1 // Copyright (C) 2007-2021 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // SMESH SMESHGUI : GUI for SMESH component
24 // File : SMESHGUI_RotationDlg.h
25 // Author : Roman NIKOLAEV, Open CASCADE S.A.S.
27 #ifndef SMESHGUI_PREVIEWDLG_H
28 #define SMESHGUI_PREVIEWDLG_H
31 #include "SMESH_SMESHGUI.hxx"
37 #include <SALOMEconfig.h>
38 #include CORBA_SERVER_HEADER(SMESH_Mesh)
41 class SMESHGUI_MeshEditPreview;
44 class SMESHGUI_EXPORT SMESHGUI_PreviewDlg : public QDialog {
47 SMESHGUI_PreviewDlg( SMESHGUI* );
48 ~SMESHGUI_PreviewDlg();
54 void connectPreviewControl();
56 virtual void setIsApplyAndClose( const bool theFlag );
57 virtual bool isApplyAndClose() const;
60 void toDisplaySimulation();
63 virtual void onDisplaySimulation( bool );
66 SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */
67 SMESHGUI_MeshEditPreview* mySimulation;
68 QCheckBox* myPreviewCheckBox;
69 bool myIsApplyAndClose;
72 class SMESHGUI_EXPORT SMESHGUI_MultiPreviewDlg : public QDialog {
75 SMESHGUI_MultiPreviewDlg( SMESHGUI* );
76 ~SMESHGUI_MultiPreviewDlg();
81 void setSimulationPreview( QList<SMESH::MeshPreviewStruct_var>& );
84 void connectPreviewControl();
86 virtual void setIsApplyAndClose( const bool theFlag );
87 virtual bool isApplyAndClose() const;
90 void toDisplaySimulation();
92 virtual void onDisplaySimulation( bool );
96 SMESHGUI* mySMESHGUI; /* Current SMESHGUI object */
97 QList<SMESHGUI_MeshEditPreview*> mySimulationList;
98 QCheckBox* myPreviewCheckBox;
99 bool myIsApplyAndClose;