr("SMESH_DZ"), GroupAxis);
150 SpinBox_DZ = new SMESHGUI_SpinBox(GroupAxis);
152 GroupAxisLayout->addWidget(TextLabelPoint, 0, 0);
153 GroupAxisLayout->addWidget(SelectPointButton, 0, 1);
154 GroupAxisLayout->addWidget(TextLabelX, 0, 2);
155 GroupAxisLayout->addWidget(SpinBox_X, 0, 3);
156 GroupAxisLayout->addWidget(TextLabelY, 0, 4);
157 GroupAxisLayout->addWidget(SpinBox_Y, 0, 5);
158 GroupAxisLayout->addWidget(TextLabelZ, 0, 6);
159 GroupAxisLayout->addWidget(SpinBox_Z, 0, 7);
160 GroupAxisLayout->addWidget(TextLabelVector, 1, 0);
161 GroupAxisLayout->addWidget(SelectVectorButton, 1, 1);
162 GroupAxisLayout->addWidget(TextLabelDX, 1, 2);
163 GroupAxisLayout->addWidget(SpinBox_DX, 1, 3);
164 GroupAxisLayout->addWidget(TextLabelDY, 1, 4);
165 GroupAxisLayout->addWidget(SpinBox_DY, 1, 5);
166 GroupAxisLayout->addWidget(TextLabelDZ, 1, 6);
167 GroupAxisLayout->addWidget(SpinBox_DZ, 1, 7);
169 // Controls for angle defining & number of steps defining
170 GroupAngleBox = new QGroupBox(tr("SMESH_ANGLE"), GroupArguments);
171 GroupAngle = new QButtonGroup(GroupAngleBox);
172 QGridLayout* GroupAngleLayout = new QGridLayout(GroupAngleBox);
173 GroupAngleLayout->setSpacing(6);
174 GroupAngleLayout->setMargin(11);
176 RadioButton3 = new QRadioButton(tr("ANGLE_BY_STEP"), GroupAngleBox);
177 RadioButton4 = new QRadioButton(tr("TOTAL_ANGLE"), GroupAngleBox);
178 GroupAngle->addButton(RadioButton3, 0);
179 GroupAngle->addButton(RadioButton4, 1);
181 TextLabelAngle = new QLabel(tr("SMESH_ANGLE"), GroupAngleBox);
182 SpinBox_Angle = new SMESHGUI_SpinBox(GroupAngleBox);
184 TextLabelNbSteps = new QLabel(tr("SMESH_NUMBEROFSTEPS"), GroupAngleBox);
185 SpinBox_NbSteps = new SalomeApp_IntSpinBox(GroupAngleBox);
187 GroupAngleLayout->addWidget(RadioButton3, 0, 0);
188 GroupAngleLayout->addWidget(RadioButton4, 0, 1);
189 GroupAngleLayout->addWidget(TextLabelAngle, 1, 0);
190 GroupAngleLayout->addWidget(SpinBox_Angle, 1, 1);
191 GroupAngleLayout->addWidget(TextLabelNbSteps, 2, 0);
192 GroupAngleLayout->addWidget(SpinBox_NbSteps, 2, 1);
194 // Controls for tolerance defining
195 TextLabelTolerance = new QLabel(tr("SMESH_TOLERANCE"), GroupArguments);
196 SpinBox_Tolerance = new SMESHGUI_SpinBox(GroupArguments);
198 // Control for mesh preview
199 myPreviewCheckBox = new QCheckBox(tr("PREVIEW"), GroupArguments);
201 // CheckBox for groups generation
202 MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments);
203 MakeGroupsCheck->setChecked(true);
205 GroupArgumentsLayout->addWidget(SelectorWdg, 0, 0, 1, 4);
206 GroupArgumentsLayout->addWidget(GroupAxis, 1, 0, 1, 4);
207 GroupArgumentsLayout->addWidget(GroupAngleBox, 2, 0, 1, 4);
208 GroupArgumentsLayout->addWidget(TextLabelTolerance, 3, 0, 1, 2);
209 GroupArgumentsLayout->addWidget(SpinBox_Tolerance, 3, 2, 1, 2);
210 GroupArgumentsLayout->addWidget(myPreviewCheckBox, 4, 0, 1, 4);
211 GroupArgumentsLayout->addWidget(MakeGroupsCheck, 5, 0, 1, 4);
213 SelectorWdg->GetButtonGroup()->addButton( SelectVectorButton );
214 SelectorWdg->GetButtonGroup()->addButton( SelectPointButton );
216 /***************************************************************/
217 GroupButtons = new QGroupBox(this);
218 QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
219 GroupButtonsLayout->setSpacing(SPACING);
220 GroupButtonsLayout->setMargin(MARGIN);
222 buttonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
223 buttonOk->setAutoDefault(true);
224 buttonOk->setDefault(true);
225 buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
226 buttonApply->setAutoDefault(true);
227 buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
228 buttonCancel->setAutoDefault(true);
229 buttonHelp = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
230 buttonHelp->setAutoDefault(true);
232 GroupButtonsLayout->addWidget(buttonOk);
233 GroupButtonsLayout->addSpacing(10);
234 GroupButtonsLayout->addWidget(buttonApply);
235 GroupButtonsLayout->addSpacing(10);
236 GroupButtonsLayout->addStretch();
237 GroupButtonsLayout->addWidget(buttonCancel);
238 GroupButtonsLayout->addWidget(buttonHelp);
240 /***************************************************************/
241 SMESHGUI_RevolutionDlgLayout->addWidget(GroupArguments);
242 SMESHGUI_RevolutionDlgLayout->addWidget(GroupButtons);
244 /* Initialisations */
245 SpinBox_X->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
246 SpinBox_Y->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
247 SpinBox_Z->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
248 SpinBox_DX->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
249 SpinBox_DY->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
250 SpinBox_DZ->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
252 RadioButton3->setChecked(true);
254 SpinBox_Angle->RangeStepAndValidator(COORD_MIN, COORD_MAX, 5.0, "angle_precision");
256 SpinBox_NbSteps->setRange(1, 999999);
258 SpinBox_Tolerance->RangeStepAndValidator(0.0, COORD_MAX, 0.00001, "len_tol_precision");
260 mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
262 mySMESHGUI->SetActiveDialogBox((QDialog*)this);
264 myHelpFileName = "revolution.html";
268 /*Create menu to vector selection*/
269 SelectVectorMenu = new QMenu(this);
270 myMenuActions[SelectVectorMenu->addAction( tr( "MEN_POINT_SELECT" ) )] = POINT_SELECT;
271 myMenuActions[SelectVectorMenu->addAction( tr( "MEN_FACE_SELECT" ) )] = FACE_SELECT;
272 connect( SelectVectorMenu, SIGNAL( triggered( QAction* ) ), SLOT( onSelectVectorMenu( QAction* ) ) );
274 /* signals and slots connections */
275 connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
276 connect(buttonCancel, SIGNAL(clicked()), this, SLOT(reject()));
277 connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
278 connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
280 connect(SelectPointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
281 connect(SelectVectorButton, SIGNAL(clicked()), this, SLOT(onSelectVectorButton()));
283 connect(SpinBox_X, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
284 connect(SpinBox_Y, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
285 connect(SpinBox_Z, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
287 connect(SpinBox_DX, SIGNAL(valueChanged(double)), this, SLOT(CheckIsEnable()));
288 connect(SpinBox_DY, SIGNAL(valueChanged(double)), this, SLOT(CheckIsEnable()));
289 connect(SpinBox_DZ, SIGNAL(valueChanged(double)), this, SLOT(CheckIsEnable()));
290 connect(SpinBox_DX, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
291 connect(SpinBox_DY, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
292 connect(SpinBox_DZ, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
294 connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), SLOT(DeactivateActiveDialog()));
295 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), SLOT(SelectionIntoArgument()));
296 connect(SelectorWdg, SIGNAL(selectionChanged()), this, SLOT(toDisplaySimulation()));
297 connect(SelectorWdg, SIGNAL(selectionChanged()), this, SLOT(CheckIsEnable()));
298 /* to close dialog if study change */
299 connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(reject()));
300 connect(mySMESHGUI, SIGNAL(SignalActivatedViewManager()), this, SLOT(onOpenView()));
301 connect(mySMESHGUI, SIGNAL(SignalCloseView()), this, SLOT(onCloseView()));
303 connect(GroupAngle, SIGNAL(buttonClicked(int)), this, SLOT(toDisplaySimulation()));
304 connect(SpinBox_Angle, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
305 connect(SpinBox_NbSteps, SIGNAL(valueChanged(int)), this, SLOT(toDisplaySimulation()));
306 connect(SpinBox_Tolerance, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
308 //To Connect preview check box
309 connectPreviewControl();
311 connect(SpinBox_Angle, SIGNAL(textChanged(const QString&)), this, SLOT(onAngleTextChange(const QString&)));
316 //=================================================================================
317 // function : ~SMESHGUI_RevolutionDlg()
318 // purpose : Destroys the object and frees any allocated resources
319 //=================================================================================
320 SMESHGUI_RevolutionDlg::~SMESHGUI_RevolutionDlg()
324 //=================================================================================
327 //=================================================================================
328 void SMESHGUI_RevolutionDlg::Init (bool ResetControls)
331 SpinBox_X->SetValue(0.0);
332 SpinBox_Y->SetValue(0.0);
333 SpinBox_Z->SetValue(0.0);
334 SpinBox_DX->SetValue(0.0);
335 SpinBox_DY->SetValue(0.0);
336 SpinBox_DZ->SetValue(0.0);
338 SpinBox_Angle->SetValue(45);
339 SpinBox_NbSteps->setValue(1);
340 SpinBox_Tolerance->SetValue(1e-05);
342 myPreviewCheckBox->setChecked(false);
343 onDisplaySimulation(false);
345 SelectorWdg->Clear();
348 //=================================================================================
349 // function : CheckIsEnable()
350 // purpose : Check whether the Ok and Apply buttons should be enabled or not
351 //=================================================================================
353 void SMESHGUI_RevolutionDlg::CheckIsEnable()
355 bool anIsEnable = SelectorWdg->IsAnythingSelected() && IsAxisOk();
357 buttonOk->setEnabled(anIsEnable);
358 buttonApply->setEnabled(anIsEnable);
361 //=================================================================================
362 // function : isValid
363 // purpose : Return true in case if values entered into dialog are valid
364 //=================================================================================
365 bool SMESHGUI_RevolutionDlg::isValid()
369 ok = SpinBox_X->isValid( msg, true ) && ok;
370 ok = SpinBox_Y->isValid( msg, true ) && ok;
371 ok = SpinBox_Z->isValid( msg, true ) && ok;
372 ok = SpinBox_DX->isValid( msg, true ) && ok;
373 ok = SpinBox_DY->isValid( msg, true ) && ok;
374 ok = SpinBox_DZ->isValid( msg, true ) && ok;
375 ok = SpinBox_Angle->isValid( msg, true ) && ok;
376 ok = SpinBox_NbSteps->isValid( msg, true ) && ok;
377 ok = SpinBox_Tolerance->isValid( msg, true ) && ok;
380 QString str( tr( "SMESH_INCORRECT_INPUT" ) );
381 if ( !msg.isEmpty() )
383 SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );
389 //=================================================================================
390 // function : ClickOnApply()
392 //=================================================================================
393 bool SMESHGUI_RevolutionDlg::ClickOnApply()
395 if (SMESHGUI::isStudyLocked())
401 if ( SelectorWdg->IsAnythingSelected() && IsAxisOk() ) {
403 SMESH::AxisStruct anAxis;
405 anAxis.x = SpinBox_X->GetValue();
406 anAxis.y = SpinBox_Y->GetValue();
407 anAxis.z = SpinBox_Z->GetValue();;
408 anAxis.vx = SpinBox_DX->GetValue();
409 anAxis.vy = SpinBox_DY->GetValue();
410 anAxis.vz = SpinBox_DZ->GetValue();
412 double anAngle = (SpinBox_Angle->GetValue())*M_PI/180.;
413 long aNbSteps = (long)SpinBox_NbSteps->value();
414 double aTolerance = SpinBox_Tolerance->GetValue();
416 if ( GroupAngle->checkedId() == 1 )
417 anAngle = anAngle/aNbSteps;
419 QStringList aParameters;
420 aParameters << SpinBox_X->text();
421 aParameters << SpinBox_Y->text();
422 aParameters << SpinBox_Z->text();
423 aParameters << SpinBox_DX->text();
424 aParameters << SpinBox_DY->text();
425 aParameters << SpinBox_DZ->text();
426 aParameters << SpinBox_Angle->text();
427 aParameters << SpinBox_NbSteps->text();
428 aParameters << SpinBox_Tolerance->text();
430 bool meshHadNewTypeBefore = true;
432 const bool makeGroups = ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() );
435 SUIT_OverrideCursor aWaitCursor;
437 SMESH::SMESH_Mesh_var mesh = SelectorWdg->GetMesh();
439 mesh->SetParameters( aParameters.join(":").toUtf8().constData() );
441 SMESH::ListOfIDSources_var nodes = new SMESH::ListOfIDSources();
442 SMESH::ListOfIDSources_var edges = new SMESH::ListOfIDSources();
443 SMESH::ListOfIDSources_var faces = new SMESH::ListOfIDSources();
444 maxSelType = SelectorWdg->GetSelected( nodes, edges, faces );
446 // is it necessary to switch on the next Display Mode?
447 SMESH::ElementType newType = (SMESH::ElementType)( maxSelType + 1 );
448 SMESH::array_of_ElementType_var oldTypes = mesh->GetTypes();
449 meshHadNewTypeBefore = false;
450 for ( size_t i = 0; i < oldTypes->length() && !meshHadNewTypeBefore; ++i )
451 meshHadNewTypeBefore = ( oldTypes[i] >= newType );
453 SMESH::SMESH_MeshEditor_var aMeshEditor = mesh->GetMeshEditor();
455 SMESH::ListOfGroups_var groups =
456 aMeshEditor->RotationSweepObjects( nodes, edges, faces, anAxis,
457 anAngle, aNbSteps, aTolerance, makeGroups);
462 SMESH_Actor* actor = SelectorWdg->GetActor();
463 if ( actor && !meshHadNewTypeBefore )
465 unsigned int aMode = actor->GetEntityMode();
466 switch ( maxSelType ) {
467 case SMESH::NODE: // extrude node -> edges
468 actor->SetRepresentation(SMESH_Actor::eEdge);
469 actor->SetEntityMode( aMode |= SMESH_Actor::eEdges ); break;
470 case SMESH::EDGE: // edge -> faces
471 actor->SetRepresentation(SMESH_Actor::eSurface);
472 actor->SetEntityMode( aMode |= SMESH_Actor::eFaces ); break;
473 case SMESH::FACE: // faces -> volumes
474 actor->SetRepresentation(SMESH_Actor::eSurface);
475 actor->SetEntityMode( aMode |= SMESH_Actor::eVolumes ); break;
479 SMESH::Update( actor->getIO(), actor->GetVisibility() );
481 mySMESHGUI->updateObjBrowser(true); // new groups may appear
483 mySelectionMgr->clearSelected();
484 SelectorWdg->Clear();
486 SMESHGUI::Modified();
492 //=================================================================================
493 // function : ClickOnOk()
495 //=================================================================================
496 void SMESHGUI_RevolutionDlg::ClickOnOk()
502 //=================================================================================
503 // function : reject()
505 //=================================================================================
506 void SMESHGUI_RevolutionDlg::reject()
508 disconnect(mySelectionMgr, 0, this, 0);
509 mySelectionMgr->clearFilters();
510 //mySelectionMgr->clearSelected();
511 if (SMESH::GetCurrentVtkView()) {
512 SMESH::RemoveFilters(); // PAL6938 -- clean all mesh entity filters
513 SMESH::SetPointRepresentation(false);
515 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
516 aViewWindow->SetSelectionMode(ActorSelection);
517 mySMESHGUI->ResetState();
522 //=================================================================================
523 // function : onOpenView()
525 //=================================================================================
526 void SMESHGUI_RevolutionDlg::onOpenView()
529 mySimulation->SetVisibility(false);
530 SMESH::SetPointRepresentation(false);
533 mySelector = SMESH::GetViewWindow( mySMESHGUI )->GetSelector();
534 ActivateThisDialog();
538 //=================================================================================
539 // function : onCloseView()
541 //=================================================================================
542 void SMESHGUI_RevolutionDlg::onCloseView()
544 DeactivateActiveDialog();
548 //=================================================================================
549 // function : ClickOnHelp()
551 //=================================================================================
552 void SMESHGUI_RevolutionDlg::ClickOnHelp()
554 LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
556 app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
560 platform = "winapplication";
562 platform = "application";
564 SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
565 tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
566 arg(app->resourceMgr()->stringValue("ExternalBrowser",
568 arg(myHelpFileName));
572 //=======================================================================
573 // function : onAngleTextChange()
575 //=======================================================================
576 void SMESHGUI_RevolutionDlg::onAngleTextChange (const QString& /*theNewText*/)
579 SpinBox_Angle->text().toDouble( &isNumber );
581 RadioButton3->setChecked( true );
582 RadioButton4->setEnabled( isNumber );
585 //=================================================================================
586 // function : SelectionIntoArgument()
587 // purpose : Called when selection as changed or other case
588 //=================================================================================
589 void SMESHGUI_RevolutionDlg::SelectionIntoArgument()
591 if (!GroupButtons->isEnabled()) // inactive
594 if ( SelectVectorButton->isChecked() ||
595 SelectPointButton->isChecked() )
599 mySelectionMgr->selectedObjects(aList);
600 int nbSel = aList.Extent();
604 Handle(SALOME_InteractiveObject) IO = aList.First();
605 TColStd_IndexedMapOfInteger aMapIndex;
606 mySelector->GetIndex(IO,aMapIndex);
607 if ( aMapIndex.Extent() != 1 )
610 SMESH_Actor* anActor = SMESH::FindActorByEntry( IO->getEntry() );
611 SMDS_Mesh* aMesh = anActor ? anActor->GetObject()->GetMesh() : 0;
615 bool isNodeSelected = ((myEditCurrentArgument == (QWidget*)SpinBox_X ) ||
616 (myEditCurrentArgument == (QWidget*)SpinBox_DX &&
617 myVectorDefinition==POINT_SELECT));
619 bool isFaceSelected = (myEditCurrentArgument == (QWidget*)SpinBox_DX &&
620 myVectorDefinition==FACE_SELECT);
622 if ( isNodeSelected )
624 const SMDS_MeshNode * n = aMesh->FindNode( aMapIndex(1) );
631 if (myEditCurrentArgument == (QWidget*)SpinBox_X) {
632 SpinBox_X->SetValue(x);
633 SpinBox_Y->SetValue(y);
634 SpinBox_Z->SetValue(z);
635 } else if (myEditCurrentArgument == (QWidget*)SpinBox_DX) {
636 SpinBox_DX->SetValue(x - SpinBox_X->GetValue());
637 SpinBox_DY->SetValue(y - SpinBox_Y->GetValue());
638 SpinBox_DZ->SetValue(z - SpinBox_Z->GetValue());
641 else if ( isFaceSelected )
643 const SMDS_MeshFace* face =
644 SMDS_Mesh::DownCast<SMDS_MeshFace>( aMesh->FindElement( aMapIndex( 1 )));
647 gp_XYZ aNormale = SMESH::getNormale(face);
648 SpinBox_DX->SetValue(aNormale.X());
649 SpinBox_DY->SetValue(aNormale.Y());
650 SpinBox_DZ->SetValue(aNormale.Z());
656 onDisplaySimulation(true);
659 //=================================================================================
660 // function : SetEditCurrentArgument()
662 //=================================================================================
663 void SMESHGUI_RevolutionDlg::SetEditCurrentArgument()
665 QPushButton* send = (QPushButton*)sender();
667 disconnect(mySelectionMgr, 0, this, 0);
668 mySelectionMgr->clearSelected();
669 mySelectionMgr->clearFilters();
671 if (send == SelectPointButton) {
672 myEditCurrentArgument = (QWidget*)SpinBox_X;
673 myEditCurrentArgument->setFocus();
674 SMESH::SetPointRepresentation(true);
675 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
676 aViewWindow->SetSelectionMode(NodeSelection);
678 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
679 SelectionIntoArgument();
682 //=================================================================================
683 // function : DeactivateActiveDialog()
685 //=================================================================================
686 void SMESHGUI_RevolutionDlg::DeactivateActiveDialog()
688 if (GroupButtons->isEnabled())
690 GroupArguments->setEnabled(false);
691 GroupButtons->setEnabled(false);
692 SelectorWdg->setEnabled(false);
693 mySMESHGUI->ResetState();
694 mySMESHGUI->SetActiveDialogBox(0);
698 //=================================================================================
699 // function : ActivateThisDialog()
701 //=================================================================================
702 void SMESHGUI_RevolutionDlg::ActivateThisDialog()
704 /* Emit a signal to deactivate the active dialog */
705 mySMESHGUI->EmitSignalDeactivateDialog();
706 GroupArguments->setEnabled(true);
707 GroupButtons->setEnabled(true);
708 SelectorWdg->setEnabled(true);
710 mySMESHGUI->SetActiveDialogBox((QDialog*)this);
713 //=================================================================================
714 // function : enterEvent()
716 //=================================================================================
717 void SMESHGUI_RevolutionDlg::enterEvent (QEvent*)
719 if (!GroupButtons->isEnabled()) {
720 SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI );
721 if ( aViewWindow && !mySelector) {
722 mySelector = aViewWindow->GetSelector();
724 ActivateThisDialog();
728 //=================================================================================
729 // function : IsAxisOk()
731 //=================================================================================
732 bool SMESHGUI_RevolutionDlg::IsAxisOk()
734 return (SpinBox_DX->GetValue() != 0 ||
735 SpinBox_DY->GetValue() != 0 ||
736 SpinBox_DZ->GetValue() != 0);
739 //=================================================================================
740 // function : keyPressEvent()
742 //=================================================================================
743 void SMESHGUI_RevolutionDlg::keyPressEvent( QKeyEvent* e )
745 QDialog::keyPressEvent( e );
746 if ( e->isAccepted() )
749 if ( e->key() == Qt::Key_F1 ) {
755 //=================================================================================
756 // function : onDisplaySimulation()
757 // purpose : Show/Hide preview
758 //=================================================================================
759 void SMESHGUI_RevolutionDlg::onDisplaySimulation(bool toDisplayPreview)
761 if (myPreviewCheckBox->isChecked() && toDisplayPreview)
763 if (SelectorWdg->IsAnythingSelected() && IsAxisOk())
765 SMESH::AxisStruct anAxis;
767 anAxis.x = SpinBox_X->GetValue();
768 anAxis.y = SpinBox_Y->GetValue();
769 anAxis.z = SpinBox_Z->GetValue();
770 anAxis.vx = SpinBox_DX->GetValue();
771 anAxis.vy = SpinBox_DY->GetValue();
772 anAxis.vz = SpinBox_DZ->GetValue();
774 double anAngle = (SpinBox_Angle->GetValue())*M_PI/180.;
775 long aNbSteps = (long)SpinBox_NbSteps->value();
776 double aTolerance = SpinBox_Tolerance->GetValue();
778 if (GroupAngle->checkedId() == 1)
779 anAngle = anAngle/aNbSteps;
783 SUIT_OverrideCursor aWaitCursor;
785 SMESH::SMESH_Mesh_var mesh = SelectorWdg->GetMesh();
786 SMESH::SMESH_MeshEditor_var meshEditor = mesh->GetMeshEditPreviewer();
787 SMESH::ListOfGroups_var groups;
789 SMESH::ListOfIDSources_var nodes = new SMESH::ListOfIDSources();
790 SMESH::ListOfIDSources_var edges = new SMESH::ListOfIDSources();
791 SMESH::ListOfIDSources_var faces = new SMESH::ListOfIDSources();
792 SelectorWdg->GetSelected( nodes, edges, faces );
793 const bool makeGroups = false;
795 meshEditor->RotationSweepObjects(nodes, edges, faces,
796 anAxis, anAngle, aNbSteps, aTolerance, makeGroups );
798 SMESH::MeshPreviewStruct_var aMeshPreviewStruct = meshEditor->GetPreviewData();
799 mySimulation->SetData( aMeshPreviewStruct.in() );
805 mySimulation->SetVisibility(false);
811 mySimulation->SetVisibility(false);
815 //=================================================================================
816 // function : onSelectVectorButton()
818 //=================================================================================
819 void SMESHGUI_RevolutionDlg::onSelectVectorButton()
821 if(SelectVectorMenu) {
822 SelectVectorMenu->exec( QCursor::pos() );
826 //=================================================================================
827 // function : onSelectVectorMenu()
829 //=================================================================================
830 void SMESHGUI_RevolutionDlg::onSelectVectorMenu( QAction* action)
835 disconnect(mySelectionMgr, 0, this, 0);
837 switch(myMenuActions[action]) {
839 SMESH::SetPointRepresentation(true);
840 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
841 aViewWindow->SetSelectionMode(NodeSelection);
845 SMESH::SetPointRepresentation(false);
846 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
847 aViewWindow->SetSelectionMode(FaceSelection);
851 myVectorDefinition = myMenuActions[action];
852 myEditCurrentArgument = (QWidget*)SpinBox_DX;
853 myEditCurrentArgument->setFocus();
854 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
855 SelectionIntoArgument();