1 // Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // File : SMESHGUI_MultiEditDlg.cxx
24 // Author : Sergey LITONIN, Open CASCADE S.A.S.
27 #include "SMESHGUI_MultiEditDlg.h"
30 #include "SMESHGUI_Filter.h"
31 #include "SMESHGUI_FilterDlg.h"
32 #include "SMESHGUI_Utils.h"
33 #include "SMESHGUI_VTKUtils.h"
34 #include "SMESHGUI_MeshUtils.h"
35 #include "SMESHGUI_FilterUtils.h"
36 #include "SMESHGUI_SpinBox.h"
37 #include "SMESHGUI_MeshEditPreview.h"
39 #include "SMDS_Mesh.hxx"
40 #include "SMDS_MeshNode.hxx"
41 #include "SMDS_VolumeTool.hxx"
42 #include "SMESH_Actor.h"
43 #include "SMESH_MeshAlgos.hxx"
44 #include "SMESH_TypeFilter.hxx"
46 // SALOME GUI includes
47 #include <SUIT_Desktop.h>
48 #include <SUIT_MessageBox.h>
49 #include <SUIT_OverrideCursor.h>
50 #include <SUIT_ResourceMgr.h>
51 #include <SUIT_Session.h>
53 #include <LightApp_SelectionMgr.h>
54 #include <LightApp_Application.h>
55 #include <SALOME_ListIO.hxx>
56 #include <SALOME_ListIteratorOfListIO.hxx>
57 #include <SalomeApp_Tools.h>
59 #include <SVTK_Selector.h>
60 #include <SVTK_ViewWindow.h>
61 #include <VTKViewer_CellLocationsArray.h>
64 #include <Bnd_B3d.hxx>
65 #include <TColStd_DataMapOfIntegerInteger.hxx>
66 #include <TColStd_IndexedMapOfInteger.hxx>
67 #include <TColStd_MapIteratorOfMapOfInteger.hxx>
71 #include <vtkIdList.h>
72 #include <vtkCellArray.h>
73 #include <vtkUnsignedCharArray.h>
74 #include <vtkUnstructuredGrid.h>
75 #include <vtkDataSetMapper.h>
76 #include <vtkProperty.h>
80 #include <QVBoxLayout>
81 #include <QHBoxLayout>
82 #include <QGridLayout>
83 #include <QListWidget>
88 #include <QPushButton>
89 #include <QButtonGroup>
90 #include <QRadioButton>
94 #include <SALOMEconfig.h>
95 #include CORBA_SERVER_HEADER(SMESH_Group)
101 * Class : SMESHGUI_MultiEditDlg
102 * Description : Description : Inversion of the diagonal of a pseudo-quadrangle formed by
103 * 2 neighboring triangles with 1 common edge
106 //=======================================================================
107 // name : SMESHGUI_MultiEditDlg::SMESHGUI_MultiEditDlg
108 // Purpose : Constructor
109 //=======================================================================
110 SMESHGUI_MultiEditDlg
111 ::SMESHGUI_MultiEditDlg(SMESHGUI* theModule,
115 SMESHGUI_PreviewDlg(theModule),
116 mySelector(SMESH::GetViewWindow(theModule)->GetSelector()),
117 mySelectionMgr(SMESH::GetSelectionMgr(theModule)),
118 mySMESHGUI(theModule)
121 setAttribute(Qt::WA_DeleteOnClose, true);
126 myFilterType = theMode;
127 QVBoxLayout* aDlgLay = new QVBoxLayout(this);
128 aDlgLay->setMargin(MARGIN);
129 aDlgLay->setSpacing(SPACING);
131 QWidget* aMainFrame = createMainFrame (this, the3d2d);
132 QWidget* aBtnFrame = createButtonFrame(this);
134 aDlgLay->addWidget(aMainFrame);
135 aDlgLay->addWidget(aBtnFrame);
141 //=======================================================================
142 // name : SMESHGUI_MultiEditDlg::createMainFrame
143 // Purpose : Create frame containing dialog's input fields
144 //=======================================================================
145 QWidget* SMESHGUI_MultiEditDlg::createMainFrame (QWidget* theParent, const bool the3d2d)
147 QWidget* aMainGrp = new QWidget(theParent);
148 QVBoxLayout* aMainGrpLayout = new QVBoxLayout(aMainGrp);
149 aMainGrpLayout->setMargin(0);
150 aMainGrpLayout->setSpacing(SPACING);
152 QPixmap aPix (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT")));
154 // "Selected cells" group
155 mySelGrp = new QGroupBox(aMainGrp);
157 QGridLayout* mySelGrpLayout = new QGridLayout(mySelGrp);
158 mySelGrpLayout->setMargin(MARGIN);
159 mySelGrpLayout->setSpacing(SPACING);
163 QGroupBox* aEntityTypeGrp = new QGroupBox(tr("SMESH_ELEMENTS_TYPE"), mySelGrp);
164 myEntityTypeGrp = new QButtonGroup(mySelGrp);
165 QHBoxLayout* aEntityLayout = new QHBoxLayout(aEntityTypeGrp);
166 aEntityLayout->setMargin(MARGIN);
167 aEntityLayout->setSpacing(SPACING);
169 QRadioButton* aFaceRb = new QRadioButton(tr("SMESH_FACE"), aEntityTypeGrp);
170 QRadioButton* aVolumeRb = new QRadioButton(tr("SMESH_VOLUME"), aEntityTypeGrp);
173 aEntityLayout->addWidget(aFaceRb);
174 aEntityLayout->addWidget(aVolumeRb);
176 myEntityTypeGrp->addButton(aFaceRb, 0);
177 myEntityTypeGrp->addButton(aVolumeRb, 1);
178 aFaceRb->setChecked(true);
179 myEntityType = myEntityTypeGrp->checkedId();
181 mySelGrpLayout->addWidget(aEntityTypeGrp, 0, 0, 1, 2);
184 myListBox = new QListWidget(mySelGrp);
185 myListBox->setSelectionMode(QListWidget::ExtendedSelection);
186 myListBox->setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding));
187 myListBox->installEventFilter(this);
189 myFilterBtn = new QPushButton(tr("FILTER"), mySelGrp);
190 myAddBtn = new QPushButton(tr("ADD"), mySelGrp);
191 myRemoveBtn = new QPushButton(tr("REMOVE"), mySelGrp);
192 mySortBtn = new QPushButton(tr("SORT_LIST"), mySelGrp);
194 int row = mySelGrpLayout->rowCount();
195 mySelGrpLayout->addWidget(myListBox, row, 0, 6, 1);
196 mySelGrpLayout->addWidget(myFilterBtn, row, 1);
197 mySelGrpLayout->addWidget(myAddBtn, row+2, 1);
198 mySelGrpLayout->addWidget(myRemoveBtn, row+3, 1);
199 mySelGrpLayout->addWidget(mySortBtn, row+5, 1);
200 mySelGrpLayout->setRowMinimumHeight(row+1, 10);
201 mySelGrpLayout->setRowMinimumHeight(row+4, 10);
202 mySelGrpLayout->setRowStretch(row+1, 5);
203 mySelGrpLayout->setRowStretch(row+4, 5);
205 myToAllChk = new QCheckBox(tr("TO_ALL"), mySelGrp);
206 mySelGrpLayout->addWidget(myToAllChk, mySelGrpLayout->rowCount(), 0,
207 1, mySelGrpLayout->columnCount());
209 // Split/Join criterion group
210 myCriterionGrp = new QGroupBox(tr("SPLIT_JOIN_CRITERION"), aMainGrp);
211 QVBoxLayout* aCriterionLayout = new QVBoxLayout(myCriterionGrp);
212 aCriterionLayout->setMargin(MARGIN);
213 aCriterionLayout->setSpacing(SPACING);
215 myChoiceWidget = new QWidget(myCriterionGrp);
216 myGroupChoice = new QButtonGroup(myChoiceWidget);
217 QVBoxLayout* aGroupChoiceLayout = new QVBoxLayout(myChoiceWidget);
218 aGroupChoiceLayout->setMargin(0);
219 aGroupChoiceLayout->setSpacing(SPACING);
221 QRadioButton* aDiag13RB = new QRadioButton(tr("USE_DIAGONAL_1_3"), myChoiceWidget);
222 QRadioButton* aDiag24RB = new QRadioButton(tr("USE_DIAGONAL_2_4"), myChoiceWidget);
223 QRadioButton* aNumFuncRB = new QRadioButton(tr("USE_NUMERIC_FUNC"), myChoiceWidget);
225 aGroupChoiceLayout->addWidget(aDiag13RB);
226 aGroupChoiceLayout->addWidget(aDiag24RB);
227 aGroupChoiceLayout->addWidget(aNumFuncRB);
228 myGroupChoice->addButton(aDiag13RB, 0);
229 myGroupChoice->addButton(aDiag24RB, 1);
230 myGroupChoice->addButton(aNumFuncRB, 2);
231 aDiag13RB->setChecked(true);
233 myComboBoxFunctor = new QComboBox(myCriterionGrp);
234 myComboBoxFunctor->addItem(tr("ASPECTRATIO_ELEMENTS"));
235 myComboBoxFunctor->addItem(tr("MINIMUMANGLE_ELEMENTS"));
236 myComboBoxFunctor->addItem(tr("SKEW_ELEMENTS"));
237 myComboBoxFunctor->setCurrentIndex(0);
239 aCriterionLayout->addWidget(myChoiceWidget);
240 aCriterionLayout->addWidget(myComboBoxFunctor);
242 myCriterionGrp->hide();
243 myChoiceWidget->hide();
244 myComboBoxFunctor->setEnabled(false);
246 // "Select from" group
247 QGroupBox* aGrp = new QGroupBox(tr("SELECT_FROM"), aMainGrp);
248 QGridLayout* aGrpLayout = new QGridLayout(aGrp);
249 aGrpLayout->setMargin(MARGIN);
250 aGrpLayout->setSpacing(SPACING);
252 mySubmeshChk = new QCheckBox(tr("SMESH_SUBMESH"), aGrp);
253 mySubmeshBtn = new QPushButton(aGrp);
254 mySubmesh = new QLineEdit(aGrp);
255 mySubmesh->setReadOnly(true);
256 mySubmeshBtn->setIcon(aPix);
258 myGroupChk = new QCheckBox(tr("SMESH_GROUP"), aGrp);
259 myGroupBtn = new QPushButton(aGrp);
260 myGroup = new QLineEdit(aGrp);
261 myGroup->setReadOnly(true);
262 myGroupBtn->setIcon(aPix);
264 aGrpLayout->addWidget(mySubmeshChk,0,0);
265 aGrpLayout->addWidget(mySubmeshBtn,0,1);
266 aGrpLayout->addWidget(mySubmesh,0,2);
267 aGrpLayout->addWidget(myGroupChk,1,0);
268 aGrpLayout->addWidget(myGroupBtn,1,1);
269 aGrpLayout->addWidget(myGroup,1,2);
271 aMainGrpLayout->addWidget(mySelGrp);
272 aMainGrpLayout->addWidget(myCriterionGrp);
273 aMainGrpLayout->addWidget(aGrp);
278 //=======================================================================
279 // name : SMESHGUI_MultiEditDlg::createButtonFrame
280 // Purpose : Create frame containing buttons
281 //=======================================================================
282 QWidget* SMESHGUI_MultiEditDlg::createButtonFrame (QWidget* theParent)
284 QGroupBox* aFrame = new QGroupBox(theParent);
286 myOkBtn = new QPushButton (tr("SMESH_BUT_APPLY_AND_CLOSE"), aFrame);
287 myApplyBtn = new QPushButton (tr("SMESH_BUT_APPLY"), aFrame);
288 myCloseBtn = new QPushButton (tr("SMESH_BUT_CLOSE"), aFrame);
289 myHelpBtn = new QPushButton (tr("SMESH_BUT_HELP"), aFrame);
291 QHBoxLayout* aLay = new QHBoxLayout (aFrame);
292 aLay->setMargin(MARGIN);
293 aLay->setSpacing(SPACING);
295 aLay->addWidget(myOkBtn);
296 aLay->addSpacing(10);
297 aLay->addWidget(myApplyBtn);
298 aLay->addSpacing(10);
300 aLay->addWidget(myCloseBtn);
301 aLay->addWidget(myHelpBtn);
306 //=======================================================================
307 // name : SMESHGUI_MultiEditDlg::isValid
308 // Purpose : Verify validity of input data
309 //=======================================================================
310 bool SMESHGUI_MultiEditDlg::isValid (const bool /*theMess*/)
312 return (!myMesh->_is_nil() &&
313 (myListBox->count() > 0 || (myToAllChk->isChecked() && nbElemsInMesh() > 0)));
316 //=======================================================================
317 // name : SMESHGUI_MultiEditDlg::~SMESHGUI_MultiEditDlg
318 // Purpose : Destructor
319 //=======================================================================
320 SMESHGUI_MultiEditDlg::~SMESHGUI_MultiEditDlg()
322 if (myFilterDlg != 0)
324 myFilterDlg->setParent(0);
329 //=======================================================================
330 // name : SMESHGUI_MultiEditDlg::eventFilter
331 // Purpose : event filter
332 //=======================================================================
333 bool SMESHGUI_MultiEditDlg::eventFilter (QObject* object, QEvent* event)
335 if (object == myListBox && event->type() == QEvent::KeyPress) {
336 QKeyEvent* ke = (QKeyEvent*)event;
337 if (ke->key() == Qt::Key_Delete)
340 return QDialog::eventFilter(object, event);
343 //=======================================================================
344 // name : SMESHGUI_MultiEditDlg::getNumericalFunctor
346 //=======================================================================
347 SMESH::NumericalFunctor_ptr SMESHGUI_MultiEditDlg::getNumericalFunctor()
349 SMESH::NumericalFunctor_var aNF = SMESH::NumericalFunctor::_nil();
351 SMESH::FilterManager_var aFilterMgr = SMESH::GetFilterManager();
352 if (aFilterMgr->_is_nil())
355 if (myComboBoxFunctor->currentText() == tr("ASPECTRATIO_ELEMENTS"))
356 aNF = aFilterMgr->CreateAspectRatio();
357 else if (myComboBoxFunctor->currentText() == tr("WARP_ELEMENTS"))
358 aNF = aFilterMgr->CreateWarping();
359 else if (myComboBoxFunctor->currentText() == tr("MINIMUMANGLE_ELEMENTS"))
360 aNF = aFilterMgr->CreateMinimumAngle();
361 else if (myComboBoxFunctor->currentText() == tr("TAPER_ELEMENTS"))
362 aNF = aFilterMgr->CreateTaper();
363 else if (myComboBoxFunctor->currentText() == tr("SKEW_ELEMENTS"))
364 aNF = aFilterMgr->CreateSkew();
365 else if (myComboBoxFunctor->currentText() == tr("AREA_ELEMENTS"))
366 aNF = aFilterMgr->CreateArea();
367 else if (myComboBoxFunctor->currentText() == tr("LENGTH2D_EDGES"))
368 aNF = aFilterMgr->CreateLength2D();
369 else if (myComboBoxFunctor->currentText() == tr("MULTI2D_BORDERS"))
370 aNF = aFilterMgr->CreateMultiConnection2D();
371 else if (myComboBoxFunctor->currentText() == tr("MIN_DIAG_ELEMENTS"))
372 aNF = aFilterMgr->CreateMaxElementLength2D();
378 //=======================================================================
379 // name : SMESHGUI_MultiEditDlg::Init
380 // Purpose : Init dialog fields, connect signals and slots, show dialog
381 //=======================================================================
382 void SMESHGUI_MultiEditDlg::Init()
384 mySMESHGUI->SetActiveDialogBox((QDialog*)this);
389 emit ListContensChanged();
392 connect(myOkBtn, SIGNAL(clicked()), SLOT(onOk()));
393 connect(myCloseBtn, SIGNAL(clicked()), SLOT(reject()));
394 connect(myApplyBtn, SIGNAL(clicked()), SLOT(onApply()));
395 connect(myHelpBtn, SIGNAL(clicked()), SLOT(onHelp()));
397 // selection and SMESHGUI
398 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), SLOT(onSelectionDone()));
399 connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), SLOT(onDeactivate()));
400 connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), SLOT(reject()));
403 connect(myFilterBtn, SIGNAL(clicked()), SLOT(onFilterBtn() ));
404 connect(myAddBtn, SIGNAL(clicked()), SLOT(onAddBtn() ));
405 connect(myRemoveBtn, SIGNAL(clicked()), SLOT(onRemoveBtn() ));
406 connect(mySortBtn, SIGNAL(clicked()), SLOT(onSortListBtn()));
408 connect(mySubmeshChk, SIGNAL(stateChanged(int)), SLOT(onSubmeshChk()));
409 connect(myGroupChk, SIGNAL(stateChanged(int)), SLOT(onGroupChk() ));
410 connect(myToAllChk, SIGNAL(stateChanged(int)), SLOT(onToAllChk() ));
413 connect(myEntityTypeGrp, SIGNAL(buttonClicked(int)), SLOT(on3d2dChanged(int)));
415 connect(myListBox, SIGNAL(itemSelectionChanged()), SLOT(onListSelectionChanged()));
419 // set selection mode
424 //=======================================================================
425 // name : SMESHGUI_MultiEditDlg::onOk
426 // Purpose : SLOT called when "Ok" button pressed.
427 // Assign filters VTK viewer and close dialog
428 //=======================================================================
429 void SMESHGUI_MultiEditDlg::onOk()
435 //=======================================================================
436 // name : SMESHGUI_MultiEditDlg::getIds
437 // Purpose : Retrive identifiers from list box or the whole object
438 //=======================================================================
440 SMESH::long_array_var SMESHGUI_MultiEditDlg::getIds(SMESH::SMESH_IDSource_var& obj)
442 SMESH::long_array_var anIds = new SMESH::long_array;
444 if (myToAllChk->isChecked())
447 obj = SMESH::SMESH_IDSource::_narrow( myMesh );
450 anIds->length(myIds.Extent());
451 TColStd_MapIteratorOfMapOfInteger anIter(myIds);
452 for (int i = 0; anIter.More(); anIter.Next() )
454 anIds[ i++ ] = anIter.Key();
456 return anIds._retn();
459 //=======================================================================
460 // name : SMESHGUI_MultiEditDlg::reject
461 // Purpose : SLOT called when "Close" button pressed. Close dialog
462 //=======================================================================
463 void SMESHGUI_MultiEditDlg::reject()
465 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
466 aViewWindow->SetSelectionMode(ActorSelection);
467 disconnect(mySelectionMgr, 0, this, 0);
468 disconnect(mySMESHGUI, 0, this, 0);
469 mySMESHGUI->ResetState();
471 SMESH::RemoveFilters();
472 SMESH::SetPickable();
474 //mySelectionMgr->clearSelected();
475 mySelectionMgr->clearFilters();
480 //=================================================================================
481 // function : onHelp()
483 //=================================================================================
484 void SMESHGUI_MultiEditDlg::onHelp()
486 LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
488 app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
492 platform = "winapplication";
494 platform = "application";
496 SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
497 tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
498 arg(app->resourceMgr()->stringValue("ExternalBrowser",
500 arg(myHelpFileName));
504 //=======================================================================
505 // name : SMESHGUI_MultiEditDlg::onSelectionDone
506 // Purpose : SLOT called when selection changed
507 //=======================================================================
508 void SMESHGUI_MultiEditDlg::onSelectionDone()
510 if (myBusy || !isEnabled()) return;
513 const SALOME_ListIO& aList = mySelector->StoredIObjects();
515 int nbSel = aList.Extent();
516 myListBox->clearSelection();
518 if (mySubmeshChk->isChecked() || myGroupChk->isChecked()) {
519 QLineEdit* aNameEdit = mySubmeshChk->isChecked() ? mySubmesh : myGroup;
521 Handle(SALOME_InteractiveObject) anIO = aList.First();
523 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aName);
524 anIO.IsNull() ? aNameEdit->clear() : aNameEdit->setText(aName);
526 if (mySubmeshChk->isChecked()) {
527 SMESH::SMESH_subMesh_var aSubMesh =
528 SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(anIO);
529 if (!aSubMesh->_is_nil())
530 myMesh = aSubMesh->GetFather();
532 SMESH::SMESH_GroupBase_var aGroup =
533 SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(anIO);
534 if (!aGroup->_is_nil())
535 myMesh = aGroup->GetMesh();
537 } else if (nbSel > 1) {
538 QString aStr = mySubmeshChk->isChecked() ?
539 tr("SMESH_SUBMESH_SELECTED") : tr("SMESH_GROUP_SELECTED");
540 aNameEdit->setText(aStr.arg(nbSel));
544 } else if (nbSel > 0) {
545 QString aListStr = "";
546 Handle(SALOME_InteractiveObject) anIO = aList.First();
547 int aNbItems = SMESH::GetNameOfSelectedElements(mySelector,anIO,aListStr);
549 QStringList anElements = aListStr.split(" ", QString::SkipEmptyParts);
550 for (QStringList::iterator it = anElements.begin(); it != anElements.end(); ++it) {
551 QList<QListWidgetItem*> items = myListBox->findItems(*it, Qt::MatchExactly);
552 QListWidgetItem* anItem;
553 foreach(anItem, items)
554 anItem->setSelected(true);
557 SMESH::SMESH_Mesh_var aSelMesh = SMESH::GetMeshByIO(anIO);
558 if (!aSelMesh->_is_nil())
563 myActor = SMESH::FindActorByEntry(aList.First()->getEntry());
565 myActor = SMESH::FindActorByObject(myMesh);
566 SVTK_Selector* aSelector = SMESH::GetSelector();
567 Handle(VTKViewer_Filter) aFilter = aSelector->GetFilter(myFilterType);
568 if (!aFilter.IsNull())
569 aFilter->SetActor(myActor);
576 //=======================================================================
577 // name : SMESHGUI_MultiEditDlg::onDeactivate
578 // Purpose : SLOT called when dialog must be deativated
579 //=======================================================================
580 void SMESHGUI_MultiEditDlg::onDeactivate()
585 //=======================================================================
586 // name : SMESHGUI_MultiEditDlg::enterEvent
587 // Purpose : Event filter
588 //=======================================================================
589 void SMESHGUI_MultiEditDlg::enterEvent (QEvent*)
592 mySMESHGUI->EmitSignalDeactivateDialog();
598 //=======================================================================
599 // name : SMESHGUI_MultiEditDlg::onFilterBtn
600 // Purpose : SLOT. Called when "Filter" button pressed.
601 // Start "Selection filters" dialog
602 //=======================================================================
603 void SMESHGUI_MultiEditDlg::onFilterBtn()
605 if (myFilterDlg == 0) {
606 myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, entityType() ? SMESH::VOLUME : SMESH::FACE);
607 connect(myFilterDlg, SIGNAL(Accepted()), SLOT(onFilterAccepted()));
609 myFilterDlg->Init(entityType() ? SMESH::VOLUME : SMESH::FACE);
612 myFilterDlg->SetSelection();
613 myFilterDlg->SetMesh(myMesh);
614 myFilterDlg->SetSourceWg(myListBox, false);
619 //=======================================================================
620 // name : onFilterAccepted()
621 // Purpose : SLOT. Called when Filter dlg closed with OK button.
622 // Uncheck "Select submesh" and "Select group" checkboxes
623 //=======================================================================
624 void SMESHGUI_MultiEditDlg::onFilterAccepted()
627 for (int i = 0, n = myListBox->count(); i < n; i++)
628 myIds.Add(myListBox->item(i)->text().toInt());
630 emit ListContensChanged();
632 if (mySubmeshChk->isChecked() || myGroupChk->isChecked()) {
633 mySubmeshChk->blockSignals(true);
634 myGroupChk->blockSignals(true);
635 mySubmeshChk->setChecked(false);
636 myGroupChk->setChecked(false);
637 mySubmeshChk->blockSignals(false);
638 myGroupChk->blockSignals(false);
643 //=======================================================================
644 // name : SMESHGUI_MultiEditDlg::isIdValid
645 // Purpose : Verify whether Id of element satisfies to filters from viewer
646 //=======================================================================
647 bool SMESHGUI_MultiEditDlg::isIdValid (const int theId) const
649 SVTK_Selector* aSelector = SMESH::GetSelector();
650 Handle(SMESHGUI_Filter) aFilter =
651 Handle(SMESHGUI_Filter)::DownCast(aSelector->GetFilter(myFilterType));
653 return (!aFilter.IsNull() && aFilter->IsObjValid(theId));
656 //=======================================================================
657 // name : SMESHGUI_MultiEditDlg::onAddBtn
658 // Purpose : SLOT. Called when "Add" button pressed.
659 // Add selected in viewer entities in list box
660 //=======================================================================
661 void SMESHGUI_MultiEditDlg::onAddBtn()
663 const SALOME_ListIO& aList = mySelector->StoredIObjects();
665 int nbSelected = aList.Extent();
669 TColStd_IndexedMapOfInteger toBeAdded;
671 if (!mySubmeshChk->isChecked() && !myGroupChk->isChecked()) {
673 mySelector->GetIndex(aList.First(),toBeAdded);
674 } else if (mySubmeshChk->isChecked()) {
675 SALOME_ListIteratorOfListIO anIter(aList);
676 for ( ; anIter.More(); anIter.Next()) {
677 SMESH::SMESH_subMesh_var aSubMesh =
678 SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(anIter.Value());
679 if (!aSubMesh->_is_nil()) {
680 if (aSubMesh->GetFather()->GetId() == myMesh->GetId()) {
681 SMESH::long_array_var anIds = aSubMesh->GetElementsId();
682 for (int i = 0, n = anIds->length(); i < n; i++) {
683 if (isIdValid(anIds[ i ]))
684 toBeAdded.Add(anIds[ i ]);
689 } else if (myGroupChk->isChecked()) {
690 SALOME_ListIteratorOfListIO anIter(aList);
691 for ( ; anIter.More(); anIter.Next()) {
692 SMESH::SMESH_GroupBase_var aGroup =
693 SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(anIter.Value());
694 if (!aGroup->_is_nil() && ((aGroup->GetType() == SMESH::FACE && entityType() == 0) ||
695 (aGroup->GetType() == SMESH::VOLUME && entityType() == 1))) {
696 if (aGroup->GetMesh()->GetId() == myMesh->GetId()) {
697 SMESH::long_array_var anIds = aGroup->GetListOfID();
698 for (int i = 0, n = anIds->length(); i < n; i++) {
699 if (isIdValid(anIds[ i ]))
700 toBeAdded.Add(anIds[ i ]);
709 bool isGroupOrSubmesh = (mySubmeshChk->isChecked() || myGroupChk->isChecked());
710 mySubmeshChk->setChecked(false);
711 myGroupChk->setChecked(false);
713 for(int i = 1; i <= toBeAdded.Extent(); i++)
714 if (myIds.Add(toBeAdded(i))) {
715 items.append(QString("%1").arg(toBeAdded(i)));
717 myListBox->addItems(items);
718 myListBox->selectAll();
721 emit ListContensChanged();
723 if (isGroupOrSubmesh)
724 onListSelectionChanged();
729 //=======================================================================
730 // name : SMESHGUI_MultiEditDlg::updateButtons
731 // Purpose : Enable/disable buttons of dialog in accordance with current state
732 //=======================================================================
733 void SMESHGUI_MultiEditDlg::updateButtons()
735 bool isOk = isValid(false);
736 myOkBtn->setEnabled(isOk);
737 myApplyBtn->setEnabled(isOk);
739 bool isListBoxNonEmpty = myListBox->count() > 0;
740 bool isToAll = myToAllChk->isChecked();
741 myFilterBtn->setEnabled(!isToAll);
742 myRemoveBtn->setEnabled(myListBox->selectedItems().count() && !isToAll);
743 mySortBtn->setEnabled(isListBoxNonEmpty &&!isToAll);
745 const SALOME_ListIO& aList = mySelector->StoredIObjects();
749 aList.Extent() < 1 ||
750 (SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(aList.First())->_is_nil() &&
751 SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(aList.First())->_is_nil() &&
752 SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(aList.First())->_is_nil()))
753 myAddBtn->setEnabled(false);
755 myAddBtn->setEnabled(true);
757 mySubmeshChk->setEnabled(!isToAll);
758 mySubmeshBtn->setEnabled(mySubmeshChk->isChecked());
759 mySubmesh->setEnabled(mySubmeshChk->isChecked());
761 myGroupChk->setEnabled(!isToAll);
762 myGroupBtn->setEnabled(myGroupChk->isChecked());
763 myGroup->setEnabled(myGroupChk->isChecked());
765 if (!mySubmeshChk->isChecked())
767 if (!myGroupChk->isChecked())
772 //=======================================================================
773 // name : SMESHGUI_MultiEditDlg::onRemoveBtn
774 // Purpose : SLOT. Called when "Remove" button pressed.
775 // Remove selected in list box entities
776 //=======================================================================
777 void SMESHGUI_MultiEditDlg::onRemoveBtn()
781 QList<QListWidgetItem*> selItems = myListBox->selectedItems();
782 QListWidgetItem* item;
783 foreach(item, selItems)
785 myIds.Remove(item->text().toInt());
791 emit ListContensChanged();
795 //=======================================================================
796 // name : SMESHGUI_MultiEditDlg::onSortListBtn
797 // Purpose : SLOT. Called when "Sort list" button pressed.
798 // Sort entities of list box
799 //=======================================================================
800 void SMESHGUI_MultiEditDlg::onSortListBtn()
804 int i, k = myListBox->count();
807 QList<int> aSelected;
808 std::vector<int> anArray(k);
809 for (i = 0; i < k; i++)
811 int id = myListBox->item(i)->text().toInt();
813 if (myListBox->item(i)->isSelected())
814 aSelected.append(id);
817 std::sort(anArray.begin(), anArray.end());
820 for (i = 0; i < k; i++) {
821 QListWidgetItem* item = new QListWidgetItem(QString::number(anArray[i]));
822 myListBox->addItem(item);
823 item->setSelected(aSelected.contains(anArray[i]));
829 //=======================================================================
830 // name : SMESHGUI_MultiEditDlg::onListSelectionChanged
831 // Purpose : SLOT. Called when selection in list box changed.
832 // Highlight in selected entities
833 //=======================================================================
834 void SMESHGUI_MultiEditDlg::onListSelectionChanged()
836 if (myActor == 0 || myBusy)
839 if (mySubmeshChk->isChecked() || myGroupChk->isChecked())
842 SMESH_Actor * anActor = SMESH::FindActorByObject(myMesh);
845 TVisualObjPtr anObj = anActor->GetObject();
847 TColStd_MapOfInteger anIndexes;
848 int total = myListBox->count();
849 for (int i = 0; i < total; i++)
851 if (myListBox->item(i)->isSelected())
853 int anId = myListBox->item(i)->text().toInt();
854 if (anObj->GetElemVTKId(anId) >= 0) // avoid exception in hilight
859 mySelector->AddOrRemoveIndex(anActor->getIO(),anIndexes,false);
860 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
861 aViewWindow->highlight(anActor->getIO(),true,true);
863 myRemoveBtn->setEnabled( anIndexes.Extent() );
866 //=======================================================================
867 // name : SMESHGUI_MultiEditDlg::onSubmeshChk
868 // Purpose : SLOT. Called when state of "SubMesh" check box changed.
869 // Activate/deactivate selection of submeshes
870 //=======================================================================
871 void SMESHGUI_MultiEditDlg::onSubmeshChk()
873 bool isChecked = mySubmeshChk->isChecked();
874 mySubmeshBtn->setEnabled(isChecked);
875 mySubmesh->setEnabled(isChecked);
878 if (isChecked && myGroupChk->isChecked())
879 myGroupChk->setChecked(false);
884 //=======================================================================
885 // name : SMESHGUI_MultiEditDlg::onGroupChk
886 // Purpose : SLOT. Called when state of "Group" check box changed.
887 // Activate/deactivate selection of groupes
888 //=======================================================================
889 void SMESHGUI_MultiEditDlg::onGroupChk()
891 bool isChecked = myGroupChk->isChecked();
892 myGroupBtn->setEnabled(isChecked);
893 myGroup->setEnabled(isChecked);
896 if (isChecked && mySubmeshChk->isChecked())
897 mySubmeshChk->setChecked(false);
902 //=======================================================================
903 // name : SMESHGUI_MultiEditDlg::onToAllChk
904 // Purpose : SLOT. Called when state of "Apply to all" check box changed.
905 // Activate/deactivate selection
906 //=======================================================================
907 void SMESHGUI_MultiEditDlg::onToAllChk()
909 bool isChecked = myToAllChk->isChecked();
916 emit ListContensChanged();
922 //=======================================================================
923 // name : SMESHGUI_MultiEditDlg::setSelectionMode
924 // Purpose : Set selection mode
925 //=======================================================================
926 void SMESHGUI_MultiEditDlg::setSelectionMode()
928 SMESH::RemoveFilters();
930 // mySelectionMgr->clearSelected();
931 mySelectionMgr->clearFilters();
933 if (mySubmeshChk->isChecked()) {
934 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
935 aViewWindow->SetSelectionMode(ActorSelection);
936 mySelectionMgr->installFilter(new SMESH_TypeFilter(SMESH::SUBMESH));
938 else if (myGroupChk->isChecked()) {
939 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
940 aViewWindow->SetSelectionMode(ActorSelection);
941 mySelectionMgr->installFilter(new SMESH_TypeFilter(SMESH::GROUP));
945 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
946 aViewWindow->SetSelectionMode(VolumeSelection);
947 SMESH::SetFilter(new SMESHGUI_VolumesFilter());
949 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
950 aViewWindow->SetSelectionMode(FaceSelection);
951 if (myFilterType == SMESH::TriaFilter)
952 SMESH::SetFilter(new SMESHGUI_TriangleFilter());
953 else if (myFilterType == SMESH::QuadFilter)
954 SMESH::SetFilter(new SMESHGUI_QuadrangleFilter());
956 SMESH::SetFilter(new SMESHGUI_FacesFilter());
960 //=======================================================================
961 // name : SMESHGUI_MultiEditDlg::onApply
962 // Purpose : SLOT. Called when "Apply" button clicked.
963 //=======================================================================
964 bool SMESHGUI_MultiEditDlg::onApply()
966 if (mySMESHGUI->isActiveStudyLocked())
971 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
972 if (aMeshEditor->_is_nil())
977 SUIT_OverrideCursor aWaitCursor;
979 SMESH::SMESH_IDSource_var obj;
980 SMESH::long_array_var anIds = getIds(obj);
982 bool aResult = process(aMeshEditor, anIds.inout(), obj);
986 mySelectionMgr->selectedObjects( sel );
987 mySelector->ClearIndex();
988 mySelectionMgr->setSelectedObjects( sel );
990 SMESHGUI::Modified();
995 emit ListContensChanged();
999 obj._retn(); // else myMesh is deleted by ~obj
1005 //=======================================================================
1006 // name : SMESHGUI_MultiEditDlg::on3d2dChanged
1008 //=======================================================================
1009 void SMESHGUI_MultiEditDlg::on3d2dChanged (int type)
1011 if (myEntityType != type) {
1012 myEntityType = type;
1017 emit ListContensChanged();
1020 myFilterType = SMESH::VolumeFilter;
1022 myFilterType = SMESH::FaceFilter;
1029 //=======================================================================
1030 // name : SMESHGUI_MultiEditDlg::entityType
1032 //=======================================================================
1033 int SMESHGUI_MultiEditDlg::entityType()
1035 return myEntityType;
1038 //=================================================================================
1039 // function : keyPressEvent()
1041 //=================================================================================
1042 void SMESHGUI_MultiEditDlg::keyPressEvent( QKeyEvent* e )
1044 QDialog::keyPressEvent( e );
1045 if ( e->isAccepted() )
1048 if ( e->key() == Qt::Key_F1 ) {
1055 * Class : SMESHGUI_ChangeOrientationDlg
1056 * Description : Modification of orientation of faces
1059 SMESHGUI_ChangeOrientationDlg
1060 ::SMESHGUI_ChangeOrientationDlg(SMESHGUI* theModule):
1061 SMESHGUI_MultiEditDlg(theModule, SMESH::FaceFilter, true)
1063 setWindowTitle(tr("CAPTION"));
1064 myHelpFileName = "changing_orientation_of_elements_page.html";
1067 SMESHGUI_ChangeOrientationDlg::~SMESHGUI_ChangeOrientationDlg()
1071 bool SMESHGUI_ChangeOrientationDlg::process (SMESH::SMESH_MeshEditor_ptr theEditor,
1072 const SMESH::long_array& theIds,
1073 SMESH::SMESH_IDSource_ptr obj)
1075 if ( CORBA::is_nil( obj ))
1076 return theEditor->Reorient(theIds);
1078 return theEditor->ReorientObject( obj );
1081 int SMESHGUI_ChangeOrientationDlg::nbElemsInMesh()
1083 return ( myFilterType = SMESH::FaceFilter ) ? myMesh->NbFaces() : myMesh->NbVolumes();
1087 * Class : SMESHGUI_UnionOfTrianglesDlg
1088 * Description : Construction of quadrangles by automatic association of triangles
1091 SMESHGUI_UnionOfTrianglesDlg
1092 ::SMESHGUI_UnionOfTrianglesDlg(SMESHGUI* theModule):
1093 SMESHGUI_MultiEditDlg(theModule, SMESH::TriaFilter, false)
1095 setWindowTitle(tr("CAPTION"));
1098 myPreviewCheckBox = new QCheckBox(tr("PREVIEW"), mySelGrp);
1099 QGridLayout* aLay = (QGridLayout*)(mySelGrp->layout());
1100 aLay->addWidget(myPreviewCheckBox, aLay->rowCount(), 0, 1, aLay->columnCount());
1102 myComboBoxFunctor->setEnabled(true);
1103 myComboBoxFunctor->addItem(tr("AREA_ELEMENTS"));
1104 myComboBoxFunctor->addItem(tr("WARP_ELEMENTS")); // for quadrangles only
1105 myComboBoxFunctor->addItem(tr("TAPER_ELEMENTS")); // for quadrangles only
1108 QWidget* aMaxAngleGrp = new QWidget(myCriterionGrp);
1109 QHBoxLayout* aMaxAngleGrpLayout = new QHBoxLayout(aMaxAngleGrp);
1110 aMaxAngleGrpLayout->setMargin(0);
1111 aMaxAngleGrpLayout->setSpacing(SPACING);
1113 QLabel* aLab = new QLabel (tr("MAXIMUM_ANGLE"), aMaxAngleGrp);
1114 myMaxAngleSpin = new SMESHGUI_SpinBox (aMaxAngleGrp);
1115 myMaxAngleSpin->RangeStepAndValidator(0, 180.0, 1.0, "angle_precision");
1116 myMaxAngleSpin->SetValue(30.0);
1118 aMaxAngleGrpLayout->addWidget(aLab);
1119 aMaxAngleGrpLayout->addWidget(myMaxAngleSpin);
1121 ((QVBoxLayout*)(myCriterionGrp->layout()))->addWidget(aMaxAngleGrp);
1122 myCriterionGrp->show();
1124 connect(myComboBoxFunctor, SIGNAL(activated(int)), this, SLOT(toDisplaySimulation()));
1125 connect(myMaxAngleSpin, SIGNAL(valueChanged(int)), this, SLOT(toDisplaySimulation()));
1126 connect(this, SIGNAL(ListContensChanged()), this, SLOT(toDisplaySimulation()));
1127 connectPreviewControl(); //To Connect preview check box
1129 myPreviewCheckBox->setChecked(false);
1130 onDisplaySimulation(false);
1132 myHelpFileName = "uniting_set_of_triangles_page.html";
1135 SMESHGUI_UnionOfTrianglesDlg::~SMESHGUI_UnionOfTrianglesDlg()
1139 bool SMESHGUI_UnionOfTrianglesDlg::isValid (const bool theMess)
1141 bool ok = SMESHGUI_MultiEditDlg::isValid( theMess );
1146 ok = myMaxAngleSpin->isValid( msg, theMess );
1149 QString str( tr( "SMESH_INCORRECT_INPUT" ) );
1150 if ( !msg.isEmpty() )
1152 SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );
1160 bool SMESHGUI_UnionOfTrianglesDlg::process (SMESH::SMESH_MeshEditor_ptr theEditor,
1161 const SMESH::long_array& theIds,
1162 SMESH::SMESH_IDSource_ptr obj)
1165 QStringList aParameters;
1166 aParameters << myMaxAngleSpin->text();
1167 myMesh->SetParameters( aParameters.join(":").toLatin1().constData() );
1169 SMESH::NumericalFunctor_var aCriterion = getNumericalFunctor();
1170 double aMaxAngle = myMaxAngleSpin->GetValue() * M_PI / 180.0;
1172 if ( CORBA::is_nil( obj ))
1173 ok = theEditor->TriToQuad(theIds, aCriterion, aMaxAngle);
1175 ok = theEditor->TriToQuadObject(obj, aCriterion, aMaxAngle);
1179 int SMESHGUI_UnionOfTrianglesDlg::nbElemsInMesh()
1181 return myMesh->NbTriangles();
1184 void SMESHGUI_UnionOfTrianglesDlg::onDisplaySimulation( bool toDisplayPreview )
1186 if ( myPreviewCheckBox->isChecked() && toDisplayPreview ) {
1187 if ( isValid( true ) ) {
1189 SUIT_OverrideCursor aWaitCursor;
1190 // get Ids of elements
1191 SMESH::SMESH_IDSource_var obj;
1192 SMESH::long_array_var anElemIds = getIds( obj );
1194 SMESH::NumericalFunctor_var aCriterion = getNumericalFunctor();
1195 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditPreviewer();
1197 double aMaxAngle = myMaxAngleSpin->GetValue() * M_PI / 180.0;
1199 if ( CORBA::is_nil( obj ) )
1200 aMeshEditor->TriToQuad( anElemIds.inout(), aCriterion, aMaxAngle );
1202 aMeshEditor->TriToQuadObject( obj, aCriterion, aMaxAngle );
1204 SMESH::MeshPreviewStruct_var aMeshPreviewStruct = aMeshEditor->GetPreviewData();
1206 vtkProperty* aProp = vtkProperty::New();
1207 aProp->SetRepresentationToWireframe();
1208 aProp->SetColor( 250, 0, 250 );
1209 aProp->SetLineWidth( SMESH::GetFloat( "SMESH:element_width", 1 ) + 3 );
1210 mySimulation->GetActor()->SetProperty( aProp );
1213 mySimulation->SetData( aMeshPreviewStruct._retn() );
1226 * Class : SMESHGUI_CuttingOfQuadsDlg
1227 * Description : Automatic splitting of quadrangles into triangles
1230 SMESHGUI_CuttingOfQuadsDlg
1231 ::SMESHGUI_CuttingOfQuadsDlg(SMESHGUI* theModule):
1232 SMESHGUI_MultiEditDlg(theModule, SMESH::QuadFilter, false)
1234 setWindowTitle(tr("CAPTION"));
1237 myPreviewChk = new QCheckBox (tr("PREVIEW"), mySelGrp);
1238 QGridLayout* aLay = (QGridLayout*)(mySelGrp->layout());
1239 aLay->addWidget(myPreviewChk, aLay->rowCount(), 0, 1, aLay->columnCount());
1241 // "split to 4 tria" option
1243 QRadioButton* to4TriaRB = new QRadioButton(tr("TO_4_TRIA"), myChoiceWidget);
1244 ((QVBoxLayout*)(myCriterionGrp->layout()))->insertWidget(0, to4TriaRB);
1245 myGroupChoice->addButton(to4TriaRB, 3);
1246 to4TriaRB->setChecked(true);
1249 myCriterionGrp->show();
1250 myChoiceWidget->show();
1251 myComboBoxFunctor->insertItem(0, tr("MIN_DIAG_ELEMENTS"));
1252 myComboBoxFunctor->setCurrentIndex(0);
1253 myComboBoxFunctor->setEnabled(false);
1255 connect(myPreviewChk, SIGNAL(stateChanged(int)), this, SLOT(onPreviewChk()));
1256 connect(myGroupChoice, SIGNAL(buttonClicked(int)), this, SLOT(onCriterionRB()));
1257 connect(myComboBoxFunctor, SIGNAL(activated(int)), this, SLOT(onPreviewChk()));
1258 connect(this, SIGNAL(ListContensChanged()), this, SLOT(onPreviewChk()));
1260 myHelpFileName = "cutting_quadrangles_page.html";
1263 SMESHGUI_CuttingOfQuadsDlg::~SMESHGUI_CuttingOfQuadsDlg()
1267 void SMESHGUI_CuttingOfQuadsDlg::reject()
1270 SMESHGUI_MultiEditDlg::reject();
1273 bool SMESHGUI_CuttingOfQuadsDlg::process (SMESH::SMESH_MeshEditor_ptr theEditor,
1274 const SMESH::long_array& theIds,
1275 SMESH::SMESH_IDSource_ptr obj)
1277 bool hasObj = (! CORBA::is_nil( obj ));
1278 switch (myGroupChoice->checkedId()) {
1279 case 0: // use diagonal 1-3
1280 return hasObj ? theEditor->SplitQuadObject(obj, true) : theEditor->SplitQuad(theIds, true);
1281 case 1: // use diagonal 2-4
1282 return hasObj ? theEditor->SplitQuadObject(obj, false) : theEditor->SplitQuad(theIds, false);
1283 case 3: // split to 4 tria
1286 return theEditor->QuadTo4Tri( obj ), true;
1287 SMESH::SMESH_IDSource_wrap elems = theEditor->MakeIDSource( theIds, SMESH::FACE );
1288 theEditor->QuadTo4Tri( elems );
1291 default: // use numeric functor
1295 SMESH::NumericalFunctor_var aCrit = getNumericalFunctor();
1296 return hasObj ? theEditor->QuadToTriObject(obj, aCrit) : theEditor->QuadToTri(theIds, aCrit);
1299 int SMESHGUI_CuttingOfQuadsDlg::nbElemsInMesh()
1301 return myMesh->NbQuadrangles();
1305 void SMESHGUI_CuttingOfQuadsDlg::onCriterionRB()
1307 if (myGroupChoice->checkedId() == 2) // Use numeric functor
1308 myComboBoxFunctor->setEnabled(true);
1310 myComboBoxFunctor->setEnabled(false);
1312 if (myGroupChoice->checkedId() == 3) // To 4 tria
1314 if ( myPreviewChk->isChecked() )
1315 myPreviewChk->setChecked( false );
1316 myPreviewChk->setEnabled( false );
1320 myPreviewChk->setEnabled( true );
1325 void SMESHGUI_CuttingOfQuadsDlg::onPreviewChk()
1327 myPreviewChk->isChecked() ? displayPreview() : erasePreview();
1330 void SMESHGUI_CuttingOfQuadsDlg::erasePreview()
1332 if (myPreviewActor == 0)
1335 if (SVTK_ViewWindow* vf = SMESH::GetCurrentVtkView()) {
1336 vf->RemoveActor(myPreviewActor);
1339 myPreviewActor->Delete();
1343 void SMESHGUI_CuttingOfQuadsDlg::displayPreview()
1348 if (myPreviewActor != 0)
1351 SUIT_OverrideCursor aWaitCursor;
1352 // get Ids of elements
1353 SMESH::SMESH_IDSource_var obj;
1354 SMESH::long_array_var anElemIds = getIds(obj);
1355 if (anElemIds->length() == 0 && obj->_is_nil() )
1358 SMDS_Mesh* aMesh = myActor->GetObject()->GetMesh();
1362 // 0 - use diagonal 1-3, 1 - use diagonal 2-4, 2 - use numerical functor
1363 int aChoice = myGroupChoice->checkedId();
1364 SMESH::NumericalFunctor_var aCriterion = SMESH::NumericalFunctor::_nil();
1365 SMESH::SMESH_MeshEditor_var aMeshEditor = SMESH::SMESH_MeshEditor::_nil();
1367 aCriterion = getNumericalFunctor();
1368 aMeshEditor = myMesh->GetMeshEditor();
1369 if (aMeshEditor->_is_nil())
1373 if ( anElemIds->length() == 0 ) {
1374 anElemIds = obj->GetIDs();
1378 vtkUnstructuredGrid* aGrid = vtkUnstructuredGrid::New();
1380 vtkIdType aNbCells = anElemIds->length() * 2;
1381 vtkIdType aCellsSize = 4 * aNbCells;
1382 vtkCellArray* aConnectivity = vtkCellArray::New();
1383 aConnectivity->Allocate(aCellsSize, 0);
1385 vtkPoints* aPoints = vtkPoints::New();
1386 aPoints->SetNumberOfPoints(anElemIds->length() * 4);
1388 vtkUnsignedCharArray* aCellTypesArray = vtkUnsignedCharArray::New();
1389 aCellTypesArray->SetNumberOfComponents(1);
1390 aCellTypesArray->Allocate(aNbCells * aCellTypesArray->GetNumberOfComponents());
1392 vtkIdList *anIdList = vtkIdList::New();
1393 anIdList->SetNumberOfIds(3);
1395 TColStd_DataMapOfIntegerInteger anIdToVtk;
1399 for (int i = 0, n = anElemIds->length(); i < n; i++)
1401 const SMDS_MeshElement* anElem = aMesh->FindElement(anElemIds[ i ]);
1402 if (anElem == 0 || anElem->NbNodes() != 4)
1405 SMDS_ElemIteratorPtr anIter = anElem->nodesIterator();
1407 while (anIter->more()) {
1408 const SMDS_MeshNode* aNode = static_cast<const SMDS_MeshNode*>(anIter->next());
1411 if (!anIdToVtk.IsBound(aNode->GetID()))
1413 aPoints->SetPoint(++nbPoints, aNode->X(), aNode->Y(), aNode->Z());
1414 anIdToVtk.Bind(aNode->GetID(), nbPoints);
1417 aNodes[ k++ ] = aNode->GetID();
1424 bool isDiag13 = true;
1425 if (aChoice == 0) // use diagonal 1-3
1429 else if (aChoice == 1) // use diagonal 2-4
1433 else // use numerical functor
1435 // compare two sets of possible triangles
1436 int diag = aMeshEditor->BestSplit(anElemIds[i], aCriterion);
1437 if (diag == 1) // 1-3
1439 else if (diag == 2) // 2-4
1447 anIdList->SetId(0, anIdToVtk(aNodes[ 0 ]));
1448 anIdList->SetId(1, anIdToVtk(aNodes[ 1 ]));
1449 anIdList->SetId(2, anIdToVtk(aNodes[ 2 ]));
1450 aConnectivity->InsertNextCell(anIdList);
1451 aCellTypesArray->InsertNextValue(VTK_TRIANGLE);
1453 anIdList->SetId(0, anIdToVtk(aNodes[ 2 ]));
1454 anIdList->SetId(1, anIdToVtk(aNodes[ 3 ]));
1455 anIdList->SetId(2, anIdToVtk(aNodes[ 0 ]));
1456 aConnectivity->InsertNextCell(anIdList);
1457 aCellTypesArray->InsertNextValue(VTK_TRIANGLE);
1461 anIdList->SetId(0, anIdToVtk(aNodes[ 1 ]));
1462 anIdList->SetId(1, anIdToVtk(aNodes[ 2 ]));
1463 anIdList->SetId(2, anIdToVtk(aNodes[ 3 ]));
1464 aConnectivity->InsertNextCell(anIdList);
1465 aCellTypesArray->InsertNextValue(VTK_TRIANGLE);
1467 anIdList->SetId(0, anIdToVtk(aNodes[ 3 ]));
1468 anIdList->SetId(1, anIdToVtk(aNodes[ 0 ]));
1469 anIdList->SetId(2, anIdToVtk(aNodes[ 1 ]));
1470 aConnectivity->InsertNextCell(anIdList);
1471 aCellTypesArray->InsertNextValue(VTK_TRIANGLE);
1475 VTKViewer_CellLocationsArray* aCellLocationsArray = VTKViewer_CellLocationsArray::New();
1476 aCellLocationsArray->SetNumberOfComponents(1);
1477 aCellLocationsArray->SetNumberOfTuples(aNbCells);
1479 aConnectivity->InitTraversal();
1480 for(vtkIdType idType = 0, *pts, npts; aConnectivity->GetNextCell(npts, pts); idType++)
1481 aCellLocationsArray->SetValue(idType, aConnectivity->GetTraversalLocation(npts));
1483 aGrid->SetPoints(aPoints);
1484 aGrid->SetCells(aCellTypesArray, aCellLocationsArray,aConnectivity);
1486 // Create and display actor
1487 vtkDataSetMapper* aMapper = vtkDataSetMapper::New();
1488 aMapper->SetInputData(aGrid);
1490 myPreviewActor = SALOME_Actor::New();
1491 myPreviewActor->PickableOff();
1492 myPreviewActor->SetMapper(aMapper);
1494 vtkProperty* aProp = vtkProperty::New();
1495 aProp->SetRepresentationToWireframe();
1496 aProp->SetColor(250, 0, 250);
1497 aProp->SetLineWidth(myActor->GetLineWidth() + 1);
1498 myPreviewActor->SetProperty(aProp);
1500 SMESH::GetCurrentVtkView()->AddActor(myPreviewActor);
1501 SMESH::GetCurrentVtkView()->Repaint();
1505 aConnectivity->Delete();
1509 aCellTypesArray->Delete();
1510 aCellLocationsArray->Delete();
1514 * Class : SMESHGUI_SplitVolumesDlg
1515 * Description : Spliter of volumes into tetrahedra or prisms
1518 SMESHGUI_SplitVolumesDlg::SMESHGUI_SplitVolumesDlg(SMESHGUI* theModule)
1519 : SMESHGUI_MultiEditDlg(theModule, SMESH::VolumeFilter, /*the3d2d=*/true, /*doInit=*/false)
1521 setWindowTitle(tr("CAPTION"));
1522 myHelpFileName = "split_to_tetra_page.html";
1526 // Facet selection group
1528 myFacetSelGrp = new QGroupBox(tr("FACET_TO_SPLIT"), myCriterionGrp->parentWidget());
1529 QGridLayout* facetSelLayout = new QGridLayout( myFacetSelGrp );
1530 facetSelLayout->setMargin(MARGIN);
1531 facetSelLayout->setSpacing(SPACING);
1533 QLabel* pointLbl = new QLabel( tr("START_POINT"), myFacetSelGrp);
1534 QLabel* normalLbl = new QLabel( tr("FACET_NORMAL"), myFacetSelGrp);
1535 myFacetSelBtn = new QPushButton( mySubmeshBtn->icon(), "", myFacetSelGrp );
1536 myFacetSelBtn->setCheckable( true );
1537 QLabel* XLbl = new QLabel( tr("SMESH_X"), myFacetSelGrp);
1538 QLabel* YLbl = new QLabel( tr("SMESH_Y"), myFacetSelGrp);
1539 QLabel* ZLbl = new QLabel( tr("SMESH_Z"), myFacetSelGrp);
1540 QLabel* dXLbl = new QLabel( tr("SMESH_DX"), myFacetSelGrp);
1541 QLabel* dYLbl = new QLabel( tr("SMESH_DY"), myFacetSelGrp);
1542 QLabel* dZLbl = new QLabel( tr("SMESH_DZ"), myFacetSelGrp);
1543 QPushButton* axisBtn[3];
1544 for ( int i = 0; i < 3; ++i )
1546 myPointSpin[i] = new SMESHGUI_SpinBox( myFacetSelGrp );
1547 myDirSpin [i] = new SMESHGUI_SpinBox( myFacetSelGrp );
1548 myPointSpin[i]->RangeStepAndValidator( -1e10, 1e10, 10 );
1549 myDirSpin [i]->RangeStepAndValidator( -1., 1., 0.1 );
1550 myPointSpin[i]->SetValue(0.);
1551 myDirSpin [i]->SetValue(0.);
1552 myAxisBtn [i] = new QPushButton( QString("|| O") + char('X'+i ), myFacetSelGrp);
1554 myDirSpin[2]->SetValue(1.);
1556 myAllDomainsChk = new QCheckBox( tr("ALL_DOMAINS"), mySelGrp );
1558 facetSelLayout->addWidget( pointLbl, 0, 0 );
1559 facetSelLayout->addWidget( myFacetSelBtn, 0, 1 );
1560 facetSelLayout->addWidget( XLbl, 0, 2 );
1561 facetSelLayout->addWidget( myPointSpin[0],0, 3 );
1562 facetSelLayout->addWidget( YLbl, 0, 4 );
1563 facetSelLayout->addWidget( myPointSpin[1],0, 5 );
1564 facetSelLayout->addWidget( ZLbl, 0, 6 );
1565 facetSelLayout->addWidget( myPointSpin[2],0, 7 );
1567 facetSelLayout->addWidget( normalLbl, 1, 0 );
1568 facetSelLayout->addWidget( dXLbl, 1, 2 );
1569 facetSelLayout->addWidget( myDirSpin[0], 1, 3 );
1570 facetSelLayout->addWidget( dYLbl, 1, 4 );
1571 facetSelLayout->addWidget( myDirSpin[1], 1, 5 );
1572 facetSelLayout->addWidget( dZLbl, 1, 6 );
1573 facetSelLayout->addWidget( myDirSpin[2], 1, 7 );
1575 facetSelLayout->addWidget( myAxisBtn[0], 2, 2, 1, 2 );
1576 facetSelLayout->addWidget( myAxisBtn[1], 2, 4, 1, 2 );
1577 facetSelLayout->addWidget( myAxisBtn[2], 2, 6, 1, 2 );
1579 myCriterionGrp->layout()->addWidget( myFacetSelGrp );
1580 myCriterionGrp->layout()->addWidget( myAllDomainsChk );
1581 //myChoiceWidget->layout()->addWidget( myAllDomainsChk );
1583 connect( myFacetSelBtn, SIGNAL(clicked(bool)), SLOT(onFacetSelection(bool)) );
1584 for ( int i = 0; i < 3; ++i )
1586 connect( myAxisBtn [i], SIGNAL(clicked()), SLOT(onSetDir()) );
1587 connect( myPointSpin[i], SIGNAL(valueChanged (const QString&)),
1588 this, SLOT (updateNormalPreview(const QString&)) );
1589 connect( myDirSpin [i], SIGNAL(valueChanged (const QString&)),
1590 this, SLOT (updateNormalPreview(const QString&)) );
1592 if ( myEntityTypeGrp )
1594 myEntityTypeGrp->button(0)->setText( tr("SMESH_TETRAS"));
1595 myEntityTypeGrp->button(1)->setText( tr("SMESH_PRISM"));
1596 if ( QGroupBox* gb = qobject_cast< QGroupBox* >( myEntityTypeGrp->button(0)->parent() ))
1597 gb->setTitle( tr("TARGET_ELEM_TYPE"));
1600 myToAllChk->setChecked( true ); //aplly to the whole mesh by default
1602 bool hasHexa = true;//myMesh->_is_nil() ? false : myMesh->NbHexas();
1605 myCriterionGrp->setTitle( tr("SPLIT_METHOD"));
1606 myCriterionGrp->show();
1607 myComboBoxFunctor->hide();
1608 myChoiceWidget->show();
1615 SMESHGUI_SplitVolumesDlg::~SMESHGUI_SplitVolumesDlg()
1619 bool SMESHGUI_SplitVolumesDlg::process (SMESH::SMESH_MeshEditor_ptr theEditor,
1620 const SMESH::long_array& theIds,
1621 SMESH::SMESH_IDSource_ptr theObj)
1623 SMESH::SMESH_IDSource_wrap obj = theObj;
1624 if ( CORBA::is_nil( obj ))
1625 obj = theEditor->MakeIDSource( theIds, SMESH::VOLUME );
1629 if ( isIntoPrisms() )
1631 QStringList aParameters;
1632 aParameters << myPointSpin[0]->text();
1633 aParameters << myPointSpin[1]->text();
1634 aParameters << myPointSpin[2]->text();
1635 aParameters << myDirSpin[0]->text();
1636 aParameters << myDirSpin[1]->text();
1637 aParameters << myDirSpin[2]->text();
1638 myMesh->SetParameters( aParameters.join(":").toLatin1().constData() );
1640 SMESH::PointStruct_var point = new SMESH::PointStruct;
1641 point->x = myPointSpin[0]->GetValue();
1642 point->y = myPointSpin[1]->GetValue();
1643 point->z = myPointSpin[2]->GetValue();
1644 SMESH::DirStruct_var norm = new SMESH::DirStruct;
1645 norm->PS.x = myDirSpin[0]->GetValue();
1646 norm->PS.y = myDirSpin[1]->GetValue();
1647 norm->PS.z = myDirSpin[2]->GetValue();
1649 theEditor->SplitHexahedraIntoPrisms( obj, point, norm,
1650 myGroupChoice->checkedId()+1,
1651 myAllDomainsChk->isChecked() );
1655 theEditor->SplitVolumesIntoTetra( obj, myGroupChoice->checkedId()+1 );
1658 catch ( const SALOME::SALOME_Exception& S_ex ) {
1659 SalomeApp_Tools::QtCatchCorbaException( S_ex );
1668 int SMESHGUI_SplitVolumesDlg::nbElemsInMesh()
1670 return isIntoPrisms() ? myMesh->NbHexas() : myMesh->NbVolumes() - myMesh->NbTetras();
1673 bool SMESHGUI_SplitVolumesDlg::isIntoPrisms()
1675 return ( myEntityTypeGrp->checkedId() == 1 );
1678 //================================================================================
1680 * \brief Slot called when a target element type changes
1682 //================================================================================
1684 void SMESHGUI_SplitVolumesDlg::on3d2dChanged(int isPrism)
1688 myFacetSelGrp->show();
1689 myAllDomainsChk->show();
1690 myGroupChoice->button(2)->hide();
1691 myGroupChoice->button(0)->setText( tr("SPLIT_HEX_TO_2_PRISMS"));
1692 myGroupChoice->button(1)->setText( tr("SPLIT_HEX_TO_4_PRISMS"));
1696 myFacetSelGrp->hide();
1697 myAllDomainsChk->hide();
1698 myGroupChoice->button(2)->show();
1699 myGroupChoice->button(0)->setText( tr("SPLIT_HEX_TO_5_TETRA"));
1700 myGroupChoice->button(1)->setText( tr("SPLIT_HEX_TO_6_TETRA"));
1701 myGroupChoice->button(2)->setText( tr("SPLIT_HEX_TO_24_TETRA"));
1703 SMESHGUI_MultiEditDlg::on3d2dChanged( !myEntityType );
1704 myEntityType = 1; // == VOLUME
1705 myChoiceWidget->hide();
1706 myChoiceWidget->show();
1707 resize(minimumSizeHint());
1711 //================================================================================
1713 * \brief Set selection mode
1715 //================================================================================
1717 void SMESHGUI_SplitVolumesDlg::setSelectionMode()
1719 if ( myBusy || !isEnabled() ) return;
1721 SMESH::RemoveFilters();
1723 mySelectionMgr->clearFilters();
1725 if (mySubmeshChk->isChecked()) {
1726 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1727 aViewWindow->SetSelectionMode(ActorSelection);
1728 mySelectionMgr->installFilter(new SMESH_TypeFilter(SMESH::SUBMESH));
1729 myFacetSelBtn->setChecked( false );
1731 else if (myGroupChk->isChecked()) {
1732 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1733 aViewWindow->SetSelectionMode(ActorSelection);
1734 mySelectionMgr->installFilter(new SMESH_TypeFilter(SMESH::GROUP));
1735 myFacetSelBtn->setChecked( false );
1738 if ( myFacetSelBtn->isChecked() )
1740 // facet selection - select any element
1741 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1742 aViewWindow->SetSelectionMode( CellSelection );
1743 myFilterType = SMESH::AllElementsFilter;
1747 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1748 aViewWindow->SetSelectionMode( VolumeSelection );
1749 if ( isIntoPrisms() )
1751 SMESH::SetFilter(new SMESHGUI_VolumeShapeFilter( SMDSGeom_HEXA ));
1752 myFilterType = SMESHGUI_VolumeShapeFilter::GetId( SMDSGeom_HEXA );
1754 else // to tetrahedra
1756 SMESH::SetFilter(new SMESHGUI_VolumesFilter());
1757 myFilterType = SMESH::VolumeFilter;
1762 //================================================================================
1764 * \brief SLOT called when selection changed
1766 //================================================================================
1768 void SMESHGUI_SplitVolumesDlg::onSelectionDone()
1770 if (myBusy || !isEnabled()) return;
1772 if ( !myFacetSelBtn->isChecked() )
1774 SMESHGUI_MultiEditDlg::onSelectionDone();
1776 else // set point and normal by a selected element
1778 const SALOME_ListIO& aList = mySelector->StoredIObjects();
1779 int nbSel = aList.Extent();
1782 Handle(SALOME_InteractiveObject) anIO = aList.First();
1784 myActor = SMESH::FindActorByEntry( anIO->getEntry() );
1786 SMESH::SMESH_Mesh_var aSelMesh = SMESH::GetMeshByIO(anIO);
1787 if (!aSelMesh->_is_nil())
1790 TColStd_IndexedMapOfInteger aMapIndex;
1791 mySelector->GetIndex( anIO, aMapIndex );
1792 if ( !aMapIndex.IsEmpty() )
1793 showFacetByElement( aMapIndex(1) );
1794 else if ( myCellSize < 0 )
1795 showFacetByElement( 1 );
1800 myCriterionGrp->setEnabled( !myMesh->_is_nil() && nbElemsInMesh() > 0 );
1803 //================================================================================
1805 * \brief Show facet normal by a selected element
1807 //================================================================================
1809 void SMESHGUI_SplitVolumesDlg::showFacetByElement( int elemID )
1811 if ( !isIntoPrisms() || !myActor )
1813 mySimulation->SetVisibility( false );
1816 SMDS_Mesh* mesh = myActor->GetObject()->GetMesh();
1817 const SMDS_MeshElement* elem = mesh->FindElement( elemID );
1818 if ( !elem ) return;
1820 // set point XYZ by the element barycenter
1823 SMDS_NodeIteratorPtr nIt = elem->nodeIterator();
1824 vector< const SMDS_MeshNode* > nodes;
1825 nodes.reserve( elem->NbNodes() );
1826 while ( nIt->more() )
1828 nodes.push_back( nIt->next() );
1829 gp_XYZ p = SMESH_TNodeXYZ( nodes.back() );
1835 myPointSpin[0]->SetValue( bc.X() );
1836 myPointSpin[1]->SetValue( bc.Y() );
1837 myPointSpin[2]->SetValue( bc.Z() );
1840 myCellSize = sqrt( bbox.SquareExtent() );
1842 // set normal and size
1844 switch ( elem->GetType())
1848 norm = SMESH_TNodeXYZ( nodes[1] ) - SMESH_TNodeXYZ( nodes[0] );
1853 if ( !SMESH_MeshAlgos::FaceNormal( elem, norm, /*normalized=*/false ))
1857 case SMDSAbs_Volume:
1859 SMDS_VolumeTool vTool( elem );
1860 vTool.SetExternalNormal();
1861 bool freeFacetFound = false;
1863 for ( int i = 0; i < vTool.NbFaces() && !freeFacetFound; ++i )
1864 if (( freeFacetFound = vTool.IsFreeFace( i )))
1865 vTool.GetFaceNormal( i, n[0], n[1], n[2] );
1866 if ( !freeFacetFound )
1867 vTool.GetFaceNormal( 0, n[0], n[1], n[2] );
1868 norm.SetCoord( n[0], n[1], n[2] );
1874 double size = norm.Modulus();
1879 myDirSpin[0]->SetValue( norm.X() );
1880 myDirSpin[1]->SetValue( norm.Y() );
1881 myDirSpin[2]->SetValue( norm.Z() );
1883 if ( myCellSize > 0. )
1884 updateNormalPreview();
1887 //================================================================================
1889 * \brief SLOT called when a point or a normal changes
1891 //================================================================================
1893 void SMESHGUI_SplitVolumesDlg::updateNormalPreview(const QString&)
1895 if ( myCellSize < 0. )
1897 showFacetByElement( 1 );
1901 gp_Pnt point ( myPointSpin[0]->GetValue(),
1902 myPointSpin[1]->GetValue(),
1903 myPointSpin[2]->GetValue() );
1904 gp_XYZ norm ( myDirSpin[0]->GetValue(),
1905 myDirSpin[1]->GetValue(),
1906 myDirSpin[2]->GetValue() );
1907 if ( norm.Modulus() < 1e-20 )
1910 vtkUnstructuredGrid* grid = mySimulation->GetGrid();
1912 // Initialize the preview mesh of an arrow
1913 if ( grid->GetNumberOfPoints() == 0 )
1915 mySimulation->SetArrowShapeAndNb( /*nb=*/1, /*hLen=*/0.3, /*R=*/0.1, /*start=*/0 );
1918 // Compute new coordinates of the grid according to the dialog controls
1920 gp_Ax1 axis( point, norm );
1921 mySimulation->SetArrows( &axis, 4 * myCellSize );
1922 mySimulation->SetVisibility(true);
1925 //================================================================================
1927 * \brief Slot called when facet selection button is clicked
1929 //================================================================================
1931 void SMESHGUI_SplitVolumesDlg::onFacetSelection(bool isFacetSelection)
1935 mySelGrp->setEnabled( !isFacetSelection );
1938 //================================================================================
1940 * \brief Slot called when an || axis button is clicked
1942 //================================================================================
1944 void SMESHGUI_SplitVolumesDlg::onSetDir()
1946 myDirSpin[0]->SetValue(0.);
1947 myDirSpin[1]->SetValue(0.);
1948 myDirSpin[2]->SetValue(0.);
1950 for ( ; i < 3; ++i )
1951 if ( sender() == myAxisBtn[i] )
1955 myDirSpin[i]->SetValue(1.);
1957 if ( myActor && !myMesh->_is_nil() && myMesh->NbNodes() > 0 )
1960 myActor->GetUnstructuredGrid()->GetBounds(b);
1961 gp_XYZ center( 0.5 * ( b[0] + b[1] ),
1962 0.5 * ( b[2] + b[3] ),
1963 0.5 * ( b[4] + b[5] ));
1964 gp_XYZ point ( myPointSpin[0]->GetValue(),
1965 myPointSpin[1]->GetValue(),
1966 myPointSpin[2]->GetValue() );
1967 gp_XYZ norm ( myDirSpin[0]->GetValue(),
1968 myDirSpin[1]->GetValue(),
1969 myDirSpin[2]->GetValue() );
1971 gp_Vec cp( center, point );
1972 if ( cp.Dot( norm ) < 0. )
1973 myDirSpin[i]->SetValue(-1.);
1976 updateNormalPreview();