1 // Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // SMESH SMESHGUI : GUI for SMESH component
24 // File : SMESHGUI_RevolutionDlg.cxx
25 // Author : Michael ZORIN, Open CASCADE S.A.S.
28 #include "SMESHGUI_RevolutionDlg.h"
31 #include "SMESHGUI_SpinBox.h"
32 #include "SMESHGUI_Utils.h"
33 #include "SMESHGUI_VTKUtils.h"
34 #include "SMESHGUI_MeshUtils.h"
35 #include "SMESHGUI_IdValidator.h"
36 #include "SMESHGUI_MeshEditPreview.h"
37 #include "SMESHGUI_FilterDlg.h"
39 #include <SMESH_Actor.h>
40 #include <SMESH_TypeFilter.hxx>
41 #include <SMESH_LogicalFilter.hxx>
42 #include <SMDS_Mesh.hxx>
44 // SALOME GUI includes
45 #include <SUIT_ResourceMgr.h>
46 #include <SUIT_Session.h>
47 #include <SUIT_MessageBox.h>
48 #include <SUIT_Desktop.h>
49 #include <SUIT_OverrideCursor.h>
51 #include <LightApp_Application.h>
52 #include <LightApp_SelectionMgr.h>
53 #include <SalomeApp_Application.h>
54 #include <SalomeApp_IntSpinBox.h>
56 #include <SVTK_ViewWindow.h>
57 #include <SVTK_Selector.h>
58 #include <SALOME_ListIO.hxx>
59 #include <VTKViewer_CellLocationsArray.h>
62 #include <TColStd_MapOfInteger.hxx>
65 #include <QApplication>
66 #include <QButtonGroup>
70 #include <QPushButton>
71 #include <QRadioButton>
73 #include <QHBoxLayout>
74 #include <QVBoxLayout>
75 #include <QGridLayout>
80 #include <SALOMEconfig.h>
81 #include CORBA_SERVER_HEADER(SMESH_Group)
82 #include CORBA_SERVER_HEADER(SMESH_MeshEditor)
87 //=================================================================================
88 // class : SMESHGUI_RevolutionDlg()
90 //=================================================================================
91 SMESHGUI_RevolutionDlg::SMESHGUI_RevolutionDlg( SMESHGUI* theModule )
92 : SMESHGUI_PreviewDlg( theModule ),
93 mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
94 myVectorDefinition(NONE_SELECT),
96 mySelectedObject(SMESH::SMESH_IDSource::_nil()),
99 mySimulation = new SMESHGUI_MeshEditPreview(SMESH::GetViewWindow( mySMESHGUI ));
101 SUIT_ResourceMgr* mgr = SMESH::GetResourceMgr( mySMESHGUI );
102 QPixmap image0 ( mgr->loadPixmap("SMESH", tr("ICON_DLG_EDGE")));
103 QPixmap image1 ( mgr->loadPixmap("SMESH", tr("ICON_DLG_TRIANGLE")));
104 QPixmap image2 ( mgr->loadPixmap("SMESH", tr("ICON_SELECT")));
107 setAttribute(Qt::WA_DeleteOnClose, true);
108 setWindowTitle(tr("REVOLUTION_AROUND_AXIS"));
109 setSizeGripEnabled(true);
111 QVBoxLayout* SMESHGUI_RevolutionDlgLayout = new QVBoxLayout(this);
112 SMESHGUI_RevolutionDlgLayout->setSpacing(SPACING);
113 SMESHGUI_RevolutionDlgLayout->setMargin(MARGIN);
115 /***************************************************************/
116 ConstructorsBox = new QGroupBox(tr("SMESH_REVOLUTION"), this);
117 GroupConstructors = new QButtonGroup(this);
118 QHBoxLayout* ConstructorsBoxLayout = new QHBoxLayout(ConstructorsBox);
119 ConstructorsBoxLayout->setSpacing(SPACING);
120 ConstructorsBoxLayout->setMargin(MARGIN);
122 RadioButton1 = new QRadioButton(ConstructorsBox);
123 RadioButton1->setIcon(image0);
124 RadioButton2 = new QRadioButton(ConstructorsBox);
125 RadioButton2->setIcon(image1);
127 ConstructorsBoxLayout->addWidget(RadioButton1);
128 ConstructorsBoxLayout->addWidget(RadioButton2);
129 GroupConstructors->addButton(RadioButton1, 0);
130 GroupConstructors->addButton(RadioButton2, 1);
132 /***************************************************************/
133 GroupArguments = new QGroupBox(tr("REVOLUTION_1D"), this);
134 QGridLayout* GroupArgumentsLayout = new QGridLayout(GroupArguments);
135 GroupArgumentsLayout->setSpacing(SPACING);
136 GroupArgumentsLayout->setMargin(MARGIN);
138 myIdValidator = new SMESHGUI_IdValidator(this);
140 // Controls for elements selection
141 TextLabelElements = new QLabel(tr("SMESH_ID_ELEMENTS"), GroupArguments);
143 SelectElementsButton = new QPushButton(GroupArguments);
144 SelectElementsButton->setIcon(image2);
146 LineEditElements = new QLineEdit(GroupArguments);
147 LineEditElements->setValidator(myIdValidator);
148 LineEditElements->setMaxLength(-1);
149 myFilterBtn = new QPushButton( tr( "SMESH_BUT_FILTER" ), GroupArguments );
150 connect(myFilterBtn, SIGNAL(clicked()), this, SLOT(setFilters()));
152 // Control for the whole mesh selection
153 CheckBoxMesh = new QCheckBox(tr("SMESH_SELECT_WHOLE_MESH"), GroupArguments);
155 // Controls for axis defining
156 GroupAxis = new QGroupBox(tr("SMESH_AXIS"), GroupArguments);
157 QGridLayout* GroupAxisLayout = new QGridLayout(GroupAxis);
158 GroupAxisLayout->setSpacing(SPACING);
159 GroupAxisLayout->setMargin(MARGIN);
161 TextLabelPoint = new QLabel(tr("SMESH_POINT"), GroupAxis);
162 SelectPointButton = new QPushButton(GroupAxis);
163 SelectPointButton->setIcon(image2);
165 TextLabelX = new QLabel(tr("SMESH_X"), GroupAxis);
166 SpinBox_X = new SMESHGUI_SpinBox(GroupAxis);
168 TextLabelY = new QLabel(tr("SMESH_Y"), GroupAxis);
169 SpinBox_Y = new SMESHGUI_SpinBox(GroupAxis);
171 TextLabelZ = new QLabel(tr("SMESH_Z"), GroupAxis);
172 SpinBox_Z = new SMESHGUI_SpinBox(GroupAxis);
174 TextLabelVector = new QLabel(tr("SMESH_VECTOR"), GroupAxis);
175 SelectVectorButton = new QPushButton(GroupAxis);
176 SelectVectorButton->setIcon(image2);
178 TextLabelDX = new QLabel(tr("SMESH_DX"), GroupAxis);
179 SpinBox_DX = new SMESHGUI_SpinBox(GroupAxis);
181 TextLabelDY = new QLabel(tr("SMESH_DY"), GroupAxis);
182 SpinBox_DY = new SMESHGUI_SpinBox(GroupAxis);
184 TextLabelDZ = new QLabel(tr("SMESH_DZ"), GroupAxis);
185 SpinBox_DZ = new SMESHGUI_SpinBox(GroupAxis);
187 GroupAxisLayout->addWidget(TextLabelPoint, 0, 0);
188 GroupAxisLayout->addWidget(SelectPointButton, 0, 1);
189 GroupAxisLayout->addWidget(TextLabelX, 0, 2);
190 GroupAxisLayout->addWidget(SpinBox_X, 0, 3);
191 GroupAxisLayout->addWidget(TextLabelY, 0, 4);
192 GroupAxisLayout->addWidget(SpinBox_Y, 0, 5);
193 GroupAxisLayout->addWidget(TextLabelZ, 0, 6);
194 GroupAxisLayout->addWidget(SpinBox_Z, 0, 7);
195 GroupAxisLayout->addWidget(TextLabelVector, 1, 0);
196 GroupAxisLayout->addWidget(SelectVectorButton, 1, 1);
197 GroupAxisLayout->addWidget(TextLabelDX, 1, 2);
198 GroupAxisLayout->addWidget(SpinBox_DX, 1, 3);
199 GroupAxisLayout->addWidget(TextLabelDY, 1, 4);
200 GroupAxisLayout->addWidget(SpinBox_DY, 1, 5);
201 GroupAxisLayout->addWidget(TextLabelDZ, 1, 6);
202 GroupAxisLayout->addWidget(SpinBox_DZ, 1, 7);
204 // Controls for angle defining & number of steps defining
205 GroupAngleBox = new QGroupBox(tr("SMESH_ANGLE"), GroupArguments);
206 GroupAngle = new QButtonGroup(GroupAngleBox);
207 QGridLayout* GroupAngleLayout = new QGridLayout(GroupAngleBox);
208 GroupAngleLayout->setSpacing(6);
209 GroupAngleLayout->setMargin(11);
211 RadioButton3 = new QRadioButton(tr("ANGLE_BY_STEP"), GroupAngleBox);
212 RadioButton4 = new QRadioButton(tr("TOTAL_ANGLE"), GroupAngleBox);
213 GroupAngle->addButton(RadioButton3, 0);
214 GroupAngle->addButton(RadioButton4, 1);
216 TextLabelAngle = new QLabel(tr("SMESH_ANGLE"), GroupAngleBox);
217 SpinBox_Angle = new SMESHGUI_SpinBox(GroupAngleBox);
219 TextLabelNbSteps = new QLabel(tr("SMESH_NUMBEROFSTEPS"), GroupAngleBox);
220 SpinBox_NbSteps = new SalomeApp_IntSpinBox(GroupAngleBox);
222 GroupAngleLayout->addWidget(RadioButton3, 0, 0);
223 GroupAngleLayout->addWidget(RadioButton4, 0, 1);
224 GroupAngleLayout->addWidget(TextLabelAngle, 1, 0);
225 GroupAngleLayout->addWidget(SpinBox_Angle, 1, 1);
226 GroupAngleLayout->addWidget(TextLabelNbSteps, 2, 0);
227 GroupAngleLayout->addWidget(SpinBox_NbSteps, 2, 1);
229 // Controls for tolerance defining
230 TextLabelTolerance = new QLabel(tr("SMESH_TOLERANCE"), GroupArguments);
231 SpinBox_Tolerance = new SMESHGUI_SpinBox(GroupArguments);
233 // Control for mesh preview
234 myPreviewCheckBox = new QCheckBox(tr("PREVIEW"), GroupArguments);
236 // CheckBox for groups generation
237 MakeGroupsCheck = new QCheckBox(tr("SMESH_MAKE_GROUPS"), GroupArguments);
238 MakeGroupsCheck->setChecked(true);
240 GroupArgumentsLayout->addWidget(TextLabelElements, 0, 0);
241 GroupArgumentsLayout->addWidget(SelectElementsButton, 0, 1);
242 GroupArgumentsLayout->addWidget(LineEditElements, 0, 2);
243 GroupArgumentsLayout->addWidget(myFilterBtn, 0, 3);
244 GroupArgumentsLayout->addWidget(CheckBoxMesh, 1, 0, 1, 4);
245 GroupArgumentsLayout->addWidget(GroupAxis, 2, 0, 1, 4);
246 GroupArgumentsLayout->addWidget(GroupAngleBox, 3, 0, 1, 4);
247 GroupArgumentsLayout->addWidget(TextLabelTolerance, 4, 0, 1, 2);
248 GroupArgumentsLayout->addWidget(SpinBox_Tolerance, 4, 2, 1, 2);
249 GroupArgumentsLayout->addWidget(myPreviewCheckBox, 5, 0, 1, 4);
250 GroupArgumentsLayout->addWidget(MakeGroupsCheck, 6, 0, 1, 4);
252 /***************************************************************/
253 GroupButtons = new QGroupBox(this);
254 QHBoxLayout* GroupButtonsLayout = new QHBoxLayout(GroupButtons);
255 GroupButtonsLayout->setSpacing(SPACING);
256 GroupButtonsLayout->setMargin(MARGIN);
258 buttonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
259 buttonOk->setAutoDefault(true);
260 buttonOk->setDefault(true);
261 buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
262 buttonApply->setAutoDefault(true);
263 buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
264 buttonCancel->setAutoDefault(true);
265 buttonHelp = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
266 buttonHelp->setAutoDefault(true);
268 GroupButtonsLayout->addWidget(buttonOk);
269 GroupButtonsLayout->addSpacing(10);
270 GroupButtonsLayout->addWidget(buttonApply);
271 GroupButtonsLayout->addSpacing(10);
272 GroupButtonsLayout->addStretch();
273 GroupButtonsLayout->addWidget(buttonCancel);
274 GroupButtonsLayout->addWidget(buttonHelp);
276 /***************************************************************/
277 SMESHGUI_RevolutionDlgLayout->addWidget(ConstructorsBox);
278 SMESHGUI_RevolutionDlgLayout->addWidget(GroupArguments);
279 SMESHGUI_RevolutionDlgLayout->addWidget(GroupButtons);
281 /* Initialisations */
282 SpinBox_X->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
283 SpinBox_Y->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
284 SpinBox_Z->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
285 SpinBox_DX->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
286 SpinBox_DY->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
287 SpinBox_DZ->RangeStepAndValidator(COORD_MIN, COORD_MAX, 10.0, "length_precision");
289 RadioButton3->setChecked(true);
291 SpinBox_Angle->RangeStepAndValidator(COORD_MIN, COORD_MAX, 5.0, "angle_precision");
293 SpinBox_NbSteps->setRange(1, 999999);
295 SpinBox_Tolerance->RangeStepAndValidator(0.0, COORD_MAX, 0.00001, "len_tol_precision");
297 RadioButton1->setChecked(true);
299 mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
301 mySMESHGUI->SetActiveDialogBox((QDialog*)this);
303 // Costruction of the logical filter
304 SMESH_TypeFilter* aMeshOrSubMeshFilter = new SMESH_TypeFilter (MESHorSUBMESH);
305 SMESH_TypeFilter* aSmeshGroupFilter = new SMESH_TypeFilter (GROUP);
307 QList<SUIT_SelectionFilter*> aListOfFilters;
308 if (aMeshOrSubMeshFilter) aListOfFilters.append(aMeshOrSubMeshFilter);
309 if (aSmeshGroupFilter) aListOfFilters.append(aSmeshGroupFilter);
311 myMeshOrSubMeshOrGroupFilter =
312 new SMESH_LogicalFilter (aListOfFilters, SMESH_LogicalFilter::LO_OR);
314 myHelpFileName = "revolution_page.html";
318 /*Create menu to vector selection*/
319 SelectVectorMenu = new QMenu(this);
320 myMenuActions[SelectVectorMenu->addAction( tr( "MEN_POINT_SELECT" ) )] = POINT_SELECT;
321 myMenuActions[SelectVectorMenu->addAction( tr( "MEN_FACE_SELECT" ) )] = FACE_SELECT;
322 connect( SelectVectorMenu, SIGNAL( triggered( QAction* ) ), SLOT( onSelectVectorMenu( QAction* ) ) );
324 /* signals and slots connections */
325 connect(buttonOk, SIGNAL(clicked()), this, SLOT(ClickOnOk()));
326 connect(buttonCancel, SIGNAL(clicked()), this, SLOT(ClickOnCancel()));
327 connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
328 connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
329 connect(GroupConstructors, SIGNAL(buttonClicked(int)), SLOT(ConstructorsClicked(int)));
331 connect(SelectElementsButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
332 connect(SelectPointButton, SIGNAL(clicked()), this, SLOT(SetEditCurrentArgument()));
333 connect(SelectVectorButton, SIGNAL(clicked()), this, SLOT(onSelectVectorButton()));
335 connect(SpinBox_X, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
336 connect(SpinBox_Y, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
337 connect(SpinBox_Z, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
339 connect(SpinBox_DX, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
340 connect(SpinBox_DY, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
341 connect(SpinBox_DZ, SIGNAL(valueChanged(double)), this, SLOT(onVectorChanged()));
343 connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
344 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
345 /* to close dialog if study change */
346 connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
347 connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
348 connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
350 connect(GroupAngle, SIGNAL(buttonClicked(int)), this, SLOT(toDisplaySimulation()));
351 connect(SpinBox_Angle, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
352 connect(SpinBox_NbSteps, SIGNAL(valueChanged(int)), this, SLOT(toDisplaySimulation()));
353 connect(SpinBox_Tolerance, SIGNAL(valueChanged(double)), this, SLOT(toDisplaySimulation()));
355 //To Connect preview check box
356 connectPreviewControl();
358 connect(SpinBox_Angle, SIGNAL(textChanged(const QString&)), this, SLOT(onAngleTextChange(const QString&)));
360 ConstructorsClicked(0);
361 SelectionIntoArgument();
364 //=================================================================================
365 // function : ~SMESHGUI_RevolutionDlg()
366 // purpose : Destroys the object and frees any allocated resources
367 //=================================================================================
368 SMESHGUI_RevolutionDlg::~SMESHGUI_RevolutionDlg()
372 myFilterDlg->setParent( 0 );
378 //=================================================================================
381 //=================================================================================
382 void SMESHGUI_RevolutionDlg::Init (bool ResetControls)
386 myEditCurrentArgument = 0;
387 LineEditElements->clear();
393 myMesh = SMESH::SMESH_Mesh::_nil();
396 SpinBox_X->SetValue(0.0);
397 SpinBox_Y->SetValue(0.0);
398 SpinBox_Z->SetValue(0.0);
399 SpinBox_DX->SetValue(0.0);
400 SpinBox_DY->SetValue(0.0);
401 SpinBox_DZ->SetValue(0.0);
403 SpinBox_Angle->SetValue(45);
404 SpinBox_NbSteps->setValue(1);
405 SpinBox_Tolerance->SetValue(1e-05);
407 CheckBoxMesh->setChecked(false);
409 myPreviewCheckBox->setChecked(false);
410 onDisplaySimulation(false);
414 //=================================================================================
415 // function : ConstructorsClicked()
416 // purpose : Radio button management
417 //=================================================================================
418 void SMESHGUI_RevolutionDlg::ConstructorsClicked (int constructorId)
420 disconnect(mySelectionMgr, 0, this, 0);
423 mySelectionMgr->selectedObjects( io );
425 mySelectionMgr->setSelectedObjects( aList );*/
427 buttonApply->setEnabled(false);
428 buttonOk->setEnabled(false);
429 mySimulation->SetVisibility(false);
431 Selection_Mode aSelMode = ActorSelection;
433 switch (constructorId) {
436 GroupArguments->setTitle(tr("REVOLUTION_1D"));
437 aSelMode = EdgeSelection;
442 GroupArguments->setTitle(tr("REVOLUTION_2D"));
443 aSelMode = FaceSelection;
448 if (myEditCurrentArgument != (QWidget*)LineEditElements) {
449 SMESH::SetPointRepresentation(false);
452 if (!CheckBoxMesh->isChecked())
454 LineEditElements->clear();
457 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
458 aViewWindow->SetSelectionMode(aSelMode);
461 myEditCurrentArgument = (QWidget*)LineEditElements;
462 LineEditElements->setFocus();
464 if (CheckBoxMesh->isChecked())
467 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
468 // mySelectionMgr->setSelectedObjects( io );
471 //=================================================================================
472 // function : ClickOnApply()
474 //=================================================================================
475 bool SMESHGUI_RevolutionDlg::ClickOnApply()
477 if (mySMESHGUI->isActiveStudyLocked())
483 if (myNbOkElements && IsAxisOk()) {
484 QStringList aListElementsId = myElementsId.split(" ", QString::SkipEmptyParts);
486 SMESH::long_array_var anElementsId = new SMESH::long_array;
488 anElementsId->length(aListElementsId.count());
489 for (int i = 0; i < aListElementsId.count(); i++)
490 anElementsId[i] = aListElementsId[i].toInt();
492 SMESH::AxisStruct anAxis;
494 anAxis.x = SpinBox_X->GetValue();
495 anAxis.y = SpinBox_Y->GetValue();
496 anAxis.z = SpinBox_Z->GetValue();;
497 anAxis.vx = SpinBox_DX->GetValue();
498 anAxis.vy = SpinBox_DY->GetValue();
499 anAxis.vz = SpinBox_DZ->GetValue();
501 double anAngle = (SpinBox_Angle->GetValue())*PI/180;
502 long aNbSteps = (long)SpinBox_NbSteps->value();
503 double aTolerance = SpinBox_Tolerance->GetValue();
505 if ( GroupAngle->checkedId() == 1 )
506 anAngle = anAngle/aNbSteps;
508 QStringList aParameters;
509 aParameters << SpinBox_X->text();
510 aParameters << SpinBox_Y->text();
511 aParameters << SpinBox_Z->text();
512 aParameters << SpinBox_DX->text();
513 aParameters << SpinBox_DY->text();
514 aParameters << SpinBox_DZ->text();
515 aParameters << SpinBox_Angle->text();
516 aParameters << SpinBox_NbSteps->text();
517 aParameters << SpinBox_Tolerance->text();
520 SUIT_OverrideCursor aWaitCursor;
521 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
523 if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() ) {
524 if( CheckBoxMesh->isChecked() ) {
525 if( GetConstructorId() == 0 )
526 SMESH::ListOfGroups_var groups =
527 aMeshEditor->RotationSweepObject1DMakeGroups(mySelectedObject, anAxis,
528 anAngle, aNbSteps, aTolerance);
530 SMESH::ListOfGroups_var groups =
531 aMeshEditor->RotationSweepObject2DMakeGroups(mySelectedObject, anAxis,
532 anAngle, aNbSteps, aTolerance);
535 SMESH::ListOfGroups_var groups =
536 aMeshEditor->RotationSweepMakeGroups(anElementsId.inout(), anAxis,
537 anAngle, aNbSteps, aTolerance);
540 if( CheckBoxMesh->isChecked() ) {
541 if( GetConstructorId() == 0 )
542 aMeshEditor->RotationSweepObject1D(mySelectedObject, anAxis, anAngle, aNbSteps, aTolerance);
544 aMeshEditor->RotationSweepObject2D(mySelectedObject, anAxis, anAngle, aNbSteps, aTolerance);
547 aMeshEditor->RotationSweep(anElementsId.inout(), anAxis, anAngle, aNbSteps, aTolerance);
550 myMesh->SetParameters( aParameters.join(":").toLatin1().constData() );
555 SMESH::Update(myIO, SMESH::eDisplay);
556 if ( MakeGroupsCheck->isEnabled() && MakeGroupsCheck->isChecked() )
557 mySMESHGUI->updateObjBrowser(true); // new groups may appear
559 ConstructorsClicked(GetConstructorId());
560 mySelectedObject = SMESH::SMESH_IDSource::_nil();
561 SelectionIntoArgument();
563 SMESHGUI::Modified();
569 //=================================================================================
570 // function : ClickOnOk()
572 //=================================================================================
573 void SMESHGUI_RevolutionDlg::ClickOnOk()
579 //=================================================================================
580 // function : ClickOnCancel()
582 //=================================================================================
583 void SMESHGUI_RevolutionDlg::ClickOnCancel()
588 void SMESHGUI_RevolutionDlg::reject()
593 //=================================================================================
594 // function : ClickOnHelp()
596 //=================================================================================
597 void SMESHGUI_RevolutionDlg::ClickOnHelp()
599 LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
601 app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
605 platform = "winapplication";
607 platform = "application";
609 SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
610 tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
611 arg(app->resourceMgr()->stringValue("ExternalBrowser",
613 arg(myHelpFileName));
617 //=======================================================================
618 // function : onAngleTextChange()
620 //=======================================================================
621 void SMESHGUI_RevolutionDlg::onAngleTextChange (const QString& theNewText)
624 SpinBox_Angle->text().toDouble( &isNumber );
626 RadioButton3->setChecked( true );
627 RadioButton4->setEnabled( isNumber );
630 //=======================================================================
631 // function : onTextChange()
633 //=======================================================================
634 void SMESHGUI_RevolutionDlg::onTextChange (const QString& theNewText)
636 QLineEdit* send = (QLineEdit*)sender();
641 if (send == LineEditElements)
644 buttonOk->setEnabled(false);
645 buttonApply->setEnabled(false);
647 // hilight entered elements
648 SMDS_Mesh* aMesh = 0;
650 aMesh = myActor->GetObject()->GetMesh();
653 if (send == LineEditElements) {
654 Handle(SALOME_InteractiveObject) anIO = myActor->getIO();
656 TColStd_MapOfInteger newIndices;
658 QStringList aListId = theNewText.split(" ", QString::SkipEmptyParts);
660 for (int i = 0; i < aListId.count(); i++) {
661 const SMDS_MeshElement * e = aMesh->FindElement(aListId[ i ].toInt());
663 newIndices.Add(e->GetID());
667 mySelector->AddOrRemoveIndex(myActor->getIO(), newIndices, false);
668 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
669 aViewWindow->highlight( myActor->getIO(), true, true );
671 myElementsId = theNewText;
675 if (myNbOkElements && IsAxisOk()) {
676 buttonOk->setEnabled(true);
677 buttonApply->setEnabled(true);
679 onDisplaySimulation(true);
684 //=================================================================================
685 // function : SelectionIntoArgument()
686 // purpose : Called when selection as changed or other case
687 //=================================================================================
688 void SMESHGUI_RevolutionDlg::SelectionIntoArgument()
693 QString aString = "";
696 if (myEditCurrentArgument == (QWidget*)LineEditElements) {
697 LineEditElements->setText(aString);
699 buttonOk->setEnabled(false);
700 buttonApply->setEnabled(false);
704 if (!GroupButtons->isEnabled()) // inactive
708 const SALOME_ListIO& aList = mySelector->StoredIObjects();
710 int nbSel = aList.Extent();
714 Handle(SALOME_InteractiveObject) IO = aList.First();
715 SMESH::SMESH_Mesh_var aMeshVar = SMESH::GetMeshByIO(IO);
716 if (aMeshVar->_is_nil())
719 SMESH_Actor* anActor = SMESH::FindActorByObject(aMeshVar);
721 anActor = SMESH::FindActorByEntry(IO->getEntry());
722 if (!anActor && !CheckBoxMesh->isChecked())
727 if (myEditCurrentArgument == (QWidget*)LineEditElements) {
733 // MakeGroups is available if there are groups
734 if ( myMesh->NbGroups() == 0 ) {
735 MakeGroupsCheck->setChecked(false);
736 MakeGroupsCheck->setEnabled(false);
738 MakeGroupsCheck->setEnabled(true);
741 if (CheckBoxMesh->isChecked()) {
742 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aString);
744 if (!SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO)->_is_nil())
745 mySelectedObject = SMESH::IObjectToInterface<SMESH::SMESH_IDSource>(IO);
749 aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, IO, aString);
750 myElementsId = aString;
754 myNbOkElements = true;
757 SMDS_Mesh* aMesh = anActor->GetObject()->GetMesh();
761 bool isNodeSelected = (myEditCurrentArgument == (QWidget*)SpinBox_X ||
762 (myEditCurrentArgument == (QWidget*)SpinBox_DX &&
763 myVectorDefinition==POINT_SELECT));
765 bool isFaceSelected = (myEditCurrentArgument == (QWidget*)SpinBox_DX &&
766 myVectorDefinition==FACE_SELECT);
769 aNbUnits = SMESH::GetNameOfSelectedNodes(mySelector, IO, aString);
771 else if(isFaceSelected){
772 aNbUnits = SMESH::GetNameOfSelectedElements(mySelector, IO, aString);
779 const SMDS_MeshNode * n = aMesh->FindNode(aString.toInt());
787 if (myEditCurrentArgument == (QWidget*)SpinBox_X) {
788 SpinBox_X->SetValue(x);
789 SpinBox_Y->SetValue(y);
790 SpinBox_Z->SetValue(z);
791 } else if (myEditCurrentArgument == (QWidget*)SpinBox_DX) {
792 SpinBox_DX->SetValue(x - SpinBox_X->GetValue());
793 SpinBox_DY->SetValue(y - SpinBox_Y->GetValue());
794 SpinBox_DZ->SetValue(z - SpinBox_Z->GetValue());
797 else if(isFaceSelected){
798 const SMDS_MeshFace* face = dynamic_cast<const SMDS_MeshFace*>(aMesh->FindElement(aString.toInt()));
802 gp_XYZ aNormale = SMESH::getNormale(face);
803 SpinBox_DX->SetValue(aNormale.X());
804 SpinBox_DY->SetValue(aNormale.Y());
805 SpinBox_DZ->SetValue(aNormale.Z());
811 if (myEditCurrentArgument == (QWidget*)LineEditElements)
812 LineEditElements->setText(aString);
816 if (myNbOkElements && IsAxisOk()) {
817 buttonOk->setEnabled(true);
818 buttonApply->setEnabled(true);
821 onDisplaySimulation(true);
824 //=================================================================================
825 // function : SetEditCurrentArgument()
827 //=================================================================================
828 void SMESHGUI_RevolutionDlg::SetEditCurrentArgument()
830 QPushButton* send = (QPushButton*)sender();
832 disconnect(mySelectionMgr, 0, this, 0);
833 mySelectionMgr->clearSelected();
834 mySelectionMgr->clearFilters();
836 if (send == SelectElementsButton) {
837 mySimulation->SetVisibility(false);
838 myEditCurrentArgument = (QWidget*)LineEditElements;
839 SMESH::SetPointRepresentation(false);
840 if (CheckBoxMesh->isChecked()) {
841 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
842 aViewWindow->SetSelectionMode(ActorSelection);
843 mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
845 int aConstructorId = GetConstructorId();
846 if (aConstructorId == 0)
848 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
849 aViewWindow->SetSelectionMode(EdgeSelection);
851 else if (aConstructorId == 1)
853 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
854 aViewWindow->SetSelectionMode(FaceSelection);
857 } else if (send == SelectPointButton) {
858 myEditCurrentArgument = (QWidget*)SpinBox_X;
859 SMESH::SetPointRepresentation(true);
860 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
861 aViewWindow->SetSelectionMode(NodeSelection);
864 myEditCurrentArgument->setFocus();
865 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
866 SelectionIntoArgument();
869 //=================================================================================
870 // function : DeactivateActiveDialog()
872 //=================================================================================
873 void SMESHGUI_RevolutionDlg::DeactivateActiveDialog()
875 if (ConstructorsBox->isEnabled()) {
876 ConstructorsBox->setEnabled(false);
877 GroupArguments->setEnabled(false);
878 GroupButtons->setEnabled(false);
879 mySMESHGUI->ResetState();
880 mySMESHGUI->SetActiveDialogBox(0);
884 //=================================================================================
885 // function : ActivateThisDialog()
887 //=================================================================================
888 void SMESHGUI_RevolutionDlg::ActivateThisDialog()
890 /* Emit a signal to deactivate the active dialog */
891 mySMESHGUI->EmitSignalDeactivateDialog();
892 ConstructorsBox->setEnabled(true);
893 GroupArguments->setEnabled(true);
894 GroupButtons->setEnabled(true);
896 mySMESHGUI->SetActiveDialogBox((QDialog*)this);
898 ConstructorsClicked(GetConstructorId());
899 SelectionIntoArgument();
902 //=================================================================================
903 // function : enterEvent()
905 //=================================================================================
906 void SMESHGUI_RevolutionDlg::enterEvent (QEvent*)
908 if (!ConstructorsBox->isEnabled())
909 ActivateThisDialog();
912 //=================================================================================
913 // function : closeEvent()
915 //=================================================================================
916 void SMESHGUI_RevolutionDlg::closeEvent (QCloseEvent*)
918 /* same than click on cancel button */
919 disconnect(mySelectionMgr, 0, this, 0);
920 mySelectionMgr->clearFilters();
921 //mySelectionMgr->clearSelected();
922 if (SMESH::GetCurrentVtkView()) {
923 SMESH::RemoveFilters(); // PAL6938 -- clean all mesh entity filters
924 SMESH::SetPointRepresentation(false);
926 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
927 aViewWindow->SetSelectionMode(ActorSelection);
928 mySMESHGUI->ResetState();
931 //=======================================================================
932 //function : onSelectMesh
934 //=======================================================================
935 void SMESHGUI_RevolutionDlg::onSelectMesh (bool toSelectMesh)
938 myIDs = LineEditElements->text();
939 TextLabelElements->setText(tr("SMESH_NAME"));
942 TextLabelElements->setText(tr("SMESH_ID_ELEMENTS"));
943 myFilterBtn->setEnabled(!toSelectMesh);
945 if (myEditCurrentArgument != LineEditElements) {
946 LineEditElements->clear();
947 mySimulation->SetVisibility(false);
951 mySelectionMgr->clearFilters();
952 SMESH::SetPointRepresentation(false);
955 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
956 aViewWindow->SetSelectionMode(ActorSelection);
957 mySelectionMgr->installFilter(myMeshOrSubMeshOrGroupFilter);
958 LineEditElements->setReadOnly(true);
959 LineEditElements->setValidator(0);
961 int aConstructorId = GetConstructorId();
962 if (aConstructorId == 0)
964 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
965 aViewWindow->SetSelectionMode(EdgeSelection);
967 else if (aConstructorId == 1)
969 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
970 aViewWindow->SetSelectionMode(FaceSelection);
973 LineEditElements->setReadOnly(false);
974 LineEditElements->setValidator(myIdValidator);
975 onTextChange(LineEditElements->text());
976 mySimulation->SetVisibility(false);
979 SelectionIntoArgument();
982 LineEditElements->setText( myIDs );
985 //=================================================================================
986 // function : GetConstructorId()
988 //=================================================================================
989 int SMESHGUI_RevolutionDlg::GetConstructorId()
991 return GroupConstructors->checkedId();
994 //=================================================================================
995 // function : IsAxisOk()
997 //=================================================================================
998 bool SMESHGUI_RevolutionDlg::IsAxisOk()
1000 return (SpinBox_DX->GetValue() != 0 ||
1001 SpinBox_DY->GetValue() != 0 ||
1002 SpinBox_DZ->GetValue() != 0);
1005 //=================================================================================
1006 // function : onVectorChanged()
1008 //=================================================================================
1009 void SMESHGUI_RevolutionDlg::onVectorChanged()
1012 buttonOk->setEnabled(true);
1013 buttonApply->setEnabled(true);
1015 buttonOk->setEnabled(false);
1016 buttonApply->setEnabled(false);
1018 onDisplaySimulation(true);
1021 //=================================================================================
1022 // function : keyPressEvent()
1024 //=================================================================================
1025 void SMESHGUI_RevolutionDlg::keyPressEvent( QKeyEvent* e )
1027 QDialog::keyPressEvent( e );
1028 if ( e->isAccepted() )
1031 if ( e->key() == Qt::Key_F1 ) {
1037 //=================================================================================
1038 // function : onDisplaySimulation()
1039 // purpose : Show/Hide preview
1040 //=================================================================================
1041 void SMESHGUI_RevolutionDlg::onDisplaySimulation(bool toDisplayPreview)
1043 if (myPreviewCheckBox->isChecked() && toDisplayPreview)
1046 if (myNbOkElements && IsAxisOk())
1048 QStringList aListElementsId = myElementsId.split(" ", QString::SkipEmptyParts);
1050 SMESH::long_array_var anElementsId = new SMESH::long_array;
1052 anElementsId->length(aListElementsId.count());
1053 for (int i = 0; i < aListElementsId.count(); i++)
1054 anElementsId[i] = aListElementsId[i].toInt();
1056 SMESH::AxisStruct anAxis;
1058 anAxis.x = SpinBox_X->GetValue();
1059 anAxis.y = SpinBox_Y->GetValue();
1060 anAxis.z = SpinBox_Z->GetValue();
1061 anAxis.vx = SpinBox_DX->GetValue();
1062 anAxis.vy = SpinBox_DY->GetValue();
1063 anAxis.vz = SpinBox_DZ->GetValue();
1065 double anAngle = (SpinBox_Angle->GetValue())*PI/180;
1066 long aNbSteps = (long)SpinBox_NbSteps->value();
1067 double aTolerance = SpinBox_Tolerance->GetValue();
1069 if (GroupAngle->checkedId() == 1)
1070 anAngle = anAngle/aNbSteps;
1073 SUIT_OverrideCursor aWaitCursor;
1074 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditPreviewer();
1075 if( CheckBoxMesh->isChecked() ) {
1076 if( GetConstructorId() == 0 )
1077 aMeshEditor->RotationSweepObject1D(mySelectedObject, anAxis,
1078 anAngle, aNbSteps, aTolerance);
1080 aMeshEditor->RotationSweepObject2D(mySelectedObject, anAxis,
1081 anAngle, aNbSteps, aTolerance);
1084 aMeshEditor->RotationSweep(anElementsId.inout(),
1089 SMESH::MeshPreviewStruct_var aMeshPreviewStruct = aMeshEditor->GetPreviewData();
1090 mySimulation->SetData(aMeshPreviewStruct._retn());
1095 mySimulation->SetVisibility(false);
1101 mySimulation->SetVisibility(false);
1105 //=================================================================================
1106 // function : onSelectVectorButton()
1108 //=================================================================================
1109 void SMESHGUI_RevolutionDlg::onSelectVectorButton(){
1110 if(SelectVectorMenu) {
1111 SelectVectorMenu->exec( QCursor::pos() );
1115 //=================================================================================
1116 // function : onSelectVectorMenu()
1118 //=================================================================================
1119 void SMESHGUI_RevolutionDlg::onSelectVectorMenu( QAction* action){
1123 disconnect(mySelectionMgr, 0, this, 0);
1125 switch(myMenuActions[action]) {
1127 SMESH::SetPointRepresentation(true);
1128 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1129 aViewWindow->SetSelectionMode(NodeSelection);
1133 SMESH::SetPointRepresentation(false);
1134 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1135 aViewWindow->SetSelectionMode(FaceSelection);
1139 myVectorDefinition = myMenuActions[action];
1140 myEditCurrentArgument = (QWidget*)SpinBox_DX;
1141 myEditCurrentArgument->setFocus();
1142 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
1143 SelectionIntoArgument();
1146 //=================================================================================
1147 // function : setFilters()
1148 // purpose : SLOT. Called when "Filter" button pressed.
1149 //=================================================================================
1150 void SMESHGUI_RevolutionDlg::setFilters()
1152 if(myMesh->_is_nil()) {
1153 SUIT_MessageBox::critical(this,
1155 tr("NO_MESH_SELECTED"));
1161 types.append( SMESH::EDGE );
1162 types.append( SMESH::FACE );
1163 myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, types );
1165 myFilterDlg->Init( GetConstructorId() ? SMESH::FACE : SMESH::EDGE );
1167 myFilterDlg->SetSelection();
1168 myFilterDlg->SetMesh( myMesh );
1169 myFilterDlg->SetSourceWg( LineEditElements );
1171 myFilterDlg->show();
1174 //=================================================================================
1175 // function : isValid
1177 //=================================================================================
1178 bool SMESHGUI_RevolutionDlg::isValid()
1182 ok = SpinBox_X->isValid( msg, true ) && ok;
1183 ok = SpinBox_Y->isValid( msg, true ) && ok;
1184 ok = SpinBox_Z->isValid( msg, true ) && ok;
1185 ok = SpinBox_DX->isValid( msg, true ) && ok;
1186 ok = SpinBox_DY->isValid( msg, true ) && ok;
1187 ok = SpinBox_DZ->isValid( msg, true ) && ok;
1188 ok = SpinBox_Angle->isValid( msg, true ) && ok;
1189 ok = SpinBox_NbSteps->isValid( msg, true ) && ok;
1190 ok = SpinBox_Tolerance->isValid( msg, true ) && ok;
1193 QString str( tr( "SMESH_INCORRECT_INPUT" ) );
1194 if ( !msg.isEmpty() )
1196 SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );