1 // SMESH SMESHGUI : GUI for SMESH component
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
24 // File : SMESHGUI_MoveNodesDlg.h
25 // Author : Nicolas REJNERI
29 #ifndef DIALOGBOX_MOVE_NODES_H
30 #define DIALOGBOX_MOVE_NODES_H
32 #include "SalomeApp_SelectionMgr.h"
38 class SMESHGUI_SpinBox;
46 class SVTK_ViewWindow;
48 //=================================================================================
49 // class : SMESHGUI_MoveNodesDlg
51 //=================================================================================
52 class SMESHGUI_MoveNodesDlg : public QDialog
58 SMESHGUI_MoveNodesDlg(SMESHGUI* theModule,
59 const char* name = 0);
60 virtual ~SMESHGUI_MoveNodesDlg();
72 void onSelectionDone();
73 void redisplayPreview();
74 void onTextChange(const QString&);
78 void closeEvent( QCloseEvent* e ) ;
79 void enterEvent ( QEvent * ) ;
80 void hideEvent ( QHideEvent * );
82 QFrame* createButtonFrame( QWidget* );
83 QFrame* createMainFrame ( QWidget* );
84 bool isValid( const bool ) const;
91 QPushButton* myApplyBtn;
92 QPushButton* myCloseBtn;
95 SMESHGUI_SpinBox* myX;
96 SMESHGUI_SpinBox* myY;
97 SMESHGUI_SpinBox* myZ;
99 SalomeApp_SelectionMgr* mySelectionMgr;
100 SVTK_ViewWindow* myViewWindow;
101 SVTK_Selector* mySelector;
102 SMESHGUI* mySMESHGUI;
104 SALOME_Actor* myPreviewActor;
105 SMESH_Actor* myMeshActor;
109 #endif // DIALOGBOX_MOVE_NODES_H