1 // Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // File : SMESHGUI_MakeNodeAtPointDlg.h
24 // Author : Edward AGAPOV, Open CASCADE S.A.S.
26 #ifndef SMESHGUI_MAKENODEATPOINTDLG_H
27 #define SMESHGUI_MAKENODEATPOINTDLG_H
30 #include "SMESH_SMESHGUI.hxx"
32 #include "SMESHGUI_Dialog.h"
33 #include "SMESHGUI_SelectionOp.h"
39 class SMESHGUI_SpinBox;
40 class SMESHGUI_MeshEditPreview;
41 class SMESHGUI_MakeNodeAtPointDlg;
44 * \brief Operation to make a mesh pass through a point
46 class SMESHGUI_EXPORT SMESHGUI_MakeNodeAtPointOp: public SMESHGUI_SelectionOp
51 SMESHGUI_MakeNodeAtPointOp();
52 virtual ~SMESHGUI_MakeNodeAtPointOp();
54 virtual LightApp_Dialog* dlg() const;
58 virtual void startOperation();
59 virtual void stopOperation();
61 virtual void activateSelection();
63 bool isValid( QString& );
66 virtual bool onApply();
69 void onSelectionDone();
70 void redisplayPreview();
73 SMESHGUI_MakeNodeAtPointDlg* myDlg;
75 SUIT_SelectionFilter* myFilter;
76 int myMeshOldDisplayMode;
77 SMESHGUI_MeshEditPreview* mySimulation;
78 SMESH_Actor* myMeshActor;
83 * \brief Dialog to make a mesh pass through a point
86 class SMESHGUI_EXPORT SMESHGUI_MakeNodeAtPointDlg : public SMESHGUI_Dialog
91 SMESHGUI_MakeNodeAtPointDlg();
94 QWidget* createMainFrame( QWidget* );
96 QPushButton* myCoordBtn;
97 SMESHGUI_SpinBox* myX;
98 SMESHGUI_SpinBox* myY;
99 SMESHGUI_SpinBox* myZ;
100 QGroupBox* myNodeToMoveGrp;
101 QPushButton* myIdBtn;
103 SMESHGUI_SpinBox* myCurrentX;
104 SMESHGUI_SpinBox* myCurrentY;
105 SMESHGUI_SpinBox* myCurrentZ;
106 SMESHGUI_SpinBox* myDX;
107 SMESHGUI_SpinBox* myDY;
108 SMESHGUI_SpinBox* myDZ;
109 QCheckBox* myAutoSearchChkBox;
110 QCheckBox* myPreviewChkBox;
112 QString myHelpFileName;
114 friend class SMESHGUI_MakeNodeAtPointOp;
117 void ButtonToggled( bool );
120 #endif // SMESHGUI_MAKENODEATPOINTDLG_H