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1 //  Copyright (C) 2003  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
2 //  CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS 
3 // 
4 //  This library is free software; you can redistribute it and/or 
5 //  modify it under the terms of the GNU Lesser General Public 
6 //  License as published by the Free Software Foundation; either 
7 //  version 2.1 of the License. 
8 // 
9 //  This library is distributed in the hope that it will be useful, 
10 //  but WITHOUT ANY WARRANTY; without even the implied warranty of 
11 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU 
12 //  Lesser General Public License for more details. 
13 // 
14 //  You should have received a copy of the GNU Lesser General Public 
15 //  License along with this library; if not, write to the Free Software 
16 //  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA 
17 // 
18 //  See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org 
19 //
20 //
21 //
22 //  File   : SMESHGUI_MeshPatternDlg.h
23 //  Author : Sergey LITONIN
24 //  Module : SMESH
25
26
27 #ifndef SMESHGUI_MeshPatternDlg_H
28 #define SMESHGUI_MeshPatternDlg_H
29
30 #include "SMESH_SMESHGUI.hxx"
31
32 #include <qdialog.h>
33
34 // IDL Headers
35 #include <SALOMEconfig.h>
36 #include CORBA_SERVER_HEADER(GEOM_Gen)
37 #include CORBA_SERVER_HEADER(SMESH_Mesh)
38 #include CORBA_SERVER_HEADER(SMESH_Pattern)
39
40 class QCloseEvent;
41 class QFrame;
42 class QLineEdit;
43 class SMESHGUI_SpinBox;
44 class QPushButton;
45 class LightApp_SelectionMgr;
46 class QRadioButton;
47 class QCheckBox;
48 class QButtonGroup;
49 class QLabel;
50 class QSpinBox;
51 class QGroupBox;
52 class SMESHGUI_CreatePatternDlg;
53 class SMESHGUI_PatternWidget;
54 class vtkUnstructuredGrid;
55 class SALOME_Actor;
56 class SVTK_ViewWindow;
57 class SVTK_Selector;
58 class SMESHGUI;
59
60 /*
61   Class       : SMESHGUI_MeshPatternDlg
62   Description : Dialog to specify filters for VTK viewer
63 */
64
65 class SMESHGUI_EXPORT SMESHGUI_MeshPatternDlg : public QDialog
66 {
67   Q_OBJECT
68
69   // Pattern type
70   enum { Type_2d, Type_3d };
71
72   // selection input
73   enum { Mesh, Object, Vertex1, Vertex2, Ids };
74
75 public:
76                                       SMESHGUI_MeshPatternDlg( SMESHGUI*,
77                                                                const char* = 0 );
78   virtual                             ~SMESHGUI_MeshPatternDlg();
79
80   void                                Init();
81   
82 private slots:
83
84   void                                onOk();
85   bool                                onApply();
86   void                                onClose();
87
88   void                                onDeactivate();
89
90   void                                onSelectionDone();
91   void                                onSelInputChanged();
92
93   void                                onTypeChanged( int );
94   void                                onModeToggled( bool );
95   void                                onOpen();
96   void                                onNew();
97   void                                onReverse( bool );
98   void                                onPreview( bool );
99   void                                onOkCreationDlg();
100   void                                onCloseCreationDlg();
101   void                                onTextChanged( const QString& );
102   void                                onNodeChanged( int value );
103
104 private:
105
106   QFrame*                             createButtonFrame( QWidget* );
107   QFrame*                             createMainFrame  ( QWidget* );
108   void                                displayPreview();
109   vtkUnstructuredGrid*                getGrid();
110   void                                erasePreview();
111   void                                updateWgState();
112   bool                                loadFromFile( const QString& );
113   void                                activateSelection();
114   QStringList                         prepareFilters() const;
115   QString                             autoExtension( const QString& theFileName ) const;
116   void                                closeEvent( QCloseEvent* e ) ;
117   void                                enterEvent ( QEvent * ) ;
118   bool                                isValid( const bool theMess = true );
119   void                                resetSelInput();
120   bool                                isRefine() const;
121
122   bool                                getIds( QValueList<int>& ) const;
123   int                                 getNode( bool = false ) const;
124
125 private:
126
127   QPushButton*                        myOkBtn;
128   QPushButton*                        myApplyBtn;
129   QPushButton*                        myCloseBtn;
130
131   QButtonGroup*                       myTypeGrp;
132   QRadioButton*                       mySwitch2d;
133   QRadioButton*                       mySwitch3d;
134
135   QCheckBox*                          myRefine;
136
137   QFrame*                             myRefineGrp;
138   QSpinBox*                           myNode1;
139   QSpinBox*                           myNode2;
140   QLabel*                             myNode2Lbl;
141
142   QGroupBox*                          myGeomGrp;
143   QMap< int, QPushButton* >           mySelBtn;
144   QMap< int, QLineEdit* >             mySelEdit;
145   QMap< int, QLabel* >                mySelLbl;
146
147   QLineEdit*                          myName;
148   QPushButton*                        myOpenBtn;
149   QPushButton*                        myNewBtn;
150
151   QCheckBox*                          myReverseChk;
152   QCheckBox*                          myCreatePolygonsChk;
153   QCheckBox*                          myCreatePolyedrsChk;
154   SMESHGUI_PatternWidget*             myPicture2d;
155   QFrame*                             myPicture3d;
156   QLabel*                             myPreview3d;
157
158   QCheckBox*                          myPreviewChk;
159
160   SMESHGUI*                           mySMESHGUI;
161   SVTK_Selector*                      mySelector;
162   LightApp_SelectionMgr*              mySelectionMgr;
163   int                                 mySelInput;
164   int                                 myNbPoints;
165   int                                 myType;
166   bool                                myIsCreateDlgOpen;
167   bool                                myBusy;
168
169   SMESH::SMESH_Mesh_var               myMesh;
170   GEOM::GEOM_Object_var               myMeshShape;
171   QMap< int, GEOM::GEOM_Object_var >  myGeomObj;
172   
173   SMESHGUI_CreatePatternDlg*          myCreationDlg;
174   SMESH::SMESH_Pattern_var            myPattern;
175   SALOME_Actor*                       myPreviewActor;
176 };
177
178 #endif