1 // Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // SMESH SMESHGUI : GUI for SMESH component
24 // File : SMESHGUI_NodesDlg.cxx
25 // Author : Nicolas REJNERI, Open CASCADE S.A.S.
28 #include "SMESHGUI_NodesDlg.h"
31 #include "SMESHGUI_SpinBox.h"
32 #include "SMESHGUI_Utils.h"
33 #include "SMESHGUI_VTKUtils.h"
34 #include "SMESHGUI_MeshUtils.h"
35 #include "SMESHGUI_GroupUtils.h"
37 #include <SMESH_Actor.h>
38 #include <SMESH_ActorUtils.h>
39 #include <SMESH_ObjectDef.h>
41 #include <SMDS_Mesh.hxx>
42 #include <SMDS_MeshNode.hxx>
44 // SALOME GUI includes
45 #include <SUIT_Session.h>
46 #include <SUIT_OverrideCursor.h>
47 #include <SUIT_MessageBox.h>
48 #include <SUIT_Desktop.h>
49 #include <SUIT_ResourceMgr.h>
51 #include <LightApp_Application.h>
52 #include <LightApp_SelectionMgr.h>
54 #include <SalomeApp_Application.h>
56 #include <SVTK_ViewWindow.h>
57 #include <VTKViewer_Algorithm.h>
58 #include <VTKViewer_CellLocationsArray.h>
60 // SALOME KERNEL includes
61 #include <SALOMEDS_Study.hxx>
62 #include <SALOMEDS_SObject.hxx>
64 #include <utilities.h>
67 #include <vtkIdList.h>
68 #include <vtkCellArray.h>
69 #include <vtkUnsignedCharArray.h>
70 #include <vtkUnstructuredGrid.h>
71 #include <vtkDataSetMapper.h>
72 #include <vtkRenderer.h>
73 #include <vtkProperty.h>
74 #include <vtkPoints.h>
80 #include <QPushButton>
81 #include <QRadioButton>
82 #include <QHBoxLayout>
83 #include <QVBoxLayout>
85 #include <QButtonGroup>
88 #include <SALOMEconfig.h>
89 #include CORBA_SERVER_HEADER(SMESH_MeshEditor)
96 long AddNode( SMESH::SMESH_Mesh_ptr theMesh, float x, float y, float z, const QStringList& theParameters )
99 SUIT_OverrideCursor wc;
101 _PTR(SObject) aSobj = SMESH::FindSObject( theMesh );
102 SMESH::SMESH_MeshEditor_var aMeshEditor = theMesh->GetMeshEditor();
103 theMesh->SetParameters( theParameters.join(":").toLatin1().constData() );
104 aNodeId = aMeshEditor->AddNode( x, y, z );
105 _PTR(Study) aStudy = GetActiveStudyDocument();
106 CORBA::Long anId = aStudy->StudyId();
107 if (TVisualObjPtr aVisualObj = SMESH::GetVisualObj( anId, aSobj->GetID().c_str() ) ) {
108 aVisualObj->Update( true );
111 catch ( SALOME::SALOME_Exception& exc ) {
112 INFOS( "Follow exception was cought:\n\t" << exc.details.text );
114 catch ( const std::exception& exc ) {
115 INFOS( "Follow exception was cought:\n\t" << exc.what() );
118 INFOS( "Unknown exception was cought !!!" );
123 class TNodeSimulation
125 SVTK_ViewWindow* myViewWindow;
127 SALOME_Actor* myPreviewActor;
128 vtkDataSetMapper* myMapper;
132 TNodeSimulation( SVTK_ViewWindow* theViewWindow ):
133 myViewWindow( theViewWindow )
135 vtkUnstructuredGrid* aGrid = vtkUnstructuredGrid::New();
138 myPoints = vtkPoints::New();
139 myPoints->SetNumberOfPoints( 1 );
140 myPoints->SetPoint( 0, 0.0, 0.0, 0.0 );
143 vtkIdList *anIdList = vtkIdList::New();
144 anIdList->SetNumberOfIds( 1 );
146 vtkCellArray *aCells = vtkCellArray::New();
147 aCells->Allocate( 2, 0 );
149 vtkUnsignedCharArray* aCellTypesArray = vtkUnsignedCharArray::New();
150 aCellTypesArray->SetNumberOfComponents( 1 );
151 aCellTypesArray->Allocate( 1 );
153 anIdList->SetId( 0, 0 );
154 aCells->InsertNextCell( anIdList );
155 aCellTypesArray->InsertNextValue( VTK_VERTEX );
157 VTKViewer_CellLocationsArray* aCellLocationsArray = VTKViewer_CellLocationsArray::New();
158 aCellLocationsArray->SetNumberOfComponents( 1 );
159 aCellLocationsArray->SetNumberOfTuples( 1 );
161 aCells->InitTraversal();
163 aCellLocationsArray->SetValue( 0, aCells->GetTraversalLocation( npts ) );
165 aGrid->SetCells( aCellTypesArray, aCellLocationsArray, aCells );
167 aGrid->SetPoints( myPoints );
168 aGrid->SetCells( aCellTypesArray, aCellLocationsArray, aCells );
169 aCellLocationsArray->Delete();
170 aCellTypesArray->Delete();
174 // Create and display actor
175 myMapper = vtkDataSetMapper::New();
176 myMapper->SetInputData( aGrid );
179 myPreviewActor = SALOME_Actor::New();
180 myPreviewActor->SetInfinitive( true );
181 myPreviewActor->VisibilityOff();
182 myPreviewActor->PickableOff();
183 myPreviewActor->SetMapper( myMapper );
185 vtkProperty* aProp = vtkProperty::New();
186 aProp->SetRepresentationToPoints();
189 GetColor( "SMESH", "node_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 0 ) );
190 aProp->SetColor( anRGB[0], anRGB[1], anRGB[2] );
192 double aPointSize = GetFloat( "SMESH:node_size", 3 );
193 aProp->SetPointSize( aPointSize );
195 myPreviewActor->SetProperty( aProp );
198 myViewWindow->AddActor( myPreviewActor );
201 void SetPosition( float x, float y, float z )
203 myPoints->SetPoint( 0, x, y, z );
204 myPoints->Modified();
205 SetVisibility( true );
208 void SetVisibility( bool theVisibility )
210 myPreviewActor->SetVisibility( theVisibility );
211 RepaintCurrentView();
216 myViewWindow->RemoveActor( myPreviewActor );
217 myPreviewActor->Delete();
219 myMapper->RemoveAllInputs();
227 //=================================================================================
228 // class : SMESHGUI_NodesDlg()
230 //=================================================================================
231 SMESHGUI_NodesDlg::SMESHGUI_NodesDlg( SMESHGUI* theModule ):
232 QDialog( SMESH::GetDesktop( theModule ) ),
233 mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
234 mySelector( SMESH::GetViewWindow( theModule )->GetSelector() ),
235 mySMESHGUI( theModule )
238 setAttribute( Qt::WA_DeleteOnClose, true );
239 setWindowTitle( tr("MESH_NODE_TITLE") );
240 setSizeGripEnabled( true );
242 mySimulation = new SMESH::TNodeSimulation( SMESH::GetViewWindow( mySMESHGUI ) );
244 QPixmap image0( SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap( "SMESH",
245 tr( "ICON_DLG_NODE" ) ) );
247 QVBoxLayout* SMESHGUI_NodesDlgLayout = new QVBoxLayout( this );
248 SMESHGUI_NodesDlgLayout->setSpacing( SPACING );
249 SMESHGUI_NodesDlgLayout->setMargin( MARGIN );
251 /***************************************************************/
252 GroupConstructors = new QGroupBox( tr( "MESH_NODE" ), this );
253 QButtonGroup* ButtonGroup = new QButtonGroup(this);
254 QHBoxLayout* GroupConstructorsLayout = new QHBoxLayout( GroupConstructors );
255 GroupConstructorsLayout->setSpacing( SPACING );
256 GroupConstructorsLayout->setMargin( MARGIN );
258 Constructor1 = new QRadioButton( GroupConstructors );
259 Constructor1->setIcon( image0 );
260 Constructor1->setChecked( true );
262 GroupConstructorsLayout->addWidget( Constructor1 );
263 ButtonGroup->addButton( Constructor1, 0 );
265 /***************************************************************/
266 GroupCoordinates = new QGroupBox( tr( "SMESH_COORDINATES" ), this );
267 QHBoxLayout* GroupCoordinatesLayout = new QHBoxLayout(GroupCoordinates);
268 GroupCoordinatesLayout->setSpacing(SPACING);
269 GroupCoordinatesLayout->setMargin(MARGIN);
271 TextLabel_X = new QLabel( tr( "SMESH_X" ), GroupCoordinates );
272 SpinBox_X = new SMESHGUI_SpinBox( GroupCoordinates );
274 TextLabel_Y = new QLabel( tr( "SMESH_Y" ), GroupCoordinates );
275 SpinBox_Y = new SMESHGUI_SpinBox( GroupCoordinates );
277 TextLabel_Z = new QLabel( tr( "SMESH_Z" ), GroupCoordinates );
278 SpinBox_Z = new SMESHGUI_SpinBox( GroupCoordinates );
280 GroupCoordinatesLayout->addWidget( TextLabel_X );
281 GroupCoordinatesLayout->addWidget( SpinBox_X );
282 GroupCoordinatesLayout->addWidget( TextLabel_Y);
283 GroupCoordinatesLayout->addWidget( SpinBox_Y );
284 GroupCoordinatesLayout->addWidget( TextLabel_Z );
285 GroupCoordinatesLayout->addWidget( SpinBox_Z );
286 GroupCoordinatesLayout->setStretch(1, 1);
287 GroupCoordinatesLayout->setStretch(3, 1);
288 GroupCoordinatesLayout->setStretch(5, 1);
290 /***************************************************************/
291 GroupGroups = new QGroupBox( tr( "SMESH_ADD_TO_GROUP" ), this );
292 GroupGroups->setCheckable( true );
293 QHBoxLayout* GroupGroupsLayout = new QHBoxLayout(GroupGroups);
294 GroupGroupsLayout->setSpacing(SPACING);
295 GroupGroupsLayout->setMargin(MARGIN);
297 TextLabel_GroupName = new QLabel( tr( "SMESH_GROUP" ), GroupGroups );
298 ComboBox_GroupName = new QComboBox( GroupGroups );
299 ComboBox_GroupName->setEditable( true );
300 ComboBox_GroupName->setInsertPolicy( QComboBox::NoInsert );
302 GroupGroupsLayout->addWidget( TextLabel_GroupName );
303 GroupGroupsLayout->addWidget( ComboBox_GroupName, 1 );
305 /***************************************************************/
306 GroupButtons = new QGroupBox( this );
307 QHBoxLayout* GroupButtonsLayout = new QHBoxLayout( GroupButtons );
308 GroupButtonsLayout->setSpacing( SPACING );
309 GroupButtonsLayout->setMargin( MARGIN );
310 buttonOk = new QPushButton( tr( "SMESH_BUT_APPLY_AND_CLOSE" ), GroupButtons );
311 buttonOk->setAutoDefault( true );
312 buttonOk->setDefault( true );
313 buttonApply = new QPushButton( tr( "SMESH_BUT_APPLY" ), GroupButtons );
314 buttonApply->setAutoDefault( true );
315 buttonCancel = new QPushButton( tr( "SMESH_BUT_CLOSE" ), GroupButtons );
316 buttonCancel->setAutoDefault( true );
317 buttonHelp = new QPushButton( tr( "SMESH_BUT_HELP" ), GroupButtons );
318 buttonHelp->setAutoDefault( true );
320 GroupButtonsLayout->addWidget( buttonOk );
321 GroupButtonsLayout->addSpacing( 10 );
322 GroupButtonsLayout->addWidget( buttonApply );
323 GroupButtonsLayout->addSpacing( 10 );
324 GroupButtonsLayout->addStretch();
325 GroupButtonsLayout->addWidget( buttonCancel );
326 GroupButtonsLayout->addWidget( buttonHelp );
328 /***************************************************************/
329 SMESHGUI_NodesDlgLayout->addWidget( GroupConstructors );
330 SMESHGUI_NodesDlgLayout->addWidget( GroupCoordinates );
331 SMESHGUI_NodesDlgLayout->addWidget( GroupGroups );
332 SMESHGUI_NodesDlgLayout->addWidget( GroupButtons );
334 myHelpFileName = "adding_nodes_and_elements_page.html#adding_nodes_anchor";
336 /* Initialisation and display */
340 //=======================================================================
341 // function : ~SMESHGUI_NodesDlg()
342 // purpose : Destructor
343 //=======================================================================
344 SMESHGUI_NodesDlg::~SMESHGUI_NodesDlg()
349 //=================================================================================
352 //=================================================================================
353 void SMESHGUI_NodesDlg::Init()
355 /* Get setting of step value from file configuration */
358 /* min, max, step and decimals for spin boxes */
359 SpinBox_X->RangeStepAndValidator( COORD_MIN, COORD_MAX, step, "length_precision" );
360 SpinBox_Y->RangeStepAndValidator( COORD_MIN, COORD_MAX, step, "length_precision" );
361 SpinBox_Z->RangeStepAndValidator( COORD_MIN, COORD_MAX, step, "length_precision" );
362 SpinBox_X->SetValue( 0.0 );
363 SpinBox_Y->SetValue( 0.0 );
364 SpinBox_Z->SetValue( 0.0 );
366 /* reset "Add to group" control */
367 GroupGroups->setChecked( false );
369 mySMESHGUI->SetActiveDialogBox( this );
371 /* signals and slots connections */
372 connect( buttonOk, SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
373 connect( buttonCancel, SIGNAL( clicked() ), this, SLOT( reject() ) );
374 connect( buttonApply, SIGNAL( clicked() ), this, SLOT( ClickOnApply() ) );
375 connect( buttonHelp, SIGNAL( clicked() ), this, SLOT( ClickOnHelp() ) );
377 connect( SpinBox_X, SIGNAL( valueChanged( double ) ), SLOT( ValueChangedInSpinBox( double ) ) );
378 connect( SpinBox_Y, SIGNAL( valueChanged( double ) ), SLOT( ValueChangedInSpinBox( double ) ) );
379 connect( SpinBox_Z, SIGNAL( valueChanged( double ) ), SLOT( ValueChangedInSpinBox( double ) ) );
381 connect( mySelectionMgr, SIGNAL( currentSelectionChanged() ), SLOT( SelectionIntoArgument() ) );
382 connect( mySMESHGUI, SIGNAL( SignalDeactivateActiveDialog() ), SLOT( DeactivateActiveDialog() ) );
383 /* to close dialog if study frame change */
384 connect( mySMESHGUI, SIGNAL( SignalStudyFrameChanged() ), SLOT( reject() ) );
385 connect( mySMESHGUI, SIGNAL( SignalCloseAllDialogs() ), SLOT( reject() ) );
386 connect( mySMESHGUI, SIGNAL( SignalActivatedViewManager() ), SLOT( onOpenView() ) );
387 connect( mySMESHGUI, SIGNAL( SignalCloseView() ), SLOT( onCloseView() ) );
388 // set selection mode
389 SMESH::SetPointRepresentation( true );
390 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ) )
391 aViewWindow->SetSelectionMode( NodeSelection );
393 SelectionIntoArgument();
396 //=================================================================================
397 // function : ValueChangedInSpinBox()
399 //=================================================================================
400 void SMESHGUI_NodesDlg::ValueChangedInSpinBox( double newValue )
402 if ( !myMesh->_is_nil() ) {
403 double vx = SpinBox_X->GetValue();
404 double vy = SpinBox_Y->GetValue();
405 double vz = SpinBox_Z->GetValue();
406 mySimulation->SetPosition( vx, vy, vz );
410 //=================================================================================
411 // function : ClickOnOk()
413 //=================================================================================
414 void SMESHGUI_NodesDlg::ClickOnOk()
416 if ( ClickOnApply() )
420 //=================================================================================
421 // function : ClickOnApply()
423 //=================================================================================
424 bool SMESHGUI_NodesDlg::ClickOnApply()
426 if ( mySMESHGUI->isActiveStudyLocked() )
429 if ( myMesh->_is_nil() ) {
430 SUIT_MessageBox::warning( this, tr( "SMESH_WRN_WARNING" ),
431 tr( "MESH_IS_NOT_SELECTED" ) );
438 /* Recup args and call method */
439 double x = SpinBox_X->GetValue();
440 double y = SpinBox_Y->GetValue();
441 double z = SpinBox_Z->GetValue();
443 QStringList aParameters;
444 aParameters << SpinBox_X->text();
445 aParameters << SpinBox_Y->text();
446 aParameters << SpinBox_Z->text();
448 bool addToGroup = GroupGroups->isChecked();
451 SMESH::SMESH_GroupBase_var aGroup;
454 aGroupName = ComboBox_GroupName->currentText();
455 for ( int i = 1; i <= ComboBox_GroupName->count(); i++ ) {
456 QString aName = ComboBox_GroupName->itemText( i );
457 if ( aGroupName == aName && ( i == ComboBox_GroupName->currentIndex() || idx == 0 ) )
460 if ( idx > 0 && idx <= myGroups.count() ) {
461 SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( myGroups[idx-1] );
462 if ( !aGeomGroup->_is_nil() ) {
463 int res = SUIT_MessageBox::question( this, tr( "SMESH_WRN_WARNING" ),
464 tr( "MESH_STANDALONE_GRP_CHOSEN" ).arg( aGroupName ),
465 tr( "SMESH_BUT_YES" ), tr( "SMESH_BUT_NO" ), 0, 1 );
466 if ( res == 1 ) return false;
468 aGroup = myGroups[idx-1];
472 mySimulation->SetVisibility( false );
474 long aNodeId = SMESH::AddNode( myMesh, x, y, z, aParameters );
476 SMESH::SetPointRepresentation( true );
478 if ( aNodeId != -1 && addToGroup && !aGroupName.isEmpty() ) {
479 SMESH::SMESH_Group_var aGroupUsed;
480 if ( aGroup->_is_nil() ){
482 aGroupUsed = SMESH::AddGroup( myMesh, SMESH::NODE, aGroupName );
483 if ( !aGroupUsed->_is_nil() ) {
484 myGroups.append(SMESH::SMESH_GroupBase::_duplicate(aGroupUsed));
485 ComboBox_GroupName->addItem( aGroupName );
489 SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( aGroup );
490 if ( !aGeomGroup->_is_nil() ) {
491 aGroupUsed = myMesh->ConvertToStandalone( aGeomGroup );
492 if ( !aGroupUsed->_is_nil() && idx > 0 ) {
493 myGroups[idx-1] = SMESH::SMESH_GroupBase::_duplicate(aGroupUsed);
494 SMESHGUI::GetSMESHGUI()->getApp()->updateObjectBrowser();
498 aGroupUsed = SMESH::SMESH_Group::_narrow( aGroup );
501 if ( !aGroupUsed->_is_nil() ) {
502 SMESH::long_array_var anIdList = new SMESH::long_array;
503 anIdList->length( 1 );
504 anIdList[0] = aNodeId;
505 aGroupUsed->Add( anIdList.inout() );
511 mySelectionMgr->selectedObjects( aList );
512 if ( aList.Extent() != 1 ) {
513 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetCurrentVtkView() ) {
514 VTK::ActorCollectionCopy aCopy(aViewWindow->getRenderer()->GetActors());
515 vtkActorCollection *aCollection = aCopy.GetActors();
516 aCollection->InitTraversal();
517 while ( vtkActor *anAct = aCollection->GetNextActor() ) {
518 if ( SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>( anAct ) ) {
519 if ( anActor->hasIO() ) {
520 if ( SMESH_MeshObj *aMeshObj = dynamic_cast<SMESH_MeshObj*>( anActor->GetObject().get() ) ) {
521 if ( myMesh->_is_equivalent( aMeshObj->GetMeshServer() ) ) {
523 aList.Append( anActor->getIO() );
524 mySelectionMgr->setSelectedObjects( aList, false );
534 SMESHGUI::Modified();
536 mySimulation->SetVisibility(false);
541 //=================================================================================
542 // function : reject()
544 //=================================================================================
545 void SMESHGUI_NodesDlg::reject()
547 disconnect( mySelectionMgr, 0, this, 0 );
548 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ) )
549 aViewWindow->SetSelectionMode( ActorSelection );
550 mySimulation->SetVisibility( false );
551 SMESH::SetPointRepresentation( false );
552 mySMESHGUI->ResetState();
557 //=================================================================================
558 // function : onOpenView()
560 //=================================================================================
561 void SMESHGUI_NodesDlg::onOpenView()
563 if ( mySelector && mySimulation ) {
564 mySimulation->SetVisibility(false);
565 SMESH::SetPointRepresentation(false);
568 SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI );
569 mySelector = aViewWindow->GetSelector();
570 mySimulation = new SMESH::TNodeSimulation(aViewWindow);
571 ActivateThisDialog();
575 //=================================================================================
576 // function : onCloseView()
578 //=================================================================================
579 void SMESHGUI_NodesDlg::onCloseView()
581 DeactivateActiveDialog();
587 //=================================================================================
588 // function : ClickOnHelp()
590 //=================================================================================
591 void SMESHGUI_NodesDlg::ClickOnHelp()
593 LightApp_Application* app = (LightApp_Application*)( SUIT_Session::session()->activeApplication() );
595 app->onHelpContextModule( mySMESHGUI ? app->moduleName( mySMESHGUI->moduleName() ) :
596 QString( "" ), myHelpFileName );
600 platform = "winapplication";
602 platform = "application";
604 SUIT_MessageBox::warning( this, tr("WRN_WARNING"),
605 tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
606 arg( app->resourceMgr()->stringValue( "ExternalBrowser",
608 arg( myHelpFileName ) );
612 //=================================================================================
613 // function : SelectionIntoArgument()
614 // purpose : Called when selection as changed or other case
615 //=================================================================================
616 void SMESHGUI_NodesDlg::SelectionIntoArgument()
618 if ( !GroupConstructors->isEnabled() )
621 mySimulation->SetVisibility( false );
622 SMESH::SetPointRepresentation( true );
624 QString aCurrentEntry = myEntry;
626 const SALOME_ListIO& aList = mySelector->StoredIObjects();
627 if ( aList.Extent() == 1 ) {
628 Handle(SALOME_InteractiveObject) anIO = aList.First();
629 if ( anIO->hasEntry() ) {
630 myEntry = anIO->getEntry();
631 myMesh = SMESH::GetMeshByIO( anIO );
632 if ( myMesh->_is_nil() ) return;
634 if ( SMESH::GetNameOfSelectedNodes( mySelector, anIO, aText ) == 1 ) {
635 if ( SMESH_Actor* anActor = SMESH::FindActorByObject( myMesh.in() ) ) {
636 if ( SMDS_Mesh* aMesh = anActor->GetObject()->GetMesh() ) {
637 if ( const SMDS_MeshNode* aNode = aMesh->FindNode( aText.toInt() ) ) {
638 SpinBox_X->SetValue( aNode->X() );
639 SpinBox_Y->SetValue( aNode->Y() );
640 SpinBox_Z->SetValue( aNode->Z() );
645 mySimulation->SetPosition( SpinBox_X->GetValue(),
646 SpinBox_Y->GetValue(),
647 SpinBox_Z->GetValue() );
652 if ( !myMesh->_is_nil() && myEntry != aCurrentEntry ) {
654 ComboBox_GroupName->clear();
655 ComboBox_GroupName->addItem( QString() );
656 SMESH::ListOfGroups aListOfGroups = *myMesh->GetGroups();
657 for( int i = 0, n = aListOfGroups.length(); i < n; i++ ) {
658 SMESH::SMESH_GroupBase_var aGroup = aListOfGroups[i];
659 if ( !aGroup->_is_nil() && aGroup->GetType() == SMESH::NODE ) {
660 QString aGroupName( aGroup->GetName() );
661 if ( !aGroupName.isEmpty() ) {
662 myGroups.append(SMESH::SMESH_GroupBase::_duplicate(aGroup));
663 ComboBox_GroupName->addItem( aGroupName );
670 //=================================================================================
671 // function : enterEvent()
672 // purpose : to reactivate this dialog box when mouse enter onto the window
673 //=================================================================================
674 void SMESHGUI_NodesDlg::enterEvent( QEvent* )
676 if ( !GroupConstructors->isEnabled() ) {
677 SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI );
678 if ( aViewWindow && !mySelector && !mySimulation) {
679 mySelector = aViewWindow->GetSelector();
680 mySimulation = new SMESH::TNodeSimulation(aViewWindow);
682 ActivateThisDialog();
686 //=================================================================================
687 // function : DeactivateActiveDialog()
688 // purpose : public slot to deactivate if active
689 //=================================================================================
690 void SMESHGUI_NodesDlg::DeactivateActiveDialog()
692 if ( GroupConstructors->isEnabled() ) {
693 GroupConstructors->setEnabled( false );
694 GroupCoordinates->setEnabled( false );
695 GroupButtons->setEnabled( false );
696 mySimulation->SetVisibility( false );
697 mySMESHGUI->ResetState();
698 mySMESHGUI->SetActiveDialogBox( 0 );
702 //=================================================================================
703 // function : ActivateThisDialog()
705 //=================================================================================
706 void SMESHGUI_NodesDlg::ActivateThisDialog()
708 mySMESHGUI->EmitSignalDeactivateDialog();
709 GroupConstructors->setEnabled( true );
710 GroupCoordinates->setEnabled( true );
711 GroupButtons->setEnabled( true );
713 SMESH::SetPointRepresentation( true );
714 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ) )
715 aViewWindow->SetSelectionMode( NodeSelection );
716 SelectionIntoArgument();
719 //=================================================================================
720 // function : keyPressEvent()
722 //=================================================================================
723 void SMESHGUI_NodesDlg::keyPressEvent( QKeyEvent* e )
725 QDialog::keyPressEvent( e );
726 if ( e->isAccepted() )
729 if ( e->key() == Qt::Key_F1 ) {
735 //=================================================================================
736 // function : isValid
738 //=================================================================================
739 bool SMESHGUI_NodesDlg::isValid()
743 ok = SpinBox_X->isValid( msg, true ) && ok;
744 ok = SpinBox_Y->isValid( msg, true ) && ok;
745 ok = SpinBox_Z->isValid( msg, true ) && ok;
748 QString str( tr( "SMESH_INCORRECT_INPUT" ) );
749 if ( !msg.isEmpty() )
751 SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );
755 if( GroupGroups->isChecked() && ComboBox_GroupName->currentText().isEmpty() ) {
756 SUIT_MessageBox::warning( this, tr( "SMESH_WRN_WARNING" ), tr( "GROUP_NAME_IS_EMPTY" ) );