1 // SMESH SMESHGUI : GUI for SMESH component
3 // Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
24 // File : SMESHGUI_MeshEditPreview.cxx
28 #ifndef SMESHGUI_MESHEDITPREVIEW_H
29 #define SMESHGUI_MESHEDITPREVIEW_H
31 class SVTK_ViewWindow;
32 class vtkUnstructuredGrid;
35 class MeshPreviewStruct;
39 * \brief Displayer of the mesh edition preview
41 class SMESHGUI_MeshEditPreview {
42 SVTK_ViewWindow* myViewWindow;
44 vtkUnstructuredGrid* myGrid;
45 SALOME_Actor* myPreviewActor;
49 SMESHGUI_MeshEditPreview(SVTK_ViewWindow* theViewWindow);
50 ~SMESHGUI_MeshEditPreview();
52 void SetData (const SMESH::MeshPreviewStruct* theMeshPreviewStruct);
54 void SetVisibility (bool theVisibility);
56 void SetColor(double R, double G, double B);
58 SALOME_Actor* GetActor() { return myPreviewActor; }