1 // Copyright (C) 2007-2009 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
22 // File : SMESHGUI_MeshOrderOp.h
23 // Author : Pavel TELKOV, Open CASCADE S.A.S.
26 #ifndef SMESHGUI_MeshOrderOp_H
27 #define SMESHGUI_MeshOrderOp_H
31 #include "SMESH_SMESHGUI.hxx"
33 #include "SMESHGUI_Operation.h"
34 #include "SMESHGUI_MeshOrderDlg.h"
37 #include <SALOMEconfig.h>
38 #include CORBA_SERVER_HEADER(SMESH_Gen)
39 #include CORBA_SERVER_HEADER(SMESH_Mesh)
42 * \brief Operator to check and modify mesh computation submesh priority (order)
44 class SMESHGUI_EXPORT SMESHGUI_MeshOrderMgr
47 SMESHGUI_MeshOrderMgr( SMESHGUI_MeshOrderBox* );
48 virtual ~SMESHGUI_MeshOrderMgr();
49 //! Set root mesh object
50 void SetMesh( SMESH::SMESH_Mesh_var& theMesh );
51 //! Check for concurents between submesh objects
53 //! Check for concurents between submesh objects
54 bool GetMeshOrder( ListListId& theIds );
55 //! Store submesh priority order
57 //! Store given submesh priority order
58 bool SetMeshOrder( const ListListId& theIds );
60 //! Returns status is order changed by user
61 bool IsOrderChanged() const;
64 SMESH::SMESH_Mesh_var myMesh;
65 SMESHGUI_MeshOrderBox* myBox;
69 * \brief Operator to check and modify mesh computation submesh priority (order)
71 class SMESHGUI_EXPORT SMESHGUI_MeshOrderOp: public SMESHGUI_Operation
76 SMESHGUI_MeshOrderOp();
77 virtual ~SMESHGUI_MeshOrderOp();
80 virtual LightApp_Dialog* dlg() const;
82 virtual void startOperation();
84 //! sets the dialog widgets to state just after operation start
85 virtual void initDialog();
88 virtual bool onApply();
89 virtual void onCancel();
92 SMESHGUI_MeshOrderDlg* myDlg;
93 SMESHGUI_MeshOrderMgr* myMgr;
96 #endif // SMESHGUI_MeshOrderOp_H