1 // SMESH SMESHGUI : GUI for SMESH component
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
22 // File : SMESHGUI_MeshEditPreview.h
23 // Author : Open CASCADE S.A.S.
26 #ifndef SMESHGUI_MESHEDITPREVIEW_H
27 #define SMESHGUI_MESHEDITPREVIEW_H
30 #include "SMESH_SMESHGUI.hxx"
32 class SVTK_ViewWindow;
33 class vtkUnstructuredGrid;
38 class MeshPreviewStruct;
42 * \brief Displayer of the mesh edition preview
44 class SMESHGUI_EXPORT SMESHGUI_MeshEditPreview
46 SVTK_ViewWindow* myViewWindow;
48 vtkUnstructuredGrid* myGrid;
49 SALOME_Actor* myPreviewActor;
52 SMESHGUI_MeshEditPreview( SVTK_ViewWindow* );
53 ~SMESHGUI_MeshEditPreview();
55 void SetData( const SMESH::MeshPreviewStruct* );
56 void SetVisibility( bool );
57 void SetColor( double, double, double );
58 SALOME_Actor* GetActor() const;
61 #endif // SMESHGUI_MESHEDITPREVIEW_H