1 // SMESH SMESHGUI : GUI for SMESH component
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
24 // File : SMESHGUI_RevolutionDlg.cxx
25 // Author : Michael ZORIN
29 #include "SMESHGUI_RevolutionDlg.h"
32 #include "SMESHGUI_SpinBox.h"
33 #include "SMESHGUI_Utils.h"
34 #include "SMESHGUI_VTKUtils.h"
35 #include "SMESHGUI_MeshUtils.h"
36 #include "SMESHGUI_IdValidator.h"
38 #include "SMESH_Actor.h"
39 #include "SMESH_TypeFilter.hxx"
40 #include "SMESH_LogicalFilter.hxx"
41 #include "SMDS_Mesh.hxx"
43 #include "SUIT_ResourceMgr.h"
45 #include "SVTK_ViewModel.h"
46 #include "SVTK_ViewWindow.h"
47 #include "SVTK_Selector.h"
48 #include "SVTK_Selection.h"
49 #include "SALOME_ListIO.hxx"
51 #include "utilities.h"
54 #include <TColStd_MapOfInteger.hxx>
55 #include <TColStd_IndexedMapOfInteger.hxx>
58 #include <qapplication.h>
59 #include <qbuttongroup.h>
60 #include <qgroupbox.h>
62 #include <qlineedit.h>
63 #include <qpushbutton.h>
64 #include <qradiobutton.h>
65 #include <qcheckbox.h>
68 #include <qvalidator.h>
72 #include "SALOMEconfig.h"
73 #include CORBA_SERVER_HEADER(SMESH_Group)
77 //=================================================================================
78 // class : SMESHGUI_RevolutionDlg()
80 //=================================================================================
81 SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule, const char* name,
82 bool modal, WFlags fl)
83 : QDialog( SMESH::GetDesktop( theModule ), name, modal, WStyle_Customize | WStyle_NormalBorder |
84 WStyle_Title | WStyle_SysMenu | Qt::WDestructiveClose),
85 mySMESHGUI( theModule ),
86 mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
87 myViewWindow( SMESH::GetViewWindow( theModule ) ),
88 mySelector( myViewWindow->GetSelector() )
90 SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI );
91 QPixmap image0 ( mgr->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
92 QPixmap image1 ( mgr->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
93 QPixmap image2 ( mgr->loadPixmap("SMESH", tr("ICON_SELECT")));
96 setName("SMESHGUI_RevolutionDlg");
98 setCaption(tr("REVOLUTION_AROUND_AXIS"));
99 setSizeGripEnabled(TRUE);
100 SMESHGUI_RevolutionDlgLayout = new QGridLayout(this);
101 SMESHGUI_RevolutionDlgLayout->setSpacing(6);
102 SMESHGUI_RevolutionDlgLayout->setMargin(11);
104 /***************************************************************/
105 GroupConstructors = new QButtonGroup(this, "GroupConstructors");
106 GroupConstructors->setTitle(tr("SMESH_REVOLUTION" ));
107 GroupConstructors->setExclusive(TRUE);
108 GroupConstructors->setColumnLayout(0, Qt::Vertical);
109 GroupConstructors->layout()->setSpacing(0);
110 GroupConstructors->layout()->setMargin(0);
111 GroupConstructorsLayout = new QGridLayout(GroupConstructors->layout());
112 GroupConstructorsLayout->setAlignment(Qt::AlignTop);
113 GroupConstructorsLayout->setSpacing(6);
114 GroupConstructorsLayout->setMargin(11);
115 RadioButton1= new QRadioButton(GroupConstructors, "RadioButton1");
116 RadioButton1->setText(tr("" ));
117 RadioButton1->setPixmap(image0);
118 GroupConstructorsLayout->addWidget(RadioButton1, 0, 0);
119 RadioButton2= new QRadioButton(GroupConstructors, "RadioButton2");
120 RadioButton2->setText(tr("" ));
121 RadioButton2->setPixmap(image1);
122 GroupConstructorsLayout->addWidget(RadioButton2, 0, 2);
123 SMESHGUI_RevolutionDlgLayout->addWidget(GroupConstructors, 0, 0);
125 /***************************************************************/
126 GroupButtons = new QGroupBox(this, "GroupButtons");
127 GroupButtons->setGeometry(QRect(10, 10, 281, 48));
128 GroupButtons->setTitle(tr("" ));
129 GroupButtons->setColumnLayout(0, Qt::Vertical);
130 GroupButtons->layout()->setSpacing(0);
131 GroupButtons->layout()->setMargin(0);
132 GroupButtonsLayout = new QGridLayout(GroupButtons->layout());
133 GroupButtonsLayout->setAlignment(Qt::AlignTop);
134 GroupButtonsLayout->setSpacing(6);
135 GroupButtonsLayout->setMargin(11);
136 buttonCancel = new QPushButton(GroupButtons, "buttonCancel");
137 buttonCancel->setText(tr("SMESH_BUT_CLOSE" ));
138 buttonCancel->setAutoDefault(TRUE);
139 GroupButtonsLayout->addWidget(buttonCancel, 0, 3);
140 buttonApply = new QPushButton(GroupButtons, "buttonApply");
141 buttonApply->setText(tr("SMESH_BUT_APPLY" ));
142 buttonApply->setAutoDefault(TRUE);
143 GroupButtonsLayout->addWidget(buttonApply, 0, 1);
144 QSpacerItem* spacer_9 = new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);
145 GroupButtonsLayout->addItem(spacer_9, 0, 2);
146 buttonOk = new QPushButton(GroupButtons, "buttonOk");
147 buttonOk->setText(tr("SMESH_BUT_OK" ));
148 buttonOk->setAutoDefault(TRUE);
149 buttonOk->setDefault(TRUE);
150 GroupButtonsLayout->addWidget(buttonOk, 0, 0);
151 SMESHGUI_RevolutionDlgLayout->addWidget(GroupButtons, 2, 0);
153 /***************************************************************/
154 GroupArguments = new QGroupBox(this, "GroupArguments");
155 GroupArguments->setTitle(tr("REVOLUTION_1D"));
156 GroupArguments->setColumnLayout(0, Qt::Vertical);
157 GroupArguments->layout()->setSpacing(0);
158 GroupArguments->layout()->setMargin(0);
159 GroupArgumentsLayout = new QGridLayout(GroupArguments->layout());
160 GroupArgumentsLayout->setAlignment(Qt::AlignTop);
161 GroupArgumentsLayout->setSpacing(6);
162 GroupArgumentsLayout->setMargin(11);
164 // Controls for elements selection
165 TextLabelElements = new QLabel(GroupArguments, "TextLabelElements");
166 TextLabelElements->setText(tr("SMESH_ID_ELEMENTS" ));
167 TextLabelElements->setFixedWidth(74);
168 GroupArgumentsLayout->addWidget(TextLabelElements, 0, 0);
170 SelectElementsButton = new QPushButton(GroupArguments, "SelectElementsButton");
171 SelectElementsButton->setText(tr("" ));
172 SelectElementsButton->setPixmap(image2);
173 SelectElementsButton->setToggleButton(FALSE);
174 GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
176 LineEditElements = new QLineEdit(GroupArguments, "LineEditElements");
177 LineEditElements->setValidator(new SMESHGUI_IdValidator(this, "validator"));
178 GroupArgumentsLayout->addWidget(LineEditElements, 0, 2);
180 // Control for the whole mesh selection
181 CheckBoxMesh = new QCheckBox(GroupArguments, "CheckBoxMesh");
182 CheckBoxMesh->setText(tr("SMESH_SELECT_WHOLE_MESH" ));
183 GroupArgumentsLayout->addMultiCellWidget(CheckBoxMesh, 1, 1, 0, 3);
185 // Controls for axis defining
186 GroupAxis = new QGroupBox(GroupArguments, "GroupAxis");
187 GroupAxis->setTitle(tr("SMESH_AXIS"));
188 GroupAxis->setColumnLayout(0, Qt::Vertical);
189 GroupAxis->layout()->setSpacing(0);
190 GroupAxis->layout()->setMargin(0);
191 QGridLayout* GroupAxisLayout = new QGridLayout(GroupAxis->layout());
192 GroupAxisLayout->setAlignment(Qt::AlignTop);
193 GroupAxisLayout->setSpacing(6);
194 GroupAxisLayout->setMargin(11);
196 TextLabelPoint = new QLabel(GroupAxis, "TextLabelPoint");
197 TextLabelPoint->setText(tr("SMESH_POINT"));
198 GroupAxisLayout->addWidget(TextLabelPoint, 0, 0);
200 SelectPointButton = new QPushButton(GroupAxis, "SelectPointButton");
201 SelectPointButton->setPixmap(image2);
202 GroupAxisLayout->addWidget(SelectPointButton, 0, 1);
204 TextLabelX = new QLabel(GroupAxis, "TextLabelX");
205 TextLabelX->setText(tr("SMESH_X"));
206 GroupAxisLayout->addWidget(TextLabelX, 0, 2);
208 SpinBox_X = new SMESHGUI_SpinBox(GroupAxis, "SpinBox_X");
209 GroupAxisLayout->addWidget(SpinBox_X, 0, 3);
211 TextLabelY = new QLabel(GroupAxis, "TextLabelY");
212 TextLabelY->setText(tr("SMESH_Y"));
213 GroupAxisLayout->addWidget(TextLabelY, 0, 4);
215 SpinBox_Y = new SMESHGUI_SpinBox(GroupAxis, "SpinBox_Y");
216 GroupAxisLayout->addWidget(SpinBox_Y, 0, 5);
218 TextLabelZ = new QLabel(GroupAxis, "TextLabelZ");
219 TextLabelZ->setText(tr("SMESH_Z"));
220 GroupAxisLayout->addWidget(TextLabelZ, 0, 6);
222 SpinBox_Z = new SMESHGUI_SpinBox(GroupAxis, "SpinBox_Z");
223 GroupAxisLayout->addWidget(SpinBox_Z, 0, 7);
225 TextLabelVector = new QLabel(GroupAxis, "TextLabelVector");
226 TextLabelVector->setText(tr("SMESH_VECTOR"));
227 GroupAxisLayout->addWidget(TextLabelVector, 1, 0);
229 SelectVectorButton = new QPushButton(GroupAxis, "SelectVectorButton");
230 SelectVectorButton->setPixmap(image2);
231 GroupAxisLayout->addWidget(SelectVectorButton, 1, 1);
233 TextLabelDX = new QLabel(GroupAxis, "TextLabelDX");
234 TextLabelDX->setText(tr("SMESH_DX"));
235 GroupAxisLayout->addWidget(TextLabelDX, 1, 2);
237 SpinBox_DX = new SMESHGUI_SpinBox(GroupAxis, "SpinBox_DX");
238 GroupAxisLayout->addWidget(SpinBox_DX, 1, 3);
240 TextLabelDY = new QLabel(GroupAxis, "TextLabelDY");
241 TextLabelDY->setText(tr("SMESH_DY"));
242 GroupAxisLayout->addWidget(TextLabelDY, 1, 4);
244 SpinBox_DY = new SMESHGUI_SpinBox(GroupAxis, "SpinBox_DY");
245 GroupAxisLayout->addWidget(SpinBox_DY, 1, 5);
247 TextLabelDZ = new QLabel(GroupAxis, "TextLabelDZ");
248 TextLabelDZ->setText(tr("SMESH_DZ"));
249 GroupAxisLayout->addWidget(TextLabelDZ, 1, 6);
251 SpinBox_DZ = new SMESHGUI_SpinBox(GroupAxis, "SpinBox_DZ");
252 GroupAxisLayout->addWidget(SpinBox_DZ, 1, 7);
254 GroupArgumentsLayout->addMultiCellWidget(GroupAxis, 2, 2, 0, 3);
256 // Controls for angle defining
257 TextLabelAngle = new QLabel(GroupArguments, "TextLabelAngle");
258 TextLabelAngle->setText(tr("SMESH_ANGLE" ));
259 GroupArgumentsLayout->addMultiCellWidget(TextLabelAngle, 3, 3, 0, 1);
261 SpinBox_Angle = new SMESHGUI_SpinBox(GroupArguments, "SpinBox_Angle");
262 GroupArgumentsLayout->addWidget(SpinBox_Angle, 3, 2);
264 // Controls for nb. steps defining
265 TextLabelNbSteps = new QLabel(GroupArguments, "TextLabelNbSteps");
266 TextLabelNbSteps->setText(tr("SMESH_NUMBEROFSTEPS" ));
267 GroupArgumentsLayout->addMultiCellWidget(TextLabelNbSteps, 4, 4, 0, 1);
269 SpinBox_NbSteps = new QSpinBox(GroupArguments, "SpinBox_NbSteps");
270 GroupArgumentsLayout->addWidget(SpinBox_NbSteps, 4, 2);
272 // Controls for tolerance defining
273 TextLabelTolerance = new QLabel(GroupArguments, "TextLabelTolerance");
274 TextLabelTolerance->setText(tr("SMESH_TOLERANCE"));
275 GroupArgumentsLayout->addMultiCellWidget(TextLabelTolerance, 5, 5, 0, 1);
277 SpinBox_Tolerance = new SMESHGUI_SpinBox(GroupArguments, "SpinBox_Tolerance");
278 GroupArgumentsLayout->addWidget(SpinBox_Tolerance, 5, 2);
280 SMESHGUI_RevolutionDlgLayout->addWidget(GroupArguments, 1, 0);
282 /* Initialisations */
283 SpinBox_X->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
284 SpinBox_Y->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
285 SpinBox_Z->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
286 SpinBox_DX->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
287 SpinBox_DY->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
288 SpinBox_DZ->RangeStepAndValidator(-999999.999, +999999.999, 10.0, 3);
290 SpinBox_Angle->RangeStepAndValidator(-999999.999, +999999.999, 5.0, 3);
292 QIntValidator* anIntValidator = new QIntValidator(SpinBox_NbSteps);
293 SpinBox_NbSteps->setValidator(anIntValidator);
294 SpinBox_NbSteps->setRange(1, 999999);
296 SpinBox_Tolerance->RangeStepAndValidator(0.0, +999999.999, 0.1, 6);
298 GroupArguments->show();
299 RadioButton1->setChecked(TRUE);
301 mySMESHGUI->SetActiveDialogBox((QDialog*)this);
303 // Costruction of the logical filter
304 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
305 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP);
307 QPtrList<SUIT_SelectionFilter> aListOfFilters;
308 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
309 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
311 myMeshOrSubMeshOrGroupFilter =
312 new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
316 /* signals and slots connections */
317 connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
318 connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
319 connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
320 connect(GroupConstructors, SIGNAL(clicked(int)), SLOT(ConstructorsClicked(int)));
322 connect(SelectElementsButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
323 connect(SelectPointButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
324 connect(SelectVectorButton, SIGNAL (clicked()), this, SLOT(SetEditCurrentArgument()));
326 connect(SpinBox_DX, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
327 connect(SpinBox_DY, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
328 connect(SpinBox_DZ, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
330 connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
331 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
332 /* to close dialog if study change */
333 connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
334 connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
335 connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
337 /* Move widget on the botton right corner of main widget */
339 mySMESHGUI->DefineDlgPosition(this, x, y);
341 this->show(); /* displays Dialog */
343 ConstructorsClicked(0);
347 //=================================================================================
348 // function : ~SMESHGUI_RevolutionDlg()
349 // purpose : Destroys the object and frees any allocated resources
350 //=================================================================================
351 SMESHGUI_RevolutionDlg::~SMESHGUI_RevolutionDlg()
353 // no need to delete child widgets, Qt does it all for us
356 //=================================================================================
359 //=================================================================================
360 void SMESHGUI_RevolutionDlg::Init (bool ResetControls)
364 myEditCurrentArgument = 0;
365 LineEditElements->clear();
370 myMesh = SMESH::SMESH_Mesh::_nil();
373 SpinBox_X->SetValue(0.0);
374 SpinBox_Y->SetValue(0.0);
375 SpinBox_Z->SetValue(0.0);
376 SpinBox_DX->SetValue(0.0);
377 SpinBox_DY->SetValue(0.0);
378 SpinBox_DZ->SetValue(0.0);
380 SpinBox_Angle->SetValue(45);
381 SpinBox_NbSteps->setValue(1);
382 SpinBox_Tolerance->SetValue(1e-05);
384 CheckBoxMesh->setChecked(false);
389 //=================================================================================
390 // function : ConstructorsClicked()
391 // purpose : Radio button management
392 //=================================================================================
393 void SMESHGUI_RevolutionDlg::ConstructorsClicked (int constructorId)
395 disconnect(mySelectionMgr, 0, this, 0);
397 Selection_Mode aSelMode = ActorSelection;
399 switch (constructorId) {
402 GroupArguments->setTitle(tr("REVOLUTION_1D"));
403 aSelMode = EdgeSelection;
408 GroupArguments->setTitle(tr("REVOLUTION_2D"));
409 aSelMode = FaceSelection;
414 if (myEditCurrentArgument != (QWidget*)LineEditElements) {
415 SMESH::SetPointRepresentation(false);
418 if (!CheckBoxMesh->isChecked())
419 myViewWindow->SetSelectionMode(aSelMode);
421 myEditCurrentArgument = (QWidget*)LineEditElements;
422 LineEditElements->setFocus();
424 if (CheckBoxMesh->isChecked())
427 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
430 //=================================================================================
431 // function : ClickOnApply()
433 //=================================================================================
434 void SMESHGUI_RevolutionDlg::ClickOnApply()
436 if (mySMESHGUI->isActiveStudyLocked())
439 if (myNbOkElements && IsAxisOk()) {
440 QStringList aListElementsId = QStringList::split(" ", myElementsId, false);
442 SMESH::long_array_var anElementsId = new SMESH::long_array;
444 anElementsId->length(aListElementsId.count());
445 for (int i = 0; i < aListElementsId.count(); i++)
446 anElementsId[i] = aListElementsId[i].toInt();
448 SMESH::AxisStruct anAxis;
450 anAxis.x = SpinBox_X->GetValue();
451 anAxis.y = SpinBox_Y->GetValue();
452 anAxis.z = SpinBox_Z->GetValue();;
453 anAxis.vx = SpinBox_DX->GetValue();
454 anAxis.vy = SpinBox_DY->GetValue();
455 anAxis.vz = SpinBox_DZ->GetValue();
457 double anAngle = (SpinBox_Angle->GetValue())*PI/180;
458 long aNbSteps = (long)SpinBox_NbSteps->value();
459 double aTolerance = SpinBox_Tolerance->GetValue();
462 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
463 QApplication::setOverrideCursor(Qt::waitCursor);
464 aMeshEditor->RotationSweep(anElementsId.inout(), anAxis, anAngle, aNbSteps, aTolerance);
465 QApplication::restoreOverrideCursor();
469 mySelectionMgr->clearSelected();
472 ConstructorsClicked(GetConstructorId());
476 //=================================================================================
477 // function : ClickOnOk()
479 //=================================================================================
480 void SMESHGUI_RevolutionDlg::ClickOnOk()
486 //=================================================================================
487 // function : ClickOnCancel()
489 //=================================================================================
490 void SMESHGUI_RevolutionDlg::ClickOnCancel()
492 disconnect(mySelectionMgr, 0, this, 0);
493 mySelectionMgr->clearFilters();
494 mySelectionMgr->clearSelected();
495 SMESH::SetPointRepresentation(false);
496 myViewWindow->SetSelectionMode(ActorSelection);
497 mySMESHGUI->ResetState();
501 //=======================================================================
502 // function : onTextChange()
504 //=======================================================================
505 void SMESHGUI_RevolutionDlg::onTextChange (const QString& theNewText)
507 QLineEdit* send = (QLineEdit*)sender();
512 if (send == LineEditElements)
515 buttonOk->setEnabled(false);
516 buttonApply->setEnabled(false);
518 // hilight entered elements
519 SMDS_Mesh* aMesh = 0;
521 aMesh = myActor->GetObject()->GetMesh();
524 if (send == LineEditElements) {
525 Handle(SALOME_InteractiveObject) anIO = myActor->getIO();
527 TColStd_MapOfInteger newIndices;
529 QStringList aListId = QStringList::split(" ", theNewText, false);
531 for (int i = 0; i < aListId.count(); i++) {
532 const SMDS_MeshElement * e = aMesh->FindElement(aListId[ i ].toInt());
534 newIndices.Add(e->GetID());
538 mySelector->AddOrRemoveIndex(myActor->getIO(), newIndices, false);
539 myViewWindow->highlight( myActor->getIO(), true, true );
541 myElementsId = theNewText;
545 if (myNbOkElements && IsAxisOk()) {
546 buttonOk->setEnabled(true);
547 buttonApply->setEnabled(true);
553 //=================================================================================
554 // function : SelectionIntoArgument()
555 // purpose : Called when selection as changed or other case
556 //=================================================================================
557 void SMESHGUI_RevolutionDlg::SelectionIntoArgument()
563 QString aString = "";
566 if (myEditCurrentArgument == (QWidget*)LineEditElements) {
567 LineEditElements->setText(aString);
569 buttonOk->setEnabled(false);
570 buttonApply->setEnabled(false);
574 if (!GroupButtons->isEnabled()) // inactive
578 const SALOME_ListIO& aList = mySelector->StoredIObjects();
580 int nbSel = aList.Extent();
584 Handle(SALOME_InteractiveObject) IO = aList.First();
585 myMesh = SMESH::GetMeshByIO(IO);
586 if (myMesh->_is_nil())
589 myActor = SMESH::FindActorByObject(myMesh);
591 myActor = SMESH::FindActorByEntry(IO->getEntry());
597 if (myEditCurrentArgument == (QWidget*)LineEditElements) {
600 if (CheckBoxMesh->isChecked()) {
601 int aConstructorId = GetConstructorId();
603 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
605 if (!SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO)->_is_nil()) { //MESH
607 SMDS_Mesh* aSMDSMesh = myActor->GetObject()->GetMesh();
611 if (aConstructorId == 0) {
612 SMDS_EdgeIteratorPtr anIter = aSMDSMesh->edgesIterator();
614 while (anIter->more()) {
615 const SMDS_MeshEdge * edge = anIter->next();
617 myElementsId += QString(" %1").arg(edge->GetID());
621 } else if (aConstructorId == 1) {
622 SMDS_FaceIteratorPtr anIter = aSMDSMesh->facesIterator();
623 while (anIter->more()) {
624 const SMDS_MeshFace * face = anIter->next();
626 myElementsId += QString(" %1").arg(face->GetID());
631 } else if (!SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO)->_is_nil()) { //SUBMESH
633 SMESH::SMESH_subMesh_var aSubMesh = SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(IO);
635 // get IDs from submesh
636 SMESH::long_array_var anElementsIds = new SMESH::long_array;
637 if (aConstructorId == 0)
638 anElementsIds = aSubMesh->GetElementsByType(SMESH::EDGE);
639 else if (aConstructorId == 1)
640 anElementsIds = aSubMesh->GetElementsByType(SMESH::FACE);
642 for (int i = 0; i < anElementsIds->length(); i++)
643 myElementsId += QString(" %1").arg(anElementsIds[i]);
644 aNbUnits = anElementsIds->length();
647 SMESH::SMESH_GroupBase_var aGroup =
648 SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IO);
649 if (aGroup->_is_nil())
652 if ((aConstructorId == 0 && aGroup->GetType()!= SMESH::EDGE) ||
653 (aConstructorId == 1 && aGroup->GetType()!= SMESH::FACE))
656 // get IDs from smesh group
657 SMESH::long_array_var anElementsIds = new SMESH::long_array;
658 anElementsIds = aGroup->GetListOfID();
659 for (int i = 0; i < anElementsIds->length(); i++) {
660 myElementsId += QString(" %1").arg(anElementsIds[i]);
662 aNbUnits = anElementsIds->length();
665 aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, myActor->getIO(), aString);
666 myElementsId = aString;
672 myNbOkElements = true;
674 aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, myActor->getIO(), aString);
678 SMDS_Mesh* aMesh = myActor->GetObject()->GetMesh();
682 const SMDS_MeshNode * n = aMesh->FindNode(aString.toInt());
690 if (myEditCurrentArgument == (QWidget*)SpinBox_X) {
691 SpinBox_X->SetValue(x);
692 SpinBox_Y->SetValue(y);
693 SpinBox_Z->SetValue(z);
694 } else if (myEditCurrentArgument == (QWidget*)SpinBox_DX) {
695 SpinBox_DX->SetValue(x - SpinBox_X->GetValue());
696 SpinBox_DY->SetValue(y - SpinBox_Y->GetValue());
697 SpinBox_DZ->SetValue(z - SpinBox_Z->GetValue());
702 if (myEditCurrentArgument == (QWidget*)LineEditElements)
703 LineEditElements->setText(aString);
707 if (myNbOkElements && IsAxisOk()) {
708 buttonOk->setEnabled(true);
709 buttonApply->setEnabled(true);
713 //=================================================================================
714 // function : SetEditCurrentArgument()
716 //=================================================================================
717 void SMESHGUI_RevolutionDlg::SetEditCurrentArgument()
719 QPushButton* send = (QPushButton*)sender();
721 disconnect(mySelectionMgr, 0, this, 0);
722 mySelectionMgr->clearSelected();
723 mySelectionMgr->clearFilters();
725 if (send == SelectElementsButton) {
726 myEditCurrentArgument = (QWidget*)LineEditElements;
727 SMESH::SetPointRepresentation(false);
728 if (CheckBoxMesh->isChecked()) {
729 myViewWindow->SetSelectionMode(ActorSelection);
730 mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
732 int aConstructorId = GetConstructorId();
733 if (aConstructorId == 0)
734 myViewWindow->SetSelectionMode(EdgeSelection);
735 else if (aConstructorId == 1)
736 myViewWindow->SetSelectionMode(FaceSelection);
738 } else if (send == SelectPointButton) {
739 myEditCurrentArgument = (QWidget*)SpinBox_X;
740 SMESH::SetPointRepresentation(true);
741 myViewWindow->SetSelectionMode(NodeSelection);
742 } else if (send == SelectVectorButton) {
743 myEditCurrentArgument = (QWidget*)SpinBox_DX;
744 SMESH::SetPointRepresentation(true);
745 myViewWindow->SetSelectionMode(NodeSelection);
749 myEditCurrentArgument->setFocus();
750 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
751 SelectionIntoArgument();
754 //=================================================================================
755 // function : DeactivateActiveDialog()
757 //=================================================================================
758 void SMESHGUI_RevolutionDlg::DeactivateActiveDialog()
760 if (GroupConstructors->isEnabled()) {
761 GroupConstructors->setEnabled(false);
762 GroupArguments->setEnabled(false);
763 GroupButtons->setEnabled(false);
764 mySMESHGUI->ResetState();
765 mySMESHGUI->SetActiveDialogBox(0);
769 //=================================================================================
770 // function : ActivateThisDialog()
772 //=================================================================================
773 void SMESHGUI_RevolutionDlg::ActivateThisDialog()
775 /* Emit a signal to deactivate the active dialog */
776 mySMESHGUI->EmitSignalDeactivateDialog();
777 GroupConstructors->setEnabled(true);
778 GroupArguments->setEnabled(true);
779 GroupButtons->setEnabled(true);
781 mySMESHGUI->SetActiveDialogBox((QDialog*)this);
783 ConstructorsClicked(GetConstructorId());
784 SelectionIntoArgument();
787 //=================================================================================
788 // function : enterEvent()
790 //=================================================================================
791 void SMESHGUI_RevolutionDlg::enterEvent (QEvent*)
793 if (!GroupConstructors->isEnabled())
794 ActivateThisDialog();
797 //=================================================================================
798 // function : closeEvent()
800 //=================================================================================
801 void SMESHGUI_RevolutionDlg::closeEvent (QCloseEvent*)
803 /* same than click on cancel button */
804 this->ClickOnCancel();
807 //=======================================================================
808 // function : hideEvent()
809 // purpose : caused by ESC key
810 //=======================================================================
811 void SMESHGUI_RevolutionDlg::hideEvent (QHideEvent*)
817 //=======================================================================
818 //function : onSelectMesh
820 //=======================================================================
821 void SMESHGUI_RevolutionDlg::onSelectMesh (bool toSelectMesh)
824 TextLabelElements->setText(tr("SMESH_NAME"));
826 TextLabelElements->setText(tr("SMESH_ID_ELEMENTS"));
828 if (myEditCurrentArgument != LineEditElements) {
829 LineEditElements->clear();
833 mySelectionMgr->clearFilters();
834 SMESH::SetPointRepresentation(false);
837 myViewWindow->SetSelectionMode(ActorSelection);
838 mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
839 LineEditElements->setReadOnly(true);
841 int aConstructorId = GetConstructorId();
842 if (aConstructorId == 0)
843 myViewWindow->SetSelectionMode(EdgeSelection);
844 else if (aConstructorId == 0)
845 myViewWindow->SetSelectionMode(FaceSelection);
847 LineEditElements->setReadOnly(false);
848 onTextChange(LineEditElements->text());
851 SelectionIntoArgument();
854 //=================================================================================
855 // function : GetConstructorId()
857 //=================================================================================
858 int SMESHGUI_RevolutionDlg::GetConstructorId()
860 if (GroupConstructors != NULL && GroupConstructors->selected() != NULL)
861 return GroupConstructors->id(GroupConstructors->selected());
865 //=================================================================================
866 // function : IsAxisOk()
868 //=================================================================================
869 bool SMESHGUI_RevolutionDlg::IsAxisOk()
871 return (SpinBox_DX->GetValue() != 0 ||
872 SpinBox_DY->GetValue() != 0 ||
873 SpinBox_DZ->GetValue() != 0);
876 //=================================================================================
877 // function : onVectorChanged()
879 //=================================================================================
880 void SMESHGUI_RevolutionDlg::onVectorChanged()
883 buttonOk->setEnabled(true);
884 buttonApply->setEnabled(true);
886 buttonOk->setEnabled(false);
887 buttonApply->setEnabled(false);