1 // Copyright (C) 2007-2021 CEA/DEN, EDF R&D, OPEN CASCADE
3 // Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
4 // CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
6 // This library is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU Lesser General Public
8 // License as published by the Free Software Foundation; either
9 // version 2.1 of the License, or (at your option) any later version.
11 // This library is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 // Lesser General Public License for more details.
16 // You should have received a copy of the GNU Lesser General Public
17 // License along with this library; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
23 // File : SMESHGUI_InteractiveOp.h
24 // Author : Roman NIKOLAEV, Open CASCADE S.A.S.
30 #include "SMESH_SMESHGUI.hxx"
31 #include "SMESHGUI_SelectionOp.h"
34 #include <vtkSmartPointer.h>
37 Class : SMESHGUI_InteractiveOp
38 Description : Base operation for all interactive operations in the VTK 3D Viewer
41 class vtkInteractorStyle;
42 class vtkCallbackCommand;
44 class SVTK_RenderWindowInteractor;
46 class SMESHGUI_EXPORT SMESHGUI_InteractiveOp: public SMESHGUI_SelectionOp {
49 SMESHGUI_InteractiveOp();
50 virtual ~SMESHGUI_InteractiveOp();
52 virtual void deactivateCurrentViewOperation();
55 virtual void startOperation() override;
57 static void ProcessStyleEvents(vtkObject* object,
61 virtual void processStyleEvents(unsigned long event,
64 static void ProcessInteractorEvents(vtkObject* object,
68 virtual void processInteractorEvents(unsigned long event,
71 virtual void addObserver();
72 virtual void removeObserver();
76 vtkInteractorStyle* myInteractorStyle;
77 SVTK_RenderWindowInteractor* myRWInteractor;
79 // Priority at which events are processed:
80 // Interactor Stype events
81 double myInteractorStypePriority;
83 double myInteractorPriority;
85 // Used to process events
86 vtkSmartPointer<vtkCallbackCommand> myStyleEventCallbackCommand;
87 vtkSmartPointer<vtkCallbackCommand> myInteractorEventCallbackCommand;