1 // Copyright (C) 2007-2019 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // SMESH SMESHGUI : GUI for SMESH component
24 // File : SMESHGUI_MeshDlg.h
25 // Author : Sergey LITONIN, Open CASCADE S.A.S.
27 #ifndef SMESHGUI_MESHDLG_H
28 #define SMESHGUI_MESHDLG_H
31 #include "SMESH_SMESHGUI.hxx"
33 #include "SMESHGUI_Dialog.h"
37 #include <QStringList>
40 class SMESHGUI_MeshTab;
50 * \brief Dialog for mech creation or editing
52 * This dialog is used for mech creation or editing.
54 class SMESHGUI_EXPORT SMESHGUI_MeshDlg : public SMESHGUI_Dialog
60 enum Controls { Obj, Mesh, Geom };
62 /*! Describes dimensions */
63 enum Dimensions { Dim0D = 0, Dim1D, Dim2D, Dim3D };
66 SMESHGUI_MeshDlg( const bool, const bool );
67 virtual ~SMESHGUI_MeshDlg();
70 void setTitile( const bool, const bool );
71 void setHypoSets( const QStringList& );
72 void setGeomPopupEnabled( const bool );
73 int getActiveObject();
75 SMESHGUI_MeshTab* tab( const int ) const;
76 void enableTab(const int);
77 void disableTab(const int);
78 bool isTabEnabled(const int) const;
79 void setCurrentTab( const int );
80 int currentTab() const;
81 void setMaxHypoDim( const int );
83 void setAvailableMeshType(const QStringList& );
84 void setCurrentMeshType( const int );
85 int currentMeshType();
88 void hypoSet( const QString& );
89 void geomSelectionByMesh( bool );
90 void selectMeshType( const int, const int );
93 void onHypoSetPopup( QAction* );
94 void onGeomPopup( QAction* );
95 void onGeomSelectionButton( bool );
96 void onChangedMeshType( const int );
99 QMap<int, SMESHGUI_MeshTab*> myTabs;
101 QToolButton* myHypoSetButton;
103 QComboBox* myMeshType;
107 * \brief Tab for tab widget containing controls for definition of
108 * algorithms and hypotheses
111 class SMESHGUI_EXPORT SMESHGUI_MeshTab : public QFrame
116 /*! To differ main algorithms, hypotheses and additional ones*/
119 Algo = 0, //!< algorithms
120 MainHyp, //!< main hypothesis
121 AddHyp, //!< additional hypothesis
122 MoreAddHyp //! since several additional hypothesis are possible, the 2-nd, 3-d etc
123 // additional hypotheses are coded as being of HypType (AddHyp + 1), (AddHyp + 2) etc.
124 // Nb of HypType's after MainHyp is returned by SMESHGUI_MeshTab::nbAddHypTypes()
128 SMESHGUI_MeshTab( QWidget* );
129 virtual ~SMESHGUI_MeshTab();
131 void setAvailableHyps( const int, const QStringList& );
132 void setExistingHyps( const int, const QStringList&, bool=false);
133 void addHyp( const int, const QString& );
134 //void renameHyp( const int, const int, const QString& );
135 void setCurrentHyp( const int, const int );
136 int currentHyp( const int ) const;
137 int nbAddHypTypes() const;
141 void createHyp( const int, const int );
142 //!< Emitted when "Create hypothesis" button clicked
143 void editHyp( const int, const int );
144 //!< Emitted when "Edit hypothesis" button clicked
145 void selectAlgo( const int );
146 //!< Emitted when an algorithm is selected
157 void addItem( const QString& txt, const int type, const int index, const bool isGroup=false );
158 int getCurrentIndex( const int type, const bool curByType=false) const;
160 QMap<int, QStringList> myAvailableHypTypes;
162 QMap<int, QtxToolButton*> myHypCombo;
163 QMap<int, QToolButton*> myCreateHypBtn;
164 QMap<int, QToolButton*> myEditHypBtn;
166 QToolButton* myMoreAddHypBtn;
167 QToolButton* myLessAddHypBtn;
168 QListWidget* myAddHypList; // 2-nd, etc. additional hyps
171 #endif // SMESHGUI_MESHDLG_H