1 // Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // File : SMESHGUI_MultiEditDlg.cxx
24 // Author : Sergey LITONIN, Open CASCADE S.A.S.
27 #include "SMESHGUI_MultiEditDlg.h"
30 #include "SMESHGUI_Filter.h"
31 #include "SMESHGUI_FilterDlg.h"
32 #include "SMESHGUI_Utils.h"
33 #include "SMESHGUI_VTKUtils.h"
34 #include "SMESHGUI_MeshUtils.h"
35 #include "SMESHGUI_FilterUtils.h"
36 #include "SMESHGUI_SpinBox.h"
37 #include "SMESHGUI_MeshEditPreview.h"
39 #include "SMDS_Mesh.hxx"
40 #include "SMDS_MeshNode.hxx"
41 #include "SMDS_VolumeTool.hxx"
42 #include "SMESH_Actor.h"
43 #include "SMESH_MeshAlgos.hxx"
44 #include "SMESH_TypeFilter.hxx"
46 // SALOME GUI includes
47 #include <SUIT_Desktop.h>
48 #include <SUIT_MessageBox.h>
49 #include <SUIT_OverrideCursor.h>
50 #include <SUIT_ResourceMgr.h>
51 #include <SUIT_Session.h>
53 #include <LightApp_SelectionMgr.h>
54 #include <LightApp_Application.h>
55 #include <SALOME_ListIO.hxx>
56 #include <SalomeApp_Tools.h>
58 #include <SVTK_Selector.h>
59 #include <SVTK_ViewWindow.h>
60 #include <VTKViewer_CellLocationsArray.h>
63 #include <Bnd_B3d.hxx>
64 #include <TColStd_DataMapOfIntegerInteger.hxx>
65 #include <TColStd_IndexedMapOfInteger.hxx>
66 #include <TColStd_MapIteratorOfMapOfInteger.hxx>
70 #include <vtkIdList.h>
71 #include <vtkCellArray.h>
72 #include <vtkUnsignedCharArray.h>
73 #include <vtkUnstructuredGrid.h>
74 #include <vtkDataSetMapper.h>
75 #include <vtkProperty.h>
79 #include <QVBoxLayout>
80 #include <QHBoxLayout>
81 #include <QGridLayout>
82 #include <QListWidget>
87 #include <QPushButton>
88 #include <QButtonGroup>
89 #include <QRadioButton>
93 #include <SALOMEconfig.h>
94 #include CORBA_SERVER_HEADER(SMESH_Group)
100 * Class : SMESHGUI_MultiEditDlg
101 * Description : Description : Inversion of the diagonal of a pseudo-quadrangle formed by
102 * 2 neighboring triangles with 1 common edge
105 //=======================================================================
106 // name : SMESHGUI_MultiEditDlg::SMESHGUI_MultiEditDlg
107 // Purpose : Constructor
108 //=======================================================================
109 SMESHGUI_MultiEditDlg
110 ::SMESHGUI_MultiEditDlg(SMESHGUI* theModule,
114 SMESHGUI_PreviewDlg(theModule),
115 mySelector(SMESH::GetViewWindow(theModule)->GetSelector()),
116 mySelectionMgr(SMESH::GetSelectionMgr(theModule)),
117 mySMESHGUI(theModule)
120 setAttribute(Qt::WA_DeleteOnClose, true);
125 myFilterType = theMode;
126 QVBoxLayout* aDlgLay = new QVBoxLayout(this);
127 aDlgLay->setMargin(MARGIN);
128 aDlgLay->setSpacing(SPACING);
130 QWidget* aMainFrame = createMainFrame (this, the3d2d);
131 QWidget* aBtnFrame = createButtonFrame(this);
133 aDlgLay->addWidget(aMainFrame);
134 aDlgLay->addWidget(aBtnFrame);
140 //=======================================================================
141 // name : SMESHGUI_MultiEditDlg::createMainFrame
142 // Purpose : Create frame containing dialog's input fields
143 //=======================================================================
144 QWidget* SMESHGUI_MultiEditDlg::createMainFrame (QWidget* theParent, const bool the3d2d)
146 QWidget* aMainGrp = new QWidget(theParent);
147 QVBoxLayout* aMainGrpLayout = new QVBoxLayout(aMainGrp);
148 aMainGrpLayout->setMargin(0);
149 aMainGrpLayout->setSpacing(SPACING);
151 QPixmap aPix (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT")));
153 // "Selected cells" group
154 mySelGrp = new QGroupBox(aMainGrp);
156 QGridLayout* mySelGrpLayout = new QGridLayout(mySelGrp);
157 mySelGrpLayout->setMargin(MARGIN);
158 mySelGrpLayout->setSpacing(SPACING);
162 QGroupBox* aEntityTypeGrp = new QGroupBox(tr("SMESH_ELEMENTS_TYPE"), mySelGrp);
163 myEntityTypeGrp = new QButtonGroup(mySelGrp);
164 QHBoxLayout* aEntityLayout = new QHBoxLayout(aEntityTypeGrp);
165 aEntityLayout->setMargin(MARGIN);
166 aEntityLayout->setSpacing(SPACING);
168 QRadioButton* aFaceRb = new QRadioButton(tr("SMESH_FACE"), aEntityTypeGrp);
169 QRadioButton* aVolumeRb = new QRadioButton(tr("SMESH_VOLUME"), aEntityTypeGrp);
172 aEntityLayout->addWidget(aFaceRb);
173 aEntityLayout->addWidget(aVolumeRb);
175 myEntityTypeGrp->addButton(aFaceRb, 0);
176 myEntityTypeGrp->addButton(aVolumeRb, 1);
177 aFaceRb->setChecked(true);
178 myEntityType = myEntityTypeGrp->checkedId();
180 mySelGrpLayout->addWidget(aEntityTypeGrp, 0, 0, 1, 2);
183 myListBox = new QListWidget(mySelGrp);
184 myListBox->setSelectionMode(QListWidget::ExtendedSelection);
185 myListBox->setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding));
186 myListBox->installEventFilter(this);
188 myFilterBtn = new QPushButton(tr("FILTER"), mySelGrp);
189 myAddBtn = new QPushButton(tr("ADD"), mySelGrp);
190 myRemoveBtn = new QPushButton(tr("REMOVE"), mySelGrp);
191 mySortBtn = new QPushButton(tr("SORT_LIST"), mySelGrp);
193 int row = mySelGrpLayout->rowCount();
194 mySelGrpLayout->addWidget(myListBox, row, 0, 6, 1);
195 mySelGrpLayout->addWidget(myFilterBtn, row, 1);
196 mySelGrpLayout->addWidget(myAddBtn, row+2, 1);
197 mySelGrpLayout->addWidget(myRemoveBtn, row+3, 1);
198 mySelGrpLayout->addWidget(mySortBtn, row+5, 1);
199 mySelGrpLayout->setRowMinimumHeight(row+1, 10);
200 mySelGrpLayout->setRowMinimumHeight(row+4, 10);
201 mySelGrpLayout->setRowStretch(row+1, 5);
202 mySelGrpLayout->setRowStretch(row+4, 5);
204 myToAllChk = new QCheckBox(tr("TO_ALL"), mySelGrp);
205 mySelGrpLayout->addWidget(myToAllChk, mySelGrpLayout->rowCount(), 0,
206 1, mySelGrpLayout->columnCount());
208 // Split/Join criterion group
209 myCriterionGrp = new QGroupBox(tr("SPLIT_JOIN_CRITERION"), aMainGrp);
210 QVBoxLayout* aCriterionLayout = new QVBoxLayout(myCriterionGrp);
211 aCriterionLayout->setMargin(MARGIN);
212 aCriterionLayout->setSpacing(SPACING);
214 myChoiceWidget = new QWidget(myCriterionGrp);
215 myGroupChoice = new QButtonGroup(myChoiceWidget);
216 QVBoxLayout* aGroupChoiceLayout = new QVBoxLayout(myChoiceWidget);
217 aGroupChoiceLayout->setMargin(0);
218 aGroupChoiceLayout->setSpacing(SPACING);
220 QRadioButton* aDiag13RB = new QRadioButton(tr("USE_DIAGONAL_1_3"), myChoiceWidget);
221 QRadioButton* aDiag24RB = new QRadioButton(tr("USE_DIAGONAL_2_4"), myChoiceWidget);
222 QRadioButton* aNumFuncRB = new QRadioButton(tr("USE_NUMERIC_FUNC"), myChoiceWidget);
224 aGroupChoiceLayout->addWidget(aDiag13RB);
225 aGroupChoiceLayout->addWidget(aDiag24RB);
226 aGroupChoiceLayout->addWidget(aNumFuncRB);
227 myGroupChoice->addButton(aDiag13RB, 0);
228 myGroupChoice->addButton(aDiag24RB, 1);
229 myGroupChoice->addButton(aNumFuncRB, 2);
230 aDiag13RB->setChecked(true);
232 myComboBoxFunctor = new QComboBox(myCriterionGrp);
233 myComboBoxFunctor->addItem(tr("ASPECTRATIO_ELEMENTS"));
234 myComboBoxFunctor->addItem(tr("MINIMUMANGLE_ELEMENTS"));
235 myComboBoxFunctor->addItem(tr("SKEW_ELEMENTS"));
236 myComboBoxFunctor->setCurrentIndex(0);
238 aCriterionLayout->addWidget(myChoiceWidget);
239 aCriterionLayout->addWidget(myComboBoxFunctor);
241 myCriterionGrp->hide();
242 myChoiceWidget->hide();
243 myComboBoxFunctor->setEnabled(false);
245 // "Select from" group
246 QGroupBox* aGrp = new QGroupBox(tr("SELECT_FROM"), aMainGrp);
247 QGridLayout* aGrpLayout = new QGridLayout(aGrp);
248 aGrpLayout->setMargin(MARGIN);
249 aGrpLayout->setSpacing(SPACING);
251 mySubmeshChk = new QCheckBox(tr("SMESH_SUBMESH"), aGrp);
252 mySubmeshBtn = new QPushButton(aGrp);
253 mySubmesh = new QLineEdit(aGrp);
254 mySubmesh->setReadOnly(true);
255 mySubmeshBtn->setIcon(aPix);
257 myGroupChk = new QCheckBox(tr("SMESH_GROUP"), aGrp);
258 myGroupBtn = new QPushButton(aGrp);
259 myGroup = new QLineEdit(aGrp);
260 myGroup->setReadOnly(true);
261 myGroupBtn->setIcon(aPix);
263 aGrpLayout->addWidget(mySubmeshChk,0,0);
264 aGrpLayout->addWidget(mySubmeshBtn,0,1);
265 aGrpLayout->addWidget(mySubmesh,0,2);
266 aGrpLayout->addWidget(myGroupChk,1,0);
267 aGrpLayout->addWidget(myGroupBtn,1,1);
268 aGrpLayout->addWidget(myGroup,1,2);
270 aMainGrpLayout->addWidget(mySelGrp);
271 aMainGrpLayout->addWidget(myCriterionGrp);
272 aMainGrpLayout->addWidget(aGrp);
277 //=======================================================================
278 // name : SMESHGUI_MultiEditDlg::createButtonFrame
279 // Purpose : Create frame containing buttons
280 //=======================================================================
281 QWidget* SMESHGUI_MultiEditDlg::createButtonFrame (QWidget* theParent)
283 QGroupBox* aFrame = new QGroupBox(theParent);
285 myOkBtn = new QPushButton (tr("SMESH_BUT_APPLY_AND_CLOSE"), aFrame);
286 myApplyBtn = new QPushButton (tr("SMESH_BUT_APPLY"), aFrame);
287 myCloseBtn = new QPushButton (tr("SMESH_BUT_CLOSE"), aFrame);
288 myHelpBtn = new QPushButton (tr("SMESH_BUT_HELP"), aFrame);
290 QHBoxLayout* aLay = new QHBoxLayout (aFrame);
291 aLay->setMargin(MARGIN);
292 aLay->setSpacing(SPACING);
294 aLay->addWidget(myOkBtn);
295 aLay->addSpacing(10);
296 aLay->addWidget(myApplyBtn);
297 aLay->addSpacing(10);
299 aLay->addWidget(myCloseBtn);
300 aLay->addWidget(myHelpBtn);
305 //=======================================================================
306 // name : SMESHGUI_MultiEditDlg::isValid
307 // Purpose : Verify validity of input data
308 //=======================================================================
309 bool SMESHGUI_MultiEditDlg::isValid (const bool /*theMess*/)
311 return (!myMesh->_is_nil() &&
312 (myListBox->count() > 0 || (myToAllChk->isChecked() && nbElemsInMesh() > 0)));
315 //=======================================================================
316 // name : SMESHGUI_MultiEditDlg::~SMESHGUI_MultiEditDlg
317 // Purpose : Destructor
318 //=======================================================================
319 SMESHGUI_MultiEditDlg::~SMESHGUI_MultiEditDlg()
321 if (myFilterDlg != 0)
323 myFilterDlg->setParent(0);
328 //=======================================================================
329 // name : SMESHGUI_MultiEditDlg::eventFilter
330 // Purpose : event filter
331 //=======================================================================
332 bool SMESHGUI_MultiEditDlg::eventFilter (QObject* object, QEvent* event)
334 if (object == myListBox && event->type() == QEvent::KeyPress) {
335 QKeyEvent* ke = (QKeyEvent*)event;
336 if (ke->key() == Qt::Key_Delete)
339 return QDialog::eventFilter(object, event);
342 //=======================================================================
343 // name : SMESHGUI_MultiEditDlg::getNumericalFunctor
345 //=======================================================================
346 SMESH::NumericalFunctor_ptr SMESHGUI_MultiEditDlg::getNumericalFunctor()
348 SMESH::NumericalFunctor_var aNF = SMESH::NumericalFunctor::_nil();
350 SMESH::FilterManager_var aFilterMgr = SMESH::GetFilterManager();
351 if (aFilterMgr->_is_nil())
354 if (myComboBoxFunctor->currentText() == tr("ASPECTRATIO_ELEMENTS"))
355 aNF = aFilterMgr->CreateAspectRatio();
356 else if (myComboBoxFunctor->currentText() == tr("WARP_ELEMENTS"))
357 aNF = aFilterMgr->CreateWarping();
358 else if (myComboBoxFunctor->currentText() == tr("MINIMUMANGLE_ELEMENTS"))
359 aNF = aFilterMgr->CreateMinimumAngle();
360 else if (myComboBoxFunctor->currentText() == tr("TAPER_ELEMENTS"))
361 aNF = aFilterMgr->CreateTaper();
362 else if (myComboBoxFunctor->currentText() == tr("SKEW_ELEMENTS"))
363 aNF = aFilterMgr->CreateSkew();
364 else if (myComboBoxFunctor->currentText() == tr("AREA_ELEMENTS"))
365 aNF = aFilterMgr->CreateArea();
366 else if (myComboBoxFunctor->currentText() == tr("LENGTH2D_EDGES"))
367 aNF = aFilterMgr->CreateLength2D();
368 else if (myComboBoxFunctor->currentText() == tr("MULTI2D_BORDERS"))
369 aNF = aFilterMgr->CreateMultiConnection2D();
370 else if (myComboBoxFunctor->currentText() == tr("MIN_DIAG_ELEMENTS"))
371 aNF = aFilterMgr->CreateMaxElementLength2D();
377 //=======================================================================
378 // name : SMESHGUI_MultiEditDlg::Init
379 // Purpose : Init dialog fields, connect signals and slots, show dialog
380 //=======================================================================
381 void SMESHGUI_MultiEditDlg::Init()
383 mySMESHGUI->SetActiveDialogBox((QDialog*)this);
388 emit ListContensChanged();
391 connect(myOkBtn, SIGNAL(clicked()), SLOT(onOk()));
392 connect(myCloseBtn, SIGNAL(clicked()), SLOT(reject()));
393 connect(myApplyBtn, SIGNAL(clicked()), SLOT(onApply()));
394 connect(myHelpBtn, SIGNAL(clicked()), SLOT(onHelp()));
396 // selection and SMESHGUI
397 connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), SLOT(onSelectionDone()));
398 connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), SLOT(onDeactivate()));
399 connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), SLOT(reject()));
402 connect(myFilterBtn, SIGNAL(clicked()), SLOT(onFilterBtn() ));
403 connect(myAddBtn, SIGNAL(clicked()), SLOT(onAddBtn() ));
404 connect(myRemoveBtn, SIGNAL(clicked()), SLOT(onRemoveBtn() ));
405 connect(mySortBtn, SIGNAL(clicked()), SLOT(onSortListBtn()));
407 connect(mySubmeshChk, SIGNAL(stateChanged(int)), SLOT(onSubmeshChk()));
408 connect(myGroupChk, SIGNAL(stateChanged(int)), SLOT(onGroupChk() ));
409 connect(myToAllChk, SIGNAL(stateChanged(int)), SLOT(onToAllChk() ));
412 connect(myEntityTypeGrp, SIGNAL(buttonClicked(int)), SLOT(on3d2dChanged(int)));
414 connect(myListBox, SIGNAL(itemSelectionChanged()), SLOT(onListSelectionChanged()));
418 // set selection mode
423 //=======================================================================
424 // name : SMESHGUI_MultiEditDlg::onOk
425 // Purpose : SLOT called when "Ok" button pressed.
426 // Assign filters VTK viewer and close dialog
427 //=======================================================================
428 void SMESHGUI_MultiEditDlg::onOk()
434 //=======================================================================
435 // name : SMESHGUI_MultiEditDlg::getIds
436 // Purpose : Retrive identifiers from list box or the whole object
437 //=======================================================================
439 SMESH::long_array_var SMESHGUI_MultiEditDlg::getIds(SMESH::SMESH_IDSource_var& obj)
441 SMESH::long_array_var anIds = new SMESH::long_array;
443 if (myToAllChk->isChecked())
446 obj = SMESH::SMESH_IDSource::_narrow( myMesh );
449 anIds->length(myIds.Extent());
450 TColStd_MapIteratorOfMapOfInteger anIter(myIds);
451 for (int i = 0; anIter.More(); anIter.Next() )
453 anIds[ i++ ] = anIter.Key();
455 return anIds._retn();
458 //=======================================================================
459 // name : SMESHGUI_MultiEditDlg::reject
460 // Purpose : SLOT called when "Close" button pressed. Close dialog
461 //=======================================================================
462 void SMESHGUI_MultiEditDlg::reject()
464 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
465 aViewWindow->SetSelectionMode(ActorSelection);
466 disconnect(mySelectionMgr, 0, this, 0);
467 disconnect(mySMESHGUI, 0, this, 0);
468 mySMESHGUI->ResetState();
470 SMESH::RemoveFilters();
471 SMESH::SetPickable();
473 //mySelectionMgr->clearSelected();
474 mySelectionMgr->clearFilters();
479 //=================================================================================
480 // function : onHelp()
482 //=================================================================================
483 void SMESHGUI_MultiEditDlg::onHelp()
485 LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
487 app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
491 platform = "winapplication";
493 platform = "application";
495 SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
496 tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
497 arg(app->resourceMgr()->stringValue("ExternalBrowser",
499 arg(myHelpFileName));
503 //=======================================================================
504 // name : SMESHGUI_MultiEditDlg::onSelectionDone
505 // Purpose : SLOT called when selection changed
506 //=======================================================================
507 void SMESHGUI_MultiEditDlg::onSelectionDone()
509 if (myBusy || !isEnabled()) return;
512 const SALOME_ListIO& aList = mySelector->StoredIObjects();
514 int nbSel = aList.Extent();
515 myListBox->clearSelection();
517 if (mySubmeshChk->isChecked() || myGroupChk->isChecked()) {
518 QLineEdit* aNameEdit = mySubmeshChk->isChecked() ? mySubmesh : myGroup;
520 Handle(SALOME_InteractiveObject) anIO = aList.First();
522 SMESH::GetNameOfSelectedIObjects(mySelectionMgr, aName);
523 anIO.IsNull() ? aNameEdit->clear() : aNameEdit->setText(aName);
525 if (mySubmeshChk->isChecked()) {
526 SMESH::SMESH_subMesh_var aSubMesh =
527 SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(anIO);
528 if (!aSubMesh->_is_nil())
529 myMesh = aSubMesh->GetFather();
531 SMESH::SMESH_GroupBase_var aGroup =
532 SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(anIO);
533 if (!aGroup->_is_nil())
534 myMesh = aGroup->GetMesh();
536 } else if (nbSel > 1) {
537 QString aStr = mySubmeshChk->isChecked() ?
538 tr("SMESH_SUBMESH_SELECTED") : tr("SMESH_GROUP_SELECTED");
539 aNameEdit->setText(aStr.arg(nbSel));
543 } else if (nbSel > 0) {
544 QString aListStr = "";
545 Handle(SALOME_InteractiveObject) anIO = aList.First();
546 int aNbItems = SMESH::GetNameOfSelectedElements(mySelector,anIO,aListStr);
548 QStringList anElements = aListStr.split(" ", QString::SkipEmptyParts);
549 for (QStringList::iterator it = anElements.begin(); it != anElements.end(); ++it) {
550 QList<QListWidgetItem*> items = myListBox->findItems(*it, Qt::MatchExactly);
551 QListWidgetItem* anItem;
552 foreach(anItem, items)
553 anItem->setSelected(true);
556 SMESH::SMESH_Mesh_var aSelMesh = SMESH::GetMeshByIO(anIO);
557 if (!aSelMesh->_is_nil())
562 myActor = SMESH::FindActorByEntry(aList.First()->getEntry());
564 myActor = SMESH::FindActorByObject(myMesh);
565 SVTK_Selector* aSelector = SMESH::GetSelector();
566 Handle(VTKViewer_Filter) aFilter = aSelector->GetFilter(myFilterType);
567 if (!aFilter.IsNull())
568 aFilter->SetActor(myActor);
575 //=======================================================================
576 // name : SMESHGUI_MultiEditDlg::onDeactivate
577 // Purpose : SLOT called when dialog must be deativated
578 //=======================================================================
579 void SMESHGUI_MultiEditDlg::onDeactivate()
584 //=======================================================================
585 // name : SMESHGUI_MultiEditDlg::enterEvent
586 // Purpose : Event filter
587 //=======================================================================
588 void SMESHGUI_MultiEditDlg::enterEvent (QEvent*)
591 mySMESHGUI->EmitSignalDeactivateDialog();
597 //=======================================================================
598 // name : SMESHGUI_MultiEditDlg::onFilterBtn
599 // Purpose : SLOT. Called when "Filter" button pressed.
600 // Start "Selection filters" dialog
601 //=======================================================================
602 void SMESHGUI_MultiEditDlg::onFilterBtn()
604 if (myFilterDlg == 0) {
605 myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, entityType() ? SMESH::VOLUME : SMESH::FACE);
606 connect(myFilterDlg, SIGNAL(Accepted()), SLOT(onFilterAccepted()));
608 myFilterDlg->Init(entityType() ? SMESH::VOLUME : SMESH::FACE);
611 myFilterDlg->SetSelection();
612 myFilterDlg->SetMesh(myMesh);
613 myFilterDlg->SetSourceWg(myListBox, false);
618 //=======================================================================
619 // name : onFilterAccepted()
620 // Purpose : SLOT. Called when Filter dlg closed with OK button.
621 // Uncheck "Select submesh" and "Select group" checkboxes
622 //=======================================================================
623 void SMESHGUI_MultiEditDlg::onFilterAccepted()
626 for (int i = 0, n = myListBox->count(); i < n; i++)
627 myIds.Add(myListBox->item(i)->text().toInt());
629 emit ListContensChanged();
631 if (mySubmeshChk->isChecked() || myGroupChk->isChecked()) {
632 mySubmeshChk->blockSignals(true);
633 myGroupChk->blockSignals(true);
634 mySubmeshChk->setChecked(false);
635 myGroupChk->setChecked(false);
636 mySubmeshChk->blockSignals(false);
637 myGroupChk->blockSignals(false);
642 //=======================================================================
643 // name : SMESHGUI_MultiEditDlg::isIdValid
644 // Purpose : Verify whether Id of element satisfies to filters from viewer
645 //=======================================================================
646 bool SMESHGUI_MultiEditDlg::isIdValid (const int theId) const
649 return true; // filter can't work w/o actor
651 SVTK_Selector* aSelector = SMESH::GetSelector();
652 Handle(SMESHGUI_Filter) aFilter =
653 Handle(SMESHGUI_Filter)::DownCast(aSelector->GetFilter(myFilterType));
655 return (!aFilter.IsNull() && aFilter->IsObjValid(theId));
658 //=======================================================================
659 // name : SMESHGUI_MultiEditDlg::onAddBtn
660 // Purpose : SLOT. Called when "Add" button pressed.
661 // Add selected in viewer entities in list box
662 //=======================================================================
663 void SMESHGUI_MultiEditDlg::onAddBtn()
665 const SALOME_ListIO& aList = mySelector->StoredIObjects();
667 int nbSelected = aList.Extent();
671 TColStd_IndexedMapOfInteger toBeAdded;
673 if (!mySubmeshChk->isChecked() && !myGroupChk->isChecked()) {
675 mySelector->GetIndex(aList.First(),toBeAdded);
676 } else if (mySubmeshChk->isChecked()) {
677 SALOME_ListIteratorOfListIO anIter(aList);
678 for ( ; anIter.More(); anIter.Next()) {
679 SMESH::SMESH_subMesh_var aSubMesh =
680 SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(anIter.Value());
681 if (!aSubMesh->_is_nil()) {
682 if (aSubMesh->GetFather()->GetId() == myMesh->GetId()) {
683 SMESH::long_array_var anIds = aSubMesh->GetElementsId();
684 for (int i = 0, n = anIds->length(); i < n; i++) {
685 if (isIdValid(anIds[ i ]))
686 toBeAdded.Add(anIds[ i ]);
691 } else if (myGroupChk->isChecked()) {
692 SALOME_ListIteratorOfListIO anIter(aList);
693 for ( ; anIter.More(); anIter.Next()) {
694 SMESH::SMESH_GroupBase_var aGroup =
695 SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(anIter.Value());
696 if (!aGroup->_is_nil() && ((aGroup->GetType() == SMESH::FACE && entityType() == 0) ||
697 (aGroup->GetType() == SMESH::VOLUME && entityType() == 1))) {
698 if (aGroup->GetMesh()->GetId() == myMesh->GetId()) {
699 SMESH::long_array_var anIds = aGroup->GetListOfID();
700 for (int i = 0, n = anIds->length(); i < n; i++) {
701 if (isIdValid(anIds[ i ]))
702 toBeAdded.Add(anIds[ i ]);
711 bool isGroupOrSubmesh = (mySubmeshChk->isChecked() || myGroupChk->isChecked());
712 mySubmeshChk->setChecked(false);
713 myGroupChk->setChecked(false);
715 for(int i = 1; i <= toBeAdded.Extent(); i++)
716 if (myIds.Add(toBeAdded(i))) {
717 items.append(QString("%1").arg(toBeAdded(i)));
719 myListBox->addItems(items);
720 myListBox->selectAll();
723 emit ListContensChanged();
725 if (isGroupOrSubmesh)
726 onListSelectionChanged();
731 //=======================================================================
732 // name : SMESHGUI_MultiEditDlg::updateButtons
733 // Purpose : Enable/disable buttons of dialog in accordance with current state
734 //=======================================================================
735 void SMESHGUI_MultiEditDlg::updateButtons()
737 bool isOk = isValid(false);
738 myOkBtn->setEnabled(isOk);
739 myApplyBtn->setEnabled(isOk);
741 bool isListBoxNonEmpty = myListBox->count() > 0;
742 bool isToAll = myToAllChk->isChecked();
743 myFilterBtn->setEnabled(!isToAll);
744 myRemoveBtn->setEnabled(myListBox->selectedItems().count() && !isToAll);
745 mySortBtn->setEnabled(isListBoxNonEmpty &&!isToAll);
747 const SALOME_ListIO& aList = mySelector->StoredIObjects();
751 aList.Extent() < 1 ||
752 (SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(aList.First())->_is_nil() &&
753 SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(aList.First())->_is_nil() &&
754 SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(aList.First())->_is_nil()))
755 myAddBtn->setEnabled(false);
757 myAddBtn->setEnabled(true);
759 mySubmeshChk->setEnabled(!isToAll);
760 mySubmeshBtn->setEnabled(mySubmeshChk->isChecked());
761 mySubmesh->setEnabled(mySubmeshChk->isChecked());
763 myGroupChk->setEnabled(!isToAll);
764 myGroupBtn->setEnabled(myGroupChk->isChecked());
765 myGroup->setEnabled(myGroupChk->isChecked());
767 if (!mySubmeshChk->isChecked())
769 if (!myGroupChk->isChecked())
774 //=======================================================================
775 // name : SMESHGUI_MultiEditDlg::onRemoveBtn
776 // Purpose : SLOT. Called when "Remove" button pressed.
777 // Remove selected in list box entities
778 //=======================================================================
779 void SMESHGUI_MultiEditDlg::onRemoveBtn()
783 QList<QListWidgetItem*> selItems = myListBox->selectedItems();
784 QListWidgetItem* item;
785 foreach(item, selItems)
787 myIds.Remove(item->text().toInt());
793 emit ListContensChanged();
797 //=======================================================================
798 // name : SMESHGUI_MultiEditDlg::onSortListBtn
799 // Purpose : SLOT. Called when "Sort list" button pressed.
800 // Sort entities of list box
801 //=======================================================================
802 void SMESHGUI_MultiEditDlg::onSortListBtn()
806 int i, k = myListBox->count();
809 QList<int> aSelected;
810 std::vector<int> anArray(k);
811 for (i = 0; i < k; i++)
813 int id = myListBox->item(i)->text().toInt();
815 if (myListBox->item(i)->isSelected())
816 aSelected.append(id);
819 std::sort(anArray.begin(), anArray.end());
822 for (i = 0; i < k; i++) {
823 QListWidgetItem* item = new QListWidgetItem(QString::number(anArray[i]));
824 myListBox->addItem(item);
825 item->setSelected(aSelected.contains(anArray[i]));
831 //=======================================================================
832 // name : SMESHGUI_MultiEditDlg::onListSelectionChanged
833 // Purpose : SLOT. Called when selection in list box changed.
834 // Highlight in selected entities
835 //=======================================================================
836 void SMESHGUI_MultiEditDlg::onListSelectionChanged()
838 if (myActor == 0 || myBusy)
841 if (mySubmeshChk->isChecked() || myGroupChk->isChecked())
844 SMESH_Actor * anActor = SMESH::FindActorByObject(myMesh);
847 TVisualObjPtr anObj = anActor->GetObject();
849 TColStd_MapOfInteger anIndexes;
850 int total = myListBox->count();
851 for (int i = 0; i < total; i++)
853 if (myListBox->item(i)->isSelected())
855 int anId = myListBox->item(i)->text().toInt();
856 if (anObj->GetElemVTKId(anId) >= 0) // avoid exception in hilight
861 mySelector->AddOrRemoveIndex(anActor->getIO(),anIndexes,false);
862 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
863 aViewWindow->highlight(anActor->getIO(),true,true);
865 myRemoveBtn->setEnabled( anIndexes.Extent() );
868 //=======================================================================
869 // name : SMESHGUI_MultiEditDlg::onSubmeshChk
870 // Purpose : SLOT. Called when state of "SubMesh" check box changed.
871 // Activate/deactivate selection of submeshes
872 //=======================================================================
873 void SMESHGUI_MultiEditDlg::onSubmeshChk()
875 bool isChecked = mySubmeshChk->isChecked();
876 mySubmeshBtn->setEnabled(isChecked);
877 mySubmesh->setEnabled(isChecked);
880 if (isChecked && myGroupChk->isChecked())
881 myGroupChk->setChecked(false);
886 //=======================================================================
887 // name : SMESHGUI_MultiEditDlg::onGroupChk
888 // Purpose : SLOT. Called when state of "Group" check box changed.
889 // Activate/deactivate selection of groupes
890 //=======================================================================
891 void SMESHGUI_MultiEditDlg::onGroupChk()
893 bool isChecked = myGroupChk->isChecked();
894 myGroupBtn->setEnabled(isChecked);
895 myGroup->setEnabled(isChecked);
898 if (isChecked && mySubmeshChk->isChecked())
899 mySubmeshChk->setChecked(false);
904 //=======================================================================
905 // name : SMESHGUI_MultiEditDlg::onToAllChk
906 // Purpose : SLOT. Called when state of "Apply to all" check box changed.
907 // Activate/deactivate selection
908 //=======================================================================
909 void SMESHGUI_MultiEditDlg::onToAllChk()
911 bool isChecked = myToAllChk->isChecked();
918 emit ListContensChanged();
924 //=======================================================================
925 // name : SMESHGUI_MultiEditDlg::setSelectionMode
926 // Purpose : Set selection mode
927 //=======================================================================
928 void SMESHGUI_MultiEditDlg::setSelectionMode()
930 SMESH::RemoveFilters();
932 // mySelectionMgr->clearSelected();
933 mySelectionMgr->clearFilters();
935 if (mySubmeshChk->isChecked()) {
936 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
937 aViewWindow->SetSelectionMode(ActorSelection);
938 mySelectionMgr->installFilter(new SMESH_TypeFilter(SMESH::SUBMESH));
940 else if (myGroupChk->isChecked()) {
941 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
942 aViewWindow->SetSelectionMode(ActorSelection);
943 mySelectionMgr->installFilter(new SMESH_TypeFilter(SMESH::GROUP));
947 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
948 aViewWindow->SetSelectionMode(VolumeSelection);
949 SMESH::SetFilter(new SMESHGUI_VolumesFilter());
951 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
952 aViewWindow->SetSelectionMode(FaceSelection);
953 if (myFilterType == SMESH::TriaFilter)
954 SMESH::SetFilter(new SMESHGUI_TriangleFilter());
955 else if (myFilterType == SMESH::QuadFilter)
956 SMESH::SetFilter(new SMESHGUI_QuadrangleFilter());
958 SMESH::SetFilter(new SMESHGUI_FacesFilter());
962 //=======================================================================
963 // name : SMESHGUI_MultiEditDlg::onApply
964 // Purpose : SLOT. Called when "Apply" button clicked.
965 //=======================================================================
966 bool SMESHGUI_MultiEditDlg::onApply()
968 if (mySMESHGUI->isActiveStudyLocked())
973 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
974 if (aMeshEditor->_is_nil())
979 SUIT_OverrideCursor aWaitCursor;
981 SMESH::SMESH_IDSource_var obj;
982 SMESH::long_array_var anIds = getIds(obj);
984 bool aResult = process(aMeshEditor, anIds.inout(), obj);
988 mySelectionMgr->selectedObjects( sel );
989 mySelector->ClearIndex();
990 mySelectionMgr->setSelectedObjects( sel );
992 SMESHGUI::Modified();
997 emit ListContensChanged();
1001 obj._retn(); // else myMesh is deleted by ~obj
1007 //=======================================================================
1008 // name : SMESHGUI_MultiEditDlg::on3d2dChanged
1010 //=======================================================================
1011 void SMESHGUI_MultiEditDlg::on3d2dChanged (int type)
1013 if (myEntityType != type) {
1014 myEntityType = type;
1019 emit ListContensChanged();
1022 myFilterType = SMESH::VolumeFilter;
1024 myFilterType = SMESH::FaceFilter;
1031 //=======================================================================
1032 // name : SMESHGUI_MultiEditDlg::entityType
1034 //=======================================================================
1035 int SMESHGUI_MultiEditDlg::entityType()
1037 return myEntityType;
1040 //=================================================================================
1041 // function : keyPressEvent()
1043 //=================================================================================
1044 void SMESHGUI_MultiEditDlg::keyPressEvent( QKeyEvent* e )
1046 QDialog::keyPressEvent( e );
1047 if ( e->isAccepted() )
1050 if ( e->key() == Qt::Key_F1 ) {
1057 * Class : SMESHGUI_ChangeOrientationDlg
1058 * Description : Modification of orientation of faces
1061 SMESHGUI_ChangeOrientationDlg
1062 ::SMESHGUI_ChangeOrientationDlg(SMESHGUI* theModule):
1063 SMESHGUI_MultiEditDlg(theModule, SMESH::FaceFilter, true)
1065 setWindowTitle(tr("CAPTION"));
1066 myHelpFileName = "changing_orientation_of_elements_page.html";
1069 SMESHGUI_ChangeOrientationDlg::~SMESHGUI_ChangeOrientationDlg()
1073 bool SMESHGUI_ChangeOrientationDlg::process (SMESH::SMESH_MeshEditor_ptr theEditor,
1074 const SMESH::long_array& theIds,
1075 SMESH::SMESH_IDSource_ptr obj)
1077 if ( CORBA::is_nil( obj ))
1078 return theEditor->Reorient(theIds);
1080 return theEditor->ReorientObject( obj );
1083 int SMESHGUI_ChangeOrientationDlg::nbElemsInMesh()
1085 return ( myFilterType == SMESH::FaceFilter ) ? myMesh->NbFaces() : myMesh->NbVolumes();
1089 * Class : SMESHGUI_UnionOfTrianglesDlg
1090 * Description : Construction of quadrangles by automatic association of triangles
1093 SMESHGUI_UnionOfTrianglesDlg
1094 ::SMESHGUI_UnionOfTrianglesDlg(SMESHGUI* theModule):
1095 SMESHGUI_MultiEditDlg(theModule, SMESH::TriaFilter, false)
1097 setWindowTitle(tr("CAPTION"));
1100 myPreviewCheckBox = new QCheckBox(tr("PREVIEW"), mySelGrp);
1101 QGridLayout* aLay = (QGridLayout*)(mySelGrp->layout());
1102 aLay->addWidget(myPreviewCheckBox, aLay->rowCount(), 0, 1, aLay->columnCount());
1104 myComboBoxFunctor->setEnabled(true);
1105 myComboBoxFunctor->addItem(tr("AREA_ELEMENTS"));
1106 myComboBoxFunctor->addItem(tr("WARP_ELEMENTS")); // for quadrangles only
1107 myComboBoxFunctor->addItem(tr("TAPER_ELEMENTS")); // for quadrangles only
1110 QWidget* aMaxAngleGrp = new QWidget(myCriterionGrp);
1111 QHBoxLayout* aMaxAngleGrpLayout = new QHBoxLayout(aMaxAngleGrp);
1112 aMaxAngleGrpLayout->setMargin(0);
1113 aMaxAngleGrpLayout->setSpacing(SPACING);
1115 QLabel* aLab = new QLabel (tr("MAXIMUM_ANGLE"), aMaxAngleGrp);
1116 myMaxAngleSpin = new SMESHGUI_SpinBox (aMaxAngleGrp);
1117 myMaxAngleSpin->RangeStepAndValidator(0, 180.0, 1.0, "angle_precision");
1118 myMaxAngleSpin->SetValue(30.0);
1120 aMaxAngleGrpLayout->addWidget(aLab);
1121 aMaxAngleGrpLayout->addWidget(myMaxAngleSpin);
1123 ((QVBoxLayout*)(myCriterionGrp->layout()))->addWidget(aMaxAngleGrp);
1124 myCriterionGrp->show();
1126 connect(myComboBoxFunctor, SIGNAL(activated(int)), this, SLOT(toDisplaySimulation()));
1127 connect(myMaxAngleSpin, SIGNAL(valueChanged(int)), this, SLOT(toDisplaySimulation()));
1128 connect(this, SIGNAL(ListContensChanged()), this, SLOT(toDisplaySimulation()));
1129 connectPreviewControl(); //To Connect preview check box
1131 myPreviewCheckBox->setChecked(false);
1132 onDisplaySimulation(false);
1134 myHelpFileName = "uniting_set_of_triangles_page.html";
1137 SMESHGUI_UnionOfTrianglesDlg::~SMESHGUI_UnionOfTrianglesDlg()
1141 bool SMESHGUI_UnionOfTrianglesDlg::isValid (const bool theMess)
1143 bool ok = SMESHGUI_MultiEditDlg::isValid( theMess );
1148 ok = myMaxAngleSpin->isValid( msg, theMess );
1151 QString str( tr( "SMESH_INCORRECT_INPUT" ) );
1152 if ( !msg.isEmpty() )
1154 SUIT_MessageBox::critical( this, tr( "SMESH_ERROR" ), str );
1162 bool SMESHGUI_UnionOfTrianglesDlg::process (SMESH::SMESH_MeshEditor_ptr theEditor,
1163 const SMESH::long_array& theIds,
1164 SMESH::SMESH_IDSource_ptr obj)
1167 QStringList aParameters;
1168 aParameters << myMaxAngleSpin->text();
1169 myMesh->SetParameters( aParameters.join(":").toLatin1().constData() );
1171 SMESH::NumericalFunctor_var aCriterion = getNumericalFunctor();
1172 double aMaxAngle = myMaxAngleSpin->GetValue() * M_PI / 180.0;
1174 if ( CORBA::is_nil( obj ))
1175 ok = theEditor->TriToQuad(theIds, aCriterion, aMaxAngle);
1177 ok = theEditor->TriToQuadObject(obj, aCriterion, aMaxAngle);
1181 int SMESHGUI_UnionOfTrianglesDlg::nbElemsInMesh()
1183 return myMesh->NbTriangles();
1186 void SMESHGUI_UnionOfTrianglesDlg::onDisplaySimulation( bool toDisplayPreview )
1188 if ( myPreviewCheckBox->isChecked() && toDisplayPreview ) {
1189 if ( isValid( true ) ) {
1191 SUIT_OverrideCursor aWaitCursor;
1192 // get Ids of elements
1193 SMESH::SMESH_IDSource_var obj;
1194 SMESH::long_array_var anElemIds = getIds( obj );
1196 SMESH::NumericalFunctor_var aCriterion = getNumericalFunctor();
1197 SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditPreviewer();
1199 double aMaxAngle = myMaxAngleSpin->GetValue() * M_PI / 180.0;
1201 if ( CORBA::is_nil( obj ) )
1202 aMeshEditor->TriToQuad( anElemIds.inout(), aCriterion, aMaxAngle );
1204 aMeshEditor->TriToQuadObject( obj, aCriterion, aMaxAngle );
1206 SMESH::MeshPreviewStruct_var aMeshPreviewStruct = aMeshEditor->GetPreviewData();
1208 vtkProperty* aProp = vtkProperty::New();
1209 aProp->SetRepresentationToWireframe();
1210 aProp->SetColor( 250, 0, 250 );
1211 aProp->SetLineWidth( SMESH::GetFloat( "SMESH:element_width", 1 ) + 3 );
1212 mySimulation->GetActor()->SetProperty( aProp );
1215 mySimulation->SetData( aMeshPreviewStruct._retn() );
1228 * Class : SMESHGUI_CuttingOfQuadsDlg
1229 * Description : Automatic splitting of quadrangles into triangles
1232 SMESHGUI_CuttingOfQuadsDlg
1233 ::SMESHGUI_CuttingOfQuadsDlg(SMESHGUI* theModule):
1234 SMESHGUI_MultiEditDlg(theModule, SMESH::QuadFilter, false)
1236 setWindowTitle(tr("CAPTION"));
1239 myPreviewChk = new QCheckBox (tr("PREVIEW"), mySelGrp);
1240 QGridLayout* aLay = (QGridLayout*)(mySelGrp->layout());
1241 aLay->addWidget(myPreviewChk, aLay->rowCount(), 0, 1, aLay->columnCount());
1243 // "split to 4 tria" option
1245 QRadioButton* to4TriaRB = new QRadioButton(tr("TO_4_TRIA"), myChoiceWidget);
1246 ((QVBoxLayout*)(myCriterionGrp->layout()))->insertWidget(0, to4TriaRB);
1247 myGroupChoice->addButton(to4TriaRB, 3);
1248 to4TriaRB->setChecked(true);
1251 myCriterionGrp->show();
1252 myChoiceWidget->show();
1253 myComboBoxFunctor->insertItem(0, tr("MIN_DIAG_ELEMENTS"));
1254 myComboBoxFunctor->setCurrentIndex(0);
1255 myComboBoxFunctor->setEnabled(false);
1257 connect(myPreviewChk, SIGNAL(stateChanged(int)), this, SLOT(onPreviewChk()));
1258 connect(myGroupChoice, SIGNAL(buttonClicked(int)), this, SLOT(onCriterionRB()));
1259 connect(myComboBoxFunctor, SIGNAL(activated(int)), this, SLOT(onPreviewChk()));
1260 connect(this, SIGNAL(ListContensChanged()), this, SLOT(onPreviewChk()));
1262 myHelpFileName = "cutting_quadrangles_page.html";
1265 SMESHGUI_CuttingOfQuadsDlg::~SMESHGUI_CuttingOfQuadsDlg()
1269 void SMESHGUI_CuttingOfQuadsDlg::reject()
1272 SMESHGUI_MultiEditDlg::reject();
1275 bool SMESHGUI_CuttingOfQuadsDlg::process (SMESH::SMESH_MeshEditor_ptr theEditor,
1276 const SMESH::long_array& theIds,
1277 SMESH::SMESH_IDSource_ptr obj)
1279 bool hasObj = (! CORBA::is_nil( obj ));
1280 switch (myGroupChoice->checkedId()) {
1281 case 0: // use diagonal 1-3
1282 return hasObj ? theEditor->SplitQuadObject(obj, true) : theEditor->SplitQuad(theIds, true);
1283 case 1: // use diagonal 2-4
1284 return hasObj ? theEditor->SplitQuadObject(obj, false) : theEditor->SplitQuad(theIds, false);
1285 case 3: // split to 4 tria
1288 return theEditor->QuadTo4Tri( obj ), true;
1289 SMESH::IDSource_wrap elems = theEditor->MakeIDSource( theIds, SMESH::FACE );
1290 theEditor->QuadTo4Tri( elems );
1293 default: // use numeric functor
1297 SMESH::NumericalFunctor_var aCrit = getNumericalFunctor();
1298 return hasObj ? theEditor->QuadToTriObject(obj, aCrit) : theEditor->QuadToTri(theIds, aCrit);
1301 int SMESHGUI_CuttingOfQuadsDlg::nbElemsInMesh()
1303 return myMesh->NbQuadrangles();
1307 void SMESHGUI_CuttingOfQuadsDlg::onCriterionRB()
1309 if (myGroupChoice->checkedId() == 2) // Use numeric functor
1310 myComboBoxFunctor->setEnabled(true);
1312 myComboBoxFunctor->setEnabled(false);
1314 if (myGroupChoice->checkedId() == 3) // To 4 tria
1316 if ( myPreviewChk->isChecked() )
1317 myPreviewChk->setChecked( false );
1318 myPreviewChk->setEnabled( false );
1322 myPreviewChk->setEnabled( true );
1327 void SMESHGUI_CuttingOfQuadsDlg::onPreviewChk()
1329 myPreviewChk->isChecked() ? displayPreview() : erasePreview();
1332 void SMESHGUI_CuttingOfQuadsDlg::erasePreview()
1334 if (myPreviewActor == 0)
1337 if (SVTK_ViewWindow* vf = SMESH::GetCurrentVtkView()) {
1338 vf->RemoveActor(myPreviewActor);
1341 myPreviewActor->Delete();
1345 void SMESHGUI_CuttingOfQuadsDlg::displayPreview()
1350 if (myPreviewActor != 0)
1353 SUIT_OverrideCursor aWaitCursor;
1354 // get Ids of elements
1355 SMESH::SMESH_IDSource_var obj;
1356 SMESH::long_array_var anElemIds = getIds(obj);
1357 if (anElemIds->length() == 0 && obj->_is_nil() )
1360 SMDS_Mesh* aMesh = myActor->GetObject()->GetMesh();
1364 // 0 - use diagonal 1-3, 1 - use diagonal 2-4, 2 - use numerical functor
1365 int aChoice = myGroupChoice->checkedId();
1366 SMESH::NumericalFunctor_var aCriterion = SMESH::NumericalFunctor::_nil();
1367 SMESH::SMESH_MeshEditor_var aMeshEditor = SMESH::SMESH_MeshEditor::_nil();
1369 aCriterion = getNumericalFunctor();
1370 aMeshEditor = myMesh->GetMeshEditor();
1371 if (aMeshEditor->_is_nil())
1375 if ( anElemIds->length() == 0 ) {
1376 anElemIds = obj->GetIDs();
1380 vtkUnstructuredGrid* aGrid = vtkUnstructuredGrid::New();
1382 vtkIdType aNbCells = anElemIds->length() * 2;
1383 vtkIdType aCellsSize = 4 * aNbCells;
1384 vtkCellArray* aConnectivity = vtkCellArray::New();
1385 aConnectivity->Allocate(aCellsSize, 0);
1387 vtkPoints* aPoints = vtkPoints::New();
1388 aPoints->SetNumberOfPoints(anElemIds->length() * 4);
1390 vtkUnsignedCharArray* aCellTypesArray = vtkUnsignedCharArray::New();
1391 aCellTypesArray->SetNumberOfComponents(1);
1392 aCellTypesArray->Allocate(aNbCells * aCellTypesArray->GetNumberOfComponents());
1394 vtkIdList *anIdList = vtkIdList::New();
1395 anIdList->SetNumberOfIds(3);
1397 TColStd_DataMapOfIntegerInteger anIdToVtk;
1401 for (int i = 0, n = anElemIds->length(); i < n; i++)
1403 const SMDS_MeshElement* anElem = aMesh->FindElement(anElemIds[ i ]);
1404 if (anElem == 0 || anElem->NbNodes() != 4)
1407 SMDS_ElemIteratorPtr anIter = anElem->nodesIterator();
1409 while (anIter->more()) {
1410 const SMDS_MeshNode* aNode = static_cast<const SMDS_MeshNode*>(anIter->next());
1413 if (!anIdToVtk.IsBound(aNode->GetID()))
1415 aPoints->SetPoint(++nbPoints, aNode->X(), aNode->Y(), aNode->Z());
1416 anIdToVtk.Bind(aNode->GetID(), nbPoints);
1419 aNodes[ k++ ] = aNode->GetID();
1426 bool isDiag13 = true;
1427 if (aChoice == 0) // use diagonal 1-3
1431 else if (aChoice == 1) // use diagonal 2-4
1435 else // use numerical functor
1437 // compare two sets of possible triangles
1438 int diag = aMeshEditor->BestSplit(anElemIds[i], aCriterion);
1439 if (diag == 1) // 1-3
1441 else if (diag == 2) // 2-4
1449 anIdList->SetId(0, anIdToVtk(aNodes[ 0 ]));
1450 anIdList->SetId(1, anIdToVtk(aNodes[ 1 ]));
1451 anIdList->SetId(2, anIdToVtk(aNodes[ 2 ]));
1452 aConnectivity->InsertNextCell(anIdList);
1453 aCellTypesArray->InsertNextValue(VTK_TRIANGLE);
1455 anIdList->SetId(0, anIdToVtk(aNodes[ 2 ]));
1456 anIdList->SetId(1, anIdToVtk(aNodes[ 3 ]));
1457 anIdList->SetId(2, anIdToVtk(aNodes[ 0 ]));
1458 aConnectivity->InsertNextCell(anIdList);
1459 aCellTypesArray->InsertNextValue(VTK_TRIANGLE);
1463 anIdList->SetId(0, anIdToVtk(aNodes[ 1 ]));
1464 anIdList->SetId(1, anIdToVtk(aNodes[ 2 ]));
1465 anIdList->SetId(2, anIdToVtk(aNodes[ 3 ]));
1466 aConnectivity->InsertNextCell(anIdList);
1467 aCellTypesArray->InsertNextValue(VTK_TRIANGLE);
1469 anIdList->SetId(0, anIdToVtk(aNodes[ 3 ]));
1470 anIdList->SetId(1, anIdToVtk(aNodes[ 0 ]));
1471 anIdList->SetId(2, anIdToVtk(aNodes[ 1 ]));
1472 aConnectivity->InsertNextCell(anIdList);
1473 aCellTypesArray->InsertNextValue(VTK_TRIANGLE);
1477 VTKViewer_CellLocationsArray* aCellLocationsArray = VTKViewer_CellLocationsArray::New();
1478 aCellLocationsArray->SetNumberOfComponents(1);
1479 aCellLocationsArray->SetNumberOfTuples(aNbCells);
1481 aConnectivity->InitTraversal();
1482 for(vtkIdType idType = 0, *pts, npts; aConnectivity->GetNextCell(npts, pts); idType++)
1483 aCellLocationsArray->SetValue(idType, aConnectivity->GetTraversalLocation(npts));
1485 aGrid->SetPoints(aPoints);
1486 aGrid->SetCells(aCellTypesArray, aCellLocationsArray,aConnectivity);
1488 // Create and display actor
1489 vtkDataSetMapper* aMapper = vtkDataSetMapper::New();
1490 aMapper->SetInputData(aGrid);
1492 myPreviewActor = SALOME_Actor::New();
1493 myPreviewActor->PickableOff();
1494 myPreviewActor->SetMapper(aMapper);
1496 vtkProperty* aProp = vtkProperty::New();
1497 aProp->SetRepresentationToWireframe();
1498 aProp->SetColor(250, 0, 250);
1499 aProp->SetLineWidth(myActor->GetLineWidth() + 1);
1500 myPreviewActor->SetProperty(aProp);
1502 SMESH::GetCurrentVtkView()->AddActor(myPreviewActor);
1503 SMESH::GetCurrentVtkView()->Repaint();
1507 aConnectivity->Delete();
1511 aCellTypesArray->Delete();
1512 aCellLocationsArray->Delete();
1516 * Class : SMESHGUI_SplitVolumesDlg
1517 * Description : Spliter of volumes into tetrahedra or prisms
1520 SMESHGUI_SplitVolumesDlg::SMESHGUI_SplitVolumesDlg(SMESHGUI* theModule)
1521 : SMESHGUI_MultiEditDlg(theModule, SMESH::VolumeFilter, /*the3d2d=*/true, /*doInit=*/false)
1523 setWindowTitle(tr("CAPTION"));
1524 myHelpFileName = "split_to_tetra_page.html";
1528 // Facet selection group
1530 myFacetSelGrp = new QGroupBox(tr("FACET_TO_SPLIT"), myCriterionGrp->parentWidget());
1531 QGridLayout* facetSelLayout = new QGridLayout( myFacetSelGrp );
1532 facetSelLayout->setMargin(MARGIN);
1533 facetSelLayout->setSpacing(SPACING);
1535 QLabel* pointLbl = new QLabel( tr("START_POINT"), myFacetSelGrp);
1536 QLabel* normalLbl = new QLabel( tr("FACET_NORMAL"), myFacetSelGrp);
1537 myFacetSelBtn = new QPushButton( mySubmeshBtn->icon(), "", myFacetSelGrp );
1538 myFacetSelBtn->setCheckable( true );
1539 QLabel* XLbl = new QLabel( tr("SMESH_X"), myFacetSelGrp);
1540 QLabel* YLbl = new QLabel( tr("SMESH_Y"), myFacetSelGrp);
1541 QLabel* ZLbl = new QLabel( tr("SMESH_Z"), myFacetSelGrp);
1542 QLabel* dXLbl = new QLabel( tr("SMESH_DX"), myFacetSelGrp);
1543 QLabel* dYLbl = new QLabel( tr("SMESH_DY"), myFacetSelGrp);
1544 QLabel* dZLbl = new QLabel( tr("SMESH_DZ"), myFacetSelGrp);
1545 QPushButton* axisBtn[3];
1546 for ( int i = 0; i < 3; ++i )
1548 myPointSpin[i] = new SMESHGUI_SpinBox( myFacetSelGrp );
1549 myDirSpin [i] = new SMESHGUI_SpinBox( myFacetSelGrp );
1550 myPointSpin[i]->RangeStepAndValidator( -1e10, 1e10, 10 );
1551 myDirSpin [i]->RangeStepAndValidator( -1., 1., 0.1 );
1552 myPointSpin[i]->SetValue(0.);
1553 myDirSpin [i]->SetValue(0.);
1554 myAxisBtn [i] = new QPushButton( QString("|| O") + char('X'+i ), myFacetSelGrp);
1556 myDirSpin[2]->SetValue(1.);
1558 myAllDomainsChk = new QCheckBox( tr("ALL_DOMAINS"), mySelGrp );
1560 facetSelLayout->addWidget( pointLbl, 0, 0 );
1561 facetSelLayout->addWidget( myFacetSelBtn, 0, 1 );
1562 facetSelLayout->addWidget( XLbl, 0, 2 );
1563 facetSelLayout->addWidget( myPointSpin[0],0, 3 );
1564 facetSelLayout->addWidget( YLbl, 0, 4 );
1565 facetSelLayout->addWidget( myPointSpin[1],0, 5 );
1566 facetSelLayout->addWidget( ZLbl, 0, 6 );
1567 facetSelLayout->addWidget( myPointSpin[2],0, 7 );
1569 facetSelLayout->addWidget( normalLbl, 1, 0 );
1570 facetSelLayout->addWidget( dXLbl, 1, 2 );
1571 facetSelLayout->addWidget( myDirSpin[0], 1, 3 );
1572 facetSelLayout->addWidget( dYLbl, 1, 4 );
1573 facetSelLayout->addWidget( myDirSpin[1], 1, 5 );
1574 facetSelLayout->addWidget( dZLbl, 1, 6 );
1575 facetSelLayout->addWidget( myDirSpin[2], 1, 7 );
1577 facetSelLayout->addWidget( myAxisBtn[0], 2, 2, 1, 2 );
1578 facetSelLayout->addWidget( myAxisBtn[1], 2, 4, 1, 2 );
1579 facetSelLayout->addWidget( myAxisBtn[2], 2, 6, 1, 2 );
1581 myCriterionGrp->layout()->addWidget( myFacetSelGrp );
1582 myCriterionGrp->layout()->addWidget( myAllDomainsChk );
1583 //myChoiceWidget->layout()->addWidget( myAllDomainsChk );
1585 connect( myFacetSelBtn, SIGNAL(clicked(bool)), SLOT(onFacetSelection(bool)) );
1586 for ( int i = 0; i < 3; ++i )
1588 connect( myAxisBtn [i], SIGNAL(clicked()), SLOT(onSetDir()) );
1589 connect( myPointSpin[i], SIGNAL(valueChanged (const QString&)),
1590 this, SLOT (updateNormalPreview(const QString&)) );
1591 connect( myDirSpin [i], SIGNAL(valueChanged (const QString&)),
1592 this, SLOT (updateNormalPreview(const QString&)) );
1594 if ( myEntityTypeGrp )
1596 myEntityTypeGrp->button(0)->setText( tr("SMESH_TETRAS"));
1597 myEntityTypeGrp->button(1)->setText( tr("SMESH_PRISM"));
1598 if ( QGroupBox* gb = qobject_cast< QGroupBox* >( myEntityTypeGrp->button(0)->parent() ))
1599 gb->setTitle( tr("TARGET_ELEM_TYPE"));
1602 myToAllChk->setChecked( true ); //aplly to the whole mesh by default
1604 bool hasHexa = true;//myMesh->_is_nil() ? false : myMesh->NbHexas();
1607 myCriterionGrp->setTitle( tr("SPLIT_METHOD"));
1608 myCriterionGrp->show();
1609 myComboBoxFunctor->hide();
1610 myChoiceWidget->show();
1617 SMESHGUI_SplitVolumesDlg::~SMESHGUI_SplitVolumesDlg()
1621 bool SMESHGUI_SplitVolumesDlg::process (SMESH::SMESH_MeshEditor_ptr theEditor,
1622 const SMESH::long_array& theIds,
1623 SMESH::SMESH_IDSource_ptr theObj)
1625 SMESH::IDSource_wrap obj = theObj;
1626 if ( CORBA::is_nil( obj ))
1627 obj = theEditor->MakeIDSource( theIds, SMESH::VOLUME );
1631 if ( isIntoPrisms() )
1633 QStringList aParameters;
1634 aParameters << myPointSpin[0]->text();
1635 aParameters << myPointSpin[1]->text();
1636 aParameters << myPointSpin[2]->text();
1637 aParameters << myDirSpin[0]->text();
1638 aParameters << myDirSpin[1]->text();
1639 aParameters << myDirSpin[2]->text();
1640 myMesh->SetParameters( aParameters.join(":").toLatin1().constData() );
1642 SMESH::PointStruct_var point = new SMESH::PointStruct;
1643 point->x = myPointSpin[0]->GetValue();
1644 point->y = myPointSpin[1]->GetValue();
1645 point->z = myPointSpin[2]->GetValue();
1646 SMESH::DirStruct_var norm = new SMESH::DirStruct;
1647 norm->PS.x = myDirSpin[0]->GetValue();
1648 norm->PS.y = myDirSpin[1]->GetValue();
1649 norm->PS.z = myDirSpin[2]->GetValue();
1651 theEditor->SplitHexahedraIntoPrisms( obj, point, norm,
1652 myGroupChoice->checkedId()+1,
1653 myAllDomainsChk->isChecked() );
1657 theEditor->SplitVolumesIntoTetra( obj, myGroupChoice->checkedId()+1 );
1660 catch ( const SALOME::SALOME_Exception& S_ex ) {
1661 SalomeApp_Tools::QtCatchCorbaException( S_ex );
1670 int SMESHGUI_SplitVolumesDlg::nbElemsInMesh()
1672 return isIntoPrisms() ? myMesh->NbHexas() : myMesh->NbVolumes() - myMesh->NbTetras();
1675 bool SMESHGUI_SplitVolumesDlg::isIntoPrisms()
1677 return ( myEntityTypeGrp->checkedId() == 1 );
1680 //================================================================================
1682 * \brief Slot called when a target element type changes
1684 //================================================================================
1686 void SMESHGUI_SplitVolumesDlg::on3d2dChanged(int isPrism)
1690 myFacetSelGrp->show();
1691 myAllDomainsChk->show();
1692 myGroupChoice->button(2)->hide();
1693 myGroupChoice->button(0)->setText( tr("SPLIT_HEX_TO_2_PRISMS"));
1694 myGroupChoice->button(1)->setText( tr("SPLIT_HEX_TO_4_PRISMS"));
1698 myFacetSelGrp->hide();
1699 myAllDomainsChk->hide();
1700 myGroupChoice->button(2)->show();
1701 myGroupChoice->button(0)->setText( tr("SPLIT_HEX_TO_5_TETRA"));
1702 myGroupChoice->button(1)->setText( tr("SPLIT_HEX_TO_6_TETRA"));
1703 myGroupChoice->button(2)->setText( tr("SPLIT_HEX_TO_24_TETRA"));
1705 SMESHGUI_MultiEditDlg::on3d2dChanged( !myEntityType );
1706 myEntityType = 1; // == VOLUME
1707 myChoiceWidget->hide();
1708 myChoiceWidget->show();
1709 resize(minimumSizeHint());
1713 //================================================================================
1715 * \brief Set selection mode
1717 //================================================================================
1719 void SMESHGUI_SplitVolumesDlg::setSelectionMode()
1721 if ( myBusy || !isEnabled() ) return;
1723 SMESH::RemoveFilters();
1725 mySelectionMgr->clearFilters();
1727 if (mySubmeshChk->isChecked()) {
1728 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1729 aViewWindow->SetSelectionMode(ActorSelection);
1730 mySelectionMgr->installFilter(new SMESH_TypeFilter(SMESH::SUBMESH));
1731 myFacetSelBtn->setChecked( false );
1733 else if (myGroupChk->isChecked()) {
1734 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1735 aViewWindow->SetSelectionMode(ActorSelection);
1736 mySelectionMgr->installFilter(new SMESH_TypeFilter(SMESH::GROUP));
1737 myFacetSelBtn->setChecked( false );
1740 if ( myFacetSelBtn->isChecked() )
1742 // facet selection - select any element
1743 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1744 aViewWindow->SetSelectionMode( CellSelection );
1745 myFilterType = SMESH::AllElementsFilter;
1749 if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
1750 aViewWindow->SetSelectionMode( VolumeSelection );
1751 if ( isIntoPrisms() )
1753 SMESH::SetFilter(new SMESHGUI_VolumeShapeFilter( SMDSGeom_HEXA ));
1754 myFilterType = SMESHGUI_VolumeShapeFilter::GetId( SMDSGeom_HEXA );
1756 else // to tetrahedra
1758 SMESH::SetFilter(new SMESHGUI_VolumesFilter());
1759 myFilterType = SMESH::VolumeFilter;
1764 //================================================================================
1766 * \brief SLOT called when selection changed
1768 //================================================================================
1770 void SMESHGUI_SplitVolumesDlg::onSelectionDone()
1772 if (myBusy || !isEnabled()) return;
1774 if ( !myFacetSelBtn->isChecked() )
1776 SMESHGUI_MultiEditDlg::onSelectionDone();
1778 else // set point and normal by a selected element
1780 const SALOME_ListIO& aList = mySelector->StoredIObjects();
1781 int nbSel = aList.Extent();
1784 Handle(SALOME_InteractiveObject) anIO = aList.First();
1786 myActor = SMESH::FindActorByEntry( anIO->getEntry() );
1788 SMESH::SMESH_Mesh_var aSelMesh = SMESH::GetMeshByIO(anIO);
1789 if (!aSelMesh->_is_nil())
1792 TColStd_IndexedMapOfInteger aMapIndex;
1793 mySelector->GetIndex( anIO, aMapIndex );
1794 if ( !aMapIndex.IsEmpty() )
1795 showFacetByElement( aMapIndex(1) );
1796 else if ( myCellSize < 0 )
1797 showFacetByElement( 1 );
1802 myCriterionGrp->setEnabled( !myMesh->_is_nil() && nbElemsInMesh() > 0 );
1805 //================================================================================
1807 * \brief Show facet normal by a selected element
1809 //================================================================================
1811 void SMESHGUI_SplitVolumesDlg::showFacetByElement( int elemID )
1813 if ( !isIntoPrisms() || !myActor )
1815 mySimulation->SetVisibility( false );
1818 SMDS_Mesh* mesh = myActor->GetObject()->GetMesh();
1819 const SMDS_MeshElement* elem = mesh->FindElement( elemID );
1820 if ( !elem ) return;
1822 // set point XYZ by the element barycenter
1825 SMDS_NodeIteratorPtr nIt = elem->nodeIterator();
1826 vector< const SMDS_MeshNode* > nodes;
1827 nodes.reserve( elem->NbNodes() );
1828 while ( nIt->more() )
1830 nodes.push_back( nIt->next() );
1831 gp_XYZ p = SMESH_TNodeXYZ( nodes.back() );
1837 myPointSpin[0]->SetValue( bc.X() );
1838 myPointSpin[1]->SetValue( bc.Y() );
1839 myPointSpin[2]->SetValue( bc.Z() );
1842 myCellSize = sqrt( bbox.SquareExtent() );
1844 // set normal and size
1846 switch ( elem->GetType())
1850 norm = SMESH_TNodeXYZ( nodes[1] ) - SMESH_TNodeXYZ( nodes[0] );
1855 if ( !SMESH_MeshAlgos::FaceNormal( elem, norm, /*normalized=*/false ))
1859 case SMDSAbs_Volume:
1861 SMDS_VolumeTool vTool( elem );
1862 vTool.SetExternalNormal();
1863 bool freeFacetFound = false;
1865 for ( int i = 0; i < vTool.NbFaces() && !freeFacetFound; ++i )
1866 if (( freeFacetFound = vTool.IsFreeFace( i )))
1867 vTool.GetFaceNormal( i, n[0], n[1], n[2] );
1868 if ( !freeFacetFound )
1869 vTool.GetFaceNormal( 0, n[0], n[1], n[2] );
1870 norm.SetCoord( n[0], n[1], n[2] );
1876 double size = norm.Modulus();
1881 myDirSpin[0]->SetValue( norm.X() );
1882 myDirSpin[1]->SetValue( norm.Y() );
1883 myDirSpin[2]->SetValue( norm.Z() );
1885 if ( myCellSize > 0. )
1886 updateNormalPreview();
1889 //================================================================================
1891 * \brief SLOT called when a point or a normal changes
1893 //================================================================================
1895 void SMESHGUI_SplitVolumesDlg::updateNormalPreview(const QString&)
1897 if ( myCellSize < 0. )
1899 showFacetByElement( 1 );
1903 gp_Pnt point ( myPointSpin[0]->GetValue(),
1904 myPointSpin[1]->GetValue(),
1905 myPointSpin[2]->GetValue() );
1906 gp_XYZ norm ( myDirSpin[0]->GetValue(),
1907 myDirSpin[1]->GetValue(),
1908 myDirSpin[2]->GetValue() );
1909 if ( norm.Modulus() < 1e-20 )
1912 vtkUnstructuredGrid* grid = mySimulation->GetGrid();
1914 // Initialize the preview mesh of an arrow
1915 if ( grid->GetNumberOfPoints() == 0 )
1917 mySimulation->SetArrowShapeAndNb( /*nb=*/1, /*hLen=*/0.3, /*R=*/0.1, /*start=*/0 );
1920 // Compute new coordinates of the grid according to the dialog controls
1922 gp_Ax1 axis( point, norm );
1923 mySimulation->SetArrows( &axis, 4 * myCellSize );
1924 mySimulation->SetVisibility(true);
1927 //================================================================================
1929 * \brief Slot called when facet selection button is clicked
1931 //================================================================================
1933 void SMESHGUI_SplitVolumesDlg::onFacetSelection(bool isFacetSelection)
1937 mySelGrp->setEnabled( !isFacetSelection );
1940 //================================================================================
1942 * \brief Slot called when an || axis button is clicked
1944 //================================================================================
1946 void SMESHGUI_SplitVolumesDlg::onSetDir()
1948 myDirSpin[0]->SetValue(0.);
1949 myDirSpin[1]->SetValue(0.);
1950 myDirSpin[2]->SetValue(0.);
1952 for ( ; i < 3; ++i )
1953 if ( sender() == myAxisBtn[i] )
1957 myDirSpin[i]->SetValue(1.);
1959 if ( myActor && !myMesh->_is_nil() && myMesh->NbNodes() > 0 )
1962 myActor->GetUnstructuredGrid()->GetBounds(b);
1963 gp_XYZ center( 0.5 * ( b[0] + b[1] ),
1964 0.5 * ( b[2] + b[3] ),
1965 0.5 * ( b[4] + b[5] ));
1966 gp_XYZ point ( myPointSpin[0]->GetValue(),
1967 myPointSpin[1]->GetValue(),
1968 myPointSpin[2]->GetValue() );
1969 gp_XYZ norm ( myDirSpin[0]->GetValue(),
1970 myDirSpin[1]->GetValue(),
1971 myDirSpin[2]->GetValue() );
1973 gp_Vec cp( center, point );
1974 if ( cp.Dot( norm ) < 0. )
1975 myDirSpin[i]->SetValue(-1.);
1978 updateNormalPreview();