1 // Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
22 // File : SMESHGUI_PreVisualObj.h
25 #ifndef SMESHGUI_PreVisualObj_H
26 #define SMESHGUI_PreVisualObj_H
28 #include "SMESH_SMESHGUI.hxx"
30 #include "SMESH_Object.h"
33 * \brief Incarnation of SMESH_VisualObj allowing usage of SMESH_Actor
34 * to show arbitrary mesh data. SMESHGUI_PreVisualObj encapsulates
35 * a instance of SMDS_Mesh that can be filled by its user.
36 * Main usage: to initialize a SMESH_Actor to display some preview
38 class SMESHGUI_EXPORT SMESHGUI_PreVisualObj : public SMESH_VisualObj
40 mutable SMDS_Mesh* myMesh;
42 unsigned int myEntitiesState;
45 SMESHGUI_PreVisualObj();
46 virtual SMDS_Mesh* GetMesh() const { return myMesh; }
48 virtual bool Update( int theIsClear );
49 virtual bool NulData() { return false; }
50 virtual void UpdateFunctor( const SMESH::Controls::FunctorPtr& theFunctor );
51 virtual int GetElemDimension( const int theObjId );
52 virtual int GetNbEntities( const SMDSAbs_ElementType theType) const;
53 virtual bool IsValid() const;
54 virtual bool GetEdgeNodes( const int theElemId,
57 int& theNodeId2 ) const;
59 virtual vtkIdType GetNodeObjId( int theVTKID );
60 virtual vtkIdType GetNodeVTKId( int theObjID );
61 virtual vtkIdType GetElemObjId( int theVTKID );
62 virtual vtkIdType GetElemVTKId( int theObjID );
63 virtual void ClearEntitiesFlags();
64 virtual bool GetEntitiesFlag();
65 virtual unsigned int GetEntitiesState();
67 virtual SMESH::SMESH_Mesh_ptr GetMeshServer();
68 virtual vtkUnstructuredGrid* GetUnstructuredGrid();